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> Space Wolves summary in the first post, First post updated 09-10-09 - Updated first post read first
Megalodon
post Jul 9 2009, 12:35 AM
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Ok, I've dumped all the old rumors, and pilfered the Dudes summary from Warseer. This is the most up to date info.

Rules

Army-wide Special Rules

All Space Wolves are rumoured to have ATSKNF, Acute Senses, and Counter attack.

Sagas – Characters can take special skills called Sagas. All Sagas are rumoured to be 25pts each. You may not double up on Sagas, although Special Characters do not count towards this. Sagas supposedly have conditions attached that whilst they have little to no in-game effect, are there for true fluff-nuts.

Saga of Majesty - All friendly units within 6" get to re-roll failed morale checks

Saga of the Beast Killer - Re-roll to hit and wound against models of T5 or higher

Saga of the Iron Wolf (Iron Priest only) - Adds D3" to the vehicle they are in and +1 to repair rolls

Saga of the Wolf - Fenrisian Wolves get Ld7 and I5

Saga of the bear - Eternal Warrior

Saga of the Warrior Born - +1 attack for each kill in previous Assault Phase

Saga of the Hunter - Outflank and Stealth

Wolf Claws – The Space Wolf version of Lightning Claws, allow you to choose to either re-roll “to hit” or “to wound”.

Frostblade - +1 Strength Power Weapon

Banner of the Wolf – Grants a reroll on all "to hit" rolls in combat for the entire army for one turn.

Belt of Russ (25pts) - As before. can only be taken by Wolf Lords and Wold Guard Battle Leaders.

Drop Pod Assault - Same as C:SM

Special Characters

Supposedly all cost more than Gazkhull Thrakka . Some are ICs some are upgrade characters. FOC slot is unknown for sure unless specifically stated.

Logan Grimnar (approx 275pts) – Axe allows him to attack as either a Frostblade, or a Power Fist, and can split his attacks between these two attack types. Rumoured to allow Wolf Guard as Troops (normal Lords only allow 1 unit) and has Eternal Warrior. Logan and the squad he joins may choose one of the following special rules each turn:
Fearless, Tank Hunters, Relentless or Preferred enemy.

Ragnar Blackmane (240pts) – Supposedly the best Close Combat character. Grants himself and the unit he joins d3 extra attacks on the charge instead of +1. Has 5 Attacks with WS6 and a 4+ inv Dodge Save. Armed with a Frostblade. Rumoured to grant Furious Charge to the unit he joins and once per game to all units within 12". Has Saga of the Warrior Born.

Njal Stormcaller (245pts) – Has Runic Armour (2+ save, 5+ inv against psychic attacks that deal damage) and can upgrade it to Runic Terminator Armour (2+ save, 4+ inv against everything) for 25pts. He is rumoured to still have the Cyber Raven (pick a point on the table and the enemy cannot infiltrate within 18" of itand causes D3 I5 S3 hits on one model in contact with Njal). Has all six Space Wolf Psychic powers. His Runic Weapon negate any psychic powers on a 3+. Shrouded by a storm that gets worse as the game progresses. Roll a D3 and add the turn number:

2) Nothing
3) All enemy units within 24" get -1BS
4) All enemy units count open ground within 24" of Njal as Difficult terrain
5) All unengaged enemy units within 18" take a Break Test
6) One unit within 18" takes D6 S9 hits, vehicles get hit on side armour
7+) All unengaged enemy units within 12" take D6 S8 AP5 hits.

Ulrik the Slayer – Allows Preferred Enemy against one unit type (infantry, tanks etc) chosen at the start of the game.

Canis Wolfborn (185pts) – WS5 BS2 S5 T5 I5 A5 Ld8. Mounted on a large cybernetically enhanced Fenrisian wolf. Wears Terminator Armour and has a pair of Wolf Claws. Canis also allows you to take Fenrisian Wolves or Thunderwolf Riders as Troops (although Fenrisians still do not count as scoring). Can substitute his base number of attacks for attacks equal to the number of enemies in base to base contact with him. Gives Fensisian Wolves Ld8.

