Foul traitor scum from assorted legions allied with fickle Eldar witches assaulted an imperial city. The space wolves were closest and mustered the might of their entire great company, along with every major leader in the chapter! However, Helbrecht himself and his personal household were aboard the closest vessel and at the personal request of Bjorn, agreed to assist.
Battle-lines were drawn, and the wolves chose to fill the flanks with their cavalry and long-fangs, while Helbrecht, his Marshals and their Guard of Honour took the centre and began marching forth behind the crusade's only available landraider crusader, plus two more commandeered from the factories of the imperial world.
Either side of the templars, ranks of venerable wolf dreadnaughts hefted their weapons and their roars of fury mingled with the zealous chants of the templar high command.
Two small squads of initiates were the only other brothers who were aboard and ready for rapid deployment, so they strode forth to the most valuable strategic locations and swore an oath to hold them to their last breaths.
The enemy struck first, and effectively neutralised the thunder wolves and some swathes of their tacticals. The entire Phoenix court of Khaine ran the length of the board to start wailing on the wolves left side, buffed by some ludicrous space-elf magic from their farseer buddies that gave them re-roll everything.
The imperials struck back with a vengeance, pumping a furious number of heavy weapon shots into the chaos ranks. Templars and Wolves leapt forward to close the gap on the enemy.
Helbrecht's ace was despite his lack of troops, his ships overhead prepared for a devastating orbital bombardment... Which kinda missed, scattering into an empty building in the centre of the battlefield, annihilating it and taking a handful of enemies along for the ride.
The land-raider formation unleashed hell into the chaos ranks, but despite causing numerous hits, their armour was tough to crack.
A solitary templar brother of the iron-clad variety heroically drop-prodded into the rear of the chaos lines, and over the course of the battle stood strong against the enemy, denying the spellcraft of countless witches, while introducing an entire squad of cultists and thousand sons to the searing intensity of the emperor's wrath. The gouts of fire from his heavy Flamer could be seen all across the battlefield and served only to fuel his brothers zeal. Some claimed the fire turned all the colours of the rainbow at the moment it engulfed the foul sorcerer of the thousand sons, leaving him naught but ash in the wind. With his drop pod providing cover, the templar hero prepared to engage the paltry Eldar guardians who sought to 'claim' the nearby building.
Meanwhile, across the battlefield, newly promoted initiate Gustav watched as the orbital fire and crusader hailstorm failed to cause a substantial dent. Hefting his missile launcher he thought "I can do better than that." He sighted the incoming sorcerers in their rhino, and the massed enemies around it, as well as his Wolfy brethren who were also very close. "Meh, I'm sure they'll be fine."
The ensuing blast of the disintegrating rhino vaporised most of the occupants and a good portion of the bystanders. The wall of flame lifted the unit of 10 sky-claws 20ft into the air and back down hard. As the smoke cleared, each and every one scrambled to his feet, checked his limbs were still attached, then roared again. "Bloody Wolves..."
The Eldar were proving to be pretty much invincible, plus their enormous super heavy tank was obviously going nowhere. So, the astartes pragmatically decided the best thing to do was eliminate all the heretics first, then deal with the girly Eldar after.
The close combat in the centre kind of turned into a tar-pit, as the emperors finest clashed with the witch-powered berserkers of chaos. Then, the witches sacrificed three of their own number to launch some crazy vortexes at the marshals. The ludicrous magic left Helbrecht and four of his captains incapacitated before they got to show their mettle. This made their brothers angry, and they proceeded to fight like true zealots, not losing a single man in the defence of their chapter master.
Reinforcements arrived in the form of a mass out-flanking manoeuvre where the heroes of the wolves charged into the chaos troops occupying a ministorum building on th
right flank. At the same time, the templars master of sanctity led a surprise attack with the remaining household clad in terminator armour. Their arrival was heralded with a precision orbital strike which obliterated the chaos terminators nearby, leaving the brethren free to start the demolition of the cultist bastion, which was both swift and unmerciful, leaving the cultists little more than a fine paste atop a pile of rubble.
As the dust began to settle on the battlefield, the forces of both sides still had life in them, although the numbers and reinforcements of the imperials looked intimidating. Two strategic buildings, one of each side, were held but under sure threat, while the templars and wolves still held the centre and right, as well as the two locations they had cleared of enemy taint.
The imperial forces had triumphed, and chaos was decimated, although the Eldar were free to extricate themselves and head back into the webway, their losses restricted to a single guardian and their pride!
All in all, apocalypse was fun, but looooong. Also, D-weapons suck the fun out of life itself. And power-gamer units are just annoying. 2+ invulnerables and total re-rolls of everything... Blergh. Basically, apoc would be best with massed regular units, combined with superheavies, but leave the d-weapons at home
Edited by Marshall Mattias, 05 February 2014 - 02:27 PM.