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Gentlemanloser

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  1. Or simply dont play matched, and this is all a non event.
  2. Totally don't disagree! Sadly common sense isn't RAW. Like the ability to charge through a wall and be immune to overwatch as you're out of line of sight... Ugh.
  3. Every cheap unit does. From adding commisars, or being in synapse range, or having an ork mob of 30 next to you. Or spending 1CP and killing an enemy making you immune to moral. What cheap unit *isn't* moral immune? Edit: And no, there's nothing wrong with my logic. I've already said above that the best route would be to remove moral immunity form hordes. But that isn't going to happen.
  4. Yup. And he's still adamant that because his Codex (which in his words came out after the rulebook) doesn't specify a cost, he doesn't have to pay.
  5. So if Moral hardly ever effects Elite units, and it *never* effects Hordes (due to them all being immune), then why bother with it? If you made everyone immune to it, or simply got rid of it, would that effect *anyone*?
  6. It's not about interpretation though. Our nid player is *adamant* that he can spawn new units of gants from Tervigons at no cost. We all need a robust common ruleset to play by. And when we're told all new units must be paid for (unless specified otherwise) then we have to pay for all new units... As stupid as that oversight is (and no I'd never enforce that in game, but it *is* a failure of the written rules that GW should correct).
  7. Hence the disconnect. Moral is the balancer for Horde over Elite. Except it does not currently, and never has, filled that role. Horde armies *all* ignore it. Leaving it only effecting Elite armies. Which it shouldn't. It should be the downside to Hordes...
  8. Yup. Stupid oversight is stupid. And I checked both the Index and the Codex, the Tervigon rules don't mention costs at all. Edit: Especially as the fix is simple. The stratagems should state they don't cost reinforcement points. Or you errata the main book rules to amend the reinforcements rule so that existing units broken down into multiple smaller units don't ever cost reinforcement points.
  9. Of course that would be better. But it doesn't seem to be a design desire. Not with Deldar, the most recent dex, getting moral immunity.
  10. If the horde armies that moral is supposed to be a balance check against can all ignore it, then why can't elite? Every single Horde army has some method to trivialise Moral. Heck even the new Deldar can turn casualties into Moral immunity.
  11. Sadly that's not the rules. You *have* to pay reinforcement costs unless specifically told you do not have to. Not the other way round. The FAQ makes that clear. Let's take Tervigons again. The Nid player has a squad of 30 gants. They lose 15. Next turn, the Tervigon spawns another 10 gants. If the Player chooses to add these new 10 to the existing unit, there is no cost. However if the player chooses to create a new unit of 10, there is a cost. The overall number of minis doesn't change, an extra 10 models are being placed on the board. Just the creation of a new unit that was not originally on your army roster. Edit: The Tervigon rules don't mention Reinforcements, nor paying (or not) for these units. Edit2: The FAQs; Q: If a rule creates a new unit during the battle in a matched play game and adds them to my army, must I pay for the unit with my reinforcement points? A: Yes (unless the rule itself says otherwise). If you don’t have enough reinforcement points, you cannot add that unit to your army. Q: What about rules that transform one model into another model – such as turning an enemy Character into a Chaos Spawn; do I still need to pay reinforcement points to add the Chaos Spawn to my army? A: Again, yes (unless the rule itself says otherwise). Q: What about rules that add models to existing units; do I need to pay reinforcement points for those models? A: No (unless the rule itself says otherwise). Both Combat Squads and Unleash the Lions create new units. As neither rules specify they do not cost reinforcement points, we have to pay for them. Yes it's a massive stupid oversight, and no one *would* play like that. But the RAW is clear.
  12. Well When synapse exists and Orks base moral off unit size. Moral is cussed.
  13. Eh. That's very poor wording. The DT section is separate to the Detachment. For each unit in the detachment you can take a DT would have been clearer. Edit. Heck 'for every non DT choice'
  14. Meh. Don't really perils too much. And they are ashoe in for a reroll.
  15. Its not one for each choice. But one for each other choice.
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