The emphasis on this list is getting as many bodies and shots onto the table as I can. A Grey Knight army really fails in close combat unless you really spec for it; where as they can pack twice the firepower of an equivalent Tau or Space Marine squad. Combined arms fire is definitely the name of the game here; focus your fire, then walk up and swarm the opponent with Force Weapon attacks.
I am torn between using a Grand Master or Libarian on the HQ. By including both I lose either an entire Squad of GKSS or two Dreads to accomodate the points. By dropping a Dread and the Psybolt ammunition the Strike Squads I can replace the Libby with a Grand Master w/ Servo Skulls, Blind Grenades and Rad Grenades.
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HQ: Librarian w/ 2 Psychic Powers = 160pts
Elites: 9+1 Purifier Squad with 4 Psycannons, Nemesis Daemonhammer, 5 Halberds, Rhino = 340 points
Troops: 9+1 Grey Knight Strike Squad, 2 Psycannons, Nemesis Daemonhammer, Psybolt Ammunition, Rhino = 290 pts
Troops: 9+1 Grey Knight Strike Squad, 2 Psycannons, Nemesis Daemonhammer, Psybolt Ammunition, Rhino = 290 pts
Troops: 9+1 Grey Knight Strike Squad, 2 Psycannons, Nemesis Daemonhammer, Rhino = 270 pts
Heavy Support: "Psycannon" Dreadnought, Assault Cannon, Psybolt Ammunition, Nemesis Doomfist = 130pts
Heavy Support: "Psy-Ri" Dreadnought, Dual Twin-Linked Autocannon = 135pts
Heavy Support: "Psy-Ri" Dreadnought, Dual Twin-Linked Autocannon = 135pts
TOTAL: 1750pts
No, I do not have my Nemesis Daemonhammers Master-Crafted. For opponents that I am fighting against, I am not concerned about landing too many thunderhammer strikes. This is the same reason I do not take powerfists in my Codex Marine tactical squads. It just so happens that the GKs get their Thunderhammers very cheap, making them more than worth it - the fact that every GK not wielding a Psycannon has a Force weapon makes up for the fact that I do not reroll my Thunderhammer hits. Dark Eldar and Tau are fragile and die far too easily to my hail of gunfire - the Psycannons and Psy-Ris provide more than sufficient anti-tank, and all I require is one wound to really take down a Crisis Suit or random Melee Dreadnought.
In my search for cost-effective units, I shaved five points off of a Psy-Ri Dread and turned it into a Rhino Escort; not only will the "Psycannon" assist in fending off would be assailants, the standard Nemesis Doomfist will do good to help me tarpit some Troops or Crisis Suits.
If I was intent on focusing my army to fight Marines/Chaos or place more emphasis on anti-mech, I would certainly be dropping some Psybolt Ammunition on the GKSS to mastercraft the NDHs.
Edited by BrotherWasted, 15 March 2011 - 01:07 AM.
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