Alright, let make the first attempt regarding those short-ish warband/company profiles I talked about earlier. Maybe these could be linked to the respective entry in the first post as well, making for easier navigation if someone just wants to browse through the various warbands in seach of inspiration?
I will also endeavour to rework this thread whenever there are huge changes in my army (or whenever I actually manage to finish one of the unpainted models shown below). Anyway, here goes:
Khorne's Eternal Hunt - the World Eaters' 4th assault company
You fools! Your gods have blinded you with visions of glory and power, of a golden future that awaits you in their service. But our lord has shown us more than you could ever imagine. There are no empires awaiting you. In the endless cold between the stars, there is only the hunter and his prey. And those who were once the former and are now the latter. All that remains is the hunt, for only the hunt is eternal.
Lord Captain Baltus Lorimar, of the World Eaters’ 4th assault company
Khorne's Eternal Hunt is what remains of the World Eaters' 4th assault company. Due to the actions of Lord Captain Lorimar at Skalathrax, the company has managed to survive the sundering as the legion as a fairly coherent fighting force. Now the legionnaires fight a losing battle to keep the madness that has engulfed their brothers at bay. They desperately cling to the sense of honour and martial pride that damned them to begin with and worship Khorne by hunting for the worthiest prey that the galaxy has to offer. But at the end of their hunt, all that awaits them is either death or madness.
a part of the World Eaters' former 4th assault company, now designated "Khorne's Eternal Hunt"
Lord Captain Baltus Lorimar
Baltus Lorimar has been the 4th assault company’s commander ever since the days of the Great Crusade. A divisive figure among the officers of his sundered legion due to his actions at the battle of Skalathrax, Lorimar has nevertheless managed to stay in command of one of the biggest World Eaters warbands, and one of the few still managing to maintain some kind of discipline and order.
Born on the blasted plains of Europa in the aftermath of the Unification Wars, Lorimar was indentured into the growing Legiones Astartes as part of the tithe the Terran clans had to pay to the Emperor who had defeated them. He became a legionary of the XII Legion, quickly rising to the position of a line officer during the Great Crusade. When the legion was reunited with its Primarch, Lorimar had been stripped of his command and incarcerated by Valna, Captain of the War Hounds’ 4th assault company, because he had refused an Imperial noble’s order to execute a squad of abhuman auxiliarii after a battle. Once the Primarch came across Lorimar during his inspection of the legion flagship, he freed him and offered him another chance to prove himself. This act made Lorimar fiercely loyal to Angron, and he would continue to follow the Primarch unquestioningly, even as his fellow legionaries grew more and more wary of the Red Angel. Lorimar later won his captaincy in the fighting pits, killing his former captain Valna and taking command of the 4th.
During the latter days of the Great Crusade, the 4th fought in the Eastern Fringe at the side of the Word Bearer’s Piercing Gaze Chapter. Lest the 4th evade the corrupting influence of the ruinous powers, First Chaplain Erebus of the XVIIth tasked the Chaplain of the Piercing Gaze Chapter, Belzas Azalon, with introducing warrior lodges and the covert worship of the Primordial Truth to the 4th assault company. Azalon brought Lorimar into contact with the Cult of Cron, a warrior cult the young captain eagerly adopted in order to provide his company with an identity and a code of martial honour.
Once the 4th was reunited with the rest of the legion, Lorimar was very pleased to see that a similar warrior culture had begun to form all across the legion, with the legionaries accepting their Primarch’s gladiatorial origins and cobbling together a mongrel culture from it.
The Heresy itself went by in a red haze, with Lorimar, like many of his battle brothers, growing more and more into a frenzied madman. He and his company were on their way to madness and damnation until the Skalathrax campaign. During the Long Night of Skalathrax, Lorimar suddenly came to and realised, in a terrible moment of lucidity, that the actions of 8th Captain Khârn were about to shatter the legion and wipe out the company he had sacrificed everything for.
In a move nearly unprecedented for a World Eaters officer, Lorimar and the remains of his company withdrew from Skalathrax before the battle was over. While Lorimar’s actions saved a substantial part of the company and made sure it would continue to function as a fairly coherent fighting force, they also earned him the disdain, if not enmity, of many of his fellow officers, who still refer to him as “Lorimar the Craven”.
