Jump to content

[HH1.0] Tactica Chainaxe: World Eaters


LongGone

Recommended Posts

I'd just save the points and dump a Levi in a ddp.

 

The way to get the pods in is through termies as they can take anvilus dedicated, and dreads.

 

So my 9 idea is:

 

2x cortus in pods

2x termies in pods

3x anvilus for tac squads

2x special k for 2 large tac squads

 

So turn 1 is 2x termies, 2 x dreads and a K with a preator

 

Pretty crazy!

 

The problem I've encountered running my K-anvilus-dread is that it's all well and good getting thier quickly, yet most things are in Spartans or transports so there's nothing squishy to get stuck into right away anyway.

 

Thinking twin cortus with c.fists for some turn 2 armour smashing.

 

And don't doubt the anvilus... 10 guts is still 40 attacks or 10 vets is 50...

 

5 termies will do a number too

Link to comment
Share on other sites

That's a pretty sweet list mate. I've got Angron already, just have to put him together and paint. That'll be one of my ways of opening cans. Plus the Levi with siege drill and claw tears through armour like paper. I saw a bat rep on 30k channel where an IH one ripped through about three tanks in the back of the SOH line, including finishing off a super heavy. They scary. I'm gonna try and find a ddp on eBay since FW don't make em any more, but there's something satisfying about knowing the Kharybdis can then blast off and cook the enemy back line

 

I've not run normal termies though, I've got one squad of butchers, and they do numbers on pretty much most things. The twin chainfist devoured, I had him rip a medusa to shreds in one turn last game. Plus, I can't get past the draw of them having two wounds. Only problem with them is they can only take Spartan or Land Raider as DT

 

Do you like the idea of Damocles rhino? To me, it's on the borderline of the fluff for WE, but for a list like these it's pretty much a must have in my eyes

Link to comment
Share on other sites

Angron is a bad man. I had him rip through 3 land raiders in a row one game but Yeah, the trouble with using him for that is that the stiff on the inside can just then charge him next turn losing us all our bonuses.

 

Levi is good. I have one in my ravens yet sadly he's not really lived up to the hype yet, time will tell.

 

You can pick up ddp third party but I think you will find a lot more people allowing plastic ones due to fw not making them now.

 

Butchers I love. Run then every game. Generally though, normal termies are more versatile, and the 2 wounds is often negated if they find themselves toe to toe with other termies. Best bet for them is up against big infantry blobs and then I like to throw my large tac squads at enemy's termies. Sheer weight of dice can often punk a 10 man cataphractii squad.

 

I like the Damocles although for world eaters I just don't see it. I dunno. I never really seem to have the points anyway and I think due to our ground forces usually being resilient Spartans, if a pod is delayed a turn it's not the end of the world and can he used more I'm the role of clearing objectives late game.

 

Not sexy, but important!

Link to comment
Share on other sites

Yeah, I haven't got to use Angron yet obviously, but rules wise, bad, bad man, point him at what you want dead lol

 

I originally considered running a Levi with ranged cause they've got some cool guns and WE do suffer for anti tank sometimes, but the rules for their CCW are WE fluffy as, and give you the anti tank all the way. Theoretically with decent rolls, they should be able to shred even a Spartan in a turn

 

Yeah, I figured most people wouldn't have an issue with running plastic pod as ddp

 

Yeah, I love Butchers but I may have to look at some cataphractii termies. And yep, full squad of WE marines, let alone inductii, should eat up enemy termies. Assault squads toting power axes should help out there too

 

That's my problem with Damocles rhino, I just can't justify it in the fluff to myself. Plus not necessarily a bad thing to have reinforcements show up slightly later, may even have tactical advantages

Link to comment
Share on other sites

Does anyone run Destroyer squads with their WE army? The rules for them are pretty sweet, and I really like the idea of being able to pump Phosphex into the enemy. Plus I think they're nice and fluffy too. Thoughts and experiences with them would be appreciated

 

I intend to buy some more Mk II assault marines to convert them, not really a fan of Mk IV armour, it's not chunky enough for WE

Link to comment
Share on other sites

Hey guys, for this year I have decided to step back from Iron Warriors and paint up a World Eaters army. I plan on making this army very assault heavy, focusing more on troops and armoured transports than long ranged weaponry. 

