wilks_ Posted April 20, 2018 Share Posted April 20, 2018 Just love the custom heads on these Augustus.. they are looking awesome! Love the progress :) Looking forward to see whats next up Link to comment Share on other sites More sharing options...
hushrong Posted April 20, 2018 Share Posted April 20, 2018 Gotcha about the reinforcement points. That's a suck! I was actually going to start using some custlists but I will hold off on that for a bit. And I was getting all excited about the boost to CP points for battalions and brigades to spend on that. New plague marines are rad! Those third party bits blend like a charm with the models. Link to comment Share on other sites More sharing options...
Vairocanum Posted April 21, 2018 Share Posted April 21, 2018 Love the new guys! The paint job really does elevate the already awesome model to something AMAZING! Looking forward to seeing more! Link to comment Share on other sites More sharing options...
Kizzdougs Posted April 21, 2018 Share Posted April 21, 2018 Fantastic work, bro! The Plague Marines look fantastic :tu: Link to comment Share on other sites More sharing options...
ChazSexington Posted April 21, 2018 Share Posted April 21, 2018 I wouldn't worry too much about the poxwalker nerf. Sure, it's not as competitive as it was, but it was OTT. You can still use it without any problems in semi-competitive and casual games, imho. Cultists are still amazing, but not with MoN - but never they were always taken with MoS. That doesn't effect Poxwalker spam. Never really looked at Tide of Traitors as anything essential to Death Guard. Poxwalkers are Troops, they still can take 20 per unit with no cap on max numbers when killing enemies either. The Dead Walk Again is still valid, you can transform dead Cultists into Walkers... honestly, Death Guard made out fine. You know that you have to pay reinforcement points for poxwalkers raised above their unit's starting strength, now, right? Q: Can Poxwalkers use the Curse of the Walking Pox ability to increase the unit above its starting strength? A: Yes.Q: If the Poxwalkers’ Curse of the Walking Pox ability increases the unit above its starting strength in a matched play game, does this cost reinforcement points?A: Yes, you must pay reinforcement points for each Poxwalker model that you add to the unit that would increase the unit above its starting strength." That's a massive hit. Yeah, I saw that after I posted since the News & Rumors thread doesn't link each army. That's absolute garbage, I have no intention of using that with my group. I've only ever spawned a few Poxwalkers in the games I've played so I'm not throwing away precious points. Still, Tide of Traitors was never really a factor for DG as I've ever seen. Tide of Traitors would send the Poxwalkers into overdrive. 3x40 Cultists, keep recycling and adding dead ones to the Poxwalkers. Link to comment Share on other sites More sharing options...
DuskRaider Posted April 21, 2018 Share Posted April 21, 2018 MoN Cultists are still good because they get Implacable Advance. Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted April 22, 2018 Author Share Posted April 22, 2018 (edited) Cheers, guys!As I started with two squads of six but will deploy them in squads of five, I'll take those two extra so that I only have to paint and build three more for another five-man squad,. So here's two with spewers and a champion - just a plain one with standard equipment - so I can also use him as a regular dude. ;) I forgot to take non-primed pictures, so you'll have to do with these three white ghosts :O And I've also primed a bloat drone that I haven't build - it was part of the trade I did a week ago. I had to saw off the propellers (not shown). I'm looking forward to painting this miniature! Any advice on the way I'll integrate the green into this thing? I'm still adding some pustules, so it's not quite finished yet. Thanks for looking! C&C welcome!Cheers!Replies: @ Brother_Lunkhead: CHeers, buddy! Appreciated! @ DuskRaider: Thanks bro! @ Wilks_: Cheers! Those heads - and backpacks - look good eh? @ hushrong: Yeah those extra CPs for battalions sure make a difference. @ Vairocanum: Thank you! High praise from a scupting artist such as yourself! @ Kizzdougs: Thanks, kizz! Always nice to hear from you @ ChazSexington: I'm not sure what you mean by this last sentence, buddy...? Cultists are still amazing, but not with MoN - but never they were always taken with MoS. @ DuskRaider: Yeah for sure. Tat 18" rapid fire is a great thing. I'm planning to make 40 cultists. Edited April 22, 2018 by Augustus b'Raass DuskRaider and Brother Chaplain Ryld 2 Back to top Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted April 23, 2018 Author Share Posted April 23, 2018 No takers, eh? ;) Sorry to double post, but I did some more work on the Malignant Plaguecaster, namely changing his hand to an open SM one, and adding some tentacles from an open mouth grill. Take a look! Next up will be changing that horrible staff with something more appropriate. Cheers! Greenz, Atia, Sagentus and 2 others 5 Back to top Link to comment Share on other sites More sharing options...
