4/22/2010 1.2 Edits and expansion upon to Beliefs, Organization and Origins (EARTH DAY!)
4/30/2010 2.0 New graphic with badge. And Updated Combat Doctrine. Beliefs done (mostly). Gona call this a finished draft so others can pick out things I may have missed.
“Into the darkness of war we stride, though death may follow us, our faith will bring the light to drive back the shadows that consume the ones who have fallen from the path” - Chaplain Vallis of the House Tan'em
Armor is Midnight Blue
Trim and Weapons are White
Shoulders are Silver as well as the Back Power Pack
Tabard is White
rom what information that the Librarians were able to recover from Imperial data slates it was the beginning of the thirty second millennium that the Chapter, Knights of Shadowfury, was founded. The purpose of the chapters creation was firstly to travel into the far reaches of the Centaurus arm of the galaxy in Segmentium Ultima and bring stability back to the region. Second to reconquer forgotten planets lost by humanity during the Great Hersey.
Much speculation has been aroused as to the parent chapter of the Knights but it has been assumed that the Salamanders are the most likely by imperial scholars. The undeniable markings of Salamander technological sophistication, reverence and upkeep are clearly placed in the Knights doctrine. This devotion to technology has over the many years developed into almost an obsession, constantly in a search for more advanced technology wherever it may be found. In more recent years this has led to rare sightings of Knights of Shadowfury ships entering and leaving T'au space. These sightings are nothing more than wispers from pirate or traitor vessels in the area and the Knights deny having any involvement with the T'au race.
The Chapter was gifted with several ships from the Forgeworlds of the Imperium and a special Strike Cruiser - “Scythe of Faith” from the forges of Mars itself. The Chapter as its first order of duty was sent off to reconquer forgotten worlds with a modest Imperial Navy crusade fleet behind them. Initially met with great success brushing aside any foolish enough to resist, recolonizing and bringing the light of the Imperium back to many long lost worlds. However this was not to be as it appeared a stronger force than even the Emperor was at work.
History~ Early History ~
o know the Knight of Shadowfury is to know their history and how it made them into what they are today. It is not just events that happened but how they happened and hows these events impacted the Chapter, changing them, morphing them, and even leading them down dark roads. Furia Crusade - Culling of Ishtalvor
The truly defining event of the chapter was near the end of the Furia Crusade. With the discovery of an early space faring civilization, Ishtalvor it was called. Built upon a once mighty human colony now fallen into ruin. The databases had no mention of its existence and the civilization seemed without taint of chaos. As talks began, the Mechanicus was informed and several ships were dispatched to investigate such a rare find.
The people were divided into many nations and so negotiations looked as if they would take years if not longer. As the main crusade fleet began its preparations to leave orbital defenses fired nuclear missiles at Imperial Navy ships crippling and damaging several. This was seen as a clear act of war by the entire planet and an immediate assault of planetary defenses and planet fall commenced. Unbeknown to the Imperial forces the strongest nation on the planet had learned how to control ancient lance batteries hidden underneath the surface of the planet. As these massive guns came online, planet fall by the Knights of Shadowfury had already commenced and several Imperial landers were already on their way. Caught completely by surprise for a second time the planetary lance batteries ripped through the orbiting ships destroying much of the Imperial and Marine combined fleet before they were able to retreat to a safe distance.
The planetary battle however fared better as the fury of the Knights was released. After hearing of the damage and battle reports from the fleet, the Knights ceased using restraint upon the population. Driven by wraith they held in the wake of the death of their brotheren they crushed any foolish enough to stand in their path. First destroying the lance batteries then quickly crushing the government and leaders of each nation. The Knights of Shadowfury moved across the planet like a storm, allowing the Imperial Guard force to mop up unorganized defenses and broken armies.
When the ships of the Mechanicus arrived, the planets populace had been reduced to a third of its former size. As the crusade fleet was now broken and either destroyed or crippled, new ships would have to be requisitioned to move the substantial military might off the planet. It was then deemed to be the end to the campaign, from which the Knights saw as a failure to complete their appointed task and thus a great dishonor upon their name. The unprovoked attacks which began the conflict caused the utmost disdain of the native populace from the Knights and eventually this would lead to the events of the Cataclysm millennia later.
The Mechanicus quickly procured the rights to the planet which the Knights were only too happy to hand over. Having a new found reverence for the ancient technologies past and a newly forged relationship with the Mechanicus, the Knights of Shadowfury limped off to the nearby system of Tor. It was there that they would rebuild and once again conquer the stars.
he Knights of Shadowfury's Homeworld as given by its inhabitants is Tor'Ventus. Because of the two moons of Tor'Ventus (Quoren and Quoshan) a heavy gravity is generated, causing the people to be very sturdy from years of living on such a planet.
The world is unique because of its rotation. One side of the planet is permanently dark, while the other faces the central star. Because of this huge storms constantly cross the planet as water evaporates from the heated side and travels to the cooler dark side.