Björn the Fellhanded (270pts) – Apparently has armour 13/12/10 with a 5+ inv save, is Venerable, has WS6 BS6 S7 I3 A4. Supposedly comes with an Assault Cannon but can be given a Plasma Cannon for Free. Allows all friendly units within 12" to reroll Moral tests. If killed he counts as an objective and makes all the Space Wolves Fearless.

Lukas the Trickster (+140pts) - Blood Claw upgrade. Has Ld8 and causes his Squad to be capped at that. Has the Doppleganger Cape that forces the enemy to re-roll successful to-hit rolls. Had his secondary heart ripped out by a Dark Eldar, and replaced it with a stasis bomb. His Special Rule is called "the last laugh", where on his death he and the model that killed him are removed then both players roll a D6. If the SW player rolls equal to or higher than their opponent, all models within Base to Base contact with Lukas (friend or foe) are removed. He is supposedly over 300 years old and although “the equivalent of a captain, his unruly manners cannot be accepted among the battle brothers”. He also apparently stole one of the Chapter's Thunderhawks and crashed it.

Arjak Rockfist (+170pts)- Upgrade to a Wolf Guard squad. S5 W2 Furious Charge, Thunder Hammer and Storm Shield. His Storm Shield supposedly grants a bonus attack which represents him shield charging the enemy. His Thunder Hammer can supposedly be thrown as a 6" S10 AP1 assault 1 shooting attack before returning to his hands.

Special Characters will likely have prescribed (maybe unique) Sagas attached to them.

HQ

HQs are 2 per slot but you can't take duplicates. You also cannot duplicate Wargear combinations.

Wolf Lords (100pts) – Stats as per Chapter Master. May take up to one Saga except for Saga of the Hunter and Saga of the Iron Wolf. They will have a wide variety of weapon options.

Wolf Guard Battle Leader (75pts) – Stats as per Captain. May take up to one Saga except for Saga of the Iron Wolf.

Wolf Priests (100pts) – Armed with Power weapon, Iron Wolf Amulet (4+ Inv) as standard. May take up to one Saga except Saga of the Warrior Born, Saga of the Bear or Saga of the Iron Wolf. Allows Preferred Enemy against one unit type (infantry, tanks etc) chosen at the start of the game.

Rune Priests (100pts) – Armed with Runic Weapon and able to take Space Wolf Specific psychic powers. May take up to one Saga. Psychic Storm power gives 5+ cover and turns area of effect into difficult terrain for skimmers. Runic Weapons negate any psychic powers on a 4+, areforce weapons, and wound daemons on a 2+. Runic Armour upgrade gives a 2+ save and 5+ inv save against psychic shooting attacks

Psychic Powers include:
Maw of Fenrir - Measure out 24" and anything touched by the line must pass an Initiative test or be removed from play. Monstrous creatures get -1 to their roll.
Chain Lightning - 3d6 D6 S7 AP5 shots with infinite range.
Stormcaller - ALL friendly units within 6" get a 5+ cover save. Cast at start of turn.
Large template psychic shooting attack. Large Blast template has to touch the Rune Priest. Anything touched takes a S3 hit.
3d6 s3 auto-hits with 18" range. Any unit hit moves as if it were in difficult terrain.
All Deep Strikers, Jump Infantry, and possibly bikes normal infantry and MCs move as if they were in dangerous terrain.
Shooting attack that can be shot in Freki mode or Greki mode. Both are 12". One is S5 AP- Assault 3 and the other is S4 AP2 Assault 2. Any units taking wounds from it must take a morale check or fall back.

Elites

Iron Priests – Come with Thunder Hammer. Will most likely be brought in line with Codex Techmarines. May take Saga of the Iron Wolf. No Servo-Harness.

Dreadnaught – May be Standard or Venerable, but Ironclad is not included. Start with Assault Cannon. May exchange for Multi Melta or TL Heavy Flamer (?). Venerable Dreads can take the Saga of Majesty.