BubblesMcBub Posted April 23, 2018 Share Posted April 23, 2018 plague caster is cool with the empty open hand!Any idea what you gonna do about the staff? also where the tentacles something hard to do? Link to comment Share on other sites More sharing options...
hushrong Posted April 23, 2018 Share Posted April 23, 2018 The ghostly-white Plague Marines look great! The only critique I have is the helms on some of them look pristine. Like the last plague spewer. That MK3 armor is all pock marked but his helm looks new. I may be eating my words though once you have them fully painted. :) Remodeled Plaguecaster is also look good! Love the tentacles coming out of the grille! Appropriately Nurgle-esque with a hint of Cthulu. The open hand is pretty sweet too. Another good open hand is the one from the DV DA Librarian. I think it has the right 'grip' for an open handed sorcerer if you have one laying about. I used it on my sorcerer some time ago and highly recommend it. Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
Panzer Posted April 23, 2018 Share Posted April 23, 2018 Now you need to model another plaguecaster with a hand with the palm down and let them dance! :D Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
Vairocanum Posted April 25, 2018 Share Posted April 25, 2018 Some more great models, looking forward to seeing the three primed ones painted up! For the plague caster, a neat idea might be putting a skull in the open hand? Sorta like the easy-build nurgle lord and his censer. Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted April 25, 2018 Author Share Posted April 25, 2018 Thanks guys! They're finished - another three Plague Marines, with together with two earlier 'bolter spares', makes a squad of five. These have a close assault role, wielding two Plague Spewers. Take a look! First Specialist Plague Champion Second Specialist I hope you like them! I find their fleshy cables a bit too dark - I shouldn't first wash those with Crimson, but just and only with watered-down BFTBG.... Anyway, C&C is most welcome! Let me know what you think. Cheers!Replies: @ BubblesMcGub: Thanks, buddy! I have an idea where I just use a regular old metal rod, and greenstuff that up, together with some glass micro beads... The tentacles were easy to do, but mind you those were done with clay shapers. :) @ hushrong: Yeah I agree, and when you pointed it out I thought "damn, he's right", but alas I had already started painting them! What do you think? Do I get away with it? Another alas is about your excellent idea - but unfortunately I have no DV DA Librarians left... @ sfPanzer: Of course!!! hahahaha @ Vairocanum: Painted up and well! I'll see how the skull in his open hand would look, though I'm not sure it would look shakespearean... ;) Brother Chaplain Ryld, DuskRaider, Biohazard and 6 others 9 Back to top Link to comment Share on other sites More sharing options...
DuskRaider Posted April 26, 2018 Share Posted April 26, 2018 Looking good! I was skeptical of the MaxMini helms at first, but they worked out well. Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted April 26, 2018 Author Share Posted April 26, 2018 Thanks, DuskRaider! Gkad you like the helmets. I was a bit sceptical too, but I decided to just order them and see if they're acceptable. Turns out, they're even better than I hoped! I am letting go of my 'no third party bits' policy, as I am no longer that interested to game at or display in a GW store. Tourneys are mostly non-GW anyway. +++++++ On a different note and directed to all visitors - and I apologize if this perhaps comes across as needy - I appreciate the likes my posts regularly get, but much prefer a comment with some feedback - even if it's a short one! Likes are great, but comments keep this thread - and by extension my inspiration - going!! Cheers! Link to comment Share on other sites More sharing options...
