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  • =][= Thought for the Day =][=
    The heretic shall reap as he sown - the bitter harvest of vengeance and death.
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  • Upcoming Events

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    • I feel it is slightly sad that the use of any decently shooty unit always falls back to Fire Discipline. It's ubiquity seems to skew the entire faction around it.    Sustained Hits triggering on a 5+ is great but it seems like you are losing half the benefit if you take it on a unit that does not have Lethal Hits. Or is there a way to give Black Knights LHs?
    • Scene 5. A Not Unexpected Guest.   It is almost a day later. Even as you continue your training exercises - willingly or not - Skaayn has also given you access to Alucar IV's augur reports so that you can observe the Orkoid flotilla advancing. There are perhaps a half dozen ships of cruiser weight or above, some looted Imperial vessels and other, more crude efforts. They approach with all the pugnacious arrogance of their species, boldly sweeping towards the fourth planet.   However, despite the warning beacons at the Mandeville Point, it seems that they have not fully understand whose world it is that they are attacking. The Ork assault is soon stalled, effectively blunted by the world's highly advanced defences… just as Inquisitor Kine predicted. Ship after ship is either caught and obliterated outright by the hidden mines, or funnelled into kill-zones where the mighty guns of the orbital platforms can quickly finish them off.   Twenty-three hours and twelve minutes after the Orks first entered the Alucar system, a second alert interrupts your training. The Raptor pauses again to speak - somewhat irritably - with the Lord Inquisitor, but this time when he returns he seems much more relaxed. Grimly satisfied, even.   “One of the larger Ork ships - a Grand Cruiser, heavily reinforced with layers of ablative armour - managed to penetrate the minefield and reach high orbit for a few minutes before being destroyed. Our augurs detected several bulk landers that attempted to escape the wreck before it burned. Most were destroyed by our Skyspear and Icarus arrays before they could enter the atmosphere, but it appears that one made it through… scans suggest it took heavy fire and crash-landed in the mountains approximately 60 kloms southwest of our location. It is most likely that anything aboard was killed during the impact… but Lord Kine agrees that we must have confirmation. As you know, when it comes to the greenskins we cannot afford to make assumptions."   The Watch-Captain spits contemptuously on the cavern floor, and there is a brief hiss as the acidic saliva eats away at the bare rock.   “Damn foolishness that they were allowed to get through at all…”   Then he grins suddenly, an odd expression on his cold, pale features.   “... but it looks like your prayers have been answered and your training is about to get interesting. Gather what you need from the Armoury. You have a Seek & Destroy mission to complete.”       OOC: So, feel free to respond as you wish to this news. Then we will move on to Requisition for a first mission: investigating the crash and (possibly) dealing with any survivors. Each player will receive 15 Req to spend, and please remember you are at Renown: Initiated. As always, you can share the total amount of 135 Req between you if there is a more expensive item you wish to take. I will set up a Req spreadsheet in the Drive folder so everyone can see where we are on team spending. The items you select will be available from the Armoury/Forge area, which Zidemi can open up to the team.  
    • Greetings,  So I attended a local event last week, perfect opportunity to get back into a hobby I’ve sadly drifted away from lately.    I’ve asked some questions here on B&C to help me along the way, and I thought I’d share my army-building journey and some thoughts on the units I ended up choosing.    It was a 1,500 points event, and my initial idea was to base my list around the contents of Shadowspear with some addons based on what I had painted (or at least started to paint!)    The final list I ended up using looked like this:   Black Legion (1490 Points)   Chaos Space Marines Slaves to Darkness Strike Force (2000 Points)   CHARACTERS   Exalted Champion (70 Points)     • Mark of Chaos: Chaos Undivided     • 1x Bolt Pistol       1x Combi-weapon       1x Exalted weapon   Heretic Astartes Daemon Prince with Wings (215 Points)     • Warlord     • Mark of Chaos: Khorne     • 1x Hellforged weapons       1x Infernal cannon     • Enhancements: Talisman of Burning Blood   BATTLELINE   Cultist Mob (55 Points)     • Mark of Chaos: Nurgle     • 1x Cultist Champion         • 1x Autopistol           1x Brutal assault weapon     • 9x Chaos Cultist         • 5x Autopistol           5x Brutal assault weapon           3x Close combat weapon           1x Close combat weapon           3x Cultist firearm           1x Flamer   Legionaries (180 Points)     • Mark of Chaos: Chaos Undivided     • 1x Aspiring Champion         • 1x Accursed weapon           1x Close combat weapon           1x Plasma pistol     • 9x Legionary         • 1x Astartes chainsword           9x Bolt pistol           6x Boltgun           1x Chaos Icon           9x Close combat weapon           1x Havoc autocannon           1x Plasma gun   Legionaries (180 Points)     • Mark of Chaos: Chaos Undivided     • 1x Aspiring Champion         • 1x Accursed weapon           1x Chaos Icon           1x Close combat weapon           1x Plasma pistol     • 9x Legionary         • 4x Astartes chainsword           9x Bolt pistol           3x Boltgun           9x Close combat weapon           1x Plasma gun           1x Reaper chaincannon   OTHER DATASHEETS   Forgefiend (200 Points)     • Mark of Chaos: Nurgle     • 1x Armoured limbs       2x Ectoplasma cannon       1x Ectoplasma cannon   Havocs (135 Points)     • Mark of Chaos: Tzeentch     • 1x Havoc Champion         • 1x Accursed weapon           1x Plasma gun     • 4x Havoc         • 4x Close combat weapon           2x Havoc autocannon           2x Havoc lascannon   Maulerfiend (155 Points)     • Mark of Chaos: Slaanesh     • 1x Lasher tendrils       1x Maulerfiend fists   Obliterators (180 Points)     • Mark of Chaos: Tzeentch     • 2x Obliterator         • 2x Crushing fists           2x Fleshmetal guns   Venomcrawler (120 Points)     • Mark of Chaos: Chaos Undivided     • 2x Excruciator cannon       1x Soulflayer tendrils and claws
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