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Posted 07 May 2012 - 05:12 PM
Does anyone use a scheme other than the two above? A dark brown or green, perhaps? I don't have any particular problem with the khaki scheme, but would like to see how a non-standard soft armor scheme looks. I'm also concerned about how a khaki setup would look on Scouts wearing camo cloaks, as I plan to do those in olive or grey.
Posted 07 May 2012 - 09:04 PM
ive seen green camo used to good effect too, but not on ultramarines scouts.
whatever colour you choose needs to balance well with the blue
Posted 07 May 2012 - 11:16 PM
EDIT: Believe it or not the complement of OD is a powder blue, so you might want to try it with Castellan Green (formerly Catachan Green), Elysian Green (Camo Green), or Nurgling Green (Rotting Flesh). Remember if your models have darker UM blue armor you'll probably want to pair it with a lighter green and vice versa.
Edited by Cptn. Palladorus, 07 May 2012 - 11:25 PM.
-- Remark attributed to a Hellenic corporal before the walls of Troy, 1194 B.C.
EVEN IN DEATH I STILL SURF
Posted 08 May 2012 - 01:33 PM
GW paint conversions aren't a problem for me...I don't use them. I'm a Reaper paint user.
One thing I forgot to consider is the bases of my army. I base on brown-painted sand, so green camo might not be all that useful in that environment. Of course, tan wouldn't either. Like this:
I may end up sticking with GW-standard tan to create a contrasting color between the blue and the brown.
Posted 08 May 2012 - 03:25 PM
2012-2013 Record for Third Company: 16 wins 1 Draws 14 Losses(**)
2011-2012 Record for Third Company: 18 Wins 7 Draws 15 Losses(*)
2010-2011 Record for Third Company: 35 Wins 10 Draws 30 Losses
"In a galaxy of grim darkness, the Ultramarines are true heroes, warriors who fight to keep the Emperor's dream of unity alive. "
"I'm not here to be made sport of."
(*2011) Losses just vs Ripped: 4; Wins vs Ripped: 2
(**2012) Losses just vs Ripped: 4; Wins vs Ripped: 0
Posted 09 May 2012 - 09:33 PM
Posted 09 May 2012 - 10:21 PM
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