Wolf Guard – 3-10 Wolf Guard. Bolt Pistol & CCW Frag and Krak grenades. May replace either BP or CCW with Bolter. May take a Wolf Guard Battle Leader who will be able to take up to one Saga. May take Bikes or Jump Packs. Basic Terminator with Power Weapon & Storm Bolter costs around 30pts. 1 Terminator Heavy Weapon per 5 Terminators. A WG with Thunder Hammer and Storm Shield is rumoured to come to just under 70pts. Can be assigned to other squads during deployment to act as a Sgt (1 per squad). Terminators cannot Teleport. May take a Drop Pod. One unit may take a Land Raider as a dedicated transport

Wolf Scouts – Can take all types of Special Weapon and Melta Bombs. If held in reserve, may deploy from any board edge on a 3+

Lone Wolf (20pts)– A one-man unit that will be “really strong” and act similar to Tyranid Lictors. Supposedly berserk survivors of Units searching for death so they may join their fallen brothers. Concede a Kill Point if they aren’t killed. WS5 W2, Eternal Warrior, Feel no Pain and re-roll To-Hit against Walkers, Monstrous Creatures and things above T5. Can take up to 2 Fenrisian Wolves and any equipment available to Wolf Guard (except Bikes and Jump Packs).

Wulfen – Removed

Troops

Grey Hunters (15pts each) – Bolter, Bolt Pistol & CCW Frag and Krak grenades. Rumoured to receive a free special weapon for taking 10 men (likely Flamer). True Grit is gone. May take up to one special Close Combat Weapon. May take The Mark of the Wulfen on one model granting D6+1 Attacks and Rending. May take a Drop Pod.

Blood Claws – Bolt Pistol & CCW Frag and Krak grenades. WS and BS 3. Berserk Charge supposedly grants +2 attacks on the charge (but not for Counter Attack). Rumoured to only get 1 Power Weapon/Fist per unit. Headstrong - if the Blood Claw unit is within 6" of an enemy unit and doesnt have a wolf guard leading them they can't shoot. May take a Drop Pod.

Transports

Rhino – Approximately the same cost as C:SM

Razorback – Approximately the same cost as C:SM

Drop Pod – Transport Capacity of 10 Space Wolves or 5 Terminators. Approximately the same cost as C:SM

Fast Attack

Thunderwolf Cavalry (50pts) – 1-5 Marines on big Wolves. S5 T5 W2 A4 Rending Multiple equipment upgrades.

Fenrisian Wolves (8pts) – WS4 BS0 S4 T4 W1 I4 A2 Ld5 6+ Cavalry. Can be upgraded to Cyber Wolves for 10pts WS4 BS0 S4 T5(4) W1 I4 A3 Ld6 4+

Skyclaws – 5-10 Blood Claws with Jump Packs. May take 1 Special Weapon and 1 Special CCW.

Swiftclaws – 3-?? Blood Claws with Bikes. Can take Attack Bikes.

Land Speeder – As C:SM

Land Speeder Storm – Not included

Heavy Support

Long Fangs – 1 Pack Leader and 1-5 Long Fangs. Retain the Split Fire ability as long as the Pack Leader does not shoot. Each Long Fang MUST have a Heavy Weapon. Pack leader can take Special weapons, Power Fists etc. Heavy Bolters apparently very cheap (5pts). May take a Drop Pod.

Land Raider – Crusader and Redeemer most likely added. Supposedly have atransport capacity of 10.Redeemer 12, Crusader 16.

Predator – As per C:SM

Whirlwind – As per C:SM

Vindicator – As per C:SM

Leman Russ Exterminator – Removed


Originally posted by Scryer in the Darkness and credited to Bender:

http://www.warseer.com/forums/showpost.php...;postcount=1244

(some of these are repeates of the earlier post from yesterday)

























This post has been edited by Megalodon: Sep 10 2009, 08:15 PM


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GhostLegion
post Jul 9 2009, 01:08 AM
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have to say that i like the sound of this...even though im no wolf... If this all pans out, I may have to try this codex...


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Wolf Lord Kieran
post Jul 9 2009, 01:19 AM
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any confirm on any of this?

book sightings, jervis muggings, etc?

