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Iron Warriors Legion IV Legion Legio IV Chaos Space Marines Heretic Astartes

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#126
Insane Psychopath

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“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders' reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.”

Perturabo,
Master of the Iron Warriors

 

:D

 

From the third Heresy book from Forge World.

Just to ask is there much description on Warsmith Berossus Dreadnought armour/look?  It been a while since I've read Black Sun, Dead Sky, also try re-read Angels Extermantius during the Christmas holidays.
Just thinking about adding a Mayhem Helbrute pack to my Iron Warriors & though be really cool convert a sort of led Helbrute.  Also look that Warsage from Night Lord novels for idea as well.

 

Looking to adding Iron Warriors Bezerker to my force as well useing the FW World Eater upgread pack with the Night Lord terror squad Helmets.

Just to ask, would people like info added on some of our well know - like Hosnou, Forrix, Iron Havocs, etc...?


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#127
Nehekhare

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is there much description on Warsmith Berossus Dreadnought armour/look?

I think Berossus appeared in Dead Sky, Black Sun at Honsou's Doors, in Shadows of Trechery: Crimson fist he gets mauled by Perturabo, Angel Exterminatus has him training his new Dreadnought weapons on Legionnaires.

 

would people like info added on some of our well know - like Hosnou, Forrix, Iron Havocs, etc...?

sure. links on the front page or how exactly?


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#128
Iron Skull Mask

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For me sacrificing lives for victory or strategic gain does not equal a "casual disregard" for the lives of astartes. IW are not much different from other astartes chapters in this respect.

 

Oh, and I thought the name corpse grinders stemmed from their destruction through labor tactics which they used on captives from the insurgent population of worlds they attacked (as described in Angel Exterminatus).


Edited by Iron Skull Mask, 21 November 2014 - 09:04 PM.

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#129
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IW are not much different from other astartes chapters in this respect.

 

They are, because placing value in personal honour or delusions of self-importance are a weakness. The uncaring reality of indiscriminate ordnance fire does not differentiate between slave or chapter master and neither should we.

 

 

I thought the name corpse grinders stemmed from their destruction through labor tactics

 

It was an inofficial (and supressed for reasons of troop morale) name given to them by the imperial army, because the IV. used human meatshields even before the coming of the Lord of Iron (cf. HH3)


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#130
Insane Psychopath

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Just add info on the Iron Warriors to help out all memeber from new to veteran's of the long war.  From ranks & honour, warrior lodge & know Warsmith & battle brothers in the Iron Warriors background. 

 

The Trident - The Trident was composed of three exalted Warsmiths of the IV Legion known as the Triarchs who attended Perturabo as his personal advisors. The Trident existed outside the rest of the IV Legion's regular command structure. Together the Trident functioned as the soul of the Iron Warriors, supporting their Primarch and steering the IV Legion's temperament and decisions. Only those Warsmiths who possessed the necessary qualities of strength and charisma were ever allowed to serve at their Primarch's side. The Lord of Iron expected nothing less than the most extreme discipline and loyalty from his Triarchs, but most of all he expected an unbending obedience to the orders he gave. Each blade of the Trident was as solid and unbending as the hand that wielded it.

 

Warsmith - The title of Warsmith was an honourary rank held by the senior Astartes Captains who commanded the IV Legion's Grand Battalions. It was granted for exceptional skill and valour in carrying out the Legion's assaults and gave its bearer command over several of the IV Legion's companies, which were combined into the larger unit known as a Grand Battalion. After the end of the Horus Heresy, the title would later be the name given to the Chaos Lord who commanded each of the Iron Warriors' warbands of Chaos Space Marines.

 

Honourable - An honourary rank held by the esteemed member of the Iron Warriors that conducted the meetings of the Dodekatheon.

 

Tyranthikos - The Tyranthikos or "Dominators" were a Veteran core of line breakers and assaulters who had each survived a score of desperate and bloody sieges to receive the name, and were the foremost proponents of Terminator Armour within the Legion. They were seeded throughout the ranks of the Grand Battalions.

 

Iron Circle - Formed in the wake of the attack aboard Perturabo's flagship, the Iron Blood, during the Battle of Phall, the Iron Circle was a self-sustaining unit of implacable killers, devoted servants and incorruptible praetorians all in one. The Iron Circle was composed of six Colossus-class battle robots who served as the Primarch Perturabo's Shield Breakers and personal Honour Guard during the Horus Heresy. Each automaton bore the heraldry of a IV Legion warrior, and their cold machine hearts were loyal in the way it was only a possible for an unthinking machine to be.

 

Stor-Bezashk - The Stor-Bezashk were the siege masters of the Iron Warriors Legion, a host of ordnance and heavy artillery specialists who commanded firepower like no other. The Stor-Bezashk were also high explosive ordnance experts and were responsible for crafting the necessary earth-breaching charges used by the Iron Warriors' massive siege-works once the most functional and desirable location for the breach in the enemy's defences had been identified.

