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Night Lords 18th Battle Company (Treadhead)


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Thanks for the input guys, seems like he's screaming out for some helmet decoration, and i'm working on that.

Anytime I build a model it's from the legs up, and once the torso and all of the accessories are in place then it's almost impossible to alter the legs without breaking the model. I was able to move the leg a little, and cracked the boots off and re positioned them just to the brink of damaging the while figure. So the legs are about as far as i can move them.

Threw a backpack on there for good measure. He's got 8 skulls, as he's not a terminator, or dreadnought, and carrying that many would have just looked silly. I feel like i'm pushing the chains as it is.

Dan

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He keeps getting better and better! Still curious as to what you have up your sleeves for that shoulderpad.

 

As for the skulls on the chain, did you file the backs of them so they could rest more closely to the body?

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Amazing work, as usual Dan.

Got a few questions for ya if you don't mind. What Arms and hands are you using for your newest creation? And at that, what did you do for his helmet. I can tell its a skull of some sort, and a marine helmet. But I cannot tell what skull your'e using. Any tips on sculpting some bat wings on the chest?

 

My only critique is that I feel he has to much going on at the waist. Part of the cloak, chains, skulls, grenades, and packs of ammo or whatever he carries. But a good coat of paint might fix my opinion. Like I have said before, models I thought would not work have turned out gorgeous after some paint.

 

How is your tutorial coming along by the way? Been waiting a while to finally see it. ;)

 

Cheers Dan, you are making me look forward to having my own warriors stand in midnight clad.

Edited by Tarvik
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Waist clutter was really bothering me too, plus the fact that I botched the leg twist by not waiting long enough for my glue to dry, then applying brown stuff, which made a horrible mess. that's why i went ot the 4th chain on the belt, and that's when i started feeling it wasn't working.

 

The arm beckoning his enemies closer is from the space wolf sprue. I think it had a bolter attached to it before i carved it up. The right arm holding the power weapon is either from the blood angel box, i think it was a bolt pistol arm.

 

Current state of the model is torn in half. The torso and everything attached is in prime shape, but the bottom, the bottom i'm pissed at.

 

Taking pictures of the process while i can, and the face attached to the helmet is from the forge world renegade guard models, the name escapes me, but they were mentioned a couple of posts ago.

 

I may have some future projects with bat wings, i will keep a good log of how i'm doing it. One trick, is use WAY less green/brown stuff than you think you need.

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I think it was a couple of things;

the models(GW pweter bits pack) weren't particularly done well, too large, over sized, and cartoonish, and with the increase in popularity of Soul Hunter, and Blood Reaver we're seeing support for a theme presented realistically, and well.

Edited by Dan The Deamon
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Where is the sword from? It almost looks like an Empire bit with technogadgets stuck to it; very executioner-esque!

It's from the normal Grey Knights box.

 

Nice work as always Dan, you've gotten me interested in actually putting some skulls on my Night Lords now, damn you :D

I also found a place with some cheap resin skulls; if they're any good, I'll shoot you a link when they've arrived.

Edited by Seregon
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I never got why so many people hate on the bat wing helmets. isnt it just as "ridiculous" to have angel wings on a DA helmet or horns on any other chaos marine?

 

 

I believe it has to do with the absurdity of trying to make such excessively visible and ostentatious decoration fit in with the Night Lords' reputation for stealthy fear tactics. While they might be useful in an out-and-out rampage through a hive or across a battlefield in terms of gaining a psychological edge, their overall practicality is somewhat limited.

 

 

http://1d4chan.org/images/e/e1/1174923365695wq1vj1.png

Edited by Dawnrunner42
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Don't forget that the Night Lords usually turn off the lights before attacking. Disguising your silhouette and making yourself look more alien in the dim light of the oppositions flashlights and the flickering lasguns might even help.
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I figured the dislike for the bat-heads was just in the execution of the models. They didn't really exude any scariness. They gave more of the impression of a latex Halloween mask, the sort where Night Lords would skulk around before leaping out and yelling "Boo!" The Oogy-Boogy Marines.

 

More recent artwork and models have done better at adding a more appropriately sinister touch.

