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Imperator Class Emperor Titan


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#1
Accommodator

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The Epic version used energy counters to limit the effectiveness of the titan. Emperor's got 6+1D6 energy a turn, with various functions using it up. i.e. 1 power had the void shields up as regular (5+ to restore), but 2 power restored them on a 4+.

Should that idea be tranlsated over into 40K? Or simply a regular Titan style Legendary Unit Datafax?
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#2
Inquisitor Kjedoran

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Apocalyse games are usualy on a large scale and take most of the day. Rules should be kept simple as to speed things up. Which is why if you compare the GW rules of titians and superheavies to the FW rules, they have left out alot of the little rules.
I'd say usualy FW cant write rules, but some of the FW rules make sense, like in assaults against titans, you hit the legs, which count as armour 14 all round, and stuff like that.
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#3
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IMPERATOR CLASS EMPEROR TITAN Points: 6500

Emperor Titans are among the largest mobile battle units that can be deployed on a planet's surface. They are immense fortresses, mounting arsenals of weaponry on a massive scale, relying on huge plasma reactors to supply their colossal energy requirements and protected by void shield generators and armour so thick it would not be out of place on a planetary defence installation.
Only the most battle-hardened Princeps are given command of an Imperator. Emperor Titans are rare, with most Titan Legions only able to field a few Imperators. The Grand Masters of Titan legions often field Imperator Titans as mobile headquarters.
A complete company of infantry plus supporting troops can be housed on board the Imperator to guard it against infantry assault or be transported to a vital objective.
To the Adepts of the Machine God, these Titans ARE living gods.


ARMOUR
WS BS S FRONT SIDE REAR I A
2 5 10 14* 14 14 1 2


UNIT: 1 Emperor Titan

TYPE: Super Heavy Walker

STRUCTURE POINTS: 18

VOID SHELDS: 12

TRANSPORT: 20 in each leg, 45 in the Bastion

ACCESS POINTS: Three each leg.

FIRE POINTS: For purposes of firing only, counts as stationary and open topped.

WEAPONS AND EQUIPEMENT:
Defence Laser
Four Minaret Battle Cannons
Two Single Barreled Turbo-Laser Destructors
Quaker Cannon
Plasma Annihilator
Hellstorm Cannon
Four heavy Bolters front arc, three Heavy Bolters rear arc.

WEAPON RANGE STR AP SPECIAL
Defence Laser 24-Unlimited 10 1 AA, 7” Blast, Primary
Minaret Battle Cannon 24-96” 9 2 Ordnance 1, 10” Blast, Primary
Turbo Laser Destructor 24-96” D 2 AA, Heavy 1, 5” Blast, Destroyer, Primary
Quaker Cannon** 72” 10 2 Ordnance 1, 10” Blast, Primary, No invulnerable saves allowed
Plasma Annihilator***
(rapid) 96” 10 2 Ordnance 7, 7” Blast, Primary
(full) 120” D**** 2 Ordnance 3, 10” Blast, Destroyer, Primary
Hellstorm Cannon 240” D 2 Ordnance 6, 10” Blast, Destroyer, Primary

** Quaker cannon are blessed weapons, firing the purest psychically charged and consecrated rounds, loaded directly from the holy Chapel.

*** The Plasma Annihilator can be fired in two modes with the profiles shown. Choose which mode to use each time you fire the weapon.

**** The Plasma Annihilator is the largest plasma weapon that the Imperium fields on planetary surfaces, rivaling battleship main weapons. Count the inner 5” of the Blast as Vortex for effects, lasting only the duration of the shot.

SPECIAL RULES:
Sensorium Dome: The Dome is a Chapel housing an awe inspiring relic. All Imperial troops within 24 inches of the Titan may reroll failed leadership tests. It also serves as a Devotional Bell - once during battle the Bell may be rung at the start of the controlling players turn. Until their next turn, all allied Imperial troops within 60 inches of the Titan gain the Fearless and Feel No Pain universal special rules. During that turn, the Titan itself gains a 5+ invulnerable save against any attack. The Chapel generates one faith point per turn, which is good for use in that turn only.

Reactor Meltdown: If the Imperator suffers an Apocalyptic Explosion result on the Catastrophic damage chart, it’s reactor goes nuclear! This is the same as an Apocalyptic Explosion, except range is 18D6”, and models within range suffer a Destroyer hit.

Towering Monstrosity: Weapons mounted in the Minarets have a minimum range of 24”, included in their profile.

