You forgot dark angels maverike, but thats not a real codex anyway.
My bad, But still, that helps make my point.
You forgot dark angels maverike, but thats not a real codex anyway.
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So...you've now made your Legion-specific armies. What's the problem?You can't make legion speccific armies any more. I mean sure I can take 2 Vindicators and a trio of Oblits and slap some Boltgun metal paint on 'em and call 'em Iron warriors. Or I could toss 'em in Regal Blue, paint some lightning bolts on 'em and call 'em Night Lords.
That is, in fact, the definition of a World Eaters army. It is made exclusively of World Eaters. Gah.You can't even really build Cult Marine armies either. I mean yeah, I can take 6 units of Berzerkers and have them lead by a Lord with Mark of Khorne... but it's not really a World Eaters army then.
Edited by Lexington, 20 September 2010 - 11:43 AM.
"Bring fire and bring shell and heap all upon the pyre. With flame and gun we shall make an end to the withered husk that is human life. And in the blazing furnace of battle we shall forge anew the iron will of yet a stronger race.
As wriggling maggots upon a rotted corpse they glut themselves upon the rank flesh that is the Earth. Such is mankind, blind and bound to a dying world, nought but the writhing worm that mires itself in the corruption of its own progenitors."
The Sicarii - A Word Bearers Army Blog
So...you've now made your Legion-specific armies. What's the problem?You can't make legion speccific armies any more. I mean sure I can take 2 Vindicators and a trio of Oblits and slap some Boltgun metal paint on 'em and call 'em Iron warriors. Or I could toss 'em in Regal Blue, paint some lightning bolts on 'em and call 'em Night Lords.
That is, in fact, the definition of a World Eaters army. It is made exclusively of World Eaters. Gah.You can't even really build Cult Marine armies either. I mean yeah, I can take 6 units of Berzerkers and have them lead by a Lord with Mark of Khorne... but it's not really a World Eaters army then.
Topics like this drive me batty. I swear, it's like the 3.5 Codex was a mutant virus that devoured the imagination of every single Chaos player since its release.
A thing to remember too, is that all of our undivided (chaos glory) legions are original foundings, not successor chapters. They were as unique before the heresey as Ultramarines, Blood Angels, Space Wolves and Dark Angels are now. It's not like everyone went into a giant melting pot after the siege on Terra. For the most part legions would have stuck together, even if it was only a small band of them. You wouldn't find squads from several legions all hanging out together for any significant length of time. Heck, loyalist legions don't really like mixing with each other (my tactics are better than yours!) so why should Chaos be any different.
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So...you've now made your Legion-specific armies. What's the problem?You can't make legion speccific armies any more. I mean sure I can take 2 Vindicators and a trio of Oblits and slap some Boltgun metal paint on 'em and call 'em Iron warriors. Or I could toss 'em in Regal Blue, paint some lightning bolts on 'em and call 'em Night Lords.
That is, in fact, the definition of a World Eaters army. It is made exclusively of World Eaters. Gah.You can't even really build Cult Marine armies either. I mean yeah, I can take 6 units of Berzerkers and have them lead by a Lord with Mark of Khorne... but it's not really a World Eaters army then.
Topics like this drive me batty. I swear, it's like the 3.5 Codex was a mutant virus that devoured the imagination of every single Chaos player since its release.
Edited by Piousservant, 20 September 2010 - 02:47 PM.


Ok, so my Thousand Sons troops choices are Thousand Sons, but my Terminators with an Icon of Tzeentch aren't Thousand Sons Terminators, are they? Obviously not because they're equivilent to Marines with an Icon of Tzeentch which is not the same as my Thousand Sons marines.
And, yes, "we're all friends now" is a little bit daft - like my chess comment above - but thats what you get when people get upset.
0k now you are a GW writer so I probably should argue , specialy as GW can make any change to fluff they make .A Chaos army isn't any different. That's sort of the point. When you see the mixed armies in the pictures in the codex, they're part of a temporary raiding group, or a crusade against the Imperium - those are the times Chaos Marines do unite. They're warbands formed (for a while) from smaller warbands, almost like tiny Chapters working together, or squads from different companies fighting together.
only outside of BL it has never happened outside of company level [at leat not in the fluff prior to the happy family of gav thorpe] or one time joining [and even then it almost always ended with one side screwing the other side].Chaos has the realistic option for different Chapters/Legions to unite in a warband, which makes it pretty unique.They can set aside their hatred and stop killing each other in order to unite for short-term warfare. But naw, mostly, a warband is just a mono-Legion (or mono-God) deal.
It is not sufficient that I succeed – all others must fail.
