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Does Forge World hate you guys or something?
#1
Posted 24 December 2011 - 10:05 AM
I don't have much to say beyond a rant, but I do have a question: how many of you would be interested in Slaanesh models from Forge World? Even better, what details would you want on the models?
#2
Posted 24 December 2011 - 10:24 AM
As modeling goes . It would be nice to get something different like the violators chapter master [before he was blown up] in a dread , for example . anything but the generic boobs with whips [which isnt even very slanesh to begin with].
It is not sufficient that I succeed – all others must fail.
#3
Posted 25 December 2011 - 12:04 PM
I think that it's more to do with Khorne and Nurgle being far more popular than Slannesh and Tzeentch. FW are limited to what they can sell so it makes sense to focus on the two powers that are the most popular from a sales point of view.
I think that noise marines and rubric marines made by FW would be extremely popular to be fair as would Emperor's Children marines but unfortunately they can't cover everything at once.
Dreadnoughts on the other hand are a staple of the FW income hence the reason why there are Legion specific models. If they ever had the chance to do another FW book with chaos you could well see them pop up on their website but the releases seem to be determined by the nature of the IA book campaigns.
#4
Posted 26 December 2011 - 04:01 AM
I totally forgot about the dreads when I started the topic - the fact that there are two seperate models for the Slaanesh-inclined is nice. Being able to sell a product comes first, so I can't blame Forge World for sticking with Khorne and Nurgle.
#5
Posted 26 December 2011 - 09:44 AM
do you play EC to know if they suck or dont ? because I do .In your opinion they suck mate, FW Emperor Children upgrade kits would be tourney legal and have no effect on the rules.
small example of how "good" they are .From what I've heard about Slaanesh armies, they seem like a mixed bag, so I don't have enough factual information over whether or not they're able to be competitive
6 NM with sonics and a blast master and a fist for the champ . 200pts +rhino
6 GK with blessed ammo[str5 storms] psycannon [str7 4 shots rending] hammer for the champ 165pts .+rhino
GK have all force weapons , a psychic power . they actualy have enough points to jump to i6 [so faster then ECs] if they take halabards . but they acan also buy more dudes and get more out of the str5 storm bolters .
both units have the same way to play .
if the rules were good . Do you see people swarming to nids because of the awesome FW models , I mean at least technicly they do have more models then EC ?I think that noise marines and rubric marines made by FW would be extremely popular to be fair as would Emperor's Children marines but unfortunately they can't cover everything at once.
It is not sufficient that I succeed – all others must fail.
#6
Posted 29 December 2011 - 01:35 PM
Slaanesh is far trickier to nail. I'd love a general bits pack with funky heads, pads, legs, and that sort of thing. I believe an avid EC collector is now at FW, so maybe one day we'll see something from them!
#7
Posted 29 December 2011 - 03:01 PM
Psycannon's don't benefit from Psybolts only "bolter type" weapons and Assault Cannon/ Auto Cannons.psycannon [str7 4 shots rending] hammer for the champ 165pts .+rhino
So any player "up-ping" there psycannon to Str 7 is not in line with the rules.
On topic: Slannesh marines don't have much love. There awesome to paint, and convert but most people with morals, and a sence that under age players maybe attending tournament, they don't bring their hardcore slannesh models like I've seen online. ( DakkaDakka) Also you are basing your points cost off a out dated book. Right now the GK is the bee's knees because their up-to-date, the best stuff right now, but once the new Chaos dex rolls out it will have lots of good stuff that will put up a good fight. be patient
#8
Posted 29 December 2011 - 03:28 PM
Psycannon's don't benefit from Psybolts only "bolter type" weapons and Assault Cannon/ Auto Cannons.
So any player "up-ping" there psycannon to Str 7 is not in line with the rules.
PSycannons are base Str 7....They are basically assaultcannons with psybolts (that have 2 firing modes)
#9
Posted 29 December 2011 - 04:25 PM
Opps.. I meant Str 8. thanks for the catch.Psycannon's don't benefit from Psybolts only "bolter type" weapons and Assault Cannon/ Auto Cannons.
So any player "up-ping" there psycannon to Str 7 is not in line with the rules.