*Blessed Armour of the Machine God: Counts as: Obscured from the Front arc. Also counts as: Heavy armour wargear. The Titan has been blessed by the Omnisiah and is protected by charms and wards set by the Tech-Priests to thwart the enemies of Mankind. Attacks that specifically amend the Titans’s armour rating such as a bright lance, dark lance, and blasters do not have any special effects against the Titan and do not amend its Armor Value.

Servitors of the Machine God: Swarming with Adept Mechanicus and Servitors, and having power to burn, the Emperor counts as having done absolutely nothing each turn for the purposes of Damage Control. It may not fire its arm weapons in a turn in which it uses this special rule.


(So much for the simple version. It's still a beastly huge vehicle....)
Tyranids - the other white meat.
Space Marines - 23,000+pts (71% painted)
Tyranids - 17,000+ pts (58% painted)
Adeptus Titanicus - 15,100pts (40% painted)

#4
Katana

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wow. certainly reflects the power of the thing. but i think 10,000pts is probably more suitable. just to show what i mean:

in a single shooting phase:
9 destroyer 10" blasts
2 destroyer 5" blasts
1 str 10 ap2 10" blast
1 str 10 ap 2 7"blast
4 str 9 ap 2 10" blasts
21 str 5 ap 4 shots

i mean that thing can cover 706 square inches in strength D death!
IN ROD WE TRUST!!!

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they all have been wrapped by the wrap...



#5
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And to put 10K points in perspective, you *could* get 4 Warlords dropping 40 destroyer 5" blasts - or if you like the 10", 8 destroyer 10" blasts and 16 destroyer 5" blasts... and would have 24 void shields and 36 structure... I tagged it at a little less than 3 Warlords in firepower, but less resilient to sheer massed fire. And that Plasma Annihilator was rightly feared in Epic while the Hellstorm was game balanced by the limited ammo (which the only comment to date did not want to carry over into 40K)....

Yeah, it's still a God to many in the Imperium. And, if you do happen to make one of these, there should be more than simply a 'cool' factor to fielding it.. :^)
Tyranids - the other white meat.
Space Marines - 23,000+pts (71% painted)
Tyranids - 17,000+ pts (58% painted)
Adeptus Titanicus - 15,100pts (40% painted)

#6
Katana

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you make a good point, anyhoo im rubbish at the whole "maths" side of warhammer! :) well, i give this datasheet my approval then :tu:
IN ROD WE TRUST!!!

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they all have been wrapped by the wrap...



#7
iamfanboy

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Uhhh.... I realise that the game is Heroic scale and all that, but shouldn't the Emperor Titan be close to five or six feet tall in 40k scale? How could that readily be fit into ANY game of 40k less than, well, 40k points a side played out on a 20x20 'board' or something like that?

Maybe you've got an Emperor Titan costume hidden somewhere and you just want the chance to be a 40k mini yourself? "OK, Stan, move six inches... that's good mate! Now, change facing!"

Reminds me of an old Stick Figure Theater where two buddies are on one side of the table with twenty little figurines, their opponent plops down a monster that's half as tall as he is, and one of the buddies says to the other, "I think that our styles of play radically differ..."

The rules look all right, but I favor the 10k points cost more than the 6.5k. The Imperator is as powerful as SEVERAL armies, and the cost needs to show that. Maybe cost it at 7500 instead? That devotional bell rule is awesome, but swings the battle of 4 Warlords vs. 1 Imperator rather in the Imperator's favor....

But the size? Man, making one would be the work of a really long time, and transporting it...

But just the idea DOES make me want to show up to the next 40k big tournament in a Gargant costume.... WAAAGH, if yez kin 'ave a biggun den da Boyz kin 'ave a bigger 'un!

Edited by iamfanboy, 05 April 2008 - 09:28 AM.

"I don't think of them as loopholes. I think of them as the special rules that designers include to reward dedicated players like me."
- Brian, Knight of the Dinner Table

"As bizarre as it seems, GW simply does not believe it is in the business of making games. It sees itself as a model-maker only. The top brass, the guys making all the business decisions, and even the games designers themselves, have all openly said that the games exist only as a means to push the models. (Why they refuse to see how the game can push the models is beyond me. It's what worked on me.)"
-Number6

#8
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Uhhh.... I realise that the game is Heroic scale and all that, but shouldn't the Emperor Titan be close to five or six feet tall in 40k scale? How could that readily be fit into ANY game of 40k less than, well, 40k points a side played out on a 20x20 'board' or something like that?