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I figured the dislike for the bat-heads was just in the execution of the models. They didn't really exude any scariness. They gave more of the impression of a latex Halloween mask, the sort where Night Lords would skulk around before leaping out and yelling "Boo!" The Oogy-Boogy Marines.

 

More recent artwork and models have done better at adding a more appropriately sinister touch.

 

 

As much as I love my Night Lords, I agree with this. The heads right out of the pack are just wings sticking out akin to a Khorne Berzerker's status, albeit goofier. To make it look about 100% better, I pull both sets of wings back to make them look swept back as opposed to stand straight up. Essentially I push the wings against the side of the helm for a more sleek but evil look.

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Although the model is great i am inclined to agree - the bat wings should go, they spoil the image of the Nightlords and turn them into something very gimmicky
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Although the model is great i am inclined to agree - the bat wings should go, they spoil the image of the Nightlords and turn them into something very gimmicky

 

Oh, no, no no no. Not the intention I had in mind (though I obviously can't speak for others). It was the old pewter heads that GW sells as upgrade bitz which seem silly. The idea isn't bad at all, it was just that particular incarnation which was....off. Those of either more sinister and authentic desing )pointy, swept back) and those of clearly deliberate ceremonial design (like those pictured in the recent 'First Claw' artwork thread) are another matter altogether.

 

I'm quite fond of the wings on this guy's pack. Though with those already on, I think adding wings to his helm now may indeed look a bit silly.

 

The notion that the chapter's stealth is the source of their terror I do not agree with. That's for Corax's kids. The Night Lords are quite happy to make it known that they are the ones in the shadows about to rip your throat out, and a scary silhouette makes it all the better. Being unseen is scary. Being seen when you will it, and letting the enemy know that it ultimately won't do them any good regardless, that's terror.

Edited by Firepower
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The notion that the chapter's stealth is the source of their terror I do not agree with. That's for Corax's kids. The Night Lords are quite happy to make it known that they are the ones in the shadows about to rip your throat out, and a scary silhouette makes it all the better. Being unseen is scary. Being seen when you will it, and letting the enemy know that it ultimately won't do them any good regardless, that's terror.

that actually sums up Nightlords pretty well , in all the books to date ( both the current ones and lord of the night ) night lords only kill from the shadows to build the terror up , and then by the time they show themselves , its too late

while im not too fond of the space batman look myself , if handled right , it can work very well , the helmet wings from Fantasy Graveguard are a good example of this

Edited by Brother Garrod
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That comic was hilarious did you draw that?

 

 

Furthermore, I believe reports of the nightlords stealthiness have been greatly exaggerated, terror is their main thing in soul hunter a quote from malcharion states that the element of suprise is all but useless and its better the enemy know(and fear) your coming. the nightlords want to scare the enemy by being as flashy and horrifying as they can be not hiding, thus they augment their armour or crucify dudes on the front of their rhinos like they do in the Ultramarines series. sort of like what firepower said. think of it like a horror movie, they dont show the killer often but when you do see him hes got to look really scary or its disappointing. like when you finally see the aliens in M. night shyamalans signs and they just look like green guys with big heads who get killed by water.

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That guy is wicked Dan! My recommendation in general would be to not get sidelined by sticking to modelling formulas. Lots of skulls may work on one model and not on another. Be pragmatic and do what works. There are all sorts of evil and fluffy numbers for the amount of skulls that a model sports. Although 18 is pretty funny! Some dudes may be really hard and not even worry about honouring that tradition. Regardless you have established it as part of your Company already and it is a great addition! Awesome work.
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amazing work looks great

 

as for them batwing helmets, I like them and agree with Firepower about them, I use the on all my model for my night lords army, follow the link in my sig to see

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The Night Lords are quite happy to make it known that they are the ones in the shadows about to rip your throat out, and a scary silhouette makes it all the better.

If a Nightlord popped out of a shadow in front of me the bat wings would be the last thing i would notice, i am sure. :P

Edited by Pulse
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  • 4 weeks later...

I have just read through all 43 pages, and I will now never be happy again, for I will have to wait to see the next update. The Dark Gods are cruel...

 

Utterly awesome work. You have earned yourself another subscriber...

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