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Let's talk about Ravenwing Attack Squadron
Posted 21 September 2012 - 03:16 PM
As of this moment i am ramping my Ravenwing after somewhat done with deathwing and battle company... I was just wondering in 6th edition now... is a full RAS finally be worth it? I'm thinking that finally now that the Landspeeder Tornado that comes with RAS can outflank... it might be pretty sweet to come from the side and blasting stuffs up.. I know that Typhoon is still awesome sauce for the pts we paid them for, but will a Tornado on RAS will finally be worth it? So what you guys think ? Anybody has any experience with a full RAS on 6th?
Posted 21 September 2012 - 04:03 PM
Posted 21 September 2012 - 04:07 PM
Posted 21 September 2012 - 04:17 PM
Posted 21 September 2012 - 07:02 PM
I also highly suggest trying march10k's 2 Land Raider Deathwing list. It is by far a scary and awesome list to run!
Posted 21 September 2012 - 08:58 PM
Posted 22 September 2012 - 06:39 AM
Posted 22 September 2012 - 08:14 AM
"You have to learn the rules of the game. And then you have to play better than anyone else." -Einstein
Posted 22 September 2012 - 12:34 PM
Edited by Varizel, 22 September 2012 - 12:44 PM.
Posted 22 September 2012 - 02:38 PM
Thats right! Stick to seperate Land Speeders for the time being. I believe that GW will keep the Ravenwing organization the same in the next edition so lets see how it turns out then.
"Frak this, for my faith is a shield proof against your blandishments."
-Book of Cain - Chapter IV, Verse XXI
"I think you really need to be a guard player in order to have that kind of attitude about casualties. My forces were killed to a man for slight strategic gain? All I heard was a buzzing noise until that part about strategic gain."
-Ailarian, Hand of the Kind XXXI
Posted 23 September 2012 - 09:27 AM
Damn that kinda sucks for the landspeeder. So basically it just there to held up the whole squad then since it practically prevents them from outflanking.... and the LS don't have scout thus not having jink on the first turn.
Even with Scout they wouldn't have Jink on the first game turn, the Scout move is a "redeployment" not a "move" and further it's not done in a movement phase, it's a long way from satisfying the requirements for Jink
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