Challenges. I forgot Challenges.
Best to actually refuse challenges with Mordrak, as who wants to lose up to 200 additional points, when he loses and you lose an entire 5 man GKT squad becuase of it.
Really, what does Mordrak do? That taking a GKGM (for TGS) and attaching him to a scoring unit of GKT can't? The first turn DS?
I'd not take that, with the potential of losing 200 points instantly. not worth the trade in the slightest.
Don't get me wrong, I love Mordrak. Most interesting Special character in ages. I raved about him in 5th. Now, he's so shockng bad for your own army, I can't accept how anyone allowed him to 'go live' as he did.
In a challange you need to have S8 to instant kill Mordrak, and if you dont have S8, you need a force weapon, and if you dont have a force weapon you need 18 attacks with you character (and WS7, S5 AP2 weapon) to kill Mordrak in a challange (I for one dont know a character who has 18 attacks...)
So... I will accept many challanges and issue many challenges. Not many characters I meet fullfill these above statemants.
And to be honest... with Deep striking with no scatter, Why would I deep strike close to something that can instant kill me?
4 wounds will get you far, and the 4++ save even further. The thunder hammer with force weapon ability is something other characters fear.
I have a question here again Gentleman loser. Have you even tried Mordrak more than once? On paper he blows, reading on internet he blows, but what is your true experience with him?
I have read so many posts about different units/characters, some times they are spot on how good/bad they are, and some times it just totally wrong. It might be me who is doing it wrong/right, or it might be that people cant think outside the box, and needs others to think for them.
Now all I can say, if Mordrak works for Castellan Alaric, why do you try to convince him that it is bad? He has made it work for him. Ask your self instead, what did Alaric do right, or even, what did his opponent do wrong? Funny thing is, two different players (me and Alaric) from different regions have had success with Mordrak in 6th edtion. I have around 6 games with him, lost one game. And in that game Mordrak didnt die... he was in the wrong place, and couldnt support as much as I wanted. Out of the 6 games I have played, Mordrak has died 2 times. And in of those 2 times, in one of those games he did acctually die before all the other Ghost knights had died. I think I had 2 ghost knights left who could have/protected Mordrak. But then again... these two where bonus ghosts from wounds inflicted on him.
But I will agree, Belail is better in every way. Better save, and better rules. Also, Mordrak isnt the best and optimal character in the GK arsenal, I will give you that too. A Grand Master can to some extent and with some luck, get similar results. Servo-skulls can reduce scatter to aid a Grand Master for example, and these are dirty cheap.