WLK


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Darth Potato
post Jul 9 2009, 01:43 AM
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Sounds great, though I'm not a fan of the Pups riding on the Fenrisian Wolves. Sounds a little shabby to me. confused.gif


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Grey Mage
post Jul 9 2009, 01:49 AM
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Yeah.... no offense, but wheres the confirmation? Ive been hearing this rumor for six years.... and unless youve got something incredibly solid Im going to call this all bunk.


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Argon
post Jul 9 2009, 02:14 AM
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QUOTE (Grey Mage @ Jul 8 2009, 08:36 PM) *
Yeah.... no offense, but wheres the confirmation? Ive been hearing this rumor for six years.... and unless youve got something incredibly solid Im going to call this all bunk.


And here we see the jaded veteran in his natural habitat. Notice his natural pessimism and how he instantly blows the rumor off.

THis sounds like a pretty good codex. It sounds intresting to say the least. Also, Pups riding on wolves? Really now?


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Brother_Kluft
post Jul 9 2009, 02:17 AM
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The sagas idea while totally cool is, if as described above, exactly like the "Ogre Big names" from the Ogre kingdoms book.

And if they do get the LR assault cannon variant, the BA subforum will descend into the Black Rage


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Marek Grimfang
post Jul 9 2009, 02:49 AM
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The "Sagas" theme has been floating around for a bit. Its the SW answer to having C:SM special characters mold your army.

However, I am not a fan of the "Skyriders" name. That is friggin' stupid.

I like jump packs and they do fit in SW armies since Valkyries come from the sky.


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post Jul 9 2009, 02:59 AM
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I don't like the whole wolf rider deal. We're Space Marines, not Night Goblins. We ride in Rhinos, not on wolves for cryin out loud


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Megalodon
post Jul 9 2009, 03:08 AM
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The comfirmation of said rumors come from Brimstone, Harry and Hastings on Warseer. That's as reliable as it gets in the world of rumors.

This post has been edited by Megalodon: Jul 9 2009, 03:08 AM


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Wolf Lord Kieran
post Jul 9 2009, 04:00 AM
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QUOTE (Argon @ Jul 9 2009, 02:01 AM) *
QUOTE (Grey Mage @ Jul 8 2009, 08:36 PM) *
Yeah.... no offense, but wheres the confirmation? Ive been hearing this rumor for six years.... and unless youve got something incredibly solid Im going to call this all bunk.


And here we see the jaded veteran in his natural habitat. Notice his natural pessimism and how he instantly blows the rumor off.

THis sounds like a pretty good codex. It sounds intresting to say the least. Also, Pups riding on wolves? Really now?


you get jerked as much as us Wolves have and you'll start being pessimistic like the lot of us.

WLK



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Space Wolves are badasses that operate just barely within the rules. 13th Co. didn't even know there were rules applying to how badass they could be. DepthCharge on the Space Wolves

Well he is a Good Guy ™ which apparently makes him much smarter, sexier, and immortal(er) than anyone with less pure purposes, even if they vastly outnumber or outgun him. Rain's opinion of Gavriel Loken

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post Jul 9 2009, 04:04 AM
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QUOTE (Wolf Lord Kieran @ Jul 8 2009, 10:47 PM) *
QUOTE (Argon @ Jul 9 2009, 02:01 AM) *
QUOTE (Grey Mage @ Jul 8 2009, 08:36 PM) *
Yeah.... no offense, but wheres the confirmation? Ive been hearing this rumor for six years.... and unless youve got something incredibly solid Im going to call this all bunk.


And here we see the jaded veteran in his natural habitat. Notice his natural pessimism and how he instantly blows the rumor off.

THis sounds like a pretty good codex. It sounds intresting to say the least. Also, Pups riding on wolves? Really now?


you get jerked as much as us Wolves have and you'll start being pessimistic like the lot of us.


WLK


Hey, I don't blame you. At least Chaos has a recent Codex, in all its horrid splendor.


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post Jul 9 2009, 04:08 AM
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Space Wolves make me happy. Hungry and happy. For Little Debbie snacks and some cherry cola variant.