 

Before I begin collecting and painting I wanted to get some ideas from you all about how to run/build a World Eaters army, taking into account their Legion benefits and RoW's. 

 

I want to run the Berzerker assault RoW intially, delivering my troops using a Spartan, Land Raiders and/or Rhinos. My biggest hurdle is that I do not know what the Bread and Butter infantry squads are for World Eaters. I know Inductii are a thing but how do you load them out, what weapons do you equip? I cannot always use special characters in my events so I wont always have access to Surlak and Inductii, what should I run when these are not available?

 

 

Basically I am looking for a loose guide to building a World Eaters army. I want to build the army to feel like World Eaters, not just another generic Legion army.

 

Cheers

Edited by Ramza
Link to comment
Share on other sites

Hey guys, for this year I have decided to step back from Iron Warriors and paint up a World Eaters army. I plan on making this army very assault heavy, focusing more on troops and armoured transports than long ranged weaponry. 

 

Before I begin collecting and painting I wanted to get some ideas from you all about how to run/build a World Eaters army, taking into account their Legion benefits and RoW's. 

 

I want to run the Berzerker assault RoW intially, delivering my troops using a Spartan, Land Raiders and/or Rhinos. My biggest hurdle is that I do not know what the Bread and Butter infantry squads are for World Eaters. I know Inductii are a thing but how do you load them out, what weapons do you equip? I cannot always use special characters in my events so I wont always have access to Surlak and Inductii, what should I run when these are not available?

 

 

Basically I am looking for a loose guide to building a World Eaters army. I want to build the army to feel like World Eaters, not just another generic Legion army.

 

Cheers

I think if you basically tool up some marines and try and make sure they get into assault then you're doing it right. Chain axes are a must, if it doesn't have an axe, it's not a World Eater ;-) swapping your bolter out means you get the chain axe upgrade free, plus it reduces that urge to shoot and instead just charge into combat

 

I'm trying to build my army around drop pods and assault tanks, whatever is necessary to get in close

 

And for special weapons, I personally like power axes, fluffy and deadly to standard marines

 

And don't forget Red Butchers, get rid of the ranged weapons and equip the second axe and wreck the enemy

 

Just my 2 cents

Link to comment
Share on other sites

The main problems you will find are..

1) Although we have the best combat in the game in the form of our tacs/inductii... the price is transports - ABC means that you ALWAYS want assault vehicles, and the points costs add up.

 

2) Getting to the juicey bits. It's all well and good tearing up the field in a spartan or anvilus to reach combat, but when you get there and it's just a load of av14/Spartans, now what? Waste your charge bonuses to smash the transport open only to be countercharged the next turn by what's inside?? Nah, ABC!!!

For this, you want ranged Anti-heavy tank so think Lightnings, Medusa for getting round flare shields (although I had trouble fitting them in a list), and grav rappiers (tricky to use but reliable)

If you have to rip them open, have dedicated units for it: dreads with grav and c.fists in pods, termies in anvilus with c.fists, vet melta bombs in anvilus (maybe with combi-melta and machine killer), 

Other potential options include falcions at a push 

Venator often gets suggested but too hit and miss and never survives long enough really


 

Link to comment
Share on other sites

 

I think if you basically tool up some marines and try and make sure they get into assault then you're doing it right. Chain axes are a must, if it doesn't have an axe, it's not a World Eater ;-) swapping your bolter out means you get the chain axe upgrade free, plus it reduces that urge to shoot and instead just charge into combat

 

I'm trying to build my army around drop pods and assault tanks, whatever is necessary to get in close

 

And for special weapons, I personally like power axes, fluffy and deadly to standard marines

 

And don't forget Red Butchers, get rid of the ranged weapons and equip the second axe and wreck the enemy

 

Just my 2 cents

 

 

I forgot about Red Butchers! I will definitely pick up a squad of these. I also like axes on my sergeants but for the WE I will be taking a mix of Caedere weapons. I know they're junk rules wise but im a hobbyist first, gamer second so I cant wait to customize some badass looking sergeants with Meteor hammers and Barb hook lash's.

 

 

The main problems you will find are..

1) Although we have the best combat in the game in the form of our tacs/inductii... the price is transports - ABC means that you ALWAYS want assault vehicles, and the points costs add up.

