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  2. Round 4 Summary. [x] Vafri: Charge Boyz 2. Hits + DoS vs Horde, all Hits auto-wound = does 5 Mag Dam to Boyz 2, now on 31 suffered. [x] Alda: Tactical Manoeuvring to beside Asterius. [x] Grubgob: Multiple Attacks Attack 1 at Gerhardt: WS55, Roll: 80, Miss! Attack 2 at Gerhardt: WS55, Roll: 17, Hit on (17=71) Left Leg Assuming failed Dodge Dam 1d10+10 Pen2 6+10 = 16 16 - TB10 -AV5(7 - Pen2) = 1 Wound, now on 17 remaining. Attack 3 at Zidemi: WS55, Roll: 32, Hit on (34=43) Body Assuming failed Dodge Dam 1d10+10 Pen2 8+10 = 18 18 - TB8 -AV7(9 - Pen2) = 3 Wounds, now on 19 remaining. [ ] Omoc: ??? [ ] Moridyn: (engaged with what is left of Boyz 2) ???
  3. Yeah, the fact these mini sentinels have effectively the firepower of 1.5 the Venetari or whatever vet squad all with Volkite Chargers is... not funny Is GW just disallowed from giving Auxilia anything AP3 or better? These would've been a perfect unit for say, some plasma cannons, or even a Multi-Melta option, and make them pricey upgrades. But why would you want a fast unit that's incentivized to run with yet more Str6 AP not enough with 30" of range? The 3+ Save variant is better, but still bad. But at least it won't be totally merked by anything with *checks notes* ohh yeah, Volkite, or assault cannons, autocannons, heavy bolters, etc. The Aethon seems good, the awkward stompy thing that it is. But why give the slow one an 18" range Melta compared to the scout version? Just seems off. I'd have even accepted just a regular plasma gun, or maybe a twin-linked one, that'd been *sometbing* to make use of the speed. They look pretty good though, I will give them that.
  4. Perhaps one of the pitfalls we have fallen into as a community is the very word ‘lore’. once upon a time it was called ‘background’ and so by definition it spoke of things that had already happened. This meant that even with detailed names characters, you picked them up at the end of their saga-so-far (barring some exceptions like solar macharius). The stakes then, were your own. for a while we used the word ‘fluff’. By definition this implied a low importance. That what we had was snippets and gossip. but now we have ‘lore’. This is an altogether different word. It has connotations of tradition, of something learned and transmitted, almost sacred. so what does this mean for primarchs? obviously, if they were mere background, we wouldn’t be able to play them, at least not officially, and like the old days, maybe we would see fan rules and conversions and so on. if they were fluff, by default, they would have to lack ‘crunch’ but with them in the world of lore, we have a problem. They must have a solidity to their actions, and the story must be affected by them, for the stories that continue in any case. But perhaps there is another way, a synthesis. let us instead agree that the primarchs indeed have a background, and a lore, rather than being the background and lore. From here, we might open a present moment where they are again our guys, and we are the ones who move the story forward in our games. If we take the responsibility to use them as our own storytelling mechanism, to decide if and when and why the Lion is at an engagement with a bad moon warclan, we can have our cake and eat it. The new stories that BL produces are stories about their guys, not ours, the present and the future are our own
  5. Valrak let slip we're allegedly getting a new Logan Grimnar. This on top of his "Russ is closing out the edition' chanting.
  6. Today
  7. Ah, well. Legends is still fully playable, and 10th Ed is nowhere near a good or balanced enough game for me to care about the mainline/Legends distinction. It’s pretty much a representation of sales funnels, and not a lot else.
  8. So... At this point I am waiting till the second of May for our last challenge undertaker to finish. I haven't, at this point, done signatures as I figured most of the peoples signatures on the board are already full and with the awards for bigger challenges so I din't want to clutter things. If people do want signature images though let me know and I will whip something up. As it stands we have had almost 50/50 split on completions and fails. Interestingly enough we have had most of those whom committed early (myself included) fail and those whom committed later succeed. I wanted to thank you all for participating in my March for March. I fully intend on this becoming a yearly thing and hopefully next year I will actually pass my own challenge (perhaps not picking an army with so many models...) I am also considering a May Madness event that will hopefully run a little smoother then this. It may be around different conditions however. I am going to do a plan in advance (not much advance really) and get it off to Brother Tyler. With an event coming up in June (thinking it might be the Call again) I don't want to overrun into that though. Thanks again all and I will get a full event round up as well as let Brother Tyler know what people get the super rare Achievement badge for the Event.