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Wolf Lord Kieran
post Jul 9 2009, 04:23 AM
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QUOTE (Brassangel @ Jul 9 2009, 03:55 AM) *
Space Wolves make me happy. Hungry and happy. For Little Debbie snacks and some cherry cola variant.


cherry cola variant...

CHERRY COLA VARIANT!?!?!

THIS! IS! FENRIS!

Ale for all if this comes to pass!

AAAAAAAAAAAARRRRRRRRRRRRRRRRRRROOOOOOOOOOOOOOOOOOOOOOOWWWWWWWWWWWWWW!!!!!!!!!!!!!!!!!!!!!


i'll take the debbie snacks though...

WLK


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Space Wolves are badasses that operate just barely within the rules. 13th Co. didn't even know there were rules applying to how badass they could be. DepthCharge on the Space Wolves

Well he is a Good Guy ™ which apparently makes him much smarter, sexier, and immortal(er) than anyone with less pure purposes, even if they vastly outnumber or outgun him. Rain's opinion of Gavriel Loken

http://www.bolterandchainsword.com/index.p...&user=10093 link to my gallery

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post Jul 9 2009, 05:13 AM
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i love the idea behind this new SC. Wolf claws just sound like Gw wanting to actually make us into wolves and so that we dont take storm shield and hammers. Space Wolves riding on wolves kinda sounds silly but if they make wolves big enough i will buy into it. Heck i had plans to put My TDA retinue on gians wolves just to make them look more bad ass. So fare the rumor seem believable excited about the saga idea probably going to work like marks of chaos


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post Jul 9 2009, 05:27 AM
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I personally fail to see how power armored Space Marines riding on wolves is cool. The whole concept just seems unreasonable when the Space Wolves could easily ride bikes, and bikes alone. I think it's a lame attempt on GW's behalf on attempting to add character to the Space Wolves, who don't really need any more. Of course more background is good, but try expanding upon some themes already occurring in the Chapter for once. I'd like to see some more well-thought out attempts from GW when incorporating additional aspects of background. Anyways, on a positive note, we'll be seeing the return of Njal Stormcaller along with the introduction of these new 'sagas', which do sound interesting indeed.


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Megalodon
post Jul 9 2009, 05:53 AM
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The miniatures will either make or break the Wolf riders, for me. I'll admit the concept is a bit odd, but I'm willing to reserve judgement until I see the fluff and the minis.


Besides I remember Stormtroopers ridding Dewbacks were pretty Kool in Star Wars! cool.gif


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Lord Ragnarok
post Jul 9 2009, 06:03 AM
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QUOTE
The whole concept just seems unreasonable when the Space Wolves could easily ride bikes, and bikes alone

Because a wolf large enough to support a superhuman space marine would probably be nasty and terrifying to enough to make even some daemons take pause?

Well, SW do have a fondness for their wolven critters. I don't think it is a big stretch. I don't think folks fully appreciate the barbarism and feral-ness of SW's.

That said, any models with a marine riding a large animal better be spot on.

In any event, I'm happy with the current rumors and feel in my gut we are going to be even more distant from the pontifications of roboute guilliman.


QUOTE
There's also a funky new way of kitting out your characters called Sagas, it is similar to the Vampiric Powers used by WFB VC, but IMO much more fitting for SW, and very fluffy, in fact it is IMO one of the best ideas GW have had in ages. You choose "sagas" for your characters, perhaps someone with Saga of the monster killer (I made that name up by the way) may be better at killing monsters (high strength things) in some way, although there could be drawbacks to this as he may need to kill so many of such things per game to continue his saga......


This leads me to believe our WL's are going to be VERY powerful, but with an "ultraman" effect if they do not complete their saga task and lose much of their overall power. (yes, I know of ultra man.....I'm old tongue.gif )

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Megalodon
post Jul 9 2009, 06:10 AM
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QUOTE (Lord Ragnarok @ Jul 8 2009, 10:50 PM) *
In any event, I'm happy with the current rumors and feel in my gut we are going to be even more distant from the pontifications of roboute guilliman.

