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Jolemai's Blog of WIPs, Battle Reports and Musings

Blood Angels battle report Blood Angels WIP

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#326
Jolemai

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Vow two ready for undercoat. Arms and shoulders magnetised, brass etch added. As the BaC Contempt or only comes with a stormbolter on the power fist, I've made the fist part interchangeable with the chainfist arm (that arm has graviton (30k only) and melta options).

Spoiler

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#327
Jolemai

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Vow complete:

Spoiler

Arms put on the other way to prove they are magnetised and I've left the melta gun bit on the base to prove that claim. Temporary base due to this model being moved up the paint list at the last minute and I base in batches. Oddly enough, it still matches most of my BA collection...

The model is quite easy to paint all in all but I did struggle a bit this ETL due to my Blood Red/Evil Sunz being on its last legs. It seems my white spray and Burnished Gold are on their way out too, as is my fine detail brush; but I can't do anything about it for a few months :/

Just to add, there's a reason for buying the lascannon arm other than ETL points. Perhaps some of you who view the PCA Forum will guess why that is ;)

Edited by Jolemai, 06 August 2016 - 05:44 PM.

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#328
Jolemai

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So, here's the reason for the lascannon:

Spoiler


So far I've cut the magnet holes on the frag launcher into a groove to allow the hinge of the lascannon arm to fit. Just need to build up the sides, add a magnet and find a suitable ammo hopper to put on the back
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#329
Jolemai

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... and in unrelated news, our group's next Mega Apocalypse is scheduled for the 28th - 30th April 2017. It turns out that we've outgrown the Guard/Titan player's house so we've had to hire a venue. We've got free reign of the top floor in this place which is a craft beer place that's local to the majority of our group's members. £20 per person isn't too shabby either :)

 

So that gives me ca. six and a half months to prepare. Going to start off by getting things magnetised (one or two things blu-tacced is OK. A third of a 12k army is not...) but I've got no idea what else to get ready unsure.png


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#330
Charlo

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HYPE HYPE HYPE!

 

Like the crazy gattling shot-gun frag cannon :P


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#331
CaptainHelion

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HYYYYYYYYYYYPE
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#332
Xenith

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..Going to start off by getting things magnetised (one or two things blu-tacced is OK. A third of a 12k army is not...) but I've got no idea what else to get ready unsure.png

 

How often will you actually change load outs on stuff?

 

Stopping magnetising every single last thing really cleared my head space and sped up my hobby. I had magnet paralysis before. That's where my Eldar army stalled. 


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#333
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A good question, but it's more the potential that I might.

Take the Stormraven. I've never swapped out the TLAC and TLMM but with the advent of DFtS, I might (when I actually sit down and bother to read/understand it). All the same, the Hurricanes need to be magnetised so it's a case of "I might as well whilst I'm here".

But then there's things that need doing. My Knight, Cerberus, Character arms need magnetising. I can't justify having eight different Sergeants when one will do given the plethora of parts at my disposal.

Basically, I can't get away with "model rep" anymore :(

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#334
Charlo

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Gotta say - reading the Article on Gav's Eldar army in WD (with out callouts, woo!) has really motivated me to paint for the Apoc ;)

 

The venue also looks amazing!


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#335
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Gotta say - reading the Article on Gav's Eldar army in WD (with out callouts, woo!) has really motivated me to paint for the Apoc ;)

The venue also looks amazing!


I've been on the receiving end of some of those models since 1996 :/
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#336
Charlo

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It's okay - we'll have a hopefully nasty formation to bring this time.

 

I am also going to invest in one big toy for it... Just deciding what. Much to Gav's annoyance though It probably won't be a titan.


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#337
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It's okay - we'll have a hopefully nasty formation to bring this time.

I am also going to invest in one big toy for it... Just deciding what. Much to Gav's annoyance though It probably won't be a titan.


I'd recommend that. The "organisers" are considering a SHV/GMC/Apoc Formation buy in this year, however, we've not really started the rules discussion(s) yet. Just dates and a venue.

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#338
Xenith

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A good question, but it's more the potential that I might.

Take the Stormraven. I've never swapped out the TLAC and TLMM but with the advent of DFtS, I might (when I actually sit down and bother to read/understand it). All the same, the Hurricanes need to be magnetised so it's a case of "I might as well whilst I'm here".

But then there's things that need doing. My Knight, Cerberus, Character arms need magnetising. I can't justify having eight different Sergeants when one will do given the plethora of parts at my disposal.

Basically, I can't get away with "model rep" anymore sad.png

 

Don't change the sergeant parts?

 

Speaking from experience, I've magnetised a lot, and not once gave I actually swapped the loadout. This will change at somepoint due to me maximising points on my vanguard squad - a few of them need bolt pistols/chainswords instead of  everyone having a special weapon, but once in that config, they'll probably stay that way.

 

Of course, me wanting to finish a company plays into this.