 

Pneumachina - The Tech-priests of the Mechanicum that attended the Iron Warriors Legion were known as the Pneumachina and crafted hybrid machines fashioned from the wreckage of damaged vehicles and strange machinery torn from the citadels of conquered foes. The Pneumachina constantly worked with feverish intensity in their sealed forges, crafting ever-more lethal machines, some blatant in their purpose, but others less obvious. They also performed most of the laborious functions required for the construction of citadels on newly conquered worlds as well as general repair and maintenance functions for the IV Legion as a whole.

 

Selucid Thorakite - The Selucid Thorakite was composed of Imperial Army regiments raised from natural-born, mortal Olympian soldiers who had joined with the Iron Warriors in the genocide of their homeworld in the days just before the IV Legion went over to the cause of Horus. The Thorakitai were grim-faced men and women who wore faded khaki, scaled breastplates and combat helms fashioned in the image of the helms used as part of the Astartes' suits of Mark IV Power Armour.

 

Source: http://warhammer40k....i/Iron_Warriors

 

People of Iron - At Kroeger’s insistence, none of his warriors wore their battle helms, each man’s stoic face staring straight ahead in iron unity. For the most part they had dark hair,
close-cropped to the skull, but here and there he saw a warrior with the long scalp locks common amongst those from Lochos, the tattooed whorls of the Delchonians,
the blood-tinted hair of his own folk from the Ithearak Mountains and the forked beards favoured by the Vedric Tyrpechs.

 

Castellan Rhino - Their main transport, the Castellan Rhino has unfolding armour plates and impact bracing so they can be turned into miniature bunkers.
"The modular construction allowed the Rhinos to be linked together in a chain, forming a ...makeshift fortified line when materials for more permanent emplacements were unavailable or a defence had to be fashioned quickly. Four hundred Rhinos assumed a perfect formation outside the walls in a layered barbican protecting the Legions’ line of retreat, while inside, an identical number of vehicles mirrored them. With the perforated citadel walls dividing them, the Rhinos became a fortified bunker complex from which to launch operations within the citadel"

 

Quote from Imperial Armour 13 on Iron Warriors warbands.

Its cause hidden to the eyes of the Imperium, a vast civil war erupts on the Daemon world of Medrengard and rapidly spreads to the other domains of the Iron Warriors. Acient pacts of fealty and alliance are called upon and scores of Chaos Space Marines warbands, Daemon cults and Traitor Titan Legions are drawn into the maelstrom of relentless battle. This bitter feud is accredited as creating several sub-factions of the Iron Warriors still active to the present day, such as the Steel Brethren, while utterly destroying others such as the Shattered Tower. As abruptly as it was begun the war suddently ended, leading some to believe that the conflict had been carried out according the the Daemon-Primarch Perturabo's desing in order to weed out the weak and the unworthy from his scions.


Edited by Insane Psychopath, 09 December 2014 - 09:50 PM.

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#131
Goreshed

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If I remember correctly Berossus was a slightly more enlarged dread by the time of Dead Sky Black Sun, but it was never stated if he was a regular dread or a Comp however by the description I would lean more towards something in between as Perturabo himself worked on him to put him in that form. I cannot off the top of my head remember what one arm was for close combat, I think it was a power fist, but his other arm was some sort of siege drill that had a rotary cannon on it.


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#132
Iron Skull Mask

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Great Info there IP. Maybe your post should be linked somehow in the first post. One quick question: What about the Grand Companies? Were they the same thing as the Grand Battalions or something else?


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#133
Insane Psychopath

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If I remember correctly Berossus was a slightly more enlarged dread by the time of Dead Sky Black Sun, but it was never stated if he was a regular dread or a Comp however by the description I would lean more towards something in between as Perturabo himself worked on him to put him in that form. I cannot off the top of my head remember what one arm was for close combat, I think it was a power fist, but his other arm was some sort of siege drill that had a rotary cannon on it.

 

Way he come across in Angels Extermantius, I always though he was a standard Dreadnought.  Same with the Iron Hands dreadnought.

Just though be cool to model a Helbrute/Dreadnought like him for my Mayhem pack.  If anything I am hoping Forge World release a model of him in the near future.  Really looking forward to the day FW release our lot.

 

Great Info there IP. Maybe your post should be linked somehow in the first post. One quick question: What about the Grand Companies? Were they the same thing as the Grand Battalions or something else?

 

Yes I'll be link these to the first post.  Just this was posted last night 10.30pm & I'm going to be really busy during today & tomorrow.  Any info please bring it up so they can be added.  This goes with anything IW related, Black Library novels, FW background, etc....  All about help people & having this research here for those who are looking.

There also bit in Angels Extermantius where they talk about the diffrent people when Korgar (sp) warsmith looking that his company & notice diffrent.