I agree, anything that makes us more than just grey marines with some special rules is great. I have a feeling that we will finally be a totally unique army; with the main thing we have in common with C:SM is that we happen to wear PA too. cool.gif

This post has been edited by Megalodon: Jul 9 2009, 06:13 AM


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post Jul 9 2009, 06:24 AM
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QUOTE (Argon @ Jul 9 2009, 02:01 AM) *
QUOTE (Grey Mage @ Jul 8 2009, 08:36 PM) *
Yeah.... no offense, but wheres the confirmation? Ive been hearing this rumor for six years.... and unless youve got something incredibly solid Im going to call this all bunk.


And here we see the jaded veteran in his natural habitat. Notice his natural pessimism and how he instantly blows the rumor off.

THis sounds like a pretty good codex. It sounds intresting to say the least. Also, Pups riding on wolves? Really now?

Indeed- I can even be quoted as "Ill beleive it when I can go down to the LGS, buy it, open it, and find its not blank msn-wink.gif.

Sorry, but he says its "confirmed" where the confirmation?

And personally I hate the idea of SW wolf riders.

Im all for some more unique equipment, and an interesting new tank or two... but I personally like the setup we have at the moment and I prefer the feel of being very divergent but of the same species feel that gives us- I dont need to be as different as chaos and daemons to feel that my army is unique- I have only to look at the differences between Grey Hunters and Tacticals Marines to know that my army is unique... and not only that, but that its great.

This post has been edited by Grey Mage: Jul 9 2009, 06:35 AM


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twistinthunder
post Jul 9 2009, 06:25 AM
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oooh if this pans out i might have to get some.

and if it's true would that mean they would be at GDUK?
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Darth Potato
post Jul 9 2009, 06:31 AM
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QUOTE (Lord Ragnarok @ Jul 8 2009, 10:50 PM) *
In any event, I'm happy with the current rumors and feel in my gut we are going to be even more distant from the pontifications of roboute guilliman.

I agree that making the 'Wolves more distant from the other Astartes than they already are is a good concept, I just don't think Space Wolf wolf riders is the correct answer. Either way I'm sure the models will look awesome.


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dragon950
post Jul 9 2009, 07:14 AM
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Space marines riding wolves, they may be jerking you around there. We have bikes to get us around fast, dont need wolves to do that. I'm alos pretty sure that a standard space marine would crush most fenrisian wolves. Until the book is in front of me then I will believe it.
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Megalodon
post Jul 9 2009, 07:19 AM
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QUOTE (dragon950 @ Jul 9 2009, 12:01 AM) *
I'm alos pretty sure that a standard space marine would crush most fenrisian wolves.

Don't forget Fenrisian wolves can grow to the size of a Rhino tank.


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Bjorn the Fell-H...
post Jul 9 2009, 07:26 AM
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QUOTE (Argon @ Jul 9 2009, 03:01 AM) *
QUOTE (Grey Mage @ Jul 8 2009, 08:36 PM) *
Yeah.... no offense, but wheres the confirmation? Ive been hearing this rumor for six years.... and unless youve got something incredibly solid Im going to call this all bunk.


And here we see the jaded veteran in his natural habitat. Notice his natural pessimism and how he instantly blows the rumor off.

Well, thats what half a decade's worth of waiting will do for you dry.gif

Ill admit, the Sagas sound pretty nice as a game/fluff concept. I also like th eidea of the Wolf Scouts staying the same; gives us some uniqueness.

While this rumour may have a kernel of truth, again, Ill wait till the dex is out/rumours are being collated from multiple sources, and not just BOLS reporting from Warseer.
In short, nice rumours, I like the sound, but Ill wait and see.

Bjorn the fell-handed


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QUOTE (Commissar Molotov @ Feb 15 2008, 09:01 AM) *
QUOTE (Dark Bjoern @ Feb 12 2008, 06:57 AM) *
The Lunar Wolves where renamed two times. First in the Sons of Horus and the second time in the Black Legion.

The Mark of Chaos Undecided. :rolleyes:

Bjorn Morkaisson's Space Wolves - W/L/D 8/2/1

http://cgi.ebay.co.uk/ws/eBayISAPI.dll?Vie...rksid=p3907.m29
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