I declared war on a traitorous foe who could either bring Orks or Space Wolves. The only things that were certain was that the battle would be a 1000 ppint played on a 4x4 using normal missions though not the relic as we both find it pants!
I turned up with an army list comprising of the following,
CCS - MoO, OoF, regimemtal standard, Autocannon in a chimera
PCS - s/r x2, autocannon, PC with bolt pistol
Infantry one, G/l, autocannon
Infantry two, meltagun, sgt with Melta bomb and Krak grenades.
Veterans, 2x melta, HF in a chimera
Valkyrie, MRP (inf 1 ride in here)
Scout sentinel with autocannon
Armoured sentinel with plasma cannon.
Leman russ executioner with plasma cannon sponsons and HS.
He turned up with an unbound wolve list.
Wolf chaplain on bike
8xterminators with various weaponry in a crusader
Dread in pod with t/l heavy flamer and pod
Wolf claws on bikes. Cannot remember how many.
We rolled for dawn of war and objectives (first mission) and we had 5 in total. Here is the table,
He won to deploy first and then I set up and this was how the scene was set. Scout sentinel flanking, inf 1 in the valk in reserve.
Warlord traits were him getting +1 to charge range and me getting no morale for below 25%, which is surprisingly helpful.
His turn one went off by Dropping the pod next to the ruin in my deployment and cowardly stand his dread behind the pod.
The deathwind launcher inside managed to kill the autocannon team in the pcs, dread didn't achieve anything of note and his raider failed to glance a chimera.
My reply had me drive my vets next to the pod, moving the inf 2 towards the crater now the threat of a flamer dread had gone and then manouvered my sentinel and russ for a better shooting of his dread.
Orders, the ccs ordered the inf2 to move move move into the crater and the pcs to ignore cover on the bikers with the snipers. The snipers had two wounds and one was a rend! So one biker down.
Then the vets shot the pod, scoring 2 pen hits and rolled a 5 so making the explode. First blood to the guard.
Then it went wrong, the russ tried shooting the dread and overheated 4 of the plasma shots but thankfully saved them all and the last blast didn't even glance. The sentinel overheated too though saved again. Clutching at straws, both chimeras shot their multilasers and thankfully got one glance.
The CCS shot the MoO and it scattered wildly off the raider and destoyed some shrubbery.
The wyvern then had the task of dealing with the bikers. I achived a good amount of hits and wounds but he saved all of them.
Scene was like this
turn 2 onwards coming up later.....
Edited by scatmandoo, 11 March 2015 - 08:00 PM.