 

 

ch.11: At Kroeger’s insistence, none of his warriors wore their battle helms, each man’s stoic face staring straight ahead in iron unity. For the most part they had dark hair,
close-cropped to the skull, but here and there he saw a warrior with the long scalp locks common amongst those from Lochos, the tattooed whorls of the Delchonians,
the blood-tinted hair of his own folk from the Ithearak Mountains and the forked beards favoured by the Vedric Tyrpechs.


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#134
Goreshed

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Well since it would be after the Heresy that you are planning on recreating him I would think about enlarging the model some what, perhaps basin the model off of the old metal chaos dread, change out the legs to be a little beefier and taller and to do the same with the arms. I don't think you need to go crazy lengths on that as I've seen far to many models try to go for that but over shoot and it looks like some metal ape.

 

I always envisioned his drill/cannon arm to have the drill center while there were gun ports around the circumference of it built into the drill itself.


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#135
Nehekhare

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Behind the primarch stood the mighty form of Berossus, restored to the Iron Warriors through the genius of the Techmarine at his side. The iron and adamantium sarcophagus at the heart of his Dreadnought body was a funerary casket of machine-stamped skulls and exhumed bones, the siegehammer and rotary cannon his instruments of death.Oil drizzled from his armoured flanks and his augmitters growled with low-level static burrs like grinding metal. Twin lengths of chain hung from Berossus’s back, and fettered at their ends were two bloodied figures, one encased in a full-body splintcage, the other clad in the fragmented remains of the dusty gold armour of the Imperial Fists.-Angel Exterminatus
 

Augmented and extensively engineered since his interrment, Berossus’s mechanical form towered above the other dreadnoughts of his grand company, his leg assemblies strengthened and widened to allow him to carry heavier and heavier breaching equipment. The dreadnought’s upper body was scarred and pitted, the testament of uncounted sieges engraved on its adamantium shell. One arm bore a mighty, piston-driven siege hammer, the other a monstrous drill ringed with heavy calibre cannons. Four thick, iron arms ending in vicious picks, blades, claws and heavy gauge breachers sprouted from behind Berossus’s sarcophagus and hung ready for use over his armoured carapace. -Dead Sky, Black Sun


Edited by Nehekhare, 23 November 2014 - 01:05 PM.

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#136
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#137
Majorbookworm

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Iron Skull Mask.

 

According to the newest fluff from FW (HH:3), the Grand Battalions are essentially a Chapter-level force, theoretically about a thousand front-line marines, plus support crew/staff, and the Grand Companies are now set below that (the basic legion force-org chart, I think its from HH:1), as a battalion equivalent unit with several (3-5) companies  of line infantry or armour, as well as attached artillery, Mechanicus, and auxillary troops.


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#138
Warsmith Aznable

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The inconsistency has bothered me for a while, so it's nice to have it defined, but grand battalion doesn't sound as nice to say as grand company. Are there normal battalions? And what's so grand about them? Can a Warsmith lead both? Or do I need to change my warband to the 49th grand battalion now, or do I ignore it and stick with the older convention? Frustrating...
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#139
Iron Skull Mask

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Iron Skull Mask.

 

According to the newest fluff from FW (HH:3), the Grand Battalions are essentially a Chapter-level force, theoretically about a thousand front-line marines, plus support crew/staff, and the Grand Companies are now set below that (the basic legion force-org chart, I think its from HH:1), as a battalion equivalent unit with several (3-5) companies  of line infantry or armour, as well as attached artillery, Mechanicus, and auxillary troops.

 

Thanks for clearing that up. I've read most of the non-FW fluff on the IW, but don't have access to their latest books.

 

The inconsistency has bothered me for a while, so it's nice to have it defined, but grand battalion doesn't sound as nice to say as grand company. Are there normal battalions? And what's so grand about them? Can a Warsmith lead both? Or do I need to change my warband to the 49th grand battalion now, or do I ignore it and stick with the older convention? Frustrating...

 

Well, of course the reason is that those are Iron Warriors. Everything about the IW is Grand! ;)

 

I won't rename my Grand company. Since "warbands" vary in size a lot anyway, I'm not really concerned with HH standards. Also, Grand Company has a nicer ring to my ear. biggrin.png


BaS%20sig%2004-15.png-gallery_77459_12304_7182.png

 


#140
Insane Psychopath

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Iron Blood (Gloriana-class Battleship) - A formidable vessel built within Olympia's orbital fleet yards, it served as Perturabo's flagship during the Great Crusade and Horus Heresy eras.

 

Deathwind (Battle Barge)

 

Contrador (Legate-class Battle Barge) - The Contrador served during the Great Crusade and Horus Heresy eras as the flagship of the IV Legion. The vessel was present at the Battle of Phall during the opening days of the Horus Heresy.

 

Benthos (Grand Cruiser) - Served as the flagship for the Iron Warriors 14th Grand Company during the Great Crusade and Horus Heresy.

