Hey guys, sorry for the late post/reply. Been hectic in the 'real-world' lately. So here goes.
Just finished a game w/ my necron friend today. Bad news is we had to rush the game and a friend thats supposed to come w/ the camera didn't arrive for our game at all.So the best i can do is give you guys is a not-so-full batrep
, [due to lack of picts] of the game to the best of my ability
Terribly sorry for this, I know i owe you guys a LOT more than just hi-lights (an actual proper, Pict-Batrep
i mean) So again, my apologies.
I wish to thank ALL brother knights for ALL the shared wisdom, tactics and experiences. From anything to everything that i have absorbed from this thread/B&C alone and put it all into actual game-play today. I cannot thank all of you enough. Necron-List
<not exactly what I predicted but still his 'staple-list'>
Necron Lord, Solar Pulse, Res Orb, Staff of Light.
3 Heavy Destroyers-HeavyDs
2 Monoliths-Mono1, Mono2
[Any1 doing the math on this list, Yes i Know, his points are over by 11 pts-1761...but he's halfway to OZ now so my Lascannon wont reach him.
Grand Master w/ psycannon and 'hammerhand'-GKT1
Retinue-4 GKT, (1) w/ psycannon.
BC w/ Psycannon-GKT2
4 GKT, (1) w/ Psycannon
Justicar w/ Meltabombs-PK1
Justicar w/ Meltabombs-PK2
w/ Extra armor and smokes-LR1LR
w/ Extra armor and smokes, Searchlights.-LR2
Dread w/ TLAC, ML, Smokes & Searchlights.Mission: RECON, OMEGA.
1st Turn Night-Fighting. I won the roll off, and opt to go 1st.Escalated
> 2 Mono, 5 Destroyers, 3 Heavy Destroyers. 2 LRs, 1 GK
> Probably it was heavy with Size 3 area-terrains, especially my deployment edge which is to the far left, he won the table deployment roll. Imagine an 'S' formed along the whole table with the tip of the S being prominently filled with Size 3s. We took turns putting the terrains on board.Deployment
>This is where I made my dumbest ever mistake in my 40k life. I clumped both PAGKs AND both GKTs on the far-left edge.Both GKTs squad deployed side-by-side, same goes for PAGKs which are right behind the GKTs.
Necrons deployed 'V' formation with Immortals(IMT) right behind both Warriors(W1 on my left side & W2 on the right) which are deployed in front of IMTs. Lord joins W1 squad. All within the center of his long table edge.
GK 1st TURN
Both GKTs squad deployed side-by-side, same goes for PAGKs running along behind each GKTs. All deployed to my far-left corner of the long table edge.
Moved up GKT,and both PAGKs units forwards behind SIZE 3 area terrain[2x of such size in this quarter]. GKT1 peeked around the said area-terrain for 'pot-shots' at his most forward warriors(W1 w/ Lord joined in) One warrior down from Psycannon, got lucky with my Night-Fight roll. When I ended my turn, I realized this game will end way too fast. Read on and you'll know what I mean.
Necron 1st TURN
Failed his WB. Moved all units straight forwards, Size 3 completely covering all W1,W2 and IMT squads from PAGKs and GKTs LOS
. He ended his turn.
GK 2nd TURN
Rolled for Escalation, LR1 and my Walker enters the table which i deploy at the same far-left corner near the infantry. Due to my 'genius' deployment though, i bottle-necked my self. All 4 infantry squads had problem finding targets except for GKT1. So i moved PK2 moved backwards and embarked into LR1, and drove it forwards 6 inches due to the fact my own knights blocking my LRs path. Walker moved forward to assist GKT2 and PK1. GKT1 made another shot and killed one warrior from W1.
Necrons 2nd TURN
Not having any good WBBs, he rolls for reserves but only one Monolith(Mono1) and the HeavyDs entered. Deep-Striking his Mono exactly into the centre of my long table edge, which is also in front of his advancing infantry.[Didnt scatter], HeavyDs deployed right in front of GKT1. He ''ported W1 w/ the joined lord, and walked them into my table edge. IMT and W2 creeped behind the Size 3, but difficult terrain in the centre table(bomb-crater terrain, almost ordnance size ) slowed his advance. IMT took shots at GKT1 but failed to kill any, almost rolled triple-ones for shrouding!! Anyways i got lucky because HeavyDs lined up shots on GKT1 but missed all shots miserably.
GK 3rd TURN
LR2 comes in, and instead of seeing the obvious 'New-York-rush-Hour' traffic jam before me, i AGAIN put another big fat vehicle into the same far-left
corner of the table for fear of the W1 and Mono1 in my centre table edge. Moved up GKT1, GKT2 thru size 2 terrains, and PK1 joined up from behind. Walker moved forward, lining up a shot at Monolith in my centre table edge. LR1 trailed behind infantry.LR2 remained stationary from corner table. My Walker managed to stun the Mono1 w/ ML but it took all LR1,LR2,GKT1,GKT2 and PK1 just to kill 3 HeavyDs. Snake-Eyes even with Twin-Linked, go figure..
Necron 3rd TURN
No Destroyers arrived, but Mono2 arrived. Deep-Strike right in front of the advancing GKT1 and GKT2 blocking my advance, even so close to table edge he did it(mere 8 inches from falling the table!) and it landed on spot. He rushed IMT and W2 towards GKT1, GKT2 and PK1. Mono1 moved towards the same squads. Sweet shooting phase for him. IMT managed to kill 3 guys from GKT2, while pie-plate from Mono1 managed to kill 2 from PK1. W1(tht just got ported) also moved towards PK1 and rapid fired but failed to cause wounds on PK1.