  9. I am not dead... Well, I am dead inside but that is a different thing entirely. One Outrider completed: The orange isn't that dirty looking in real life. I have always loved space marine bikes but, for some reason, the Outriders just don't do it for me like the old bikers. I need to add transfers but thinking I will do that when I complete the squad. I have come to a realization that part of the reason I am loosing interest in painting is that my skills have seemed to stagnate. If anything I am getting worse. I don't know if its because I am producing more and more of the same army and so I am not pushing myself or what. I have always struggled with edge highlights and I think that is a big part of my problem too. Anyway I'll keep pushing through and maybe, somewhere along the way, re-find my passions. At least I am painting again so that is a win. Anyway, today is ANZAC Day. The day we commemorate the Australian and New Zealand soldiers whom have given their lives in conflicts throughout the world. Most notable during the Great Wars. Thus it feels appropriate to me to pledge for the month of April a squad of my New Eden Rifles, a regiment based (loosely) of the ANZAC's. I, Brother Argent, vow to paint for the Month of April 10x Guardsmen of the New Eden Rifles in honour of the soldiers whom gave their lives under the Australian Flag.
  10. Brother Argent's gallery for all models completed for the 2024 12MoH
  11. Was a good day for spraypainting, a lot of stuff basecoated. Some stuff just wasn't ready and I didn't try, but I ran out of Wraithbone spray while trying to get started on the Contemptor.
  12. Rogue Trader might as well have been a different IP. Things were very different back then. Nurgle corrupted Orks have been mentioned in newer lore as a codex blurb, that’s fair enough. They were implied to be Orks unknowingly infected with a demonic Nurglite disease and not Chaos worshippers per se, but close enough. Haven’t heard about Orkstealers, but I believe you. Overall, however, the vast majority of Chaos corrupted forces and characters mentioned in lore are human. Which is a shame, really. Chaos Eldar are a really cool concept, but given how little attention Dark Eldar get, I doubt the idea would make economic sense for GW. Maybe as an offshoot of DE like the Cult of Pleasure Dark Elves in WHFB.
  13. Painted up the Master of the Chapter in about an hour? Ngl I did use zenithal and contrasts but I sort of dig how the sword came out with minimal effort.
  14. There definitely were Khornate Orks in the Rogue Trader era - especially Stormboyz. Nurgle Orks definitely got a look in in 3rd/4th Ed during the 13th Black Crusade in some semi-official stuff (plus some artwork that was pretty unmistakeable in the 13th Black Crusade Codex - ). Genestealer cults were often also Chaos-affiliated! (Also Ork-genestealer Hybrids were very much acknowledged as a "thing" FWIW.)
  15. Sorry to thread necro - saw this video a little while back which may be of some use?
  16. What's better than dreadnoughts? MORE DREADNOUGHTS! Really getting a "You came to the wrong neighbourhood, Heretic" vibe with them all ganged up like that. Good job!
  17. Having played most of my games against Orks as a teenager (my best friend growing up played them), this hits some serious nostalgia buttons! I can't believe I never noticed the old-style Necron head on the Dreadnought's boss pole before! Gotta say, the Nobz are awesome. Also, with them bringing back Orcs in WFB, won't this open up a lot of options for 40k players? I know the modern Ork Boyz won't be as directly compatible with the WFB ones (whereas the plastic Orks and Orcs were pretty much interchangeable in lots of respects during the 2000s), this actually makes me really happy. Also the old metal dread is just such an iconic model (and sock-worthy, as many others have pointed out). I would recommend Ork players wear steel toed boots as well (which feels appropriate), because having one of those bad boyz falling on your toes is... unpleasant.
  18. https://www.warhammer-community.com/wp-content/uploads/2023/07/lbjrPJ4LgS5ATuQd.pdf Weirdly, it updated days before MFM and points cost update of Ork new codex. Retirement of "warboss on warbike" is finally officially confirmed, after many years. Most FW stuff like Grot tanks also gone.
  19. Accidentally, the legend units points cost updated several days before MFM. https://www.warhammer-community.com/wp-content/uploads/2023/07/lbjrPJ4LgS5ATuQd.pdf Retirement of "warboss on warbike" is finally officially confirmed after many years.
  20. As a die-hard lore fan since getting into the hobby around 2013 or so, I've recently grown bored with it. Why? Because GW slow walks their lore because it's used side by side with their marketing to sell products. And we know there will never be a conclusion to the latter ;) thats what the company does, sells models ...as someone mentioned previously in my thread, it's actually "low stakes", and I agree. On the surface it may appear to be high stakes lore but in truth it's not. Just strung along to support product releases and sales, and seriously no real characters of any importance die or are killed off. Don't rock the boat mentality. GW is a very conservative company, and this also comes into play when we talk the development and progress of the lore for 40k. I'm 52, at this rate I've come to accept 40k lore is a very intentionally slow walked, never-ending story, and I'm going to die of old age before anything truly epic happens in it, or there is any sense of a conclusion to the story. That realization is one of the reasons why my interest in it and the whole hobby has waned. I don't think I'm the only one either? People play the game, and buy the models for a variety of reasons, and for those of us who are driven first by the lore ... for me, it's grown stale and anything new generates an "Oh ... big deal?" response or thought in my head. Dear GW, have the sack (and quality writers) to shake up your lore a bit and be bold ... if you don't you're gonna lose some long time fans and customers.