The majority of the population lives on the moderate “ring” between the two extreme zones of the planet. Many of the great cities are built upon and into the massive mountains that cover the planet. As the society was originally feudal upon the Knights of Shadowfury's arrival, the Knightly Houses from whom the recruits are drawn have heavily influenced the philosophy of the Chapter. Many of the current warrior traditions within the Chapter come from these original Houses.
The Great Cataclysm of Ishtalvor
Many thousands of years after the events of the culling came a period only known as the Great Cataclysm. The Warp storm known as the Perdian Gap began to grow enveloping the area in fierce warp storms. The Tor and surrounding systems were cut off from the Imperium causing mass terror and panic. The storms lasted for years as the Knights of Shadowfury set about maintaining order and control within the systems. It is not clear what happened following the distress signal sent from Ishtalvor but when the storm ended, the planet lay in ruins. After an investigation from the Inquisitor Rylan Tyranis, it was deemed that the Knights had been slowed by the warp storms. The sudden attack of Orks simply overwhelmed the planets defenses, killing the entire population. Miraculously the Knights arrived in time to save the Mechanicus and its assets restoring order after only a few short years.
The Knights of Shadowfury arrived on Tor'Ventus after the Pyrrhic victory on Ishtalvor. With few space faring ships they created a their Citadel on the shadowed side of the planet, attempting to hide their shame. Recruits were taken from only the smartest and best fighters generally coming from the afore mentioned Knightly Houses. As the years moved by the Knights of Shadowfury began to see that the people of this planet would help them to grow stronger than before. Thus it was that Chapter Master Anatolios decided that they the Knights of Shadowfury would reclaim their lost glory and complete the mission they were sent to do.
The years of rebuilding and recruiting new marines into the Imperium saw much cooperation and bonding with the native peoples. The Knights of Shadowfury helped to improve the infrastructure of the planet, first unifying the planet under a single government, then giving technologies to the people that allowed them to build up their once small cities into vast industrialized metropolises. The people of the planet began calling the marines Scith'ra, literally translating to an equivalent of Wraiths. In the peoples eyes this was an honor as the Scith'ra were fearsome intelligent reptilian creatures that lived on the shadowed side of the planet and held by much reverence to the people. As cultural integration occurred the Chapter Brotheren began to refer to themselves the Wraiths, and it was that the Knights of Shadowfury became to be known as the Wraiths.
The three solar systems that encompass the small domain of the Wraiths while containing twenty-nine planets total only five are suitable for human habitation. These planets are accessible through the main warp routes that pass through the Tor system then connect to the Tamura, Kasai, and Rhilnelian systems respectively. At present the Knights of Shadowfury control and protect these four systems as the area has had increasing attacks from outside threats.
pholds some of the Codex's teachings but has over the many years in the far systems had to rely on only the few planets in sector and has accordingly adjusted its organization.
Current Great Houses
~ House Emsul Ka'tar
~ House Emsul Tan'em
~ House Emsul Tanith
~ House Emsul Xvyi
~ House Ekuna
~ House Verdi
~ House Yashin
~ House Avthen
~ House Karora
~ House Arm'ori
Each company has been reorganized and renamed in honor of the nine great knightly houses of the planet. With the tenth being the armory of the Chapter. None of the houses are reserve companies all having the equipment and personnel needed for any engagement they may be called to. The first four houses however are the premiere battle companies given the honor of fighting in the more difficult engagements. However a slot in the top four houses is not guaranteed as heavy battle losses may elevate another house from the fury battle companies so that the former may recover.
The eleven oldest and most knowledgeable space marines in the Chapter form the Council of Nightfall. This Council makes most of the decisions concerning the well being and advancement of the Chapter personnel. They also keep track of the Chapters deepest secrets and acquired ancient knowledge. Generally composed of Adepts, Chaplains, and Keepers with the Chapter Master being the eleventh member and head of the Council.
+++Additional Verification Needed+++
+++Input Alpha level security clearance...+++
Only the most trusted of Marines are granted Pilgrimages. Pilgrimages are a way for the Chapter to obtain Xenos technology while keeping under the radar of the Inquisitors. These Marines repaint their armor and are given specialized equipment to allow them the highest possible chance of recovering any artifact they are sent to find. Given modified and retrofitted Hunter class escort ships they can travel to many locations within the galaxy with the utmost speed and stealth. One such Pilgrimage was to a recent battleground with the T'au. They procured T'au technology and abducted several of the Xenos earth caste to glean what secrets they could out of this fascinating new weaponry.
Librarians are known as Adepts to the brotheren of the Knights. Being the great knowledge holders and generally venerated for their skills. Currently the Adepts hold two seats on the council and the oldest member of the Knights of Shadowfury, Grand Adept Maliathus has fought on hundreds if not thousands of worlds. The Relic Keepers (Tech-Marines) are the heart and soul of the chapter. The younger Keepers have the job of maintaining equipment and teaching the new initiates the skills needed to repair minor battle damage. This allows the older and more knowledgeable Keepers to continue their quest to understand the technology they use and send out small expeditions or Pilgrimages to follow up any leads on new forms of technology or STC patterns that may have been found within the Imperium.
