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Night Lords Tactics


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#1676
Harleqvin

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Was wondering what loadouts Nightlord's p[layers do for their Contemptors?


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#1677
Riptor

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Was wondering what loadouts Nightlord's p[layers do for their Contemptors?

Obviously it depends on the rest of your list, but personally in my Terror Assault force I use them to shore up the weaknesses of the list.

 

This mostly means anti tank duty. Chainfist upgrade is generally worth it for killing mirror matches (other contemptors) and with two grav guns you can threaten any land based vehicle, especially running a pair of Cortus.

 

Otherwise, a Kheres is always a nice choice. Chainfist and Kheres (plus whatever hand weapon you would like) gives you a wide coverage against whatever may threaten your other forces. The short range may be a bit of a pain but the killing power is nice.

 

My favourite contemptor load out is to use a leviathan instead though. :)



#1678
SchultzChaos

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Can we do a strong assault list with our Legion? I'm thinking about 20 Marines with CCWs in a Spartan backed up by an apothecary and maybe a consul, together with termies in transports, veterans and contemptors? Is it more prudent to go for the assault marine lists?



#1679
Charlo

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Can we do a strong assault list with our Legion? I'm thinking about 20 Marines with CCWs in a Spartan backed up by an apothecary and maybe a consul, together with termies in transports, veterans and contemptors? Is it more prudent to go for the assault marine lists?

 

Assault is the name of the game with NL. +1 to hit AND wound when you out number is hella-strong.

 

Many people have sang the merits of Drop Assault Vanguard RoW.

 

Basically you take 3 Assault squads and two get to deploy via deep strike on the first turn. Opponent can only shoot snap shots at these within 12" (no nasty blasts) and you get lots of cover saves from night fighting. Downsides are no immobile units (Tarantulas), no allies or fortifications are allowed, and only units that can Deep Strike or embark on a Flying Transport can be taken - so bring lots of flyers, Terror Squads in Drop pods (to go with your assault squads) etc



#1680
Lollo129

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HI guys,  I would to show you my Night Lords list for a judgment. I read within this post that a lots of people play Assault Vanguard RoW with NL. What do you think about this RoW? According with you what is the best setting for NL. Unfortunately in Italy I have no other people to face about it

 

So this  army allows a good control of the reserves as it exploits the synergy of the Damocles combined with a Proteus (to be so sure enough of a second incisive turn). Obviously in the first rturn I would enter with the two dreadclaws.

  

The army is composed by follows choices:

 

- Praetor @190 Pts ->  Artificer Armour, Digital Lasers, Iron Halo, Paragon Blade, Jump Pack, Melta Bombs
- Chaplain @ 130 Pts -> Jump Pack, Artificer Armour, Refractor Field, e Melta Bombs
- Damocles @ 105 Pts -> Dozer Blade
 
- 20x Assault Space Marine @ 435 Pts -> 20x Shields, 3x Power Axe, 1x Power Sword, Sergeant with Power Fist Artificer Armour and Melta Bombs
- 10 x Terror @ 280 Pts -> 10x Volkite, Sergeant with Power Fist, Artificer Armour and Melta Bombs
+ Drop  Pod @ 35 Pts    
- 5x Terror @ 140 Pts -> Sergeant with Artificer Armour and Melta Bombs (these guys will embark themselves on the Damocles)
- 8x Terror @ 240 Pts -> 8x Volkite, Sergeant with Power Fist, Artificer Armour and Melta Bombs (these guys will embark themselves on the Proteus)
 
- Apothecary @ 60 Pts -> Jump Pack
- 5x Terminator @ 220 Pts -> 3x Chainfist, 1x Power Fist, Sergeant with Nostraman Chainglaive
+ Dreadclaw @ 115 Pts
- 10x Veterans Space Marines @ 275 Pts -> 10x Combiweapon (plasma gun), Sergeant with Power Fist and Artificer Armour 
+ Dreadclaw @ 115
 
- 3x Javelin Attack Speeder @ 195 Pts -> 3x Heavy Bolter; 6x Hunter-killer Missiles, Twin-linked Cyclone missile launcher
- 1x Primaris-Lightning @ 230 Pts -> Battle Servitor Control, Ground-tracking Auguries, 2x Kraken Penetrator
 
- 1x Land Raider Proteus @ 235 Pts -> Dozer Blade, Explorator Augury Web

 

What do you think?



