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Posted 22 August 2008 - 07:25 PM
The predator is more cost efficient in lieu of las cannons or Heavy Bolters.
The appeal of missiles is its cost effectiveness, and its all around ability.
That being said, the plasam cannon costs an arm and a leg, but seems to be better vs hordes or MEQs.
I already plan on fielding a Predator with full las, a TDA lord with a combimelta, 5 wolf guard Terminators: 2 with cyclones and OBEL scouts for anti armor.
With the new cover save rules, the long fangs will always be a building or a ruin, to negate the small squad size a bit, but is 4 plasma cannons worth the cost over the missiles vs. MEQs?
Posted 22 August 2008 - 07:40 PM
Posted 22 August 2008 - 10:16 PM
Posted 28 August 2008 - 12:40 AM
I used missile launchers more heavily in my 13th company lists because of the ability to pop AV14. With having your OBEL scouts and pred. annihilator and stuff this shouldn't be a problem.
Posted 28 August 2008 - 05:23 AM
Posted 29 August 2008 - 02:54 PM
They're useful and cheap. Mix them with one other type of weapon, but not two, otherwise your shooting will probably get muddy. Plus, I always figure the Split Fire will end the moment the Long Fangs get shot because the sarge will be the first to die, so it's better you focus the Fangs on being effective against one specific group, Anti-troop or Anti-armor, so compliment your MLs with what works best with the job you want them to do.
Posted 29 August 2008 - 05:55 PM
Edited by VonMerrick, 29 August 2008 - 05:55 PM.
Posted 29 August 2008 - 06:21 PM
Edited by Megalodon, 29 August 2008 - 06:22 PM.
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Posted 01 September 2008 - 03:57 PM
i believe 1PC,2ML& 1LC works well with Split fire. Plasma+ 2Frag missile vs troop or 1LC +2krak... works well againt most army.
I use this and the 2PC and 2LC load out. It works wonders for all rounding the squads target choices.
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