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My Lord Inqusitor-General Jaegund Varaqut of the Ordo Malleus, hallowed and storied are you in the God-Emperor’s service. In response to your request, in light of the incident known as the Vainbliss Anomaly [REF//8X45833.1e.1/4468945.M37], a report has been compiled of the force currently known as the Prowl’s last known sighting within the Liber Cluster Sector, Segmentum Solar. Within you will find that many firsthand accounts were meticulously well kept, suffering only 41% degradation. Multiple addendums have been attached, incorporating all known knowledge about the groups involved. Be advised, Addendums 3417.4c and 5572.2k cost me the lives of two of my savants, and continued data recollection was only able to continue after extensive re-consecration, warding and wasted months of my time.
In the process of compiling the report, an index/timeline of sorts was created. I provide that to you as well, to aid you in seeing the greater whole. I regret that I am unable to dedicate further time providing more aids, as I am sure you will no doubt require. The next time you wish me locked away on a single task for a year, I expect your four best savants in replacement.
Inquisitor Daernill MagKonur
Viscount-Chronologer of Mundus Librarius
Ordo Hereticus
Thought for the day
++ Those who seek the dark even in the Emperor’s name, invite the dark inside all the same. ++
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Being a brief summary accounting of the assault on Evin Prime during the final stages of the Reclamation of the Liber Cluster, and the forces therein involved.
Evin Prime
The Hive World of Evin Prime is on record from the initial settlement of the Liber Cluster. A mercantile hub for a group of closely tied inhabited systems, focused out of the capital hive, Sitianau. Upon reclamation, appeared to be seat of power of local mercenary band, believed since destroyed. Resettlements not attempted, world uninhabitable following potential Exterminatus attack.
Current status: Quarantined
Population: 472 [ESTIMATED]
Armies and Soldiers of the God-Emperor of Mankind, Disposition As Recorded:
SONS OF CALDERON, Chapter of the Adeptus Astartes (Commanding [SEE: MURSA, ARTINDE]) (Full Chapter presence) [REF//ADDENDUMS: 3409.1B-3421.9D] [SEE: IMPERIAL FLEET/SONS OF CALDERON/43.1A-53.6C]
LORDS INVIOLATE, Chapter of the Adeptus Astartes (Three Company presence) [REF//ADDENDUMS: 1143.5I-2496.5F] [SEE: IMPERIAL FLEET/LORDS INVIOLATE/53.6C-54.8B]
766TH VELMGHARTER SOLDIERS, regiment of the Imperial Guard (Militarum-grade Primaris) (Heavy Infantry) (Commanding [SEE: GRAVEN, YEHOSH]) [REF//ADDENDUMS: 36954.3N-37764.8R]
198TH VELMGHARTER SOLDIERS, regiment of the Imperial Guard (Militarum-grade Tertius) (Mixed Armour) [REF//ADDENDUMS: 45657.5K-45657.7P]
32ND MUNDUS LIBERAN FREEMEN, regiment of the Imperial Guard (Militarum-grade Tertius) (Penal Legion/Shock Assault) [REF//ADDENDUMS: 35465.6G-36281.5T]
[NOTE: 243 LESSER INDEPENDENT MILITARY GROUPINGS REMOVED; SEE ADDENDUM: 14.6E-35.8U FOR FULL LIST]
[NOTE: IMPERIAL ATTACK UPON EVIN PRIME RECORDED AS FIFTEEN MILLION STRONG]
Mercenary Armies Affiliated With the The Sereiki Lions Warband, Disposition As Estimated:
‘ASH WOLF’ REGIMENTS (Est. 4.700.000) (Mixed Infantry/Armour)
‘COYOTE’ IRREGULARS (Est. 13.100.000) (Mixed Infantry/Armour) (Sub-Commanders on Site [SEE: COYOTE SUBCOMMANDERS])
‘ALPHA WOLF’ COMPANIES (Est. 46.000) (Siege Specialists/Rank Enforcers)
‘KODIAK’ BATTALIONS (Est. 57.000) (Shock Assault) (Commander on Site [SEE: KIONE/UNCONFIRMED])
‘HYENA’ HEADHUNTER SQUADS (Est. 2.300)
‘JACKAL’ REGIMENTS (Est. 230.000) (Void Combat/Boarding)
‘MASTADON’ REGIMENTS (Est. 74.000) (Abhuman/Airborne)
‘CHEETAH’ FORMATIONS (Est. 31.000) (Anti-Armour)
‘HAWK’ CADRES (Est. 96.000) (Rapid Reaction/Drop Pod Aerial Deployment [CONFIRMATION REQUIRED])
‘JAGUAR’ REGIMENTS [NOTE: DISPOSITION UNRECORDED. POSS. PSYKER ACTIVITY]
‘THE PRIDE’ SQUADS (Est. 80) (Adeptus Astartes) (Gene-Seed/Progenitor: Unk)
RENEGADE KNIGHTS (Est. 13) (House McCormick iconography [UNCONFIRMED])
TITAN LEGIO (Est. 4) (Unknown Forge World) (Unknown Legio) (Primaris Grade [NOTE: AT LEAST ONE WARLORD OR IMPERATOR-CLASS TITAN])
UNKNOWN REGIMENTS/ARMOUR/NAVAL ELEMENTS (Est. 6.850.000 unidintifiable military groupings [SEE: REF//ADDENDUM: 114.6F FOR MORE COMPLETE BREAKDOWN])
[NOTE: MERCENARIES LOYAL TO THE SEREIKI LIONS WITHIN THE EVIN SYSTEM WERE PREDICTED TO BE FIVE MILLION STRONG UPON ASSAULT. POST-BATTLE ANALYSIS SHOWS THE ENEMY FORCES TO BE MORE THAN TWENTY-FIVE MILLION STRONG.]
