The Battle for Kiartan
Wolf Lord Krom Dragongaze was standing at one of the viewing points on board of his personal flagship, the Dragonclaw; an Oberon-class Battleship that had served the Space Wolves as a Battlebarge for many thousands of years. The Wolf Lord was looking down at an ice-sheathed enigma: The planet Kiartan. It lay only two weeks of warp traveling away from Fenris. Kiartan is now a death world but that was not alway so. Sometimes in the past it must have been a planet with a large population; Many ruins attested this. But some thousand years ago an asteroid hit the planet and changed it's orbit to an eclyptical one. Now during the summer time, when it was closer to it's Sun, Kiartan is shaken by seismic activities and many volcanic eruptions. During the long and harsh winters, when the distance between the Sun and the planet becomes larger, blizzards make it an inhospitable place to be; all things considered, Kiartan was not unlike Fenris. Many deadly predators stalk through the tundra and forests and make the planet even more deadly. There are Ice Wyrms; Giant cold-loving reptiles that breathe shards of ice and have claws and teeth that can rend Adamantium.
Then there are the Fomorrians. Apparently the debased decendants of human colonists from millenia ago, they are little more than cold-loving subhumans in furs and skins, almost like kin to the Ogryn-kin of the Imperial Guard. But they had become rare. Only a few hundred had survived. They hide themself from the eyes of strangers.
And not to forget the Snow Wraiths. Seemingly intelligent clouds of vampiric snow/mist that settle around warm bodies and slowly leech the life from them. He hates the Snow Wraiths with a passion usually reserved for heretics; they had cost him several good men over the years.
Kiartan was use by the SW as a training planet. From time to time the SW invited other Imperial forces to use the planet also as a training area for winter combat. Once again His Great Company had came to Kiartan for training, but this time it was different. Strange things had happened.
Brother Ranulf cautiously led his pack of Bloodclaws through the pine forest, occaisionally silencing a rambunctious pup with a growled curse over the comm-net; this was no place for their high-spirited antics, as he was trying to teach them the fine art of hunting armed prey through unknown territory. Of course, in this case, the prey was a group of gun and combat servitors remotely controlled by a Thrall back at base-camp, but the lesson was still valid. That, and he had to keep an eye out for those thrice-cursed Snow Wraiths; one of his pups had wanderded into a den of them and had barely escaped alive. And then there were those Ice Wyrms...
Without warning, several armored figures rose from the snow around the pack, forming a perfect circle around them. As one, the new arrivals raised their rune-encrusted bolters and fired. Only the preternatural senses of the Space Wolves saved them, as they dodged and weaved around the glowing bolts. Brother Yuri wasn't as lucky, and a glowing bolt slammed into his chest, throwing him to the ground. But instead of the expected gaping hole in his armor, glowing bands of energy had surrounded him, and left him unconcious and restrained.
Ranulf recognized the attackers from many long years of fighting; the cursed heretics of the Thousand Sons. What were they doing on Kiartan? "Brothers!", he yelled, "Let's show these mewling spawn how Space Wolves fight!". With a roar, he gunned his chainblade to life and leapt at the silent blue-armored heretics. His first opponent made no move to stop the swing of his blade, only calmly slamming another glowing bolt into the back of Brother Gurni, who tumbled to the snow beside several other immobilized Bloodclaws. Ranulf's blade hit the heretic at the join of neck and helmet, and ripped the head clear off, sending a sparay of dark dust across the snow as the armored form swayed, then toppled.
With a glance, Ranulf took in the situation- Several of the Thousand Sons were down, but so were all of his Blood Claws. He tapped into the comm-net.
"Base... This is Ran..." was all he managed before a Thousand Son in ornate robes shot him twice with glowing shells from an ancient bolt pistol. The last he heard before he tumbled into darnkess was the Sorcerer laughing and commanding his men to retrieve the "subjects" and clean the battlefield...
Wolf Lord Krom Dragongaze was restless, and turned to his Rune Priest. "Are you sure?“
"Yes, my Lord“ said the Rune Priest. "They have been missing for a week now. We searched for them but we found no trace.“
"And one of the search teams also went missing?“, the Wolf Lord growled.
"Yes my Lord. Any instructions, my Lord?“
"Inform the other Imperial Commanders about this and ask for assistance. I want to know about the whereabouts of my men.“
Welcome to our Summer Campaign. To make things short here are the rules/informations:
When will it start/end: We will start on Sa 12th July. The campaign will end on Sa 9th Aug.
Who are allowed to play:
Because of the nature of our campaign only Imperial Forces and Chaos (including LatD) are allowed. No Xenos this time.
How to post your results:
Deneris and i agreed that each player can add his result alone. What needs to be posted:
Your list
Opponent´s list
The played Mission
end result
We only accepted your results if they included this informations. We don´t need a batrep but if someone wanted to write a batrep in form of a nice short story feel free to do so. Deneris and i will keep track of your results and we will give you at least one special mission for each week. Those special missions will give the side the mission is for some kind of bonus.
How will it run?:The whole campaign will run four weeks. Each of you will play as normal in your local games store / GW / gamesclub / at home however.
In the first week only kill teams, combat patrols and lists with max. 1000 points are allowed. Both sides trys to gather informations and make some captive.
As a special mission for the SW in the first week they need to capture an aspiring sorceror of the TSons and bring him back to your command post. This special mission can only be played once by every player and only in the first week.
In the second week both sides wait for reinforcements. Both sides can use lists with up to 2000 points max.
In the third and fourth week reinforcements arrives and full scale war at hand. No point restictions.
As a side note: I had asked at my local GW store if i can organize an Apocalypse game for the conclusion (9th Aug) of the campaign. I think it would be cool if you, guys, could do the same at your gaming location.
Cheers
Deneris and Dark Bjoern
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The SW/TSons summer campaign
#1
Posted 11 July 2008 - 03:03 AM