 

Calibos (Grand Cruiser) - Destroyed at the Battle of Phall during the opening days of the Horus Heresy.

  • Dominator (Grand Cruisder) - Served during the Great Crusade; instrumental in breaking the xenos lines above the world of Calyx. Destroyed at the Battle of Phall during the opening days of the Horus Heresy.
  • Stheno (Grand Cruiser) - Destroyed at the Battle of Phall during the opening days of the Horus Heresy.
  • Ferrous Malice (Grand Cruiser)
  • Tyche's Lament (Unknown Class) - Flagship of Warsmith Kyr Vhalen and his 77th Grand Battalion during the Great Crusade and Horus Heresy eras.
  • Indomitable (Ramilies-class Star Fort)
  • Thane - Warship of Valicar "the graven" - IVth Legion, born of Terra. Guardian of the foundry world of Gallium. (Talons of Horus Novel)

Source: http://warhammer40k....i/Iron_Warriors

 

As usely any thing miss out, feel free post in.  These post will be added to the first post when time permit.


Edited by Insane Psychopath, 12 December 2014 - 09:17 PM.

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#141
Majorbookworm

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@Max

 

I don't know exactly what rank of officer leads a Grand Company in the Heresy setting, probably a senior captain or something like that, but in 40k, it just depends on what unit your warband initially formed out of. The Grand Battalions seem to have broken down for the most part by then any way, and all you need to be a warsmith is to be the leader of  a semi-independent force. As for Battalions (for the IW the Grand Company), they are a tactical grouping of basic Companies below the Chapter (or in our case GB) level of organisation. The basic structure (although the details and terminology employed vary from legion to legion) goes Legion > Chapter > Battalion > Company > Squad. There's an official looking chart of such here : http://www.warhammer...on_Organisation (Its the Red one; looks to be from a HH book).



#142
Nehekhare

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The Brethren of the Iron Warriors

There existed in the ranks of the Iron Warriors a series of long-standing warrior societies that existed outside of the Legion's military order and command structure, and which seldom became known to outsiders. By some accounts these were so firmly entrenched that they resisted the outside and corrosive influence of Horus' Warrior Lodges, and by other accounts became the vector of the IV Legion's corruption. These warrior societies included the following:

  • Dodekatheon - The Dodekatheon, also known as the Brethren of Stone, was the oldest, most numerous and influential of the warrior societies of the IV Legion. The Brethren of Stone was an order of masons and strategists whose origins predated the Legion's connection to Perturabo and Olympia. Originating first as a tactical symposium in the style of the Warcaste Metistaad culture of Terra, it focused on siege craft as well as the field of military architecture. Upon Perturabo's re-joining with the IV Legion, the Primarch massively expanded the organisation, renaming it as the Dodekatheon after the cultural and political traditions of Olympia. The Olympian Dodekatheon was a cyclical gathering of the twelve greatest Tyrant households of Olympia for the purposes of resolving disputes and forging allegiances. It also featured extensive wargames and tournaments between the households present, and the matter of artisans and warriors, who would show off their skills either to the glory of their patrons or in the hopes of employment. The Legion's Dodekatheon took on these trappings, becoming over time a venue of contest and exchange for its foremost warriors, officers, builders and strategists -- met without rank and on equal footing -- to test their mettle and further their learning. It was where its members fought and re-fought bloodless wars in simulation, unveiled new designs, poured over battle reports and military intelligence, and vied for position and the respect of their peers and their Primarch. Although Perturabo enforced rigid discipline in his Legion and would countenance no disruption due to vendetta, the Dodekatheon served as a well-spring of value for the Legion's internal rivalries as much as an academy of war. In theory the Dodekatheon was open to all Iron Warriors, but in practice only those who had distinguished themselves in war attended, others did not, rather than risk offending their Primarch.
  • Apolakreon - The Apolakreon, known as the Brethren of Steel, was a smaller shadow organisation which operated in many ways as a division of the larger Dodekatheon; the Apolakreon's particular focus was on machine-craft; Battle-automata, both in their construction and maintenance, and their employment in war. It existed in an uneasy alliance with the Mechanicum, save those Tech-priests who had long-served the Iron Warriors directly and was viewed with particular suspicion by elements of the Legio Cybernetica, who saw it not as a kindred group, but rather a rival to their monopoly on the arcane knowledge they held.
  • Kheledakos - The Kheledakos, known as the Brethren of Cold, owed its origins to the aftermath of the IV Legion's early campaigns under Perturabo, the Kheledakos, although led and commanded by Astartes, also encompassed the senior officers and Mechanicum magi, engineers and shipwrights who maintained and crewed the Legion's warships. Its base of operations was the Black Citadel, Olympia's principal and most heavily fortified orbital shipyard, and void warfare and the construction and design of warships and assault craft were its obsession.
  • Lyssatra - The Lyssatra, known as the Brethren of Thunder, were the most obscure and cult-like of the Legion's warrior societies, and were disparagingly known within the IV Legion as the "burned men." It was something of a pariah group whose members contained some of the Legion's more unhinged and war-brutalised gun-crafters, weaponsmiths and ordnancers. Their obsession was creating destruction and devastation, far beyond what even the rest of the Legion generally considered sane or practical, and were darkly rumoured to have had truck with strange occult ideology and xeno-technology in secret long before the outbreak of the Horus Heresy.