 

2) Getting to the juicey bits. It's all well and good tearing up the field in a spartan or anvilus to reach combat, but when you get there and it's just a load of av14/Spartans, now what? Waste your charge bonuses to smash the transport open only to be countercharged the next turn by what's inside?? Nah, ABC!!!

 

For this, you want ranged Anti-heavy tank so think Lightnings, Medusa for getting round flare shields (although I had trouble fitting them in a list), and grav rappiers (tricky to use but reliable)

 

If you have to rip them open, have dedicated units for it: dreads with grav and c.fists in pods, termies in anvilus with c.fists, vet melta bombs in anvilus (maybe with combi-melta and machine killer), 

 

Other potential options include falcions at a push 

 

Venator often gets suggested but too hit and miss and never survives long enough really

 

 

You raise some very good points . I would like to try and avoid any sort of Stationary artillery for the moment though. Your idea about Dreads in a Anvillus is a winner i think. I love the Anvillus model and Dreads are a favourite of mine. DCCW/CF with grav are great tank busters. 

I might also take a squadron of Javs as they're cheap and good for taking shots at side armour. They're mobility also fits well into a WE list I think. 

 

Thanks to you guys I have a fairly solid idea of what to start with. Once I finish testing my white recipe I will start making some FW orders. 

Link to comment
Share on other sites

After taking on a few suggestions and a couple of deliberations later I came up with a WE list that I am pretty happy with. I wouldn't mind getting some feedback on it. 

 

2.5k World Eaters - RoW Berserker Assualt

 

HQ

Centurion – Delegatus 

Cataphracti, Combi plasma, Chainfist

 

Surlak 110

 

ELITE

Red Butchers 
4x Red Butchers – 2x Power axes

1x Devourer - Power axe, Chain Fist

 

Spartan Assault Tank  – Armoured Ceramite, Flare Shield, Dozer Blade, Frag Assault launcher, Combi-weapon

 

Contemptor Cortus  – DCCW/Chain Fist w/gravs

Contemptor Cortus  – DCCW/Chain Fist w/gravs

 

TROOPS

Inductii Tactical squad - 

9x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Powerfist, MB, AA

 

Inductii Tactical squad - 

9x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Barb Hook Lash, MB, AA

 

Inductii Tactical squad - 

9x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Twin Falax Blades, MB, AA

 

Dedicated Drop Pod

 

Fast Attack

Dreadclaw Drop Pod 

Dreadclaw Drop Pod 

 

Heavy Support

Land Raider Battle Squadron

1x LR Phobos – Armoured Ceramite, Dozer Blade, Multi-Melta(265)

1x LR Phobos – Armoured Ceramite, Dozer Blade (250)

 

 

Surlak and Delegatus go with the Butchers in the Spartan. Two Inductii squads go inside the Phobos' and the Cortus go in the Dreadclaws. Plan is for the Two dreadclaws to come down and deliver the Cortus on top of Armour. Spartan with Butchers and both Phobos' rush forward into the enemy. The third Inductii squad in the drop pod is for objective grabbing. Thinking of keeping them as regular Tacticals for the shooting. 

 

I don't think it is a strong list but it fits the World Eaters perfectly. Not sure what I would add to get it to 3k points. Maybe add a Leviathan and some Javelins. 

Edited by Ramza
Link to comment
Share on other sites

After taking on a few suggestions and a couple of deliberations later I came up with a WE list that I am pretty happy with. I wouldn't mind getting some feedback on it. 

 

2.5k World Eaters - RoW Berserker Assualt

 

HQ

Centurion – Delegatus 

Cataphracti, Combi plasma, Chainfist

 

Surlak 110

 

ELITE

Red Butchers 

4x Red Butchers – 2x Power axes

1x Devourer - Power axe, Chain Fist

 

Spartan Assault Tank  – Armoured Ceramite, Flare Shield, Dozer Blade, Frag Assault launcher, Combi-weapon

 

Contemptor Cortus  – DCCW/Chain Fist w/gravs

Contemptor Cortus  – DCCW/Chain Fist w/gravs

 

TROOPS

Inductii Tactical squad - 

9x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Powerfist, MB, AA

 