DAY 0
- In consultation with the Lords Inviolate Chapter, Chapter Master Mursa of the Sons of Calderon Chapter issues assault plans to the Chapters of the Liberites on the worlds in the possession of the Sereiki Lions mercenary warband
- The Sons of Calderon Chapter, accompanied by a strong contingent of the Lords Inviolate Chapter and other Imperial forces, await notification that other Imperial forces have been fully engaged and encountering enemy reinforcements before making for the Evin System
DAY 1
- Imperial Fleet exits Warp near Evin Septimus
- Enemy Fleet larger than predicted, barely outnumbered by the Imperial Fleet [SEE: REF//ADDENDUM: 86.8G – 87.3B]
- Initial skirmish within expected paramaters. Enemy Fleet withdraws Evin Tertius
- Orbital fire holds Imperial Fleets at bay
Casualties: 17 Imperial Ships [SEE: BATTLECRUISER ‘GAIA REGNUM’]
28 Mercenary Ships
DAY 2 - 7
- Imperial forces circumnavigate orbital batteries and land ground forces
- Enemy forces composed of Coyote Regiments
- Attempts at taking orbital battery control centers achieve initial success within three days
- Within five days, control centers are taken, deactivated and sabotaged
- Self-destruct protocols claim four facilities before full evacuation of Imperial forces
Casualties: 93.600 Imperial Guardsmen
4 Sons of Calderon Space Marines
7 Imperial Ships
Est. 65.000 – 70.000 Mercenary forces
DAY 8 - 14
- Enemy Fleet withdraws to surround Evin Prime
- Imperial forces conduct simultaneous assaults upon the strongholds of Evin Quintus and Secundus [SEE:REFF//ADDENDUMS: 114.6V-116.8K & 116.8L-124.2G]
- Introduction of Alpha Wolf Companies augmenting Coyote Regiments
- Forge-Hives upon Secundus protected by mercenary Freeblade Knights [HOUSE MC CORMICK/UNCONFIRMED]
- Space Marines of the Lords Inviolate successfully destroyfour Knight-engines, rest withdraw to mountainous regions
Casualties: 87.900 Imperial Guardsmen
23 Lords Inviolate SpaceMarines [SEE: SERGEANT TINNES, DAVAR]
Est. 40.000 – 45.000 Mercenary forces
DAY 15
- With all other threats within the Evin System neutralized, Imperial Fleet moves on Evin Prime
- Introduction of the Jackals, who boarded two Imperial ships [SEE: COUNTER-BOARDING OF DESTROYER ‘LUNA SHIELD’]
- Sons of Calderon and Lords Inviolate Space Marines perform boarding maneuvers on six enemy vessels
- Enemy Fleet takes stand, retreating only when suffering losses reaching 70%
Casualties: 49 Imperial Ships [SEE: EVIN PRIME/ORBITAL BATTLE/1/3]
13 Sons of Calderon & Lords Inviolate Space Marines
81 Mercenary Ships
DAY 16 – 41: ASSAULT ON EVIN PRIME
DAY 16
- Imperial forces land beachheads at four separate locations on Evin Prime
- Beachhead B [SEE: VOLOH HIVE] hotly contested.Introduction of Ash Wolf Regiments.