Ever since, the 4th has been just as threatened by the corrupting influence of chaos and the madness of the Butcher’s Nails as every other World Eaters warband. To combat the effects of this decline and in order to keep the madness at bay, Lorimar used the ancient warrior codes of his company to formulate an ethos strictly based on honour and martial pride: His company embarked upon an Eternal Hunt, endeavouring to kill the strongest warriors and run down the worthiest prey.
Even though the 4th has remained a fairly large and coherent force, the legionaries always have to fight against the encroaching madness, with infighting and rampant frenzy all too common within the company. So far, Lorimar has managed to quell these uprisings with an iron fist.
When not on the battlefield, the Lord Captain is given to bouts of dark brooding, filled with resentment at the ruination of his legion, with disgust at the depths to which many of his former brothers have sunk, and with burning hatred at Khârn, whom he considers the destroyer of the XII Legion.
The Eternal Hunt
The 4th assault company is, above all else, a hunting party. While many structural features of the company's pre-heresy incarnations remain in place, the force has been geared towards the pursuit of prey that is worthy in the eyes of Khorne. Towards this end, the company has been organised into different arms, with each specialising on a different way of running down its prey. Among the company's main formations are:
- The Huntsmen: the 4th assault company's foot soldiers
- The Harriers: the company's dedicated corps of jump infantry
- The Hounds: the company's corps of bikers
- The Teeth: those members of the company who have taken to wielding long range weapons and providing heavy fire support
- The Lost Brethren: those battle brothers whose physical or mental corruption makes dangerous to the rest of the company
Beyond these main arms of the company, there are several specialised formations with more arcane features. Some of these make use of daemonic allies while others harken back to the World Eaters' gladiatorial traditions. Among these specialist formations are the "Brazen Hunters" or the "Gladiatorii".
The company is commanded by its corps of officers, now labeled "Huntmasters". Each of these warriors is a veteran of a thousand battles, armed with the best wargear and filled with the burning desire to run down his prey or perish in the attempt.
Some notable Huntmasters and Dramatis Personae of the 4th assault company:
Huntmaster Bardolf, Lord of the Huntsmen
Huntmaster Charun, Lord of the Harriers
Huntmaster Stian Gul, Bearer of the Horn of Leires and Apostle of War, and Huntmaster Deracin, Keeper of the Forge
Huntmaster Valkar, the Scarred One, Lord of Chains and Master of the Brazen Hunters
Vorl Dustwalker, Arena Master of the 4th assault company, accompanied by his coterie of Gladiatorii warriors.
Ancients of the company: Brother Marax the Fallen, Brother Khorlen the Lost and Brother Khoron the Undying, Ancient of Rites
Resources and allied forces
Due to the technical genius of Huntmaster Deracin, the 4th assault company can field a selection of monstrous daemon engines filled with the powers of the warp. Some of these vile contraptions, such as the "Hellrazor" or the "Wargrinder" pattern Blood Knight are unique to the forces of Khorne's Eternal Hunt.
Wargrinder pattern daemon engine/battle automaton
The Blood Wolves
Legionaries of the 4th have been seen to work in concert with a detachment of former Space Wolves Astartes, naming themselves "The Blood Wolves". Cross-referencing with available data suggests that this minor traitor warband has connections to the sundered Great Company of Einar Longbeard. The Blood Wolves seem to be under the command of an individual called "Joras Turnpelt", ostensibly a former Space Wolves officer.
Blood Wolves Astartes. Individual in Tactical Dreadnought armour rumoured to be traitorous Astartes Commander "Joras Turnpelt"
Forces of the World Eaters' 4th assault company have been accompanied by auxiliarii seemingly belongin to a coalition of traitorous elements calling themselves "Urash's Marauders". This loose alliance of troops seems to incorporate elements of several heretical cults and deserted regiments of the Astra Militarum, such as the Cult of the Gear, the Kerberos Brigade or the 12th Meggidon.
Traitor Soldiers belonging to coalition of heretics dubbed "Urash's Marauders"
Knight Titan support
Several reports indicate that the forces of the 4th assault company have been supported in battle by a Knight Titan sporting XII legion heraldry and markings. While the truth of this matter seems to be hard to ascertain, further reports from razed imperial worlds point to an individual referred to as "Knight Captain Harrowthorne". At present, there is no further information as to the truth of any of those rumours, although the presence of such a "Fallen Knight" could also be a very cunning piece of archenemy propaganda.
Individual referred to as Knight Captain Harrowthorne
Knight pattern warmachine, designation "Gilgamesh"
Edited by KrautScientist, 04 October 2015 - 02:53 PM.