Inductii Tactical squad - 

9x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Barb Hook Lash, MB, AA

 

Inductii Tactical squad - 

9x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Twin Falax Blades, MB, AA

 

Dedicated Drop Pod

 

Fast Attack

Dreadclaw Drop Pod 

Dreadclaw Drop Pod 

 

Heavy Support

Land Raider Battle Squadron

1x LR Phobos – Armoured Ceramite, Dozer Blade, Multi-Melta(265)

1x LR Phobos – Armoured Ceramite, Dozer Blade (250)

 

 

Surlak and Delegatus go with the Butchers in the Spartan. Two Inductii squads go inside the Phobos' and the Cortus go in the Dreadclaws. Plan is for the Two dreadclaws to come down and deliver the Cortus on top of Armour. Spartan with Butchers and both Phobos' rush forward into the enemy. The third Inductii squad in the drop pod is for objective grabbing. Thinking of keeping them as regular Tacticals for the shooting. 

 

I don't think it is a strong list but it fits the World Eaters perfectly. Not sure what I would add to get it to 3k points. Maybe add a Leviathan and some Javelins. 

My 2c, I'd give up the bolter and get the free chain axe, but that's just cause it removes any inclination to shoot for me. For objective grabbing though, I get the idea

 

The one thing I would suggest is putting the second chainfist on the Devoured. You're already striking at I1 anyway and if you've got the second chainfist you get the +1A for having two specialist weapons. Ideally, he's there to destroy things like dreads in CC, or tanks if necessary. There's already enough power axes in the squad for that AP2 goodness, that you don't need him to have one as well

Link to comment
Share on other sites

No a bad start at all, but a couple of suggestions if I may...

 

Delegatus... try and fit a paragon preator in. He is so much kill.

 

Inductii.... don't score, so maybe just have 1

 

Butchers.... add a p.fist as you still get the extra attack and save 5 points on 2 chain fist. Also, leave them in a land raider on there own - they are killy enough and have Fnp.

 

You cannot take normal drop pods in 30k, so that will have to be a rhino.

 

Dreads are ok in anvilus as makes them more survivable, but ddp can be used if you need the FA slots or points.

 

I would run warlord and surlak in a 15 man tac squad in a Spartan to give you another meatgrinder unit As currently, it's just the butchers.

 

For the 3rd pod, another anvilus for a tac squad.

 

Not sure on points but something like:

 

preator, surlak 15x tacs with p.fist in Spartan

 

5x butchers land raider

 

2x cortus in anvilus

 

10x inductii in anvilus

 

10x tacs in rhino

 

Hope that helps

 

edit: comes to about 2400 so can add in a jav or some attack bikes or make the rhino unit an assault squad

Edited by Fangbanger
Link to comment
Share on other sites

Thanks for the feedback guys! I have revised my list and pretty much followed Fangbanger's recommendation. I wanted to have 3 AV14 hulls but I just couldn't fit them all in at 2.5k.

 

Had to swap out the Dreadclaws for Dreadnought Drop pods as I wasn't meeting the limitations for the Beserker RoW. I am not a huge fan of Praetors as my Iron Warrior Praetor in his last 5 games got butchered in nearly every challenge but maybe the World Eaters can produce a brute for me haha. 

 

2.5k 

HQ

Preator

Combi-melta, Paragon Blade, Iron Halo

 

Surlak 

 

ELITE

Red Butchers 
4x Red Butchers – 2x Power axes

1x Devourer – Chain Fist, Power Fist

1x LR Phobos – Armoured Ceramite, Dozer Blade

 

Contemptor Cortus  – DCCW/Chain Fist w/gravs

Dreadnought Drop Pod

 

Contemptor Cortus  (175)– DCCW/Chain Fist w/gravs

Dreadnought Drop Pod (100)

 

TROOPS

Legion Tactical squad - 

14x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Powerfist, MB, AA, Combi-melta

 

Legion Assault Squad – 

14x Legion Assault marines – Bolt pistol, Chainaxes

1x Sergeant – Powerfist, AA

 

Inductii Tactical squad - 

9x Legion Tacticals – Bolt pistol, Chainaxes

1x Sergeant – Twin Falax Blades, MB, AA

 

Fast Attack

Dreadclaw Drop Pod 

 

Heavy Support

Spartan Assault Tank  – Armoured Ceramite, Flare Shield, Dozer Blade, Frag Assault launcher, Combi-melta

 

Going second with this list will be painful i think. I can't imagine the Land Raider surviving a turn of shooting. However, first turn should be great with the dreadnoughts podding in and the Tanks speeding towards enemy lines. 