Posted Image

It's 42-45 inches tall, depending on the angle of the AA defence laser. And that's pretty much to scale, when comparing with the Epic models.

And you mean to say you haven't played at least one game of floorhammer on a 20ft x 20ft area? :tu:

Edited by Accommodator, 05 April 2008 - 05:50 PM.

Tyranids - the other white meat.
Space Marines - 23,000+pts (71% painted)
Tyranids - 17,000+ pts (58% painted)
Adeptus Titanicus - 15,100pts (40% painted)

#9
iamfanboy

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WHOOO! Now THAT is what I call a TITAN.

The closest I've come to a game of that scale was a game of Battletech with a regiment of Mechs on each side, in a 12x15 room.

Took us about 3 days to finish, but it was WORTH IT!


Sadly, though, I have yet to even PLAY a game of Apocalypse... I've got about 4k points worth of Eldar, and while I'd love to add a Revenant Titan or a Scorpion to my army, that doesn't look very likely... If I want superheavy vehicles, I'm gonna have to convert up Gargants....


Oh, one thing I'd want to add to your datafax to maybe bring the cost down, though it might be complicated rules-wise: the Imperator Titan would be vulnerable to demo teams invading the feet and blowing sensitive systems, maybe even taking the leg off, no? You might include a "Vulnerable to Infantry" rule, which is why the monster carries its own company of infantry inside it as escort! Other Titans don't really have that problem, and compounding it is that it's an anti-TITAN Titan, not an anti-Infantry titan (despite the Heavy Bolters you kinda... tacked on... to the datafax.)

Can you imagine the drama of a game where you struggle to keep Raptors or Assault Marines or Hormagants out of the feet, and your ally has to rush Assault Marines or a Warhound into the fray while the Imperator lays death around the battlefield, seemingly oblivious to the struggle in its base?

The coolest picture I ever saw in 40k was a whole horde of infantry assaulting an Imperator Titan foot while being fired on by every port.

Perhaps like

VULNERABLE TO INFANTRY
The Imperator titan is especially vulnerable to damage inflicted by infantry, because of the many entrances. Being aware of this, the Princeps always keeps a full company waiting to repel boarders, but sometimes that doesn't work... Enemy infantry can assault the models inside the Imperator's feet, who count as being in Cover and Fearless. If the enemy infantry succeed in wiping out the entire compliment of one foot, they can spend a turn moving inside the foot and can attack the foot. The Armor Value of any attacks made against the inside of an Imperator's foot count as being AV10 and Void Shields do not reduce the damage inflicted.


Edited by iamfanboy, 05 April 2008 - 07:25 PM.

"I don't think of them as loopholes. I think of them as the special rules that designers include to reward dedicated players like me."
- Brian, Knight of the Dinner Table

"As bizarre as it seems, GW simply does not believe it is in the business of making games. It sees itself as a model-maker only. The top brass, the guys making all the business decisions, and even the games designers themselves, have all openly said that the games exist only as a means to push the models. (Why they refuse to see how the game can push the models is beyond me. It's what worked on me.)"
-Number6

#10
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Actually, I tried not to change ANY of the weapon loadout from the original Epic stats, simply converting them into 40K. The latest version game Imperators had effectively 24 stormbolters, but was I went with the toned down mere 7 hvy bolters. And the heavy bolters are 'modeled' on the Epic fig - one each corner of the castle, one each leg front and the last...

I like the boarding action, Epic had the datasheet and you could immobilize the titan, and eventually destroy the plasma reactor with infantry inside it. Thus the defending infantry. (void shields do not affect CC damage - they in fact have that 12" range thing working against them.) If I was to make the more complicated energy using version, infantry close quarters would certainly be in there.
Tyranids - the other white meat.
Space Marines - 23,000+pts (71% painted)
Tyranids - 17,000+ pts (58% painted)
Adeptus Titanicus - 15,100pts (40% painted)

#11
GrantDaKiller

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biggest game ive played was on a 15x15 board with 35k on each side.

it was crazy. Imperials and eldar had like 8 warhounds, 6 revenants and like three dozen leman russ and 20 falcons

orks had like 12 stompas and a whole cult of speed, not to mention hundereds of boyz.

Would love to use one of those in a game like that
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#12
iamfanboy

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I forgot about the Storm Bolters - sorry, I did remember the rest though!

Well, that's why I considered my simplified rule - the 'infantry' inside the Imperator Titan need never show up, and any infantry that 'win' an assault have to spend a turn moving inside the foot. You would have to get within 2" of the 3 Access Ports to assault the models inside, maybe?

