Couple of notes,
1. I would remove the sustained fire from combi bolters (or only alow the sustained fire bonus at ranges less than 12 (or posibly 9)), alternitively they could only role 1d6 at the longer ranges
2. combi plasma would have one shot that kills on a 4+ on two die (melta could be 4+ on 3 die)
3. If going from 40k-->hulk the power weapon would be strictly worse vs genestealers (as it has less strength, and its extra speed doenst matter because stealers are still faster). Of course in 40k thunder hammers provied no bonus over a fist vs stealers, and the power sword is strictly worse, yet in hulk both are better than the fist (hamer getting +1, and sword getting "parry"). So just give the chaos folks parry, this should balance slightlly their reduced ranged abilities.
4. Another thought on combi weapons would be to allow the other mode to have a ammo limite (3 melta, 6 plasma, 2 flamer) as just one shot of the plasma or melta wont be to big a deal against the vertiable hord of genestealers, and unless the broodlord was in play (or enemy terminators) they would seem like a bad idea