By this time I'm sure most of us have gotten a few games in and spotted a lot of the small changes to this edition. I've only played about 10 games so far but every time something new pops up.
Let's talk about some of the changes relevant to us but not yet brought up on this particular subforum.
Not in our codex but available from forgeworld and allied detachments. As far as I can tell artillery can now move and fire seeing as they are a unit type of their own? Makes things like allied thunderfire cannons in pods an interesting pick.
Scoring Death company! (kinda):
As most of you know all DC units have the 'black rage' USR which grants the 'rage' USR and prevents scoring. Our transports however doesn't have 'black rage' meaning that they can score and have 'objective secured'. This has also been noted by most.
What I haven't seen mentioned is that none of our independent characters have the 'black rage'. This means that a librarian, captain, priest or chaplain of any kind attached to the DC retains his scoring status, allowing the DC to take and hold objectives as long as this IC is alive. Just keep the IC in question within 3" of the objective.