i am currently on the road to write my first list with the new codex and i noticed the points changes in assault and devastator centurions a good deal of my strategies relied on delivering a squad of devastator centurions (grav-cannon and hurricane bolter) via stormraven to where they would deal the most damage while the rest of my armies pushed on forward. but now, at 336pts for the squad (an 45pts increase), i find them hard to justify. are they just that much overcosted now? they cost a LOT, the grav/hurricane bolter squad now cost more than a landraider but are much less survivable, are they worth it that much? anyone using them can justify their cost now? i was looking at switching to assault centurions for their now reduced cost. and was wondering how do they fare? armed with 2 flamers each and hurricane bolter, they put out quite a lot of fire power, especially for salamander chapter if vulkan is nearby + the flamecraft stratagem. i can even see them viable with melta guns or with a combine loadout of 4 flamers and 2 meltaguns or 3 assault centurions. my main concern with them is their very low movement speed. 4'' is not a lot, and since the ennemy has a turn to move away before i can disembark them now, will that leave them completely exposed and unable to land a charge? are they worth it? how do they compare to aggressors? they are more expensive, better in melee and arguably better in shooting (depending on the configuration and potential targets of each squad) a lot more survivable against anything other than anti-tank or plasma weapons, but they are very slow. is their speed "kneecaping" them? or is that less work than i think it is. thank you for your inputs on this matter.