  21. I’ve tried using him (with 3 outriders). They were mobile and durable for the points but melee output was very mediocre. They are definitely a unit that I’m looking at replacing. Just didn’t do enough.
  22. That's always been my thought about them too, you can ally in with an imperial faction .
  23. I guess the idea is that different sapient species experience emotions differently, so they create different warp gods. Ultimately I think it’s a matter of only human factions having Chaos “versions” of themselves as separate factions and models, so that’s all that’s ever talked about in lore. There’s no reason that there shouldn’t be Khornate Orks, Tzeentchian Eldar, Slaaneshi Dark Eldar, etc., but such things have never had models, so they’ve never been mentioned.
  24. That is fair. Personally I'm a little split on how weapons should be configured. On one hand, I've been playing Ravenwing for so long that I had to learn how to deal with my whatever my opponent brought with a very limited unit and weapon selection. On the other hand I like weapons to have a preferred target where they are most effective. We had this in previous editions, if I tried to just run Multi-meltas and Typhoon ML on my RW list I would get punished by the Ork player. Same issue if I just ran Assault Cannons and Heavy Bolters. On top of that I think that there should be more parity between weapon options for units. More willingness to reconsider the stats and rules of weaker weapons, and not just points changes for the superior option. This one is trickier... at least for me to figure out. We have lots of stats to choose from, do we always need to start with Strength, Damage and AP. What about number of shots, or access to special rules, or flexibility on when critical hits or wounds occur. I think GW over corrected with armor. I'm not sure that armor needs both really hard to wound and lots of health, AOS gets by with just lots of wounds. But this feeds back into the current unwillingness to reconsider weapon stats leaving us with a few weapons that damage vehicles comically easy and other options that are pale reflections of their former glory.
  25. Highly interesting. As concern laity apropos the tech-cult I had always had a more narrow vision of it, as in Farrer's passing mention of lay tech-men. Understood as non-Cult technicians and such, nothing advanced nor pursuing scientific study, but implied to receive some rudimentary tech-schooling or at least scrutiny for purity from Cult Mechanicus personnel on top of hereditary, parochial knowledge. The salt of the earth that keeps so much of Imperial industry and technology rolling and functioning. To see laity including actual research scientists is an interesting concept for the Adeptus Mechanicus. Neat take! Ah, noted. This is also further reason to not discard the Rogue Trader (1987) artwork with Mechanicus folks in lab coats swinging incense. Clearly, there is a place for Mechanicus personnel of a tame and domestic appearance compared to the gloriously exotic mechadendrite feast usually going on. Laity being one possible, and sound, explanation. Good comparison to that part of Mechanicum. Haha, really? That's the kind of thing one would expect excentric nobles and curious Rogue Traders to dabble in, not Magi of the Omnissiah's blessed Mechanicus. A recent Black Library publication was of that kind, written by a Rogue Trader that was often obviously misinformed. Speaking of which, i will have to dig up the project work that I and two friends worked at during the end of school shortly after our discussions about Eldar on Warseer. Because science fiction animal taxonomies of that kind (but in graphite drawings, just like most of my work nowadays) is precisely what that project is all about. Exploring the fauna of the world of Gorkhan. We have pondered turning it into a piece of 40k work and add more species to it, but so far other projects have got in the way over the past two decades. Maybe I'll get around to it properly later this year and next. About time. I promise to show you for the sake of curiosity when I scan the drawings, and if we decide to convert it into 40k duty I'll be sure to post it on B&C and elsewhere loud and clear. Otherwise we might aim to round if off as its own little stand-alone thing in a poorly defined setting and finally try to get it published in book format as was the original plan all along. We'll see. Intriguing! Roger that, I look forward to devour the book! That is a neat novelty in official publications. As to the lack of scientific advancement, it is possible that rediscoveries by laity and gifted/freethinking Tech-Priests has aided the Imperium in treading water by every now and then resetting some little part of the slowly eroding human knowledge base through actual discovery and innovation. Indeed a mystery cult. And very good point about high-ranking Tech-Priests of the Can't-icus spectrum being leading persecutors of actual bright sparks of science and invention. That would make perfect sense, given the overall background, and add an element of tragedy by having the seeds of future renaissance hunted, suppressed and quashed time and again by fanatical dogmatists. Excellent inspiration for stories as well. Thank you.
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