I really would like to hammer out a rule for that, rather than just ignoring it entirely - Apocalypse is simplified to be sure, but something that costs more than 5,000 points SURELY deserves a cool, unique vulnerability?
"I don't think of them as loopholes. I think of them as the special rules that designers include to reward dedicated players like me."
- Brian, Knight of the Dinner Table

"As bizarre as it seems, GW simply does not believe it is in the business of making games. It sees itself as a model-maker only. The top brass, the guys making all the business decisions, and even the games designers themselves, have all openly said that the games exist only as a means to push the models. (Why they refuse to see how the game can push the models is beyond me. It's what worked on me.)"
-Number6

#13
DutchKillsRambo

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So your the one that built that behemoth!! I saw that thing a while ago online, and thought to myself, "That thing could take me in a fight" Awesome work, I love it.
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#14
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So your the one that built that behemoth!! I saw that thing a while ago online, and thought to myself, "That thing could take me in a fight" Awesome work, I love it.

No, I am simply the guy who currently owns it. It was made by Mike Biasi, as a prototype. It's about.... 30% complete. (And the barrels of the Hellstorm even rotate... :P )
Tyranids - the other white meat.
Space Marines - 23,000+pts (71% painted)
Tyranids - 17,000+ pts (58% painted)
Adeptus Titanicus - 15,100pts (40% painted)

#15
Silent Shadow

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Easiest way to build an Imperator Class Emperor Titan and actually fit it on a table is build the legs and say the weapons and body are 'somewhere up there' because at least then it fits on the table. Apparently someone did this ^_^

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QUOTE (Yogi @ Jul 12 2010, 03:00 AM) <{POST_SNAPBACK}>
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#16
Sons of Horus

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as much as i like this, i'd have to say that the range on the main weapons is WAY too short. i mean the model is about 6ft. tall and the range is only that of an earthshaker? make the range of the annihilator and hellstorm way longer.

Kill for the living! Kill for the dead!


#17
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as much as i like this, i'd have to say that the range on the main weapons is WAY too short. i mean the model is about 6ft. tall and the range is only that of an earthshaker? make the range of the annihilator and hellstorm way longer.

Umm, yeah. As stated earlier in the thread, the model is 42" tall, not 6 foot. The Warlord Plasma Destructor has a 72/96 range, so this one is a *bit* longer. I guess the Hellstorm could increase from 20 foot range to be similar to Quake cannon 30 foot range. Thing is, in Epic, which I am using as the basis, the volcanoe cannon, plasma destructor and quake cannon all have the same 90cm range - which gets changed around alot in 40K. So, going for the longer range is just as valid.

Then again, how many 20 foot gaming tables has anyone played on? Or 30 ft? Largest I've gotten to play on was 24ft x 24ft...

I'm open to hear others on this.
Tyranids - the other white meat.
Space Marines - 23,000+pts (71% painted)
Tyranids - 17,000+ pts (58% painted)
Adeptus Titanicus - 15,100pts (40% painted)

#18
Sons of Horus

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3.5ft. :P that is really under sized. a warlord alone is 3ft. and the imperators are twice the hight of the warlords. so the imperator really should be 6ft. ,at least the model. unless you're talking about making a smaller one to fit your games better, in that case its just fine.

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#19
Dreachon

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Given that the plasma annihilatr was designed for taking down titans perhaps grand it a 3rd way of firing in it becoming a Str D weapon with perhaps a special custom blast

#20
Sons of Horus

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Given that the plasma annihilatr was designed for taking down titans perhaps grand it a 3rd way of firing in it becoming a Str D weapon with perhaps a special custom blast


its second way of firing is already a str D weapon.

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#21
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3.5ft. :P that is really under sized. a warlord alone is 3ft. and the imperators are twice the hight of the warlords. so the imperator really should be 6ft. ,at least the model. unless you're talking about making a smaller one to fit your games better, in that case its just fine.

Mileage may vary, but a 36 inch Warlord is simply too big and not in anything resembling scale. I'll go with the Armorcast way of doing things (link below). See, I can easily follow their scaling logic, and looking at the Epic scale figs myself, seems right as well. I have never seen any support for larger models, except against artists' impressions and various drawings or fluff - but I'd be willing to see some.

http://www.bolterand...p...t&p=1494461
Tyranids - the other white meat.
Space Marines - 23,000+pts (71% painted)
Tyranids - 17,000+ pts (58% painted)
Adeptus Titanicus - 15,100pts (40% painted)




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