Source: http://warhammer40k....i/Iron_Warriors


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#143
Insane Psychopath

Insane Psychopath

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Thanks Nehekhare biggrin.png 
 

If there been any memeber of the Iron Warriors in GW, Black Library & Forge World background, please bring them up & a bit of information on them.  Once with more information I'll add & they'll get added to the list below (Source: http://warhammer40k....i/Iron_Warriors).  This is just aim to help people out, new hobbiest or Veterans of the Long war & to help with research or if your wanting to find out more, which novel to check out?  All of these type post will be added to the first page later this week when I get a bit more time.
 

Valicar "the graven" - IVth Legion, born of Terra.  Guardian of the foundry world of Gallium & commander of the warship Thane

++More information to be added, Valicar from Talons of Horus, page 140++

 - Bionic.  Bolter w/auto-loader & range finder scope.  Backpack w/power cables feeding into a magnetic grapples mounted onto his forearm.

 

Dassadra

++More information to be added, Dassadra from Renegades of the Dark Mellennium - The Corpse road short story & Iron without stories from the Iron Warriors omnbius++

 

Onyx
++More information to be added, Onyx from Dead Sky Black Sun++

There many more.  I'm going to be re-reading Dead Sky Black Sun soon & a few short stories just to give me idea toward my own army & models I want to add in the future.

 

The following (below) are source:
http://warhammer40k....i/Iron_Warriors

http://wh40k.lexican...i/Iron_Warriors

 

 

  • Perturabo - Perturabo is the Primarch of the Iron Warriors Traitor Legion. He and his IV Legion of Astartes sided with Chaos during the Horus Heresy and he has since ascended to become a Daemon Prince of Chaos Undivided. He, like his Iron Warriors, has a natural affinity towards the intensive use of technology in combat and a cold, emotionless logic when dealing with others, but he lacked the strength of faith in either the Emperor of Mankind or the Chaos Gods to whom he later swore his soul which was common amongst most of the other Primarchs, Traitor and Loyalist alike. Perturabo's greatest foe was Rogal Dorn, the Primarch of the Imperial Fists Legion, and it was this simmering rivalry that helped lead Perturabo and his Legion to the service of the Dark Gods.
     
  • Warsmith Forrix, "The Breaker" (Deceased) - Forrix, known as "The Breaker," was an Iron Warriors Warsmith, First Captain of the 1st Grand Battalion and a member of Perturabo's inner circle of advisors known as the Trident. He was a formidable warrior and Imperial hero during the Great Crusade and the Horus Heresy. It was Warsmith Forrix's primary responsibility for planning the Iron Warriors' attack on the marooned Imperial Fists' Retribution Fleet during the Battle of Phall. At the conclusion of the Horus Heresy, it would be Forrix who led the retreat of the Iron Warriors Legion following their disastrous defeat at the Battle of Terra. Ten millennia later, Forrix had become disillusioned and jaded from the constant fighting of the Long War and was deemed an unworthy successor to the Iron Warrior Chaos Lord Barban Falk, "The Warsmith". Forrix met his ultimate fate while fighting in the 13th Black Crusade during the siege of Hydra Cordatus, where he was killed by an Imperial Warhound-class Titan.
     
  • Warsmith Berrosus (Deceased) - Berrosus was an Iron Warriors Warsmith of the 2nd Grand Battalion. During the Battle of Phall he had the misfortune of bringing ill-favoured news to Perturabo, whose volatile moods had steadily worsened since the slaughters of Istvaan V. He had hoped his position as a Warsmith would keep him from harm, but it was to be a fool's hope, for Perturabo's rages fell on high kings and holy fools alike. On the orders of his Primarch, Berossus was eventually encased within the shell of a Chaos Dreadnought to be tormented across the centuries. In the late 41st Millennium, on the Daemon World of Medrengard, Berrosus and his fellow Warsmith Toramino were angered over Warsmith Honsou's refusal to share the Imperial Fists gene-seed that was stolen from Hydra Cordatus during the 13th Black Crusade, and so declared war against him. The aggressive Berrosus had his Grand Company lay siege to Honsou's citadel, and though losses proved high (one thousand Astartes) he succeeded in breaching the citadel's walls. Facing Honsou in close-combat, Berrosus nearly killed Honsou with a siege drill. Unfortunately, victory was torn from his grasp when Honsou's life was saved by his daemonic life-ward Onyx, who managed to breech Berrosus' Dreadnought carapace. Honsou then reached inside the Dreadnought shell and ripped out its Mind Impulse Unit and pulped Berrosus' head before all to see. Berrosus' warband then defected to the service of Honsou shortly thereafter.
     