#2
Posted 11 July 2008 - 05:53 PM

C´mon. There´re enemies to kill.
Fenrys Hjolda! Ojor va Russ! Leman Russ!
Edited by Dark Bjoern, 11 July 2008 - 05:54 PM.
#3
Posted 11 July 2008 - 06:34 PM

Fenrys Hjolda! Ojor va Russ! Leman Russ!
In Russ we trust, all others kiss my axe.



#4
Posted 13 July 2008 - 05:23 AM

#5
Posted 13 July 2008 - 06:30 AM

Battle One: SW-Chaos (Mission: Annihilation, 1000 Points)
My List:
Rune Priest: Frostblade, Runic Armour, Rune Staff, Wolf Tooth Necklace, Wolf Pelt, Belt of Russ
Ven Dread: AC, DCCW, HF
6 GH: PF, PW, MG
Razorback: HB
9 BC: PF, PW, Flamer
Rhino
Predator Annihilator: LC sponsons
Predator Destructor: HB sponsons
1000 Points
Opponents List:
Chaos Lord: Mark of Khorne, twin Lightning Claws, Jumppack
4 Terminators: twin linked Autocannon
6 Berzerkers: Champion
6 Berzerkers: Champion
9 Death Guards: Champion, 2 Plasmaguns
Vindicator
1000 Points
Victory Points:
Space Wolves: 6
Chaos: 0
The Chaos force was totally annihilated and the Chaos Lord was captured
Battle Two: SW-Chaos (Mission: Combat Patrol, 400 Points)
My List:
6 GH: PF, PW, PG, Wolf Totem
Razorback: Dozerblade, Smoke, Extra Armour
Land Speeder Tornado: AC, HB
Land Speeder Tornado: AC, HB
400 Points
Opponents List:
8 Berzerkers: Champion
Rhino
5 Havocs: 2 LC, Champion
400 Points
Victory Points:
Space Wolves: 2
Chaos: 0
Battle Three: Salamanders-Chaos (Mission: Combat Patrol, 400 Points)
Salamanders List:
Tac Squad: Sergeant+7 SM, Plasma Canon, Plasmagun
Scout Squad: Sergeant+4 Scouts, 5 Sniper Rifles
Land Speeder Squadrone: 1 LS Tornado AC/HB, 1 LS Multi Melta
400 Points
Opponents List:
5 Havocs: Campion, 2 LC
8 Berzerkers: Champion
Rhino
400 Points
Victory Points:
Salamanders: 2
Chaos: 1
One Champion captured
Edited by Dark Bjoern, 13 July 2008 - 08:42 AM.
#6
Posted 13 July 2008 - 07:48 AM

(IRL: I'm off to Chile for a month trekking.)
May your blades never grow tired, and take a traitors head for me!
The brightest light casts the darkest shadow.

#7
Posted 13 July 2008 - 08:43 AM

Enjoy your holidays.
#8
Posted 13 July 2008 - 01:09 PM

SW List, 1000pts:
HQ
Ven Dread - A/C, Flamer, Extra Armor, Smoke
WGBL, Combi Flamer, Power Weapon, WTN
Troop
GH Pack, x6, Bolter, Razor Back, Extra Armor
GH Pack, x 9 Bolger, Rhino, Extra Armor
Fast Attack
Landspeeder SQDRN (2) - 2x Tornado
Landsppeder SQDRN (2) - Tornando & Typhoon
T-sons
Demon Prince
1x Sqd T-sons w/ Sorcerer
1x Sqd T-sons w/ Sorcerer
3x Obliterators
No Bat Rep - but this was the state of things when he conceded,
I had: 1x Immobilized Dread, 1x Destroyed Tornado and a Razor Back with no HB - But everything else was Fully Mission Capable
He had: 6 T-sons and a Sorcerer left.