In 40K, "temporary" can easily mean a couple of hundred years. Your warband might have fought with a squad of Berserkers for the past decade, but it doesn't really work out anymore, so now they have to part ways. I play an Ultramarines 2nd Company, but I do not really play them in a time span of 10.000 years. I pretty much consider my games to take place "now", in 999.M41. It would not be a problem to use the same Chaos army list all teh time, even if that represented only a very short term colaborative effort. (But seriously, allways the same army list? I couldn't do that...)0k now you are a GW writer so I probably should argue , specialy as GW can make any change to fluff they make .A Chaos army isn't any different. That's sort of the point. When you see the mixed armies in the pictures in the codex, they're part of a temporary raiding group, or a crusade against the Imperium - those are the times Chaos Marines do unite. They're warbands formed (for a while) from smaller warbands, almost like tiny Chapters working together, or squads from different companies fighting together.
But are we realy making armies that that are "for one battle" ? because I always though that most people play with more or less the same armies most of the time .
On the table? No difference at all. Whether the Berserkers you field are permanently an asset of your own Legion because you play Black Legion, or whether they are a short term allied unit of World Eaters because you play Night Lords does not really make a difference. They are Berserkers, and they are fighting for you. In the background, there is a difference. The Black legion has their own Berserkers. The Night Lords do not.But if all chaos legions/warbands/renegade chapters mix all the time then what is so special about BL ? how is abadons abilty to unite different god troops and legions under his banner something special , if any chaos warlord can do the same ?
This is from the introduction of the 3.5 "It's all Legions, and they never cooperate" Codex Chaos Space Marines (page 2):only outside of BL it has never happened outside of company level [at leat not in the fluff prior to the happy family of gav thorpe] or one time joining [and even then it almost always ended with one side screwing the other side].Chaos has the realistic option for different Chapters/Legions to unite in a warband, which makes it pretty unique.They can set aside their hatred and stop killing each other in order to unite for short-term warfare. But naw, mostly, a warband is just a mono-Legion (or mono-God) deal.
Edited by Drudge Dreadnought, 21 September 2010 - 02:05 AM.
You forgot dark angels maverike, but thats not a real codex anyway.
You forgot dark angels maverike, but thats not a real codex anyway.
HA!!!! Thats getting Sigged!
yes . but in the 3.5 we got 9+ lists[actualy more because most legions had more then one build] . also am not saying they never co operate , they do but not at a points lvl played in normal w40k games. + in the 3.5 games one could make the mix of legion with a BL list or a non legion list . all were viable . right now every warlord is special [actualy every one is a DP and has a indentical twin ,or lower ranking officers/leaders seem to have been shot] and every army is BL or it sucks.This is from the introduction of the 3.5 "It's all Legions, and they never cooperate" Codex Chaos Space Marines (page 2):
""Armies can be built to represent just one of these Legions or an alliance of members of several, bound together by the magnetism of an especially powerful lord.
and I will never agree with that. BAs or DA are suppose to be strickt codex following chapters yet they still are different from ultramarines [own dex] . even in the sm dex there are special characters that let WS or salamders playing something different then ultramarines. If a BA or SW is different from an ultramarine then an NL is different from a BL guy.On the table? No difference at all. Whether the Berserkers you field are permanently an asset of your own Legion because you play Black Legion, or whether they are a short term allied unit of World Eaters because you play Night Lords does not really make a difference. They are Berserkers, and they are fighting for you. In the background, there is a difference. The Black legion has their own Berserkers. The Night Lords do not.
then they either have cells for the zerkers , have a huge ship and keep a stady flow of offerings that the zerkers dont leave their quarters [which again means the warband is huge something like hurons. ] or they are in constant combat[and again if they dont have a huge fleet to resupply , the zerkers go mad and go after them]. Same with Plague marines , you cant tell them "hey guys no nurgle rot on the ship , because we dont want to get sick"[actualy the pms would probably see it as heresy against their god].Your warband might have fought with a squad of Berserkers for the past decade, but it doesn't really work out anymore, so now they have to part ways. I play an Ultramarines 2nd Company, but I do not really play them in a time span of 10.000 years.
It is not sufficient that I succeed – all others must fail.
You forgot dark angels maverike, but thats not a real codex anyway.
My bad, But still, that helps make my point.
*ahem* Space Wolves are very balanced.Yep. The last good loyalist Codex GW has released: Codex Dark Angels. Then things somehow got out of hand...
Edited by Mortanix, 20 December 2011 - 12:38 AM.
but we really get the vanguard of it especially when it comes to troops for example, theres little incentive to take anything thats not a plague marine, I know the other troops theoretically have their uses but that doesn't make them anymore popular.
The old codex though was horribly confusing to anyone who didn't spend a good long time figuring it out and even then most people got their lists off of the net much like now.
Want a good codex? Shouldn't have betrayed the Emperor.
Want a good codex? Shouldn't have betrayed the Emperor.
Dude I want all codices to be good... that way I get a challenge rather than everyone rolling over when ever I play my Eldar... even BTs with their blessed hulls....
... + I have like 9 SM chapters... (not the whole chapters)
Edited by Mortanix, 20 December 2011 - 12:38 AM.
Want a good codex? Shouldn't have betrayed the Emperor.
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