  • Warsmith Barabas Dantioch - Warsmith Barabas Dantioch once commanded the 51st Expeditionary Fleet of the Iron Warriors Legion during the Great Crusade and Horus Heresy eras. He was the favoured son of Perturabo due to his supreme tactical acumen and skill at building formidable fortifications. He had been laid low during a massive Hrud infestation on the world of Gholghis. Dantioch had been left prematurely aged and crippled by the attack of the xenos. After the incident, he chose to wear no helmet, for his face and skull were enclosed within an iron mask he had crafted. The faceplate was a work of brutal beauty, an interpretation of the Legion’s badge, the very same iron mask symbol that adorned his shoulder. It was whispered that Dantioch had worn the mask immediately after he pulled it glowing from the forge, the better to hammer it into shape around his shaven skull. He then plunged head and iron mask alike into ice water, fixing the beaten metal in place forever around his equally grim features. Dantioch left the 51st Expedition to garrison the world of Lesser Damantyne, becoming the planner and architect of the superbly fortified Schadenhold fortress. After the triple disasters of Gholghis, Stratopolae and Krak Fiorina the name of Dantioch and his legacy was utterly expunged; his name a byword for failure on an epic scale. During the many months the small Iron Warriors detachment had garrisoned the planet, they heard disturbing rumours of the galaxy being conquered by the forces of the Warmaster Horus. Dantioch suspected that the bulk of the IV Legion had willingly joined the Warmaster's cause. When Warsmith Krendl arrived at Lesser Damantyne with the 51st Expeditionary Fleet, he came to the Schadenhold with new orders for the Iron Warriors garrison. They were ordered by their Primarch to prepare for the Traitors' offensive against Terra. Lesser Damantyne would be used as a resupply point for Horus' forces. Dantioch refused to acquiesce to his Primarch's orders for the Iron Warriors on Lesser Damantyne remained Loyalists and would not share in their traitorous brethren's damnation. Krendl vowed to destroy Dantioch's beloved fortress in the name of Horus. Dantioch commanded his meagre forces against the entire might of the 51st Expeditionary Fleet and the 14th Grand Company of the Iron Warriors for 366 standard days, until the Traitors deployed an Imperator-class Titan to destroy the Schadenhold. Just before the fortress fell, Dantioch and the surviving Loyalist Iron Warriors teleported aboard the Traitor's flagship and commandeered it. The Warsmith then set course towards Terra with the aim of helping to fortify and defend the Emperor's Imperial Palace against the forces of the Traitor Legions. Dantioch's ultimate fate remains unrecorded in Imperial records at this time.
     
  • Warsmith Kroeger (Deceased) - Kroeger was an Iron Warriors Warsmith of the 23rd Grand Battalion and a member of Perturabo's inner circle of advisors known as the Trident during the Great Crusade and the Horus Heresy. Originally, he served as a simple line warrior; a plain-speaking, bloody-handed brawler who excelled at assault actions. During the campaign against the Cadmean Citadel upon the Imperial Fists-controlled world of Hydra Cordatus, by the direct command of his Warsmith, he spearheaded an ill-advised assault against the formidable fortress. He was the lone survivor of the disastrous assault and was grievously wounded by the superior numbers of Imperial Fists Legionaries, and was only saved by the timely intervention of Perturabo and his Iron Circle of robotic praetorians. Recognising the warrior's raw talent and lack of ambition for glory's sake, Perturabo made Kroeger the new Warsmith of the 23rd Grand Battalion and a member of his inner circle of advisors known as the Trident. Ten millennia later, Kroeger would meet his ultimate fate, once again, upon the world of Hydra Crodatus during the 13th Black Crusade. By this time, Kroeger had given into his violent tendencies and had become a borderline berserker, though he was unlike the blood-crazed fiends of the World Eaters, as he seemed able to control his fury. He was killed during this campaign; his own Power Armour (possessed by a Lesser Daemon) decided to "bond" with a new owner, a former Imperial Guard Captain named Larana Utorian, who was Kroeger's personal slave. She donned her former master's armour and became fully possessed by the daemonic entity and subsequently killed Kroeger.
     