Edited by Jonny Wolf, 13 July 2008 - 01:10 PM.
In Russ we trust, all others kiss my axe.



#9
Posted 14 July 2008 - 11:57 PM

(Starting new army, blood angels + space wolves)
DEATH TO MAGNUS
DAMN YOU WIKIPEDIA!!! DAMN YOU!!!

"In the darkness all men are equal, save those that embrace it." -Captain Kayvaan Shrike, third company, Raven Guard
#10
Posted 15 July 2008 - 01:08 AM

We are the Sons of Russ, for the All-Father and the Wolf King. From now, until the End Days and the Wolftime. We play by our rules, and noone elses.

#11
Posted 17 July 2008 - 01:13 AM

sw list:
wgbl ivan, with ass cannon and terminator armor;
venerabile dreadnought Skad
2 squads of gray hunters
1 squad of blood claws
1 predator anhilator
The chaos force was composed by
slanesh sorcerer
terminator lord
2 squad of ( damn can't remember their's name in english... the nurgle ones!)
1 defiler
chaos havocs
when the snow set down, the wolves hold 2 keys objectives, while chaos only one.
Ivan has been badly wounded, but has been recovered and now is healing at the camp base, the lord in terminator armor has been captured, while the sorcere left the battle... there was no sign of thousand sons... maybe we just found a band of scavanger.
so our base is now secure, in some day we will be able to make some deeper exepdition to find out what is happening.
ladislao out



So stop wasting countless hours of wondering why, and accept the truth of this mysterious fact of life. We all know those hours could be better spent painting.
Are you an italian player from novara? concatc me, we are looking for new friends!!
#12
Posted 20 July 2008 - 11:36 AM

my list:
Gray hunters pack
Blood claws pack
wolf lord ladislao on bike
enemy:
1 csm squad
1 thousand sons squad with sorcerer
1 tzech sorcerer as hq
results 2-1 for the wolves, both 1k sons sorcerer and chaos socrerer captured



So stop wasting countless hours of wondering why, and accept the truth of this mysterious fact of life. We all know those hours could be better spent painting.
Are you an italian player from novara? concatc me, we are looking for new friends!!
#13
Posted 20 July 2008 - 07:51 PM

SW - Chaos (Mission: Take and Hold, 1500 points)
My list:
Rune Priest: mastercrafted Frostblade, Runic Armour, Rune Staff, Belt of Russ, Wolf Pelt, Wolf Tooth Necklace, Runic Charm
Ven Dread: AC, DCCW HF, extra Armour
Dread: AC, DCCW HF, extra Armour
Dread: TLLC, ML
Dread: TLLC, ML
6 GH: 5x Bolter, 1x Melta, Frags, 1x PW, 1x PF, Wolf Totem
Razorback: Smoke, Dozerblade
9 BC: 1x PF, 1x PW, 1x Flamer
Rhino: Dozerblade, Smoke
Land Speeder Tornado: AC/HB
Land Speeder Tornado: AC/HB
Predator Annihilator: TLLC, sponson mounted HB, Dozerblade, extra armour
1490 points
Opponent´s List:
Sorcerer: MoS, Lash, Meltabomb
1 Dread: TLHB, DCCW HF
9 Choosen: MoT, 1x Melta, 1x Plasmagun, 2x PW, 1x PF
7 TSons: Aspiring Sorcerer, Doombolt
10 CSM: AC with PP/PW, 1x Plasmagun, 1x Flamer
7 CSM: AC with PP/PW, 1x Plasmagun
8 CSM: AC with PP/PW, 1x Plasmagun
3 Obliterators
1500 points
Victory Points:
SW: 1
Chaos: 0
#14
Posted 20 July 2008 - 08:04 PM

Loyalists: 18 points
Chaos: 6 points
Those Loyalists that captured a AC, Sorceror or Lord can get one Squad of 5 Grey Knight Terminators (elite choise, not HQ) for free during the second week.
Edited by Dark Bjoern, 20 July 2008 - 08:06 PM.
#15
Posted 20 July 2008 - 08:13 PM

Mission: annihilation: 200 points
my list:
Gray hunters pack
Blood claws pack
wolf lord ladislao on bike
enemy:
1 csm squad
1 thousand sons squad with sorcerer
1 tzech sorcerer as hq
results 2-1 for the wolves, both 1k sons sorcerer and chaos socrerer captured
for 200 points your list is WAY over, unless I'm not understanding this correctly and you mean you GOT 200 points
otherwise your list is at least 300-350
#16
Posted 20 July 2008 - 09:25 PM

