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Best codex for pre heresy Emperor's Children
Posted 05 December 2011 - 05:59 AM
Posted 05 December 2011 - 06:02 AM
Outside of that, probably the regular Space Marine codex.
Posted 05 December 2011 - 08:24 AM
Space Wolves wouldn't make much sense, they are all about being wild and divergent from rules and just having their own style. EC are all about perfection in all arts of warfare so of course you would lean toward the vanilla codex, or perhaps the chaos codex for some particular items/units in it.
.. Monopoly just wasn't the same after I called down an orbital strike on Baltic Avenue.
Posted 05 December 2011 - 09:09 AM
Otherwise codex. I imagine beyond a drop pod force, most other codexes are simply too different to be lined up otherwise, while blood angels is essencally codex marines with a more assualt/speed oriented codex so that they appear more codex (not a bad thing within this context, blood angels is brillent for assualty marine lists.
Posted 05 December 2011 - 01:03 PM
Posted 05 December 2011 - 10:31 PM
Also when did the Land Raider Redeemer come around in the fluff?
Posted 05 December 2011 - 11:08 PM
codex sm is good because it gives specials for builds you may want to do [razorspams , bike lists , sternguard lists etc] . SW have tons of options and EC back in heresy days were known for their criss crossing fire support units and graceful conter attacks . If dudes with counter attack and dudes that can split fire are not EC , I dont know what is .
It is not sufficient that I succeed – all others must fail.
Posted 06 December 2011 - 12:09 AM
Posted 06 December 2011 - 06:09 PM
Kidding aside, the implication I got from that book is that they have at least one dreadnaught and either a devistator or obliterator squad (the captain guy says he wants cover fire heavy enough to walk on)
As for rulebooks, I'd say Blood Angels also, because then you could have the red thirst be described as striving for victory, you could use Lucius as he's described in the book easily, Eidolon could be using the excecutioner guy, and Fulgrim himself could use exhanguinators rules.
.. Monopoly just wasn't the same after I called down an orbital strike on Baltic Avenue.
.. There is no problem that 42 heavy bolters can't cure.
New Reno or Bust - The Enclave thread
Posted 07 December 2011 - 02:45 AM
Personally I do not want to use special characters as other people. I would rather build my own than use one "pre" made. I really enjoy making my own commander or basing one off of a character from the story.Besides, i prefer counter attack over the red thirst. it is more reliable and not as easily failed.
I am going for a fluffy army and not a win at all costs. This is my "fun" army and I am tired of blasting everything off the table without thought (because I do play Guard but this is a Marine forum). Ill try to post up a list in the next couple of days in the list section of... well idk whether it should go into the other marine places or the Emperor's Children one.
Posted 08 December 2011 - 09:46 AM
I was wondering which dex would be the best one to run as a pre heresy Emperor's Children and I haven't been able to decide but I am leaning towards Space Wolves. Any thoughts are highly welcomed and needed.
For pre heresy, best codex for me is just here : http://www.tempusfug...-expansion-pack
Posted 08 December 2011 - 11:41 AM
There's a few bits of lore here:
Also if anyone knows some good fluff reading besides the book Fulgrim please post it. I need some good reading material (online or books)!
Index Astartes I.
Liber Chaotica: Slaanesh.
UK White Dwarf: #200, Manflayer - Fabius Bile, by Andy Chambers.
UK White Dwarf: #206, Requiem Of Pain - Rules and background for Noise Marines in 40K.
UK White Dwarf: #235 Wheels of Fire - Doomrider.
UK White Dwarf: #255, Index Astartes First Founding - Children of the Emperor, the Emperor's Children Space Marines, by Chris Cook.
UK White Dwarf: #278 Heroes & Villains of the 41st Millennium - Fabius Bile.
Novel: Horus Heresy: Galaxy in Flames, by Ben Counter. Galaxy in Flames details the virus-bombing of Istvaan III and Warmaster Horus' ultimate fall into madness.
Novel: Horus Heresy: Fulgrim, by Graham McNeill. Fulgrim centers around the Primarch of the Emperor's Children Legion, as he and his Legion became the Chosen of Slaanesh, the Dark Prince of Chaos. Ferrus Manus and his Iron Hands also play a prominent role in the novel, and the pivotal Battle of Istvaan V is described in detail.
