Second game of 8th today, again with a pure BT list. Just made a haphazard list and ended up facing orks. I had little in the way of anti-horde so faced up against a huge horde of orks with my 28 infantry models, 3 tanks and 2 dreads it wasn't looking like a rosy matchup!
I got to pick deployment type, so I went with vanguard to maximize distance between our deployment zones. We chose a pure kill point mission to not have to spend time pondering about objectives or cards, since we knew it was gonna take a while regardless, being just the second match of 8th for the both of us. Of course, having those big units against my small infantry units also made kill points risky for me.
Apologies for poor phone pics! As you (maybe) can see, I had a Spartan, Vindicator and lascannon Predator as my tanks. Autocannon venerable dread and an Ironclad rounded out the armored forces. Three 5-man crusader squads, one being melee and two shooty. One 5-man sternguard squad, 6-man terminator assault squad, Emperor's champion and for the first time in my list ever, the main man High Marshal Helbrecht. An appropriate man to lead a battle against the orks, I guess! The champ and melee units started inside the Spartan, while Helbrecht was at the base of the ruin for reroll purposes. Autocannon dread deployed at the top of the tower for maximum silliness, since it couldn't move from there.
My opponent had a mega-armoured warboss, a weirdboy, I think six meganobz, three deffkoptas, two warbuggies, at least 20 stormboyz and of course the main course, I believe about 150 boyz.
Thankfully I got to go first. Vindi, Predator and Spartan let loose on the meganobz. They were behind the boyz so they retained a 4+ save against the lascannon/demolisher spam, but even so enough got through that five of them were obliterated on the first turn. It made sense to go for them first due to their power klaws, and being multi-wound and thus good targets for my more powerful guns. Other units/weapons didn't kill much, just some boyz from the rightmost unit, most of the kills by the autocannon dread I believe but also the plasma weapons of the rightmost crusader squad snatched a few (they're next to the Vindi).
Then it was time for the green tide to surge forwards. Warp trickery sent one squad of boyz to the right edge of the board near my Predator and crusaders, joined by the warbuggies from reserves, while the stormboyz and deffkoptas also came from reserves at the left flank. As the Vindi has closed some of the distance in order to get in range of the meganobz, it got charged. Some shots were fired here or there, but in the end I didn't lose even a single model! Predator did take one wound from the warbuggies I think.
My turn again. I backed my Vindicator off from the melee and sent the melee units from within the Spartan to intercept. Ironclad moved toward the deffkoptas, blasting one to bits with its meltagun. The Spartan shot the last meganob and remaining two deffkoptas. First Blood to me! Predator and autocannon dread also blew up the warbuggies right after. Other units whittled down some boys, the plasma crusaders and sternguard focusing on the rightmost unit and placing themselves for a charge. Even Helbrecht shot one ork, the lazy bum!
Then it was time to start charging. The terminators accompanied by the Emperor's Champion charged the boyz mob that had charged the Vindicator. The plasma crusaders and sternguard charged the rightmost unit. Ironclad and melee crusaders charged the full-strength boyz mob at the middle of the enemy line. Results were quite nice - the two mobs at the right were wiped out by casualties in the melee itself and then by morale fails. Four crusaders were lost, leaving only the sword brother in the plasma squad. But biggest letdown was Emperor's Champion who only killed one ork before dying horribly. Ironclad killed 3 or 4, suffering a wound in return.
After the fight phase:
The enemy retaliated on th terminators by assaulting it with a boyz mob. Stormboyz also arrived and managed to assault my other shooty crusader squad, losing two orks to their own reckless approach in the process. But they did wipe out said crusaders, while I also lost four terminators to an overwhelming tide of attacks. The last two managed to block klaw attacks to survive to the next round. The remaining melee squads were wiped out by the boyz they were fighting, and the ironclad also took a wound or two I think.
My turn to retaliate. The Spartan and AC dreadnought blasted the snot out of the stormboyz, killing quite a few. Helbrecht approached them as well. The enemy warboss had ended up at the outskirts of the boyz mob. Vindicator and Predator managed to line themselves up so that they could shoot at it. Only the Predator had success, inflicting 4 wounds. The sternguard and remaining crusader sword brother moved towards the boyz that were fighting the terminators.
(Apologies for particularly bad photo:)
Ironclad killed some more boyz, as did the terminators. Even sternguard killed a few, though their assault was rather paltry. The sergeant died as did the the terminators. Vindicator charged too but accomplished nothing. Spartan charged the stormboyz, crushing three unfortunates into a pulp with its tracks. One slugga got a lucky wound off the Spartan with overwatch though, how silly. Helbrecht charged as well, slaying all but one of those that remained.
Morale phase got rid of the last boy as well, but I think it did do one wound to Helbrecht.
Orks' turn. Boyz from the middle that weren't stuck fighting the ironclad surged up to charge Helbrecht.
Helbrecht weathered a good pile of attacks without wounds, and dispatched of four boyz in turn. The sternguard were fighting the boyz, getting whittled down to two models at this point. Their warboss charged and destroyed the ironclad, the sarchophagus-bound ancient having performed its duty in halting the tide admirably up to that point.
In my turn a fusillade of fire from the dreadnought pasted the weirdboy into a pulp, and then my tanks first made short work of the boyz protecting the warboss... and finally the warboss himself.
And at this point, my opponent conceded the match. We had been playing for over 3,5 hours, and he reckoned he couldn't possibly win at that point. I had exterminated 9 of this 11 units, each worth a killpoint while also having first blood & slay the warlord, while I had lost 5 units. He probably would have killed Helbrecht and definitely the Sternguard in this turn, but that would still have left me at a 11-8 points advantage and my remaining four units nearly unkillable for his remaining boyz, having only lost one wound each except for the high-up dreadnought. Had the rest of the battle unfolded, vehicles would've whittled down the boyz in a war of attrition. Basically he had maybe 37 boyz (of which at least Helbrecht would've surely killed a few), while I had 47 wounds between the four vehicles. Oh, and I just realized after the fact that I accidentally played the terminators as having 1 wound each, so they certainly died unnecessarily fast...
I must say I was surprised at the result since I had not much that you'd call anti-horde in the list. The heavy vehicles that I thought beforehand were not gonna be able to pull their weight actually did very well for the most part. My small infantry elements were able to hold the tide just long enough for the vehicles to be able to do their job in relative peace.
Still, a fun match and also my 50th game of 40k in total (barring bookkeeping errors I guess ) as well as first time with Helbrecht, so I guess it makes for a good commemorative victory!
Edited by tvih, 14 April 2018 - 08:00 PM.