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Grey Knights 7e Codex Rumor


Valerian

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They are not forced to balance knights in isolation. Have you seen LotD, you instant lose if you don't use allies.

Interesting choice of word there, you might like the look of the new Psylencer msn-wink.gif

Are you saying what I think you're saying?

I sure am. Ranged Force weapons!

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They are not forced to balance knights in isolation. Have you seen LotD, you instant lose if you don't use allies.

Interesting choice of word there, you might like the look of the new Psylencer msn-wink.gif

Are you saying what I think you're saying?

I sure am. Ranged Force weapons!

jawdrop.gif

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It's also worth mentioning that Crowe isn't an eternal loner anymore. BHCs (and Crowe) have attacks on their profile, 2 and 3 respectively. 

BHCs must challenge, and in challenges they can either reroll saves (while still attacking) or gain Smash. Crowe does not have to challenge, but in challenges he uses both stances at the same time.

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Ahhh! Moreinfomoreinfomoreinfo! This release has been as secretive as the grey knights themselves so far. Will get my dex on friday or thursday if lucky but cmon, its less than a week and no information dropping?

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~Psycannons became Salvo 2/4 as expected. Heavy Psycannon has a dual profile, area saturation is the same (Heavy 1, large blast) but has a Salvo 3/6 option too.
~Purifiers inflict Soulblaze on all melee attacks, Incinerators have Soulblaze as well.
~Librarians are cheeeeeeeeeaaaap. We're talking ML3 (still in TDA) for the price of a current Psyriflemen dread (unfortunately Psybolts really are gone now)
~Brother-Captains are ML1, can be upgraded to a GM (+1A and ML2) for the same price as the GM's current ML-upgrade. Still under the 200pt mark.
~Nemesis Force Weapons have a few reworks. No more +1 invuln in melee for swords, halberds are +1S instead of +2I and the warding stave is +2S, AP4 and grants Adamantium Will.
~Paladin Apothecary is the same price as the current Apothecary upgrade (a solid 55pts less) and becomes a character. As reported, NFWs now cost points to upgrade, the previously spoiled figures are correct.

~The Titansword is +3S and AP2, all NFW have Daemonbane (successful Force activation grants rerolls to wound and armour pen against Daemons.

~NDK is a Monstrous Creature (character), same base cost, and all it's options got cheaper. PT is 45 points less than before, and the melee upgrades are dirt-cheap. With how awesome Psylencers are now, you'll be glad to know the Gatling Psylencer dropped 5pts.

 

RELICS!!
~The Soul Glaive is a halberd that lets you reroll failed Force tests, and while Force is in effect, the weilder rerolls to hit, wound and armour pen rolls. Costs as much as a GK Strike.

~The Bone Shard of Solor gives the weilder a 3++ while within 12" of a Daemon, increasing to a 2++ for Daemons of Khorne within the same distance. Half a GK Strike in points
~Domina Liber Daemonica grants 1 extra psychic power but has to be rolled on the Sanctic chart. The bearer and all friendly GK units within 6" reroll 1s on psychic tests from Sanctic. Costs as much as a GKT Psycannon
~Cuirass of Sacrifice is TDA with FnP and IWND, costs 5 points less than a GK Strike
~The Nemesis Banner is a 12" Fearless bubble for GKs, GKs in the squad get +1A and Daemons treat the fearless bubble as dangerous terrain, but is pretty pricey and only available for Paladins (as is the Brotherhood banner).

~The Fury of Deimos is an Assault 3, 36" master-crafted Storm Bolter with Precision Shot. Not too bad, same points cost as the Bone Shard.

Sanctic is repeated in the book (so no new powers), squads have the same psychic powers as they do in the FAQ, except that Purifiers have Banishment, Hammerhand AND Cleansign Flame. BCs, GMs and Librarians have the same power access as before. Draigo has Gate of Infinity!
No new characters or units as predicted/previously rumoured.

 

Still no Psycannon upgrades for vehicles.

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Ouch, salvo psycannons is bad (no more assaulting after shooting, IIRC). I guess small units dedicated to shooting will be in order, or exclusive use on termies.

 

Another question: is the terminator pricing real?

 

And you left the real question out: are falchions 2 attacks??? :P

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Falchions are bought as a pair, S: user Specialist weapons. Just the one attack still.
GKT pricing is real, but they do have to pay for melee weapon upgrades, which are one price no matter the model using them. Special weapons are bunkered into PA and TDA price-points though (which BCs and GMs have access to, no more Ballistic Skill tax!) and a GM with Psycannon clocks in at just over 200pts.

Psycannon/sword GKTs are silly cheap now, slightly less than a Paladin. GKTs are the future, people!

 

EDIT: Regular banner is 12" bubble of rerolling failed morale and pinning checks and +1A to GKs in the squad.

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Another interesting change: Psyk-out grenades changed a fair bit. Work like defensive grenades when charged by Psykers, can be thrown and they inflict Perils on one randomly determined Psyker in the squad that is hit by it (so like Mindstrike missiles but limited to  one Perils, doesn't need to hit the Psyker, just his squad which is interesting).

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Where is this info coming from?

Because our CC weapoms have just been nerfed to hell.

Helberds granting extra strength is pointless due to hammerhand, swords are no longer auto include for terminators, meaning we kinda have to upgrade them to another weapon. Making our cheaper terminators base cost not as outstanding as it should be.

Psycannons have been COMPLETELY :cussed over!!! AND are more expensive, which again makes no sense for an assault army.
Especially with our first turn deepstrike. Means none of out deepstriking units can actually shoot the psycannons...


These chamges literally make no sense. I need proof Brovius

EDIT:
and I'm not too sure how to feel about the nades... A perils is nice, but an assault against a daemon prince or greater without them is just absolutely positively a death wish.

++ EDIT. Do not dodge the swear filter. t++

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THANK YOU! 

 

Few questions;

 

A )can you write down what NFW do now? (I will miss that +2 I from hellbard, that is quite big hit, but I guess that's the way GW wants to shift meta from CC to shooty)

B ) No more psy-razors?

C ) Mind strikes are in/out?

D ) Draigo is Lord of the War? any buffs?

E) How are paladins priced now ?

F ) Any SM additions into new GK codex to replace missing Inq stuff?

 

Thank you

~BT

 

PS.

If these information are correct I have very nice spot for my GK's in the basement

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I would if I could (don't want my FLGS to get in trouble over it, it'll also lead to me not getting my discount or early releases from them).

 

EDIT: BT's questions answered as follows-

a) NFWs all have Daemonbane (while Force is active, they also allow rerolls to wound and armour pen against Daemons)

b) Unfortunately, no

c) Replaced with Stormstrike Missiles, S8 AP2 concussion, but we have the throwable Psyk-out grenades which are similar to Mindstrike. Better vs. one Psyker in a squad, worse vs. squads of Psykers.

d) Yep, LoW treatment for him too. Titan Sword is S+3, AP2 and he's 30pts less. No force org manipulation though.

e) Same as now, minimum squads of 3. Apothecaries are a whole Paladin cheaper. Land Raiders are dedicated transports (same for GKTs)

f) Nope, no new units at all which is a bummer. We're expected to ally to get armour-cracking tools now.

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