- Sons of Calderon Space Marines deploy to Beachhead A [SEE: TWALLME HIVE]
- Beachhead D [SEE: MAIRPASO HIVE] found abandoned. Chosen as on-site headquarters of Imperial commanders
- Lords Inviolate Space Marines remain in orbit as reserve forces and to maintain orbital dominance [SEE: EVIN PRIME/ORBITAL BATTLE/2/3]
Casualties: 156.300 Imperial Guardsmen
9 Sons of Calderon Space Marines
115.000 -125.000 Mercenary forces
DAY 17-18
- Beachhead A & C come under heavy assault. Hidden Hyena Squads revealed in Beachhead C
- Imperial forces lose Beachhead C
- Imperial forces, spearheaded by Velmgharter heavy armor, assault Kalvuras Hive
- Kalvuras Hive assault driven back. Introduction of Mastodon Airborne units and Cheetah formations
- Beachhead B claimed by Imperial forces
Casualties: 189.500 Imperial Guardsmen
24 Sons of Calderon SpaceMarines
160.000 – 165.000 Mercenary forces
DAY 19-22
- Imperial forces reclaim Beachhead C after three successive assault waves
- Assault on Kalvuras Hive recommences, Sons of Calderon Space Marines accompanying
- Kontrequosta Hive unleashes millions of Coyote irregulars that swarm the land, impeding Imperial movement
- Assault on Kalvuras Hive staggers in face of possible psyker activity
Casualties: 338.600 Imperial Guardsmen
38 Sons of Calderon Space Marines
440.000 – 470.000 Mercenary forces
DAY 23-25
- Kalvuras Hive cleansed by Imperial forces and deliberately sunk into the Sentaric Sea upon which it crested
- Possible Coyote Sub-Commander candidates selected and kill-teams deployed
- General Ephraim Balid personally leads Imperial forces onto the plains against the Coyote hordes
- Chemical intoxicants flood Kalvuras Hive, activation of unknown void shield generators preventing mass evacuation
Casualties: 218.600 Imperial Guardsmen
360.000 – 365.000 Mercenary forces
DAY 26
- Mairpaso Hive is demolished. Analysis of wreckage shows damage by heavy explosives to multiple key support pillars. Warmaster Yehosh Graven among the lost, among other high-ranking officers
- General Ephraim Balid assumes the Warmaster mantle
- Imperial forces previously under Warmaster Balid’s suffer heavily from drop pod units [POSS. ‘HAWK’ DEPLOYMENTS] and unknown marks of super-heavy armor [SEE: REF//ADDENDUM: 114.6F]
- Partial astropathic message intercepted by Imperial forces emanating from enemy fleet
Casualties: 389.400 Imperial Guardsmen
115.000 – 120.000 Mercenary forces
DAY 27-32
- All-out Imperial offensivebegins, assaulting four Hives simultaneously
- Power-armored mortal forces encountered at Laszin Hive inflict grievous damage on Imperial forces until the Sons of Calderon get involved
- Assault on Sinluzbo Hive ends in disaster when renegade Space Marines [SEE: PRIDE, THE] enter the fray. 198th Velmgharter regiment is slain to a man
- Sons of Calderon leave the Laszin Hive assault prematurely and attack the Sinluzbo Hive once word spreads of the renegades
- Lords Inviolate and Imperial Fleet hunt for enemy fleet
Casualties: 986.400 Imperial Guardsmen
34 Sons of Calderon Space Marines
3 Imperial Ships
1.300.000 – 1.320.000 Mercenary forces
7 Mercenary Ships
Day 33-35
- Assault on Ehnyoe Hive breaks through outer walls. Before Imperial forces can capitalize on the breach, enemy Titans take to the field
- Last of the kill-teams are taken out by enemy headhunter squads. Analysis of Coyote behavior shows the thirty candidates slain might have included two true sub-commanders
- Imperial forces assaulting Laszin Hive are forced to withdraw when the absence of the Sons of Calderon leads to increased losses
- Sinluzbo Hive becomes destabilized in the face of transhuman warfare, with many sections becoming dislodged and falling off the mountainside it clings to
- Well-placed firepower brings down many thousands of tons of Hive wreckage upon two Warhound Titans at EhnyoeHive, destroying them. Retaliation by remaining Titans annihilates taskforce’s super-heavies
Casualties: 1.286.000 Imperial Guardsmen
148 Sons of Calderon Space Marines
8 Imperial Ships
1.680.000 – 1.720.000 Mercenary forces
19 Mercenary ships
DAY 36-37
- Artillery duels stall Imperial advance
- Unknown tunnel networks beneath five Imperial-held Hives unleash hordes of mercenary forces, dominantly Ash Wolf regiments interspersed with Hyena squads and augmented by Kodiak battalions
- Cheetah formations deploy en masse to hunt down Imperial artillery emplacements
- Warmaster Balid staves off tunnel assault at Laszin Hive, immediately funneling Imperial forces into the tunnel networks to locate and eliminate possible underground base of operations
