-Removed wargear that no longer exists
-Removed problematic wargear (and moved Holy Relic + Litanies to retinue)
-changed retinue options (they now function like SM retinue choices)
-special ammunition (if it remains in final version - acceptable for heroines?) only works for bolters
-Auxiliary launcher works like the SM one
-altered Blessings (transport + fire)
-removed special blessed weapon options
-added Glorious Armour
-April 2010: changes suggested to make Palatine a melee RAWR unit designed to make her squad better, and Canoness a ranged/tactical heroine who boosts the whole army
-Sister of Silence Heroine considered needless to add, too specialised. Entry remains for future reference (possible Apocalypse special character)
-Shield Sisters are not my creation. Renamed to Cherubim.
-Storm Shield changed to 4+, then changed to a Suppression Shield
-Power Weapon (free) offered to one Cherubim, then offered to any again (at a cost due to Shield granting +1 A?)
-Flamer, Melta and Heavy Flamer added as options, Heavy Flamer is two-handed
-All Sisters Hospitaller grant FnP instead of the regular benefit
-Added Banner Bearer and Famulus as options
-Note: Famulus, Dialogus and Hospitaller are optional additions to the squad, not upgrades. Max size is 10 Cherubim + those 3, for 13, plus the Heroine for 14, unable to fit inside any vehicle that is part of their codex (and it's not my job to care that they can hop into an allied LRC, because you know what? So can Genestealers.) Still, should this be the case, or should they be upgrades, at lower costs? I'm in favour of them being added to the unit for a bigger maximum.
-Celestian Command will not gain special ammunition, will have costs lowered accordingly (ammo removed, cost still the same - what's a good number? 15 per model +10 for VSS for 85 starting cost?)
-Trigger Discipline added, possibly removed in favour of granting as general ability for SoB, needs to be clarified to avoid abuses
-Famulus wields Holy Relic + Rosarius, may take Mancatcher for free
-Dialogus wields the Litanies and counts as Faithful/origin of Faith (as per the Heroine)
-Imagifer carries a sacred standard that allows automatic regrouping even when you can't, can be upgraded to Banner for the Cherubim (works like the SM banner, seeing as no-one wants to be Fearless when they can be Stubborn instead)
-Added the option to take the Blazing Maul (with the assumption it is the 2-H Power Weapon that always wounds on a 3+ but affects vehicles at normal S)
-Added a Blessings option for sticking with a Bolter
PALATINE:
| Character | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Palatine | 4 | 5 | 3 | 3 | 2 | 4 | 2 (3) | 10 | 3+/4+ |
| Unit Type | Unit Composition | Wargear | Special Rules | Dedicated Transport |
|---|---|---|---|---|
|
|
|
|
|
Transport: a transport option may be selected for the Palatine as long as she does not have a Jump Pack and the vehicle has enough space for her and her retinue.
Retinue: a Palatine may attach herself to any Adepta Sororitas unit (except for Repentias) to treat them as a retinue. If she has a Jump Pack and the squad does not, she cannot use it without breaking away. Likewise if she attaches to Seraphim but lacks a Jump Pack, they must restrict themselves to her movement or break away.
Wargear:
- She may replace her Bolt Pistol and/or CCW with:
- an Inferno Pistol for +15 points
- a Plasma Pistol for +15 points
- a Neuro Whip for +15 points
- a Burning Brazier for +10 points
- a Power Weapon for +10 points
- a Power Stake for +15 points
- a Blazing Maul for +20 points
- an Eviscerator for +25 points
- a Blessed Weapon for +30 points
- She may replace both her Bolt Pistol and CCW with:
- a pair of Hand Flamers for +20 points
- She may replace her Boltgun with:
- a Storm Bolter for +10 points
- a Combi-Weapon for +10 points
- a Stake Launcher for +15 points
- She may also purchase:
- Melta Bombs for +5 points
- the Cloak of St. Aspira for +20 points
- the Mantle of Ophelia for +15 points
- a Holy Relic for +25 points
- a Jump Pack for +20 points
- a Sarissa for her Boltgun for +5 points
- an Auxiliary Grenade Launcher
with Alicia-Pattern Incendiary Grenadesfor +15 points - Inferno rounds for Boltguns (including Combi-Weapons) for +10 points
Sacred Incense: anyone who targets the bearer (or her unit) with a Psykic Power, even if they automatically succeed without rolling, will automatically suffer from Perils of the Warp. This does not change their success or failure, however.
Auxiliary Grenade Launcher: works like the Spazz Moran version.
Inferno Rounds: the boltgun may be fired normally, or with the following profile:
- Boltgun: 18" S 4 AP 4 Rapid Fire, Re-roll all successful Invulnerable Saves
---
CANONESS:
| Character | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Canoness | 4 | 5 | 3 | 3 | 3 | 4 | 3 (4) | 10 | 3+/4+ |
| Unit Type | Unit Composition | Wargear | Special Rules | Dedicated Transport |
|---|---|---|---|---|
|
|
|
|
|
Transport: a transport option may be selected for the Canoness as long as she does not have a Jump Pack and the vehicle has enough space for her and her retinue.
