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Emperor's Instrument

+ FRATER DOMUS +
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About Emperor's Instrument

  • Birthday 10/26/1984

Profile Information

  • Location
    Norfolk, UK
  • Interests
    Man Utd, Formula 1, Driving, Painting, Gluing, Gaming
  • Faction
    Custodes, Chaos Knights, AoD Night Lords

Emperor's Instrument's Achievements

  1. Is there anyone that can help with blank templates of the Horus Heresy Campaign book pages? I’m specifically talking about the sepia/red pages found in the original black campaign books for standard pages and also the layout for unit entries found in the same era army books. I’ve done a Google search to no avail and cannot find a download section on here anymore. Thanks in advance
  2. As far as your first question..... I think there is a lot of hangovers about OP Eldar from the previous editions, mainly concerning how many D-weapons were being thrown around on relatively mid-points priced units. Alongside that Wraithknights were absolutely horrendously and seriously underpriced, and you could pull some cheeky shenanigans with Warp Spiders and Flicker Jumping. Fast forward to the current edition and obviously D weapons don't exist plus the Wraithknight is now super expensive for what it delivers and its effectiveness compared to an equivalent Imperial Knight. I play Saim-Hann but I only use a single unit of Wind Riders. For me, that Craftworld is all about the colour scheme. The combination of red, white and black across the core standard units in the codex is great; vibrant and contrasting. I use two Farseers, one one a jetbike and the other on foot, with a combination of Wraithguard and Wraithlords and air support from two Crimson Hunters and a single Hemlock. So, although I gain the benefits of having resilient Wraith type units, I lose out on the Iyanden benefits and don't hugely gain with Saim-Hann due to only one unit of six jet bikes. Therefore, although I've never experienced anyone moaning about taking Eldar units out of a case, if they were to its fairly clear the once you actually look at it, I'm not exactly stacking the deck in my favour for rules. The aspect of my army that people don't like is the aeroplanes rather than the 17 Wraith models because the aeroplanes move fast, turn quick and can slag vehicles fairly quickly. I even chanced my arm and took a Revenant Titan to a 100 Power Level tournament weekend at WHW earlier this year. And guess what, I didn't win all five games because first turn is just as pivotal in modern 40k than the actual armies on the table. Regardless of how hard and army is perceived to be, first turn and shooting the backside off of it will really skew the playing field. An army is only as good as the general marshalling the units and making the decisions. Based on the units that I use, Wraithguard are really resilient. Clearly, getting shot at by -3Ap guns can really hurt but when five Wraithblades can walk away from 30 Ork Boyz at the expense of five wounds lost, I'll take that. I don't use Wraithknights because I personally don't think they are worth the points cost. A 500pt+ bullet magnet dying by turn two is rough to say the least. Even just losing wounds and then dropping in effectiveness is enough to put the final nail in the coffin of that unit. I love the aeroplanes simply because I like aeroplanes. Some people elect to use three Hemlocks, each to their own, but that is really disgusting in my view. I'm adding in some Harlequins currently for some close combat option. Why not Howling Banshees????? Easy, Harlequins are plastic. Howling Banshees have been one of my favourite looking units in WH40k since I started the hobby in the mid 90's but I don't like metal models and I like finecast even less, ergo, Murder Clowns instead. Plus I can paint them in a style that compliments the Saim-Hann colour scheme.
  3. I never "knee-jerked" on a GW product before ever, not once in nearly twenty years, until I saw the Imperial Knight. I bought three!!! As far as converting, there is a good little tutorial for bending the left knee, in the PCA forum. It looks very easy to achieve. I personally left all of mine intact and just went with rotation of joints to get variation. It really is a fantastic kit to build and paint, I thoroughly enjoyed every minute, something I haven't felt in quite a while with the modelling side of the hobby. So much so that I was a bit gutted when I finished the third one and almost immediately bought another!!! It is also a very big area of base not to do a bit of work on too. I elected for the GW 40K basing kit (obviously other options or suppliers are available) and used the left over sprues for bits of rubble. I didn't go overboard as I wanted the focal point to remain as the model with the base an accent to it. Playing wise I can't really answer your question as you can see that with three I'm down the route of allying other things into my Knights rather than the other way around. However, one thing I can say with certainty is that if you have one in your army and so does your opponent avoid close combat like the plague. It will end badly for one of you, if not both. Imperial Knights swinging Reaper Chainswords looks amazing in the minds eye but ends very badly on the table, and very quickly, like one round of combat quickly.
  4. The standard Knight is approx 7 inches tall, to my eye judging the size comparison shot the Lancer looks around 2" taller so coming in at Wraithknight height. Somewhere (on Facebook I think) I've seen a comparison of the Knight, Riptide, Wraithknight and Dreadknight in relation to a Warhound. The Wraightknight is just a tad shorter than the Warhound so this is going to be on a par with that I think.
  5. Tutorial Request Type: Modelling Race: Space Marines (Loyalist and/or Traitor Details: Marines that have been shot by bolt rounds, plasma and melta. (I tried searching and lost)
  6. Because we seem to be a Chapter constantly in mourning for our Primarch and use that pain to purge the Imperium of the Unclean. Because I love my Death Company, Chaplain Lemartes led my five Sanguinius wannabes through 8 Khorne Berserkers, 10 Orks and 10 Necrons in one game for no loss. Because Tycho was an absolute legend. Dante is over 1000 years old. Because even Horus thought Sanguinius should have been Warmaster.
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