Good evening everyone
I know it was quite silent around the 3rd company, but I was occupied with my Iron Warriors and some other stuff. There are some models in the middle of painting and as soon as I have time I am going to post some pics of them.
This weekend I had finally my first match (although I hoped to have on moths ago) at my “local” Hobby Center – if you call a shop 150 km away from your home local. It was a spontaneous match so I had neither a planned army list nor a strategy. Fortunately I met some nice guys at the shop, and they invited me to play with them a 2v2 with 1000 pt/player.
My partner had an army of Tau and both of our opponents had Necrons. The line up was “hammer blow” – at least it is called like that in german, it was the 2nd line up in the rulebook. Our Mission was “big guns never rest” with 4 objectives. The result was a draw after 4 Rounds due to a time restriction. Still it was a fast game in my opinion and I had some troubles to follow the game flow.
Because it was my first game, I had some troubles to memorize everything, so sorry for some flaws in my short report.
First my army list:
- Power Sword
10 men Tactical Squad 160
- Plasmacanon, Flamer
10 men Tactical Squad 160
- Rocket Launcher, Flamer
5 men Tactical Squald 90
- Melter, Vet. Srgt.
1 Rhino 35
1 Drop Pod 45
- Locater beacon
5 men Sternguard 150
- Heavy Flamer, Combimelter, Combiplasma, Melterbombs
5 men Assault Squad 130
- Power Fist, Plasmapistol, Melterbomb
5 men Devastor Squad 120
- 2x Rocket Launcher, 2x Heavy Bolter
My teammate had something like:
1 Commander with a Suit
1 Squad Firewarriors
2 Squads Pathfinders
1 (big) Squad of Kroots
2 Night Scythe’s
2 Annhilation Barges
1 Squad of Wraiths
2-3 Squads Warriors
1-2 Squad Immortals (not sure if one squad was immortals or warriors after two day)
… I hope I didn’t forget anything
In this picture you can see the majority of our forces… there was little movement in the first round, because there was no night fight and so a lot of shooting. I had not enough time to take a picture of the line up So I’m going to describe it out of my (:cussty) memory: In the left Building, a Administratum (1 objektive) I think, where my Rhino with the Rocket-Tac Squad and 1 Squad Pathfinders. In the small building in the middle stood the Firewarriors, the commander and the 2 Riptides. In the Manufactorum (1 objective – AA Fire) were my Devastor Squad, the Melter-Tac Squad, Pathfinders and on the right side my Plasmacannon Tac Squad (some Marines took cover in the Manufactorum).
1 Squad Necron Warrior with 1 Cryptek was in the opposite Administratum (1 objective), together with 1 Barge and the Wraiths. 1 Squad Immortals started between the Administratum and another Manufactorum (1 objective – grav generator) in which 1 Squad of Immortals/ Warriors took cover. Behind the Manufactorum were the Monolith and the Overlord.
In Reserve were my Assault Squad, the Sternguad in the Drop Pod together with my Captain, 2 Night Scythes and 2 Warrior Squads, one with the other Lord.
The glorious 3rd company and our allies had the first turn. During the whole game my teammate had a lucky hand with his Nova Reactor throws, so in the first turn he could overcharge his Ion cannon and eliminated one Barge. My Sternguard landed behind the enemy lines and the Combimelter took out the monolith with his first and only shot . Fortunately the explosion was only a small one… otherwise my Sternguard would have died for sure. My Devastor Squad took wounded 5 Warriors in the Manufactorum, but 3 of them passed their armor save. The Pathfindes marked the Necrons in the Administratum. The kroot, which infiltrated into the forest in the middle of the table, fired at the Immortals and killed one. The Plasma-Tac Squad also killed 2 Warriors in the Manufactorum. After a good start my luck failed me and Rhino failed to break through the walls of the Manufactorum and got stuck there for the rest of the game.
Our opponents also moved just a little bit: Only the Wraiths moved to reach the Kroots and the Overlord turned around to charge my Captain. Although it was my first game the Necron players shoot more or less only at my Marines. But they freaked out after I passed around 14 armor saves and 4 “Attention Sir”, only 1 Tac Marine and 2 Sternguards died. My partner was not so lucky, and he had to remove 2 Firewarriors, 3 Pathfinders and 1 hull point from one of his Riptides. After the shooting challenged the Overlord my Captain. Naturally he answered the Xenos with a very “nice” description of its origins. Unfortunately the Overlord had these mind controlling scarabs and I wasn’t able to hit him because my Captain was too occupied with hitting himself. But he was able to survive every attack of his own and the following attacks of the Overlord’s Scythe (thank the Emperor for the Iron Halo!!!).
In the 2nd round arrived my Assault Troop. But unfortunately I forgot that I had a Locator beacon and so they tried to land somewhere else…. And right into a hostile unit. Due to my roll on the misfortune table my opponents where able to place the assault troop in the right corner of my line-up, behind the manufactorum. I refused to move (except for my small tac-squad, that tried to reach the kroot) and so did my partner. We fired everything we got onto the Necrons, but only a hand full of them died. This time it was my captain that challenged the Overlord… and both of them lost one live.
The Necrons turned the table, as their Night Scythes arrived and the damn Tessla weapons of the Barges killed in this round 3 Marines and the Gauss weapons of the troop in the Manufactorum reduced my Sternguard to the sergeant. Also the Kroots lost some of their kind. The only fight in this turn was again my captain against the Overlord.
During our 3rd round the Devastor Squad destroyed the weapons of the unpainted Night Scythes. I was kinda slow regarding my target choice so my partner killed nearly everyone that was in the range of my weapons (it is hard to communicate with Xenos). I announced to use the Tactical Doctrine of the Ultramarines… but only my Rocket Launcher was in range to hit anything. I also tried to move my Assault Squad in range for an assault. This time my captain died unfortunately in his fight with the Overlord.
The unarmed Night Scythe dropped the Necron Squad with the Lord right in front of my Tac-Squad with the Plasmacannon. The Necrons relied on their Tessla weapons and killed some more of my marines and some Pathfinders. This time one of the Riptides lost one hull point. I noticed that these Tessla weapons are a real pain in the a** if there are too many units in one place.
In our last round I was also to slow with my target choice and so I could only fire at the Necrons in the Administratum. My Sergant tried to attack the Overlord for revenge, but failed to wound him. The combination of shooting from the Riptides and the Kroots killed the Wraiths.
I have no clue why, but the normal Necron Warriors refused to aim right and only the Tessla weapons hit their target. They charged at my Marines, but I won the first melee because only 2 marines died, while I killed 4 of them.
With that the game ended due to a time restriction. It was a draw – Both teams held 2 objectives and had 1 secondary goal (We had “First blood” and the Necrons “Slay the Warlord”).
So what are your thoughts about my first match? I know the description lacks some fines… but hey, it is my first report. And I promise to provide you with a little story about this match.
PS: is it only me or does it looks like the Riptide jumps there through a wall to take cover?