- Sinluzbo Hive is deliberately dislodged from mountainside by Sons of Calderon. Point of impact caused large swathes of tunnel network to collapse, causing potentially a hundred thousand Imperial losses as well as enemy losses
- Enemy fleet eludes Imperial forces around Evin Septimus with heavy interference caused by the world’s unique electro-magnetic ring-pulses
Casualties: 1.670.000 Imperial Guardsmen
114 Sons of Calderon Space Marines
2.860.000 – 2.910.000 Mercenary forces
DAY 38-39
- Hawk squadrons disrupt Imperial supply trains, leaving Imperial forces funneled into the tunnel systems woefully under-supplied
- Heavy assault Mastodon forces capitalize on the depletion of ammunition, brutalizing Imperial forces in hand-to-hand combat deep in the tightly packed tunnel network
- Warmaster Balid and Chapter Master Mursa discuss plans for assault on Sisitnau Hive, in an attempt to end the war prematurely
- Tunnel assaults fought off at three of the five Hives, remaining two are abandoned by Imperial forces and gathered for large push against Sisitnau Hive
Casualties: 1.766.000 Imperial Guardsmen
63 Sons of Calderon Space Marines
2.240.000 – 2.300.000 Mercenary forces
DAY 40
- Imperial forces are left deliberately undermanned at the three currently contested fields of battle, remaining forces gathered at Laszin Hive for assault on Sisitnau Hive
- Imperial aerofighters, kept landed in face of enemy air superiority, are launched en masse to disable Sisitnau Hive’s void shields by flying under the shield edge. Mission is a failure, few surviving aerofighters forced to retreat
- With Imperial losses passing 50%, Lords Inviolate increase efforts to deal with remaining enemy fleet and be included in the Sisitnau Hive assault
- Pursuit of enemy fleet leads Imperial fleet beyond edge of Evin System
Casualties: 1.651.000 Imperial Guardsmen
24 Sons of Calderon Space marnes
15 Imperial ships
1.350.000 – 1.360.000 Mercenary forces
22 Mercenary ships
DAY 41
- Mercenary reinforcements arrive in-system. Enemy fleet now outnumbers Imperial ships three to one
- Imperial astropaths fail to send calls for reinforcement, citing enemy fleet as source of interference
- Following consultation, the Lords Inviolate are ordered to leave Evin System and return with reinforcements
- Main bulk of Imperial forces and fleet remain behind to take Evin Prime and hold back the inbound enemy fleet
- Assault on Sisitnau Hive begins
Casualties: 1.100.000 – 1.300.000 Imperial Guardsmen [UNCONFIRMED]
50-100 Sons of Calderon [UNCONFIRMED]
64 Imperial Ships
83 Lords Inviolate [SEE: STRIKE CRUISER ‘THE EMPEROR’S PRESCIENCE’]
1.500.00 – 1.750.000 Mercenary forces [UNCONFIRMED]
37 Mercenary ships
[NOTE: THE FOLLOWING IS AN EXERPT FROM 4TH ADMIRAL HAISID EL WINNT’S PERSONAL ACCOUNTING OF THE SECOND BATTLE FOR EVIN PRIME]
The 14th Cluster Reclamation Assault Fleet exited the Immaterium two days travel sublight from Evin Prime, near Evin Nonus. Auguries revealed engine signatures matching in number and class those reported by the Chapter of the Lords Inviolate twenty days prior, ship-time. Inspection of local star charts revealed that the fleet arrived four years off-schedule, likely due to heavy turbulence reported by our Navigator. Auguries failed to locate Imperial ships left in-system, though many husks in orbit match specifications. At least a tenth of the former 89th Cluster Reclamation Assault Fleet remains unaccounted for, including entire Sons of Calderon fleet. Initial reconnaissance fleets revealed no ongoing signs of battle. Reports received from ground forces following the second war elaborated on uncovered ruins on former sites of battle. Abandoned dead, Imperial or otherwise, found in large numbers, equipment and armor heavily scavenged. Analysis shows that conflicts ended potentially one year prior to our arrival. No sign of the Sons of Calderon, dead or living, was found. Warp signatures bearing close resemblance to the ships of the Sons of Calderon was sensed around Evin Prime, however the signatures were too old and weak to reveal direction or potential destination. It is to my understanding that the 27th Cluster Reclamation Recon Fleet has been retasked with seeking the Sons of Calderon, if any yet remain. Excise that last part from the recording, First Officer.
[Inquisitor Varaqut, I must wonder. It has been two and a half millennia since the last sighting of the former Adeptus Astartes Chapter, the Sons of Calderon. What evidence did you uncover following the Vainbliss Anomaly that leads you to believe they have returned? What reports I have seen show the renegade Space Marines to be a far departure from their former identity, if true. DM-K]
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Edited by Cormac Airt, 21 July 2014 - 08:26 PM.