 

I am going to assume that I forgo shooting with the tanks in favour of further movement?

 

The Assault squad will deploy on the board and move up behind the Spartan or along cover. I think keeping them in reserve is bad idea as i need a bit more target saturation. I don't expect them to live long. 

Edited by Ramza
Link to comment
Share on other sites

good spot on the r.o.w, I always forget!

 

can you find points for an apoth with jump pack??

 

I'd remove all the combi meltas as I think it's a bit of a waste in points.

 

Also, cadre weapons are unfortunately terrible so is just rock a fist.

 

Scoring and holding objectives will be difficult with only 2 scoring units but hey, if the enemy is wiped out they can't score!

 

WE preator is boss... +1 WS in a challenge with hatred and re-roll 1's first round.. win. Try and get digi lasers on him too.

 

I would Maybe even go as far as to remove AA on seargents (except Assault sarg.) If they have a fist, you don't want them tanking wounds and if your in a challenge you're likely up against ap2.

Link to comment
Share on other sites

good spot on the r.o.w, I always forget!

 

can you find points for an apoth with jump pack??

 

I'd remove all the combi meltas as I think it's a bit of a waste in points.

 

Also, cadre weapons are unfortunately terrible so is just rock a fist.

 

Scoring and holding objectives will be difficult with only 2 scoring units but hey, if the enemy is wiped out they can't score!

 

WE preator is boss... +1 WS in a challenge with hatred and re-roll 1's first round.. win. Try and get digi lasers on him too.

 

I would Maybe even go as far as to remove AA on seargents (except Assault sarg.) If they have a fist, you don't want them tanking wounds and if your in a challenge you're likely up against ap2.

 

I can't fit a Apothecary in even if I had the points. All of my elite slots are full. Dreads have to be taken separately if they use pods. (edit: I didn't know AoD can have 4 Elites!!)

 

I have always found combi-meltas useful but if i need points for something more useful i would happily drop them. 

 

Caedere weapons are purely for modelling purposes. I know fists are better but they're so prevelant, i want to break up the monotony.

 

As you said, you can't score if you're dead!!

 

I totally forgot about the WE bonuses! I had Digital lasers on the Praetor but I had to drop it so I could put a Fist into the assualt squad. I could lose the combi-meltas to pay for it but that seems like a big loss in versatility. 

 

I totally hear you about the Artificer Armour. It's never done well for me. 

Edited by Ramza
Link to comment
Share on other sites

Yeah I mean the ideas I've thrown up there are ones you can adapt as you play, the basic core of your force is legit I reckon.

 

Only thing is those assault marines as they seem so vulnerable, but hey, khorne cares not from whence the blood flows...

Edited by Fangbanger
Link to comment
Share on other sites

Yeah I mean the ideas I've thrown up there are ones you can adapt as you play, the basic core of your force is legit I reckon.

Only thing is those assault marines as they seem so vulnerable, but hey, khorne cares not from whence the blood flows...

True as, and who doesn't love the assault marine models. As long as they're the MK II models anyway, those other wimpy looking ones are for pansies like the Emperors Children and such

Link to comment
Share on other sites

  • 3 weeks later...

New Inductii here!! After a long break from the hobby I have decided to return with a late heresy WE army. Check out my list, C&C most welcome, though I have bought most of the big stuff (Levi/Pod/Spartan) and want to keep them in :tu: The main thing  is anti-tank I think, check it out -

 

http://www.bolterandchainsword.com/topic/344859-2k-world-eaters/

Link to comment
Share on other sites

New Inductii here!! After a long break from the hobby I have decided to return with a late heresy WE army. Check out my list, C&C most welcome, though I have bought most of the big stuff (Levi/Pod/Spartan) and want to keep them in :thumbsup: The main thing  is anti-tank I think, check it out -

 

http://www.bolterandchainsword.com/topic/344859-2k-world-eaters/

Always great to see a new brother in the XII!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.