PSycannons are base Str 7....They are basically assaultcannons with psybolts (that have 2 firing modes)
#10
Posted 02 January 2012 - 04:51 AM
You're hired.
#11
Posted 04 January 2012 - 12:08 AM
This. I played a tournament recently using my EC as GK (what else) and it didn't get any easier to explain before each game that the Blastmasters were Psycannons, the Tentacle arm was the Hammer and the guy with the penis was the Justicar.On topic: Slannesh marines don't have much love. There awesome to paint, and convert but most people with morals, and a sence that under age players maybe attending tournament, they don't bring their hardcore slannesh models like I've seen online. ( DakkaDakka)
TBGAPC
TBGAPC: Lucius the Eternal Ideas
#12
Posted 12 February 2012 - 06:55 PM
Edit : typoss
Edited by The Colossus, 12 February 2012 - 06:56 PM.
We live on front porches and swing life away...
#13
Posted 13 February 2012 - 12:00 AM
#14
Posted 27 February 2012 - 04:42 PM
well it is the newest chaos god, so it would seem fitting that the army gets dealt with last
Yeah, instead Forgeworld can make yet another crappy dreadnought weapon or yet another Malcador variant....meh.
#15
Posted 28 February 2012 - 10:04 AM
do you play EC to know if they suck or dont ? because I do .In your opinion they suck mate, FW Emperor Children upgrade kits would be tourney legal and have no effect on the rules.
if the rules were good . Do you see people swarming to nids because of the awesome FW models , I mean at least technicly they do have more models then EC ?I think that noise marines and rubric marines made by FW would be extremely popular to be fair as would Emperor's Children marines but unfortunately they can't cover everything at once.
HEY wait a minute there...I love my EC noise marines - they are competitive and lethal if given the right space to play in (dont be sick).They dont suck, bu there not Uber-competitive.
And as for Tyranids i know a few locals who do extremally well and chose the Nidz because they LOOK good - not even for a competitive edge!!!!
Ive run and loved every cult army now since i could glue stub guns on a beastmen pack almost 18 odd years now and Slaanesh stil deserves a much better definition - its just as said above its easier to sell Heavy Metal angry marines and things that rot/shoot mind bullets then what amounts to the most anti-christian, amoral and hedonistic philosophy born because of a Xeno races superhuman perversions.Try getting granny to agree at xmas.
knowledge is excellent. Collective experience is great. Collective
wisdom is dangerous and should be burned with fire. Question everything.

"De caelis, est praemium mortis - From the Heavens, death is your prize"
Blood Hawks, Bue Consuls, Emperors Immortals and the rise and defence of the
#16
Posted 01 March 2012 - 07:12 AM
#17
Posted 01 March 2012 - 05:21 PM
It makes sense that they are proficient in both ranged and close combat, and with the way GW has done the Dark Eldar codex I see no reason why they would not include combat drugs just for the EC.
So maybe they're just in limbo as far as what they want to do, but will gain the option to improve certain skills as the battle rages (or before) due to their drugs.
Edited by Ah-a-nothepsis, 01 March 2012 - 05:22 PM.
#18
Posted 01 March 2012 - 07:15 PM
perfectionist-all slaanesh followers seek perfection in all they do. Slaaneshi marked marines always count as having a higher weapon skill in combat? (so hit on 3+ normally)
just my thoughts...
currently inventing my own chaos warband-the death knights!
Life is a prison, death a release....
Dammit jim! Im a gamer, not a painter!
#19
Posted 01 March 2012 - 07:32 PM
That's a pretty cool idea actually, I like it! Either that or they get the option to take the equivalent of pairs of scything talons so that they can re-roll ones and if paying for an extra set then ones and twos. This would fit with Slaaneshi close combat units because their strength and toughness wouldn't be all that different from a normal marine, but their weapon skill would be noticeably better.i miss combat drugs...i think in the new codex slaaneshi armies should get +1 I, option to take combat drugs, the blissgiver (as its great fun!) and make noise marine weapons cheaper. Maybe give them fleet to represent how much quicker they are? how about something like-
perfectionist-all slaanesh followers seek perfection in all they do. Slaaneshi marked marines always count as having a higher weapon skill in combat? (so hit on 3+ normally)
just my thoughts...
