so heres what we got
Belial - TH/SS 130pts
Interrogator Chaplain - Termie Armour, Combi-Flamer 155pts
Deathwing Command Squad - 1x TH/SS Company Banner, 2x Lightning Claws, 1X Apoth SB/Chain Fist, 1x Heavy Flamer/Power Fist 280pts
Deathwing Squad 2 - 2x TH/SS, 1x LCs, 1x SB/PF, 1x Heavy Flamer Chainfist 225
Deathwing Squad 3 - 1x Pw/SB, 1x SB/PF, 1x TH/SS, 1x TH/SS CML 235
Deathwing Squad 4 - 1x Pw/SB, 1x SB/PF, 1x TH/SS, 1x TH/SS CML 235
Deathwing Squad 5 - 1x Pw/SB, 1x SB/PF, 1x STH/SS, 1x TH/SS CML 235
Dreadnought 1 - Twin Linked Autocannon, Missile Launcher, Extra Armour, Venerable 170
Dreadnought 2 - Twin Linked Autocannon, Missile Launcher, Extra Armour, Venerable 170
Dreadnought 3 - Plasma Cannon, DCCW, Heavy Flamer, Extra Armour, Venerable 165
Space wolves
HQ
Canis Wolfborn - 185
Rune Priest - Chooser, Murderous Hurricane, Living Lightning - 110
attached to GH squad 1
Rune Priest - Murderous Hurricane, Jaws - 100
attached to GH squad 2
Elites
Wolf Guard x3 - 3x W.Claw 2xC.Flamer 1xC.Melta - 114
attached to GH squad 1,2, and c.melta attached to wolf scouts I
Scouts x5 (I) - Meltagun, 2xP.Weapon - 115
Scouts x5 (II) - H.Bolter - 85
Lone Wolf - TDA, 2xW.claw, 2x F.Wolves, Melta Bomb - 90
Troops
Grey Hunter I x8 - Banner, Wulfen, M.Gun, Rhino - 185
Grey Hunter II x8 - Banner, Wulfen, M.Gun, Rhino - 185
Grey Hunter III x10 - Wulfen, Banner, 2xFlamer, Drop Pod - 210
Grey Hunter IV x6 - Flamer, Razorback (TL H.Bolter) - 130
Heavy
Long fang I x6 - 4xM.Launcher, 1xP.cannon, Razorback (TL H.Bolter) - 185
Long fang I x6 - 4xM.Launcher, 1xP.cannon, Razorback (TL H.Bolter) - 185
Fast
Fenrisian wolves x15
TACTICS
Deathwing: dreads start on the field and advance whilst taking out any AP2 weapons, dreads and killa cans. meanwhile half the deathwing, belial and his command squad, the interrogator chaplain with squad 2 and squad 3 deathwing assault in where they can. in subesquent turns the other two squads depoly as and where they are needed to support or contest. if needed squads 4 and 5 depoly on the board and only command squad and squad 2 DWA leaving squad 3 to teleport in later.
Spacewolves: rhinos move forward onto objectives with GHs and rune preists, drop pod supports the melta scouts which try and get ghazghkull out of the battlewagon while the other scouts help tie up units in the backfield. long fangs and razor backs hold home objective, while canis and his wolves go munch a mob squad or two. the lone wolf is there for tying up a unit somewhere or for helping splatter ghaz if he gets close enough.
so what do you all think?
cheers Hoots and danpesci
Edited by Hoots, 18 February 2012 - 07:05 PM.
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