Novel: Sons of Dorn, by Chris Roberson. Arch-Traitor Sybaris and his Emperor's Children warband go up against the Imperial Fists.
Short-story: The Dark King, by Graham McNeill.
Posted 25 December 2011 - 12:11 PM
The key to distinguishing them is the colour scheme and the wargear carried by any named characters in the novels, but beyond that use the one that you feel suits the army best.
Legions were enormous by today's standard and you could easily apply several different codexes to the same Legion but representing different fighting styles of different companies.
Posted 19 January 2012 - 12:06 AM
Posted 22 January 2012 - 05:37 PM
Edit- I got ninja'd! But, I still recommend the TF rules.
Edited by Crimson Hawk, 22 January 2012 - 05:38 PM.
I build a predator-from plasticard
Posted 07 February 2012 - 06:01 AM
I fell in love instantly with the Thousand Sons on the spot. Both fluff wise ( after researchof coures) and those rules. I HATE it that they are unofficial
Now time to convince my friends to let me use them! But no primarchs (of course)
Thank You all.
Posted 18 April 2012 - 09:30 AM
Posted 18 April 2012 - 10:50 AM
Edit: I should clarify. I'm a fan of counts-as myself, I just think that counts-as should be used to give your army the best representation, not to hand-wave powerful units into your army. We've got enough cynics out there accusing us counts-as-ers of powergaming, without people going "well, Thunderwolf cavalry is awesome. I'm going to use the Wolf codex, and come up with some illogical fluff to justify marines riding monsters in my army".
Of course, I have no problem with it if you come up with a kick-ass excuse, like the Berzerkers riding on Juggernaughts that some people do. However, I simply cannot see a logical explanation in a pre-Heresy Emperors Children army. They just didn't do that sort of thing. Bikes, yes. Jetbikes, yes. Landspeeders, yes. Marines riding around on freaks of nature, no.
To put it another way, I could come up with a crappy reason why my Grey Knights army is using the Daemons codex. However, just because I can hand-wave an explanation, doesn't mean it's a good excuse. In my opinion, the Emperors Children, pre-Heresy, should use the Marine codex, not any of the divergent ones. The standard one represents them perfectly, without having to come up with numerous explanations for why having unit X was a good idea. Want to represent the "perfection" side of them? Take Sicarius, and carefully choose what Veteran skill to take. Having an armoured spear-head? Take Chronus. Scouts? Telion, and so on. Or, just use them default, as they were during the Crusade. They were damned good at what they did, but they didn't have any of the extreme cultural quirks that some other Legions did. They're like the Ultramarines in that sense. Just, you know, better.
Edited by Lord_Caerolion, 18 April 2012 - 11:34 AM.
Posted 18 April 2012 - 10:59 AM
Posted 19 April 2012 - 04:22 AM
Posted 19 April 2012 - 07:58 AM
Wait, wait, you're talking about post-Heresy? Ok, I misread your post, and though you were discussing pre-Heresy EC as well. In that case, I'm all for it. For what to use, maybe have them as the stereotypical "knights in shining armour"? Massive warhorses, mirror-sheen armour, etc?
Posted 20 April 2012 - 06:16 AM
The I cant find the one I really liked but its almost a combination of the two. I think it was made from Ogre bodies and Grotesque bits. Not sure how I feel about it though. The idea of Fabius Bile making monster's out of EC and giving them a bunch of drugs basically. I tried the rider route but I cant find anything that I like or looks half way good. Juggernauts just dont fit, horses.... I saw some ok conversions with Chaos Knights but I'm not sold. I really like the Lord of Slaanesh ( http://www.games-wor...dId=prod1050024 ) but for $30 it is rather high. Fiends would just be a pain to convert and I cant see a way to make them work from when I have tried to make them mounts. Seekers of Slaanesh are another nice model but Space Marines just seem too big on them.
I am still working on what to do but I am leaning on the first idea of something that looks like the converted Grotesques.
Edited by Zerib, 20 April 2012 - 06:17 AM.
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