Mission: annihilation: 200 points
my list:
Gray hunters pack
Blood claws pack
wolf lord ladislao on bike
enemy:
1 csm squad
1 thousand sons squad with sorcerer
1 tzech sorcerer as hq
results 2-1 for the wolves, both 1k sons sorcerer and chaos socrerer captured
for 200 points your list is WAY over, unless I'm not understanding this correctly and you mean you GOT 200 points
otherwise your list is at least 300-350
yes, i mean 500 sorry, misstape



So stop wasting countless hours of wondering why, and accept the truth of this mysterious fact of life. We all know those hours could be better spent painting.
Are you an italian player from novara? concatc me, we are looking for new friends!!
#17
Posted 20 July 2008 - 10:05 PM

Edited by Iams, 20 July 2008 - 10:07 PM.
#18
Posted 20 July 2008 - 11:55 PM

Yea I figured as much, would have been an amazing feat to get our core units in for under 200 points

@Iams:
Just summarize what took place, fine details aren't needed and most of the time you can get away with things off the top of your head, certain rolls aren't necessary and only the major turning points should be pointed out. This is just a guideline and you can write how much or how little you'd like, just have to keep it interesting for us to read if you make it too long.

#19
Posted 21 July 2008 - 02:50 AM

This is based on this from D.B.:
My List:
Rune Priest: Frostblade, Runic Armour, Rune Staff, Wolf Tooth Necklace, Wolf Pelt, Belt of Russ
Ven Dread: AC, DCCW, HF
6 GH: PF, PW, MG
Razorback: HB
9 BC: PF, PW, Flamer
Rhino
Predator Annihilator: LC sponsons
Predator Destructor: HB sponsons
1000 Points
Opponents List:
Chaos Lord: Mark of Khorne, twin Lightning Claws, Jumppack
4 Terminators: twin linked Autocannon
6 Berzerkers: Champion
6 Berzerkers: Champion
9 Death Guards: Champion, 2 Plasmaguns
Vindicator
1000 Points
Victory Points:
Space Wolves: 6
Chaos: 0
The Chaos force was totally annihilated and the Chaos Lord was captured
So here is a sort of mini bat rep in story format, when I have time I'll try to continue the batrep. Sorry if I did anything out out the scenario/situation: Keep tuned edits might happen: Sorry I'm a crappy writer though
Rune priest Beef (Hope you don't mind) stirred. His battle torn power armour was worn and dirty and the plates shifted unleashing tendrils of dust. "Brothers the abomnations are approching, be wary of their lord". The tide of chaos surged towards them. The terminators lumbered foward chaotic energy crackling sparking. Pus dripped from the servants of nurgle. "CHARGE!" Beef roared. The Rhino fired off its first rounds of gunshot.A stray bullet flew into the arm of a berzerker causing even more fury. More to come, got to go sorry.
Edited by Iams, 21 July 2008 - 10:39 PM.
#20
Posted 21 July 2008 - 10:40 PM

#21
Posted 22 July 2008 - 06:38 PM

You should not write any batreps. You should kill our enemies. Rip them apart, smash them. Unleash a hail of bolter round upon this traitor scum that tries to invade our training world. It´s still a world of the Emperor and it´s our duty to defend it. So take your weapons and show them who´s the boss.Would a news/ football/hockey game style battle rep be better? I think I might be better at witing those.
Fenrys Hjolda! Ojor va Russ! Leman Russ!
Edited by Dark Bjoern, 22 July 2008 - 06:39 PM.
#22
Posted 23 July 2008 - 09:38 PM


#23
Posted 23 July 2008 - 11:04 PM

Edited by Bullet_magnet, 23 July 2008 - 11:05 PM.
#24
Posted 24 July 2008 - 12:52 AM

Wait wait wait how can we do the "you get a free grey knight squad" thing if we don't know who all is participating in this campaign? On that note how can i find chaos players that are participating? after all if I walk up to a random chaos player and say"hey I am playing a campaign through the bolter and chainsword and I get 5 FREE grey knight terminators in a game that we play" he would have me put away!
You ONLY get the Grey Knights if you played the first special scenario against a chaos opponent who is ALSO doing the campaign and won. Otherwise, simply play a "normal" game of 40k (At the weekly specified points) and report the results in the appropriate forum. Likewise, the Chaos faction only gets their bonus forces if they defeated a Loyalist who is taking part in the campaign.
As for how to handle a "random" gamstore game? Simply bring a copy of the campaign outline with you to the store and see if any Chaos forces wish to use the scenario rules/point limits. If they say no, just play a standard game of whatever the points limit is of the week, with no special bonus for winning.
...And why am I HELPING the Space Wolves?

#25
Posted 24 July 2008 - 02:01 AM