Greenz Posted April 26, 2018 Share Posted April 26, 2018 Ah, I’ve missed the last few updates... Your PM are phenomenal! You’re really tempting me to get working on my Weeping Legion, but I need to stay focused for the ETL. I like what you’ve done with the tentacles and pustule bits, they look very... moist :D I think my only critique, and it could just be because I’m on my phone, is that the brass looks a little too clean. But at the same time, it does help stand out and not muddy everything up. I’m not much help, am I hahaha? Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted April 26, 2018 Author Share Posted April 26, 2018 Thanks, Greenz! I agree that sometimes the brass is a little too clean - it's a delicate balance between making it stand out and having it be clean on the other, or dirtying it up but risking losing it between all the grime. I think I should use a little Patina or Nihilac Oxide perhaps...? Anyway, here's the first of a couple squads of close combat oriented Plague Marines. First, the CHampion with a plasma pistol and a power fist. I really like this guy - his backpack is from the DI PM champion, while his plasma pistol arm are from the DI Blightbringer. Lovely bits to convert with. Next up, the standard bearer. I used a shield that's also a Nurgle symbol as the icon. I think it's from that Putrid Blightkins kit. What I love about this guy is that I can use him as a Nurgle Icon Bearer in the squad, but also as a regular guy, as the icon isn't too obvious. He has a sword on his backpack too, so he is wysiwig for a two-plague sword toting guy who doesn't cost anything extra. Here's the first of two Great Cleaver wielding guys. WHat I love about this one is his Maxmini backpack and his FW shoulder pads in combination with his creepy helmet. To make this pose possible, I had to subtly extend the tentacle that's holding the heft of his axe, so that it still reaches his torso. Another dual plague sword toting marine. Nothing fancy, really: his torso and right arm are just bits form the Plague Marine kit, the left arm is (obviously) from the EZ plague marine kit, while his backpack is from the DI set. And last but certainly not least, the second Great Cleaver! A fairly simple comversion, really, but one with great effect, if I may say so myself! I changed around the axe head from the DI Lord of Contagion. His Maxmini diving helmet is fantastic - I really like that thing. I thoroughly enjoyed creating this guy. I hope you like! These Death Guard really have made my conversion senses tingling - the fact the both the Dark Imperium plague marines as the new Plague Marine kit all are fairly restrictive - lacking the interchangeability we've come to expect from two decades of Space Marine kits - at first made me apprehensive of starting the army. But now, I've come to see it as a challenge that I thoroughly enjoy overcoming. The fact that I'm making Nurgle marines only makes it easier - if there's a hole somewhere, I simply fill it with a blod of GreenStuff or cover it with some pustules and 'hey presto!' it looks great. I'm really happy with these dudes. WHat do you think? Let me know through some comments. If you like them, don't just click 'like' (this is not Facebook) - tell me why you like them or what exactly you like a bout them! If you don't like them, or have any feedback - I can take it! Don't hold back, I'm a big boy. As long as it's constructive, I fullheartedly welcome it - in fact, it'll force me to think about certain choices, which makes the eventual choices I do make that much more certain. So please, let me know in comment what you think. Hungry Nostraman Lizard, GrandMagnus, Checkmate and 6 others 9 Back to top Link to comment Share on other sites More sharing options...
Biohazard Posted April 26, 2018 Share Posted April 26, 2018 New Plague Marines are looking great bud, especially the Cleaver and Icon Bearer. I was never really a fan of those Maxmini heads to be fair but they work really well with the new DG aesthetic Link to comment Share on other sites More sharing options...
Pearson73 Posted April 26, 2018 Share Posted April 26, 2018 New close combat squad looking good, the axes especially look like they'll be a great playground for rust and spoiled metal effects. My favourite member has to be the chap with a shield however, the stride forwards and bulky armour give him a real presence and arrogance about him. Link to comment Share on other sites More sharing options...
DuskRaider Posted April 26, 2018 Share Posted April 26, 2018 Not a fan of the Diver helm. Cleavers look awesome... Not too sure about performance in game but they do look awesome. Link to comment Share on other sites More sharing options...
Panzer Posted April 26, 2018 Share Posted April 26, 2018 About the lack of feedback: I think one reason for it is that the Plague Marines already have so many details and are relatively new so that conversions are less obvious for non-DG player and they don't create as much of a reaction as the nightlords vehicles for example which are originally mostly blank and every bit you added changed the whole look of the model. Link to comment Share on other sites More sharing options...