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#339
Jolemai

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It's okay - we'll have a hopefully nasty formation to bring this time.

I am also going to invest in one big toy for it... Just deciding what. Much to Gav's annoyance though It probably won't be a titan.

I'd recommend that. The "organisers" are considering a SHV/GMC/Apoc Formation buy in this year, however, we've not really started the rules discussion(s) yet. Just dates and a venue.

Just to add, don't get a 30k only SHV transport as your 40k stuff won't be able to use it - but I guess that's only a Stormblade?

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#340
Charlo

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It's okay - we'll have a hopefully nasty formation to bring this time.

I am also going to invest in one big toy for it... Just deciding what. Much to Gav's annoyance though It probably won't be a titan.


I'd recommend that. The "organisers" are considering a SHV/GMC/Apoc Formation buy in this year, however, we've not really started the rules discussion(s) yet. Just dates and a venue.

 

As in everyone needs to run at least one etc?

 

Won't lie - depending on the new rules, I do only need one more storm raven to get that tasty assault from deep strike....

 

 
Just to add, don't get a 30k only SHV transport as your 40k stuff won't be able to use it - but I guess that's only a Stormblade?

 

Wallet/ Time/ Life willing, I was considering bringing both a 40k and 30k BA army... devil.gif

 

If I really find the time I wouldn't mind getting Mortarion some purely broken Zone Mortalis action too with the Death Guard... But we'll see ;)


Edited by Charlo, 07 September 2016 - 10:59 AM.


#341
Jolemai

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A good question, but it's more the potential that I might.

Take the Stormraven. I've never swapped out the TLAC and TLMM but with the advent of DFtS, I might (when I actually sit down and bother to read/understand it). All the same, the Hurricanes need to be magnetised so it's a case of "I might as well whilst I'm here".

But then there's things that need doing. My Knight, Cerberus, Character arms need magnetising. I can't justify having eight different Sergeants when one will do given the plethora of parts at my disposal.

Basically, I can't get away with "model rep" anymore sad.png


Don't change the sergeant parts?

Speaking from experience, I've magnetised a lot, and not once gave I actually swapped the loadout. This will change at somepoint due to me maximising points on my vanguard squad - a few of them need bolt pistols/chainswords instead of everyone having a special weapon, but once in that config, they'll probably stay that way.

Of course, me wanting to finish a company plays into this.

You're probably right but I can't shake the "what if?" Thought. It's like my Knight. I glued the stubber ammo hopper on the gun meaning it is battle cqnnon onlu and I need to break it off to use the thermal cannon. Will I use it? Unlikely but I might if I ever make that super bike list or use it with another army...

To be honest, the whole scenario is daunting :(

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#342
Jolemai

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Should be taking my 1250 DC list out for a spin this Saturday...

 

Eldar again, no tailoring, no Angel's Blade. C&C as always.


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#343
Jolemai

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I Jolemai, Reclusiarch of the B&C BA Sub-forum and first of his name, rise to the challenge of From Rage to Salvation and vow to complete one Stormraven Gunship with full magnetised options and one Death Company equipped with a thunder hammer on or before November 30th, 2016. Should I bring honour to the Blood Angels Chapter, I will proudly wear the IRATUS DOMINUS badge; should I fail I will display the CARCERES IRA on my chest as a reminder of my shame.

 

Spoiler

 

As you can see, this needs a fair bit of work.

  • (At least) two more layers of red
  • Metallics washed and re-drybrushed
  • Shades and highlights
  • Detail
  • Finish building it
  • Magnetisation (weapons - turret, hurricanes)
  • Basing

Yeah, I've got my work cut out for me here...


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#344
Jolemai

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Blood Angels Vs Eldar – 1750 points

 

Nb: this game was done in June so it's using the older Formations from SoB: Exterminatus

 

Spoiler

Edited by Jolemai, 20 September 2016 - 11:39 AM.

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#345
Jolemai

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So, a quick summary of that list:

 

In general Whipped out the Apoc scenery (what? It's really cool) but five floors of ruins probably hindered the match despite my Warlord Trait being favourable. The list is supposed to be static and one where I used a lot of my "benched" models, the trouble is the OIF (from SoB:Exterminatus) doesn't do enough damage on arrival to warrant that many points being held back and it also really exposes how static the firebase is. Going forward I'll need to reconfigure the list but I'm not prepared to give up on it yet.

 

Oh, this was also the game where my opponent started to use his Jetseer correctly (move, cast, turbo into cover, rinse and repeat) and not nuking him from the off didn't help at all.

 

Combined Arms DetachmentGain Objective Secured on Troops; re-roll BRB Warlord traits Mainly for the stategic table fun but the trouble was getting the +1 ruins trait meant that I was more tempted to go in the ruins... Not sure if there's a better Detachment for this list right now.

