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  2. Hmm, as I said above, Grots 4 is down to a point that a good roll from Vafri on his regular Actions (should he choose to continue targeting them) would be sufficient to wipe them. You'd be able to see that Boyz 1 and 3 are also running pretty thin, Boyz 2 are still slightly larger, but all mobs are now below 20 Mag.
  3. Cheers for that. They're not magnetised but they're not glued either. They fit quite tight into the round connection at the elbow for swapping in and out. The front guns are magnetised. I might add the close combat weapons at some point but I don't play, just paint, so for the moment he's all shooty.
  4. last few days in the hobby - very time limited at the moment day 1 Built and base coated the model of the month Terminator (my son managed to get me one on his travels - first time ever I have had one and it is a DW terminator too! Very chuffed!) and a blade guard lieutenant from imperium magazine Day 2 Base thin layer of wraithbone on both models Day 3 Painted the undersuit/piping - going well, not slips Painted the red details, aquila/DW symbols etc - still good. Painted the halo details above chapter symbols/skull on the sholder pads. it has all gone horribly wrong. Ok, not that bad but my dexterity has clearly taken more of a knock than I thought - arthritis is a pain in the.... hands! (and feet, hips, knees - meds are good though and I am at least fairly functional these days). Contrast paints/organic models are definitely easier than the crisper lines needed on armour/details and I have been greatly enjoying painting Nids and looking forward to more orks at some point so can enjoy a lot of the hobby easily still. It'd be nice to be able to work on my Marines a bit more easily Apparently the next few days will be doing more touching up of base layer than I was hoping but I will block in the other basics first These two are meant to be the test models for my DW assault box - I may dig out more bladeguard from my pile of shame and/or some older terminators for practice at this rate.
  5. So im in search of dice, well more specifically after the scale of the dice from the Spacehulk board game (which if anyone knows please tell me) and ive not seen a topic on them in here since i last saw the thread about the Bolter and Chainsword dice (which i need when they come up again) but in between those things im just wondering, we all share our models and such bu not our true daily hobby playing tools! whats your dice. do you have different ones for different army's too? have you gone all out on gw ones or other special customs etc? How do you feel about size/scale/weight?
  6. Finally!! Thanks Malika! Heres a size comparison between the Castellan and the Warmaster.
  7. The story exists for sure, because I remember reading it as well. Will have a look in the collection when I get back from work. Might be in one of the anthologies.
  8. How are the horde sizes looking, have any of them been reduced to scattered stragglers by the recent frag/bolter assaults?
  9. Personally I have three different editions of Space Hulk that see almost zero play, so my only interest would be in cool unique Terminator sculpts.
  10. I’m torn on that Kasrkin. On the one hand, it would have been an opportunity to create another unique pose for the hot shot volley gun; the only way to pose it out of the normal box is at rest whilst throwing a grenade. On the other hand, if they had locked a useful sculpt to a stand alone intro game I would have complained about it to no end. Either way I may just pick this up for family game night down the line.
  11. It's going to be like a crusader/redeemer counts as I think. Not sure what the rules for it are like these days.
  12. I mean we already did it to the Iron Warriors… Also one conversion project it provides is to kitbash Suzerain style terminators with shields. I am also tempted to convert Thiel for the commander. Think a halo blade and one of the warlord traits would be a faithful representation.
  13. i would say most of the base models are legs and torso. Then you add everything else. Some HQ/heroes are more comlex with tosro and arm, or torso and leg molded unto them that needs chopping.
  14. Definitely an old-school project. The weaponry is interesting - it is going to be a custom mark, or counts-as?
  15. Today
  16. I don’t think we can really know what they like or dislike, but I think the supposition that they don’t want to create new miniatures for this sort of game is borne out by them not creating new miniatures for this game (or the many similar games). My own take is that they have always seemed to have two “modes” when it comes to boxed games: “basic”, where they do not create new miniatures but use what they already have, and “deluxe” which are full games with bespoke miniatures (that may/may not see individual release or be reused down the road). This distinction says nothing about the quality of the rules etc. of course, it’s just about whether they fire up the miniature design team and invest in molds specifically for the game.
  17. Round 3 Summary Cont. As Gerhardt's energized sword deflects the massive claw, it slices neatly up between two of the deadly blade ‘fingers’ and on through the hydraulics with a hiss of steam. Grubgob roars angrily and lashes out with the now powerless weapon, a glancing blow that bounces off Gerhardt's pauldron but still rocks his whole body. This monster is still dangerous. [x] Grubgob: Multiple Attacks at Gerhardt Attack 3: WS55, Roll: 42, Hit on (42=24) Left Arm Parry used. Dam: 1d10+10 Pen2 7+10 = 17 17 - TB10 - AV5(7 - Pen2) = 2 Wounds, now on 18 remaining. [ ] Omoc: ??? [ ] Moridyn: ???
  18. Of course speculation. Who can publicly admit that? When DoW 1 & 2 were at their prime popularity, GW didn't release any Blood Raven models. Angelos model was released after DoW 3(which was an unsuccessful game). iirc TW:WH also don't have any interaction with GW model release.
  19. Very nicely done! I had suspected something like this might happen when we realised the claw didn't have Power. So, what I am assuming is that because the claw is permanently attached, a part of his armour, it isn't actually lost (you didn't chop his whole arm off, after all!) So we will say you have cut through the mechanisms that power it, or maybe taken some of the blade fingers off, basically turning it into a big, useless hunk of metal. However, a big hunk of metal wielded by an angry Ork Warboss is still a pretty dangerous weapon. Therefore the profile of the claw will change from: 1d10+20 Pen8 R down to: 1d10+10 Pen2 I (It's now basically a Combat Knife with Grubgob's StrB added on top, and I instead of R) Still a threat, as it should be when you consider the size of him, but it won't be Instant Death'ing anyone (else! )
  20. Hi all I was just wondering if the option was available would you buy the Space Hulk terrain set and rule book with out the models. After all, Genestealers and Terminators are available, so you only need the terrain and rules to have the full game. Or would you prefer a full boxset release?
  21. ‘Pain Engine& is good, but it’s just a regular 40K story, not especially ‘horror’, but I guess that’s just the nature of the Drukhari
  22. I also use different rims for different types of units. Recons and the like get black (dark dull gunmetal) rim, because it doesn’t make sense for them to shine. Otherwise I mostly use the same metallic colours GW uses, but not yellowy gold, because I think it’s ugly and too kitsch.
  23. Sounds like an interesting project. The greenstuff work looks great
  24. Because these games are not straightly GW products. GW model departments dislike a customer studio who brought their IP certifications telling them what model is needed to do.
  25. That is were I am too. Spending all of my 40k time painting these days.
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