#1681
LtDan

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That's a very big footprint those assualt marines will have. Easy pickings for blasts etc and very expensive with all the shields etc.
What are you planing with the vets?? What trait are you giving them? As now there is no sniper your better off with seekers maybe as you still having to pay for the dreadclaw.
I like the idea of the Proteus and Damocles for reserve manipulation. So guess you have both starting on table? Scout the Proteus up?. With the javs outflanking etc....
Are the 5 terror squads in the Damocles armed with?
What row?
Sorry for alot of questions but it doesn't seem very focused. Few tweaks tho could be good

#1682
Lollo129

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That's a very big footprint those assualt marines will have. Easy pickings for blasts etc and very expensive with all the shields etc.
What are you planing with the vets?? What trait are you giving them? As now there is no sniper your better off with seekers maybe as you still having to pay for the dreadclaw.
I like the idea of the Proteus and Damocles for reserve manipulation. So guess you have both starting on table? Scout the Proteus up?. With the javs outflanking etc....
Are the 5 terror squads in the Damocles armed with?
What row?
Sorry for alot of questions but it doesn't seem very focused. Few tweaks tho could be good


So, I decide to put a large unit of assault marines like main force that move to the enemy. Thanks to the chaplain they could be also resist to an enemy country charge
The Shields are necessery because in this way they could fight against enemy with VP 2 or 3. However I am conscious that the main problem for this guys are the blast.
The vets have the machine killer ability, in fact the idea is that they could create problem against vehicle like medusa and basilisk that could threat the assault marines

The seekers are a Little too expensive that the vets, and Made a minus Numbers of attack in combats so i decide to choose the veterans

About Proteus and damocles, the idea is to scout with the Proteus and play the damocles hidden :)

The rite choose is obviusly the Terror Assault! Are there other rites with NL ??? (I joke ^^)

The Javelin are a jolly: I could decide to deploy them with the rest of the army of decide outflanking

About the 5 terror inside the damocles, they don’t have any special weapon, because I hope they rest all the game inside the damocles or assault light tank like rhino or equal

Edited by Lollo129, 11 September 2018 - 08:12 PM.


#1683
Unknown Legionnaire

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Actually, I find it to be quite focused.

 

I'd eventually switch the Proteus to Fast Attack, as a dedicated transport for some tasty Seekers, to free up the Hvy. Support slot for something else.


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#1684
Lollo129

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Which Hvy support choice do you suggest?

Other question:
I painted all my models using the FW colour specific for the Night Lords
I have seen that the product is out of stock. So what colour could I use to reproduce the same blue effect?

#1685
LtDan

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Missile squad if need anti air as well as anti armour. If not lascannons

#1686
SyNidus

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So i've been thinking of getting into HH and I'm in love with the NL.

Here's a list i'm thinking of, using the Terror Assault RoW

 

2000 Points

 

Praetor - JP, MC Paragon Blade, Combi-Melta, Trophies - 200

 

Terror Squad - 10 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 290

Terror Squad - 10 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 290

Terror Squad - 5 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 190

 

Night Raptor Squad - 10 man - 10 Chainglaives, 2 Meltaguns - 390

Stormeagle - TLMM, 2 TLLC, VL, Ext Armour - 270

Stormeagle - TLMM, 2 TLLC, VL, Ext Armour - 270

Total: 1900

 

Tactics-wise, i'm planning to Infiltrate the terror squads together, one of the big squads will have my Praetor. The Drop pods are there mostly to mess about and block off objectives. The raptor squad will be in one of the stormeagles, i figured because of their onslaught rule and the chainglaives, they'll be able to punch way above their weight class.

 

I know i'm lacking bodies but I don't really fancy big big squads. I'm hoping the volkite chargers would help the terror squads do more damage than their small size would suggest. I wouldn't mind dropping one of the Stormeagles for something else that could help with anti-tank, because that seems to be one of my weaknesses. Maybe a skyslayer squadron for deepstriking multimeltas?

 

What do you guys think? What changes would you make?


Edited by SyNidus, 05 November 2018 - 09:00 AM.

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#1687
Unknown Legionnaire

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So i've been thinking of getting into HH and I'm in love with the NL.

Here's a list i'm thinking of, using the Terror Assault RoW

 

2000 Points

 

Praetor - JP, MC Paragon Blade, Combi-Melta, Trophies - 200

 

Terror Squad - 10 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 290

Terror Squad - 10 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 290

Terror Squad - 5 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 190

 

Night Raptor Squad - 10 man - 10 Chainglaives, 2 Meltaguns - 390

Stormeagle - TLMM, 2 TLLC, VL, Ext Armour - 270

Stormeagle - TLMM, 2 TLLC, VL, Ext Armour - 270

Total: 1900

 

Tactics-wise, i'm planning to Infiltrate the terror squads together, one of the big squads will have my Praetor. The Drop pods are there mostly to mess about and block off objectives. The raptor squad will be in one of the stormeagles, i figured because of their onslaught rule and the chainglaives, they'll be able to punch way above their weight class.

 

I know i'm lacking bodies but I don't really fancy big big squads. I'm hoping the volkite chargers would help the terror squads do more damage than their small size would suggest. I wouldn't mind dropping one of the Stormeagles for something else that could help with anti-tank, because that seems to be one of my weaknesses. Maybe a skyslayer squadron for deepstriking multimeltas?

 

What do you guys think? What changes would you make?

 

 

Units which purchased Drop Pods must be deployed in them, so no infiltrating Terror Squads with empty Pods coming down.

Jump Infantry models cannot embark in vehicles unless specified otherwise.