Initiates are immediately given power armor upon induction to the chapter and assigned to one of the five fury battle companies. As the Wraiths operate in harsh conditions every protection is needed to survive. These lower brotheren have not earned the right to wear a shield of their respective house and as such are not considered full marines. This allows the Wraiths to field several more marines than would be normally acceptable under codex teachings, this is however seen as a necessity rather than an attempt to violate the codex.
To become a full Battle Brother the Initiates must prove themselves in battle as well as in sound mind and thought. The Wraiths appreciate sound tactical decisions and intelligence nearly as much as physical and battle prowess. After becoming a Battle Brother the marines are then assigned to a house and given a shield to symbolize their true induction into the Knights of Shadowfury.
“Overspecialize and you breed in weakness” – Knight-Captain Eutancious
“Your survival here will not only depend on who is the fittest but also the most cunning and able to work through any challenge presented to them” – Veteran of House Ka'tar, Ivarius
he combat doctrine of the Wraiths is based on these two principles. Diversifying and giving recruits a grueling training routine ensures that only the strongest and brightest are fit to become full Battle-Brothers. The Wraiths see prescribing to any specific routine as a weakness and try to maintain a schedule that constantly keeps their warriors ready, in any situation.
The Wraiths fight with both Bolter and sword. Recruits in training use a bolt pistol and chain-sword as they are not seen as ready for the more advanced techniques of combat. As marines advance through the ranks and improve upon their skill they will often replace the chain-sword with a traditional Ka'tar sword masterfully forged by the Chapters Keepers. A full Battle-Brother will often carry a Bolt pistol, Bolter, Ka'tar sword and a shield onto the battlefield. Though this equipment weighs them down more than most, it has proven most effective in the many hundreds of thousands of engagements the Wraiths have emerged victorious.
Each House has the equipment needed to fight in whatever battle field necessary. However the Wraiths have a tendency to mobile and mechanized combat. It is because of this that detachments of Keepers from the House Arm'ori are assigned to each of the other Houses to maintain heavily damaged equipment. The primary purpose however is to recover any new technologies that may be encountered by the House. Over the years the Wraiths have modified their equipment to make it more efficient in their battle strategies. As Dreadnoughts were seen as too slow in traditional chassis and unable to keep up the the battle line they were modified by the Keepers. These modifications allowed them to have better reach and range of mobility, much to the distaste of the Mechanicus.
The combat methods of the Wraiths are diverse both training in the eternal night and day of the two sides of their homeworld. They pride themselves in their covert operations ability as well as using the keen edge of their mobile attacks to slice through any opposition. Because of these qualifications they are sought after by certain officials for their aptitude in void and desert fighting.
Age of Apostasy
It was during the Age of Apostasy that a contingent of Ecclisiarchic forces were dispatched to convert the populations within the Knights of Shadowfury's domain or if they resisted, to pacify them. The Knights saw this as an assault on their beliefs personally after the forces began to eradicate the non-believing populace in the Tamura system. When the Knights arrived, no diplomatic solution could be negotiated and so the Knights annihilated the Ecclisiarch's forces sending one captured commander back to bring news that they were never to set foot in the Knights protectorate again. This ultimatum still stands today and the Knights will not allow anyone from the Ecclisiarchy to preach on any of the systems.
he Wraiths believe as many Chapters do that the Emperor is the mightiest of men. They also have their own system of honor taken from the native population that dictates how they should act morally. Qual'Shodir or Way of Temperance is the currently taught philosophy by the chapter. This honor system binds them in their duty of the Imperium and its people. This doctrine is one of the reasons that the Wraiths appear to be more benevolent as they are willing to go the extra distance to ensure the safety of the population in whatever conflict they may appear in.
After the events of the Age of Apostasy the Wraiths harbored no fondness for the Ecclisiarchy. The fact that they had instituted a mandate upon the planet of atheism caused more than a few confrontations during that period, but the Chapter came out of the Age as steadfast to their beliefs as ever. The Wraiths see atheism as a rational way to detect activities of chaos as all of them worship those dark entities as gods. This belief has over the years spread to nearby planets whom the Wraiths protect but not without notice by elements of the Ecclisiarchy.
ene-seed is that of Vulkan. Seed shows no mutation and has remained pure throughout the chapters history.
enerally a battle cry is never heard by the Wraiths. But for the few Imperial forces that have heard, on the rare occasion, a bone chilling "Death will not stop us" is whispered before charging into battle.
+++Logging You Out Librarian+++
Thought for the Day: Without honor, one has nothing.
Ok so I have read how to write an IA. I know IAs are more of a history than a story but I wanted to see how writing this like a story would turn out. Im trying to make this seem as if the KoS
developed over time into what they are hence the story style. If its crappy I'll rewrite but any comments on things that wouldn't fit or are entirely wrong, I relish. Also I assume I messed up some grammar and what not somewhere in here feel free to correct it. Also positive comments are always appreciated. As I update Ill put time stamps on it to show if Ive taken your advice and rewritten something, so you can make sure Im taking the time and reading all your glowing comments.
Edited by Captain Nightengel, 04 May 2010 - 02:07 PM.