GK 4th TURN
LR2 which remained stationary fired its lascannons and managed to destroy Mono2 which was blocking the path of GKT1 & GKT2. PK1(left 5 man afer the pie-plate)and GKT2 moved back and ran towards Mono1(Mono1 now sandwhiched' in between by PK1,GKT2 and W1). LR1 moved 12" around terrain back to my own table edge and disembarked PK2 near W1. GKT1 advances towards enemy table edge but needed to maneuver around wrecked Mono and terrain. GKT2, PK1 and PK2 took shots and managed to kill 5 warriors from W1. Passed its morale check. Necron Lord stayed in this unit since turn one.
Necron 4th TURN
Failed all but 1 WBB, W1 now 5 man strong. Destroyers(Ds) arrives and advanced towards GKT1 ,their guns killed 2 knights from my Grand Masters' retinue. Mono1 tank-shocks GKT2, pushing GKT2 and PK1 back.Then teleported IMT to line up shots at the 'tank-shocked' knights. W2 runs towards my table edge. Lord leaves W1 moving towards PK2. W1 shooting did nothing but the Lords' Staff of Light killed 3 men from PK2. IMT emptied their magazine at the remaining 5 men from PK1 and completely devastated the knights. After Tank-shocking, Mono1 shoots its ordnance at LR1 but didn't have any effect. Ends his turn.GK 5th TURN
GKT1 rolled snake-eyes for difficult terrain, and still lingers around monolith-debris. GKT2 tired of tank-shock happy time decides to cross blades w/ the Destroyers hovering above some terrain and managed to kill 2 and but they passed its morale check. PK2 (now 4 man left) runs towards W1, killed 4 warriors in assault phase with W1 but they passed morale check. LR2 backs up 6" and fires at the Lord, which is now detached from W1 AND the closest target. It took 1 wound from the lascannon. LR1 not being able to draw any LOS
moved forwards 12" and popped its smokes. though i dont know why i did that.Necron 5th TURN
Necron Lord decides to join the combat with PK2 but failed to hit any of the knights while they completely decimated all warriors from W1.The Lord passed his check. IMT now blocked by their own Mono1 moved away from the portal door. Giving way to 3 Destroyers, únlocking' them from combat w/ GKT2. the Ds moved towards LR2 which wounded the Lord last turn, but didn't manage to scratch it. W2 walked up around another Size 3 terrain before them, but only 4 has LOS
to LR2, but still no scratch after shooting it.GK/Necron 6th TURN [No Extra turns came up..]
Much of the same here. GKT1 again rolling 3 inches moving thru the terrain, GKT2 moved towards enemy table edge moved 2 inches into terrain.[Lazy buggers...] LR1 moved again forwards trying to reach enemy table edge to no avail. LR2 moved back and fired shots at W2 but only caused one casualty. PK2 in full-swash-buckling action with the Lord failed to wound, and the Lord on the other hand can't seem to hit anything w/ WS4.
Mono1 pie-plates' LR1 again but even w/ 2d6 pen, couldn't do anything to it. IMT and W2 still couldn't draw a bead to any vehicles, while the Walker was too far to reach with their guns. Destroyers tried again their guns at LR2, nope..nothing happens...first time all my vehicles survived a game.
Please keep in mind these criterias before anyone decides to barrage/kung-fu/rend/shoryu-ken or Chuck Norris/Jet-Li
on my bum:-
1> This is my first BATREP
EVER. I never meant it to be without pictures, or even to be in summary-type writing. Due to constraints in the 'real-world' I am unable to produce master-pieces like B&C/WD has.(i.e-with all the bling-2, fluff such as sergeants shouting[narrates] orders to their subordinates as they ran through ruined-buildings..etc.)
2> I owe a lot of people this report/battle summary. At least you know some of the details of what happened.
3> I understand if this whole post gets minced up faster than an IG sentry can shout "Lictors?..What Licte..erkkkkhhhh...". due to lack of info and/or novel-qualities.
4> Again. I apologize for the over-simplicity of this 'batrep
5>Yes, there are some details left out. My friend told me he pie-plated each LR
at least twice, though i don't see it in my notes. Maybe my hand-writting is really that bad.
6> MOST Importantly, I know I screwed up A LOT!! But please tell me 'again' where my mistakes lie. I do not wish to prolong this post so any feedback is really, really needed/appreciated. I really mean ANY feedback. Heck, send me a hate-mail it don't matter...
My Land Raiders not blowing up/immobilized and that ONE wound i caused on his Lord also did the job though i never expected it to tip the points back a bit to me. I know its not much of an enjoyable read, but its the only outcome i could muster at this time after all I've learned from this. Im late for work now, gotta go before 'the-man' kills man.
Disclaimer: No Necrons/GK
miniatures, may it be pewter or resin were harmed in the making of this low-budget psycho-pulp-fiction so-called batrep
. Though many dices were, more than one way or another brutally thrown into the army-box/wall and bounced back to their owners' respective, (if not dumb) heads.
Your most benevolent humble knight,
"...I am your Angel, but I was born a Devil..."
Edited by Xander Qruze, 14 July 2007 - 10:31 PM.