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#1688
SyNidus

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So i've been thinking of getting into HH and I'm in love with the NL.

Here's a list i'm thinking of, using the Terror Assault RoW

2000 Points

Praetor - JP, MC Paragon Blade, Combi-Melta, Trophies - 200

Terror Squad - 10 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 290
Terror Squad - 10 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 290
Terror Squad - 5 man - 10 Volkite Chargers, Sgt w Glaive & Bolt Pistol - Drop Pod - 190

Night Raptor Squad - 10 man - 10 Chainglaives, 2 Meltaguns - 390
Stormeagle - TLMM, 2 TLLC, VL, Ext Armour - 270
Stormeagle - TLMM, 2 TLLC, VL, Ext Armour - 270
Total: 1900

Tactics-wise, i'm planning to Infiltrate the terror squads together, one of the big squads will have my Praetor. The Drop pods are there mostly to mess about and block off objectives. The raptor squad will be in one of the stormeagles, i figured because of their onslaught rule and the chainglaives, they'll be able to punch way above their weight class.

I know i'm lacking bodies but I don't really fancy big big squads. I'm hoping the volkite chargers would help the terror squads do more damage than their small size would suggest. I wouldn't mind dropping one of the Stormeagles for something else that could help with anti-tank, because that seems to be one of my weaknesses. Maybe a skyslayer squadron for deepstriking multimeltas?

What do you guys think? What changes would you make?



Units which purchased Drop Pods must be deployed in them, so no infiltrating Terror Squads with empty Pods coming down.
Jump Infantry models cannot embark in vehicles unless specified otherwise.


In regards to the drop pod, is that so? I can't find the rule anywhere and iirc in 7th ed that's what we could do. If this is no longer the case i'd be most grateful for a page reference.

As for the stormeagle thing, you're absolutely right. I might have to find another way of using the raptors. Maybe deepstriking then?

Thanks man

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#1689
Unknown Legionnaire

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Page 46 AoD Legions Army List, in the right hand box under Drop Pod Assault.


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#1690
LtDan

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Drop the storm eagles, add 2 fireraptor😂

#1691
SyNidus

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2000 Points
 
Praetor - JP, MC Paragon Blade, Bolt-pistol, Digital lasers, Iron Halo, Trophies - 205
 
Terror Squad - 10 man - 9 Volkite Chargers, Sgt w Glaive & Bolt Pistol - 255
Terror Squad - 10 man - 9 Volkite Chargers, Sgt w Glaive & Bolt Pistol - 255
Terror Squad - 5 man - 4 Volkite Chargers, Sgt w Glaive & Bolt Pistol - 170
Tactical Squad - 20 man - Bolters, Chainswords & pistols, Sgt with Glaive - 285
 
Javelin Attack Speeder Squadron - 3 Speeders - TLLascannon, Multimelta - 225
Night Raptor Squad - 10 man - 5 Chainglaives, 2 Meltaguns - 310
Stormeagle - TLMM, 2 TLLC, VL, Ext Armour - 270
Total: 1995
 
So the idea is to have the Tactical squad in the Stormeagle. They've got the CCWs & bolters for the flexibility. The Terror Squads will infiltrate. I'm not sure about the Night Raptor Squad, they'll be joined by the Praetor and they'll deepstrike in. What do you guys think?

raven-guard-sig1.jpg
 


#1692
Vykes

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Hmm, well I'm no expert but it certainly looks balanced: enough scoring units, ways to catch fast units, ways to break open a few harder units, low body count but with weapons enough to cause some damage among other legionnaire units.  While I don't think I could ever have said 'drop a storm eagle' especially if there's less than 3 (I love the blasted things tongue.png ) the javelin unit feels like a really good replacement.

 

Only a bit of a question: people fine the multi-meltas more reliable than the pair of hunter-killer missiles they can strap to them? 


Edited by Vykes, 07 November 2018 - 03:28 AM.

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#1693
SyNidus

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Hmm, well I'm no expert but it certainly looks balanced: enough scoring units, ways to catch fast units, ways to break open a few harder units, low body count but with weapons enough to cause some damage among other legionnaire units.  While I don't think I could ever have said 'drop a storm eagle' especially if there's less than 3 (I love the blasted things tongue.png ) the javelin unit feels like a really good replacement.

 

Only a bit of a question: people fine the multi-meltas more reliable than the pair of hunter-killer missiles they can strap to them? 

 

Thanks man. As for that question, i genuinely don't know. But if the melta hits, that's gonna hurt.


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#1694
Imren

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They will hurt, if they are within 12" and the target does not have armoured ceramite.

 

Your list will be a bit vulnerable to lists with heavy weapons teams with augury scanners with all those units coming in from reserves. Nowadays with the new FAQed augury scanner that gives interceptor rule full range on weapons I suspect we will see more gunlines in 30k and you will struggle against such lists. People putting their heavy support squads with lascannons or missile launchers with augury scanner and master of signals in a bunker. difficult to take out and will take out most units coming in from reserves.


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