  • Warsmith Harkor - Harkor was a former Iron Warriors Warsmith of the 23rd Grand Battalion and a member of Perturabo's inner circle of advisors known as the Trident during the Great Crusade and the opening days of the Horus Heresy. Warsmith Harkor was an Olympian of the old ways, a warrior who knew the value of occasionally strengthening the mettle of his subordinates by plunging them into the fire and beating them upon the anvil of war. During the campaign against the Iron Warriors' hated rivals upon the Imperial Fists-controlled world of Hydra Cordatus during the Horus Heresy, Harkor overstepped his authority and ordered an escalade against his Primarch's orders. Though the Iron Warriors were victorious, Perturabo was furious with Harkor. Since Istvaan V, Perturabo had become a giant of terrible rages and spontaneous violence, and Harkor had gambled that his humbling of Dorn’s sons would quench that molten anger. He was wrong, as the Primarch formally rebuked him for countermanding his direct orders and devising stratagems of his own. Perturabo disapproved of having his warriors' lives wasted while Harkor watched from the relative safety of a gun battery. The Lord of Iron stripped the former Triarch of his armour and all rank. He was made a simple line warrior of the fighting ranks within the 23rd Grand Battalion. A lone surviving warrior of Harkor's ill-advised assault named Kroeger, was chosen by the Primarch to become the new Warsmith of the 23rd Grand Battalion and the third blade of his Trident.
     
  • Warsmith Soltarn Vull Bronn, "The Stonewrought" - Vull Bronn, known as "The Stonewrought," was a warrior of the 45th Grand Battalion during the Great Crusade and Horus Heresy, whose understanding of stone was such that some whispered it spoke to him, confiding its secrets and opening up its geological wonders to the touch of his entrenching tool. Perturabo, ever quick to recognise raw talent, favoured Vull Bronn as an adviser, despite the inferiority of his rank next to the three exalted Warsmiths of the Trident who normally attended upon him.
     
  • Warmsith Barban Falk, "The Warsmith" - Barban Falk was a Warsmith of the Iron Warriors 235th Grand Battalion during the Great Crusade and Horus Heresy and later became a member of Perturabo's inner circle of advisors known as the Trident. During the Horus Heresy, Falk and his fellow Iron Warriors undertook a mutual quest with their brother Legion, the Emperor's Children, into the Eye of Terror to discover the lost Chaos artefact known as the Angel Exterminatus. Upon the Eldar Crone World of Amon ny-shak Kaelis, Falk was contacted by a mysterious daemonic entity which enabled him to utilise the Warp entity's formidable power to command the Iron Warriors under his command. After escaping from the Eldar world, he no longer referred to himself as Barban Falk, and forever after was known simply as "The Warsmith." Millennia later in 999.M41, The Warsmith, now a formidable Chaos Lord, led a large Iron Warriors warband during the 13th Black Crusade to the Imperial world of Hydra Cordatus. The lone Imperial citadel they assaulted secretly housed a large cryo-storage unit containing samples of the Imperial Fists Chapter's gene-seed. The Warsmith, having greatly pleased the Chaos Gods through his victory, was granted his final apotheosis into a daemon and departed for the Eye of Terror. Before his final ascension as a new Daemon Prince, he gave command of his warband to his chosen champion Honsou, who would take the stolen Imperial Fists gene-seed back to the Iron Warriors' Daemon World of Medrengard within the Eye. After the Forces of Chaos withdrew from Hydra Cordatus, they bombarded the remains of the citadel to dust, leaving only a single survivor to bring word of the disaster to the Imperium.
     
  • Warsmith Honsou, "The Half-Breed"- Honsou, known as the "half-breed," was the leading Iron Warriors Warsmith at the end of the 41st Millennium. He first came to prominence during the iron Warriors' assault on the Adeptus Mechanicus fortress on the world of Hydra Cordatus that housed a large cryo-storage unit containing samples of the Imperial Fists Chapter's gene-seed. At this point, Honsou was the captain of one-third of Barban Falk´s Grand Company. Honsou had managed to claw his way to that position despite heavy prejudice from other Iron Warriors for being a 'half-breed'; when he had been transformed into a Chaos Space Marine, Honsou's gene-seed had been "tainted" through the use of captured genetic material from the hated Imperial Fists, the Iron Warriors' most hated and ancient foe. Despite his fellows' prejudice, his abilities and tenaciousness helped him succeed in capturing the gene-seed held in stasis on Hydra Cordatus. With this victory, Honsou's Warsmith successfully ascended to daemonhood and appointed Honsou (the only surviving captain) as his successor. The newly appointed Warsmith Honsou returned to the Iron Warriors' Daemon World of Medrengard in triumph but snubbed two of his fellow Warsmiths when he decided to renege on their agreed upon promise of sharing the gene-seed captured at Hydra Cordatus so that all the Iron Warriors Grand Companies could create new Astartes. This decision lead to a civil war within the Iron Warriors' ranks. The two rival Warsmiths and their Grand Companies laid siege to Honsou's citadel of Khalan-Ghol and eventually breached it. Honsou was nearly killed by the Warsmith Berrosus but was saved by his life-ward and killed the Dreadnought Warsmith. Yet, the war continued and eventually most of Honsou's forces had been smashed by other Warsmiths seeking to claim the unspoiled gene-seed and their armies in their internecine warring that spread across Medrengard. Honsou eventually found himself within the Maelstrom on the world of New Badab during the Skull Harvest, an annual event hosted by the despicable Chaos Lord Huron Blackheart. Rival Chaos Lords brought their warbands to New Badab and fought one another during the Skull Harvest. When a Chaos Lord is slain, the victor acquires their opponent's warband. Honsou took the opportunity to take part in the harvest. Eventually he emerges on top as the victor, and his army swells into the tens of thousands. With his army assembled, Honsou was finally ready to unleash his audacious plan for revenge against Captain Uriel Ventris and the hated Ultramarines by completely destroying the Realm of Ultramar. He would enact this plan with the help of the Daemon Prince M'kar the Reborn, who had once been Maloq Kartho, a Dark Apostle of the Word Bearers Traitor Legion during the Horus Heresy. But ultimately, Honsou's plans to invade Ultramar were thwarted and the Iron Warriors were routed back to Medrengard while M'kar was banished to the Warp.
     