Retinue: a Canoness may attach herself to any Adepta Sororitas unit (except for Repentias) to treat them as a retinue. If she has a Jump Pack and the squad does not, she cannot use it without breaking away. Likewise if she attaches to Seraphim but lacks a Jump Pack, they must restrict themselves to her movement or break away.
Wargear:
- She may replace her Bolt Pistol and/or CCW with:
- an Inferno Pistol for +15 points
- a Plasma Pistol for +15 points
- a Neuro Whip for +15 points
- a Burning Brazier for +10 points
- a Power Weapon for +10 points
- a Power Stake for +15 points
- a Blazing Maul for +20 points
- an Eviscerator for +25 points
- a Blessed Weapon for +30 points
- If a Blessed Weapon is chosen, it may be a named Relic with one of the following benefits:
Searing Heat (Invulnerable saves taken against this blade are made at -1 to the roll) for +15 pointsRadiant Light (the model gains +1 A against Psykers and anyone with a Mark or Icon of Chaos) for +10 pointsCalming Influence (all friendly models in base-to-base contact with the wielder gain a 5+ Invulnerable save) for +15 points
- She may replace both her Bolt Pistol and CCW with:
- a pair of Hand Flamers for +20 points
- She may replace her Boltgun with:
- a Storm Bolter for +10 points
- a Combi-Weapon for +10 points
- a Stake Launcher for +15 points
- She may also purchase:
- Melta Bombs for +5 points
- the Cloak of St. Aspira for +20 points
- the Mantle of Ophelia for +15 points
a Holy Relic for +25 pointsLitanies of Faith for +20 points- a Jump Pack for +20 points
- a Sarissa for her Boltgun for +5 points
- an Auxiliary Grenade Launcher
with Alicia-Pattern Incendiary Grenadesfor +15 points - Inferno rounds for Boltguns (including Combi-Weapons) for +10 points
- Tempest rounds for Boltguns (including Combi-Weapons) for +10 points
Latheworld Hyper-Penetrators (for Boltgun/Combi-Weapon) for +15 points- Glorious Armour for +15 points
Litanies of Faith:
-To be detailed in the unit entry.
Glorious Armour the armour worn by the Canoness is as much a relic as anything else carried into battle. Although it does not affect the protective qualities, she is considered too valuable to leave lying on the field if killed: if removed from play for any reason, leave the model in place. This represents her armoured corpse, and all benefits to other models and units still apply (such as proximity for Acts of Faith/Litanies of Faith). Additionally, on the round following her death, all friendly units with a model within 12" gain the Furious Charge USR as they are filled with rage.
Blessings: the Canoness grants special benefits to her army, based on the wargear she selects.
- Jump Pack: The Canoness herself used to be a Seraphim, and she values their speed and morale boosting abilities. Seraphim may be taken as Elite choices as well as Fast Attack. If taken as an Elite choice, the entire unit may gain Holy Rage for +4 points per model
- Arvus transport: the Canoness believes in taking the fight to her enemies, flying into battle, and has built a favourable relationship with the Imperial Navy. Ophanim squads may purchase Arvus Lighters as dedicated transports and one Celestian squad may purchase a Valkyrie as a transport.
- Eviscerator or 2 Neuro-Whips: The Canoness was once a Mistress, or even a rare Repentia who managed to achieve salvation while living. Repentia squads may treat their Eviscerators and Neuro Whips as Mastercrafted. Additionally she may be attached to a Repentia squad as a retinue, keeping them under control (and thus able to take transports).
- Rhino or Repressor transport: the Canoness trains her Sisters to rapidly deploy via their vehicles. All transport vehicles count as having one additional fire point.
- a pair of Hand Flamers: the Canoness understands the true value of setting people on fire. All Flamers (including Braziers and Combi-Flamers) and Heavy Flamers used by Celestian squads gain the benefits of Holy Promethium.
- Inferno Pistol and Melta Bombs: the Canoness knows the weakness of human flesh against tanks, and has made sure to keep her troops equipped to deal with them. All Battle Sister squads may take Melta Bombs for +3 points per model.
- Boltgun with at least one Special Ammunition: the Canoness values the traditional Bolter and trains her Sisters to use it to their full potential. Any Battle Sister squad or Retributor squad may take the "Trigger Discipline" ability for +4 points per model. (Or perhaps it should just be any Adepta Sororitas unit within X inches of her has the ability?)
---
Trigger Discipline: the unit may fire upon the first unit, character or creature to charge them in the assault phase. After the enemy models have been moved into base-to-base contact, resolve a round of shooting. Enemies must test Ld if taking 25% casualties as usual, and if they flee, are wiped out, or have no models in base-to-base contact, the assault is cancelled. Note that the unit may not hold their fire to instead target the next unit to assault them that phase, even if the initial unit is pathetically weak, or too tough for them to be able to hurt. They cannot use this ability while already engaged in close combat.
---
Special retinue choices:
Up to one Celestian Command Squad or unit of Shieldsisters may be selected per Canoness in the army. They do not take HQ slots of their own.
See below.
What are the immediate, glaring issues here?
For future reference, the post with Shield Sisters: http://www.bolterand...p...47069&st=70
Edited by Sister Acacia, 08 April 2010 - 01:27 AM.
Sign In
Create Account

Back to top