#20
Posted 01 March 2012 - 10:14 PM
It seems GW have hijacked the whole charisma and leadership aspect and given it to chaos undivided as Choas Glory - which it should be but also EC need some love.
knowledge is excellent. Collective experience is great. Collective
wisdom is dangerous and should be burned with fire. Question everything.

"De caelis, est praemium mortis - From the Heavens, death is your prize"
Blood Hawks, Bue Consuls, Emperors Immortals and the rise and defence of the
#21
Posted 01 March 2012 - 10:49 PM
To be honest, I'm not sure GW has had much consistency on Chaos within the 40K universe. Look at the evolution of the models and armies. They've lost some units from the Imperials, but gained new units that do similar things.
I'm looking forward to FW turning an eye towards Slaanesh, and Tzeentch in particular. It will be interesting to see if FW plays up the change aspect of Tzeentch. I have no idea how to represent Slaanesh in the rules. Having their trademark noise weapons get a refresh is easy. How they function in the rules doesn't concern me much, but I hope both armies find a good niche among 40k players and Chaos players in particular.
#22
Posted 28 March 2012 - 09:35 PM
Khorne: Specialist CC- so +1a, +1WS, but a drawback that limits ranged options (like Rage)
Nurgle: Tarpits- +1 T, FNP, EW characters but slow so -1 I and maybe always count as in difficult
Tzeentch: Mystic specialists- Inv saves, psyker ACs, Relentless. AP3 bolters. Psychic powers like Ghost Bolts- on a Psychic Test squad bolt weapons cause successful cover saves to be rerolled. Hellfire- Psychic test and bolters fire like a flamer. Make them like the Chaos Sternguard.
Slaanesh: Debilitators/Raiders- Fleet, Warp Glamour- Roll nightfight when shooting at them and in assault LD or be reduced to WS 1 in CC. Psyker powers that allow you to make enemies attack their own models, move, etc. +1 Init and SBs replace bolters. Can take Doom Siren instead of flamer or BM instead of AC/ML.
Undivided- Reroll failed LD, cheap (13 pts for BP/CCW/Bolter grenades marine)
I think they need to focus on making CSM feel less like a subpar loyalist force with a few different options. Instead of banners boosting units, have them weaken nearby enemy units. For example, have a dirge caster lower LD of enemy units withing 6 inches by 1 (cumulative). Have Chaos banners that once per game cause all enemy units in CC reroll all successful rolls. Bring back marked vehicles. Let's see some Dread weapons like the BAs. And spike upgrades that cause any models in CC to take a S4 hit. How about getting rid of the stupid random Possessed tables and just pay for upgrades ala Wolf Guard.
Just some ideas.
Edited by jmurph, 28 March 2012 - 09:36 PM.
#23
Posted 30 March 2012 - 04:15 AM
#24
Posted 06 May 2012 - 02:32 AM
But dark eldar think fast as do a few characters. So maybe up the initiative boost to allways strikes first proportions. (Whfb term sorry)
Confusion/charm. Lash of submission does a great job here as does the pinning and general sonic theme of the noise marines. But i don't see the glamour and madness you see in the slaaneshi spell list for fantasy.
Sensations galore. Bliss giver is a big win here. It gives both speed and sensation. The ap values on the doom siren and blast master are a nice way to politely mind rape your standard trooper but i feel like their should be more.
Now if i have to pay 25 points for a standard real noise marine i would expect either fleet or feel n
o pain for the cost. (They are fast and what doesn't kill them get's them off)
The doom siren doesn't cause pinning... which would be sexy and the idea of a power fist on a hyper stim'd up noise marine offends me. I'd rather see a lucius lash on the champion.
So what's slaanesh about? Speed charm and sensation. They should be fast, they should be sexy or at least confusing and they love to hurt ppl as much as they love to be hurt... or cuddled.
Just my two cents. Now FW make it happen lol.
#25
Posted 11 May 2012 - 06:42 PM
currently inventing my own chaos warband-the death knights!
Life is a prison, death a release....
Dammit jim! Im a gamer, not a painter!
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