Mechanist Posted April 26, 2018 Share Posted April 26, 2018 I think that has to be the best squad yet. by and large my on;y real criticism of your whole death guard project is that I would encourage you to look at some of the more obvious repeats and see how you can hide or manipulate them. the two examples that stand out are the pox walker with the scrawny arm on it's left hand side moulded into the chest and the marine with the belly mouth towards the right hand side of the belly. These features are very distinct so the repetition does stand out a little despite the awesome conversion work around them. Next time that belly mouth crops up you could look at drilling out the tentacle and replacing it with a raw wound or different tentacles. Link to comment Share on other sites More sharing options...
hushrong Posted April 26, 2018 Share Posted April 26, 2018 Dude, I was loving your work but your latest batch of marines have me head over heels!!! The champ just looks big, imposing, and I love how his power fist is out like “C’mon, what are you going to do about it?” Then you see the rest of the stabby squad and realize ‘not much’. Going to take some notes to copy them later for myself... Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
Augustus b'Raass Posted April 28, 2018 Author Share Posted April 28, 2018 Thanks a lot for the feedback, tips, and suggestions, guys! Much appreciated!Now that I have learned that the ETL is back in town, I've started prepping - no sense in starting painting stuff that's ready for paint before May 1st. I'm going to vow only the stuff that I actually have, which is quite significant already: Typhus, 4 Blight Drones, 3 Helbrutes, a squad of 3 Deathshrouds, at least 25 plague marines, 3 Blight Haulers, 30 cultists, 30 Plague Bearers, two rhinos and a Land Raider. I also need to repaint Scabeiathrax the Bloated and finally finish that Death Guard Daemon Prince I've been working on since July of last year. Plus of course a Renegade Knight and a bunch of Khornate odds and ends. Additionally, I have Mortarion, 3 PBCs, and almost the entire Death Guard character range in back order from slow-delivering Wayland games. And some stuff on back order from FW - Red Butchers, another DP based on the Mourngul, and some other stuff. Anyway, I started with the Characters I do have: two Plague Surgeons. I already have Nauseus Rotbone, ut I don't want to have a special character-type guy that everyone has. So I added in the body of the DI Noxious Blightbringer and ordered Fabius Bile to pillage and mix-and-match his equipment. here's what's the result: First up is the Surgeon who's based on the standard GW one. I basically gave him Fabius' backpack and replaced his horrendous plague sword with a cleaver (not a great Cleaver, just a normal one, which in game terms will fucntino as a balesword): And the second guy has the body of the DI Noxious Blightbringer, coupled with the GW Surgeon's backpack andbalesword, and Fabius' syringe/pistol-thingie. He's turned out to be a more dynamic guy, and I love him! I thoroughly enjoyed converting these guys! The idea for them came to me just before sleep last weekend, and I immediately ordered Fabius to make it happen. :D Let me know what you think! Your comments really inspire me, and as you know I always reply to each and every one of them. :) :tu: Cheers! Replies: @ Biohazard: Thanks! I felt the same way, but just though frack it and ordered them. It was a nice surprise to see them work so well. What do yuo think of the backpacks? @ Pearson73: An thanks! He's made up of parts from two different DI Plague Marines, which I had left over from another project. Fused together, they convey a great sense of movement! :) @ DuskRaider: Oh well! I like it, so let's call it even. ;) I realized later that the Flails of Corruption almost infinitely better than the Great Cleavers, but rool of cool? @ sfPanzer: Aha! That is a great point, which I hadn't thought of. The weird thing is that each and every one of the marines I've built is in some way converted - it's just not very noticable due to the reasons you stated. Oh well - I hope that some Deat Guard players will notice. ;) @ Mechanist: But... but... all my poxies are different! All 110 of them! But I understand that the creepy extra hand is a dead give-away. That being said, I do get what you'r saying re: the belly-mouth. I had three of those guys, and they're all worked into different guys with different weapon combo's in relatively different poses, so hopefully it doesn't stand out that much. The fact that you noticed does make me rethink my confidence in that hope, though... I did however, start smoothing the belly-mouths of the second Plague Marine kit I have just started on. @ hushrong: Great! That was the look I was going for! Also, steal away! :) Panzer 1 Back to top Link to comment Share on other sites More sharing options...
Dragonlover Posted April 28, 2018 Share Posted April 28, 2018 My only problem with your Death Guard is that they just aren't inspiring me to make my own, unlike your Night Lords. It might just be that I don't actually like the kits but haven't truly realised this fact yet. That is a reasonable list of stuff for the ETL. Genuinely can't wait to stand against the rest of the forum alongside you again, it's been far too long. Dragonlover Augustus b'Raass 1 Back to top Link to comment Share on other sites More sharing options...
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