  • Sanguinary Priest - Warlord Cheap, VV caddy and there to keep the Devs alive. Probably needs some combat prowess/deterrant going forward

  • Damocles Command Rhino Completely messed this up. Got tempted the encroaching Scorpion bate when I should have tried to nuke the Farseer. Better skull placement would have helped in this regard

  • Dreadnought Rifleman Dreadnought, didn't do a great deal

  • Tactical Squad (Rhino) Think I was in two minds at how to use these guys. Plasma cannon didn't do a great deal either. Probably best to consider the loadout

  • Scout Squad Too aggressive. Grabbed an Objective and died but not sure what else they could have done

  • Devastator Squad Lascannon did well on his debut but otherwise nothing to write home about this load out works best for stripping void shield so I need to reconfigure for regular games

  • Aegis Defense Line (ADL) with quad gun Barely used and shows how situation it can be (i.e. it wasn't needed)

Archangels Orbital Intervention Force – One Reserve Roll for entire Formation; can run and shoot the turn they arrive

  • Two Terminator Squads

  • Terminator Assault Squad

Pretty much sum this one up in one go as they did what was said on the tin. Looking forward to trying this with the new rules in Angel's Blade. Also was possibly too aggressive but given how slow they are I'm not sure what choice I had or where better I could have placed them...

 

Inqusitorial Detahcment

 

  • Ordo Xenos Inquisitor The big one here was that I messed up the servo skulls placement. I should have put the middle one lower down for better coverage and possibly better arranged the other two. Not sure if he's really worth it as a barebones skull caddy.

Edited by Jolemai, 20 September 2016 - 12:10 PM.

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#346
Rafen IX

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I just thought the other day about using servo skulls!
Shame to hear they didn't perform as well.
Could be crucial in the new OIF
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#347
Jolemai

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Just a case of practice and familiarity really. Certainly next time I'll have a better idea what to do with them!


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#348
CaptainHelion

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Eldar's always a bit of a hard match up for us. We're fast, they're faster. We're elite, they're better. But it sounds like you acquitted yourself fairly well, and your post-battle analysis sounds pretty spot on


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#349
Jolemai

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Apocalypse 2017 update
 
Point 1 - We're at eight players confirmed - 2 x BA, Eldar, IG & Titans, Chaos & Orks, Tau, RG, and IH
Point 2 - The chap with a few Ravenguard and an Imperial Knight has gone and purchased a Thunderhawk... blink.png
 
As for me, like I said over in BA Today I've got a bunch of stuff that needs its blu tac removed (so fixing/magnetising) before I plan on painting anything else. So the rest of this year will likely be sorting/finishing my Stormraven -> Cerberus -> Imperial Knight. Then comes Xmas and ideally, I want to get something in for the Apoc (note, not a SHV). Here's what I'll have at my disposal Formation wise, along with the rules:

  • Battle Company (Apocalypse) has Counter Attack, Tau-style Overwatch support at 12", Stubborn (within 12" of Objectives) and a "free" Orbital Bombardment.
  • Librarian Conclave (Apocalypse) has a WC 4 Vortex spell - I'm going to place them in a Drop Pod and give one a vortex grenade too devil.gif
  • Masters of the Chapter (Apocalypse) Dante and four Captains have a combined Finest Hour (when the Warlord uses it, this squad all get a 3++), generate three Strategic Resources in the first break (this is huge) and one thereafter.
  • The Black Rage (Apocalypse) Death Company get bonus attacks equal to the turn number instead of Rage
  • Predator Assassin Squadron (Apocalypse) is basically when an Annihilator hits with all its lascannons it can resolve it as a STR D shot (it also gets re-rolls)
  • Armoured Vanguard Squadron (Apocalypse Warzone Damocles) gives the Rhinos/Razorbacks taken Tank Hunter and Assault Vehicle rules (!)
  • Suppression Force (Apocalypse Warzone Damnos) is a better version of the C:SM one
  • Codex: Assassins Formation as the Apocalypse one is broken now.

With everything else going into regular Detachments. Here are my options (note I'll probably only have time to paint one):

  • Paint up another Command Squad to add to Masters of the Chapter (provided I get permission from the group - long story)
  • Acquire another Vindicator and paint it and my other unpainted one up to use the Vindicator Linebreaker Formation from Damnos (better than the squadron one)
  • Thunderhawk kitbash - no, really - but this will be pushing it cost and time wise.
  • Two squads of SG and the Sanguinor dry.png to do the Golden Host
  • Second Stormraven for a Flyer Wing
  • More Scouts dry.png to WYSIWYG the 10th company Formation
  • Other

Edited by Jolemai, 22 September 2016 - 05:06 PM.

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Blogs Blood Angels | Veritas Vitae | Battle Reports | Terrain | IXth Legion | Miscellaneous Imperials
1000 Scout list W:0 D:0 L:0
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#350
Charlo

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Well seeing as you have Dante again I'll bring the Sanguinor and SG again, so that's one option scrubbed off :P

MY VOTE is the Thunderhawk of course.
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