  • Warsmith Andraaz (Deceased) - Warsmith Andraaz was an Iron Warriors Warsmith of the 3rd Grand Company. Following the Traitor Legions flight to the Eye of Terror at the end of the Horus Heresy, he eventually rose in favour to command the Fortress World of [[Castellax], a former Imperial Mining World, whose population was enslaved in order to provide manual labour to produce materials for the Daemon World of Medrengard. Generations of slaves were born and died in the hellish conditions during their enforced enslavement to produce the necessary supplies that were sent as tithes to the Iron Warriors' home world within the Eye. The centuries-long rule of the planet was maintained by only a small garrison commanded by Warsmith Andraaz who oversaw the Janissaries and Mamelukes -- slave soldiers that were utilised to enforce Medrengard's will upon the slave labourers. However, the Iron Warriors' iron grip upon the planet was lost sometime in the 41st Millennium when it was invaded by Ork Warboss Biglug and his WAAAGH!. This invasion came to be known as the Siege of Castellax. When defeat seemed imminent, Warmsith Andraaz instructed his chief Dark Mechanicus Tech-priest Oriax to prepare to use a device known as the Daemonculum to teleport him directly into the path of Biglug, in order to grant him an honourable and memorable death in combat. However, unknown to the Warsmith, the Tech-priest harboured bitter feelings towards Andraaz, and conspiring to free both himself and his dark inventions from the iron grip of the Traitor Marines, he sabotaged the teleportion process. This resulted in the Warsmith's entire retinue of personal Chaos Terminator bodyguards being lost in transit while the Warmsith's own Terminator Armour mysteriously malfunctioned, shutting itself down during his showdown with Biglug. This occurred when a binary pulse was emitted from a piece of equipment that the Warboss used against Andraaz. Ironically, a piece of equipment given to him by Oriax. Rendered helpless, Andraaz suffered an inglorious and undignified death at the hands of the Ork Warboss.
     
  • Warsmith Kolvax (Deceased) - Kolvax was the commander of a Grand Company based in the mighty fortress known as the Ironblood Citadel on Medrengard, a superb fortification that was the epitome of the Iron Warriors' ingenuity and engineering genius. The Ironblood Citadel was said to rival Perturabo's own citadel on Medrengard. Kolvax and his warband were based on the ancient Fortress World of Forgefane during the invasion of the Tyranid Hive Fleet Leviathan. Kolvax was slain by a Trygon that he had arrogantly boasted that he would defeat in single combat. Instead, he was swallowed whole by the beast.
     
  • Warsmith Baldarun - Baldurun is a Warsmith of a Grand Battery of the Iron Warriors. An outcast from the Iron Warriors since his defeat at the Fortress of Ventemar, Baldarun has been seeking the means to rebuild his standing. When the Forces of Chaos overran Makenna VII, he used the share of the spoils to build up the strength of his Grand Battery. With so many machines under his command, he would eventually return to Medregard to crush those that mocked him. Abrial Shard, an infamous Chaos renegade across a dozen sectors, swore an oath of brotherhood with Warmsith Baldarun long ago on a Daemon World at the heart of the Eye of Terror. Baldarun called upon his old ally to bolster his forces upon Makenna VII, and Abrial sent a detachment of his own personal elite, known as Abrial's Claw, on the condition that Baldarun relinquished the secrets of his beloved technovirus to Shard's men. Whether they survived to return the secret to their master was another matter.
     
  • Warsmith Ferrous Ironclaw - Ferrous Ironclaw is a Warsmith of the Iron Warriors Traitor Legion. He is known to be a dedicated believer in the Traitor Legions' cause known as the Long War and utterly loyal to his Daemon Primarch Perturabo. Sometime during the 41st Millennium, Ironclaw and his Grand Company besieged the Imperial world of Bellum Colonia. However, just as victory was within his grasp, a large force of Imperial Fists Space Marines descended upon the beleaguered planet to fight against the Forces of Chaos. Rather than worrying about this turn of events, and the fact that these Imperial reinforcements were both formidable and proved problematic, Ironclaw rejoiced at the prospect of once again meting out his righteous anger against his most hated enemies in glorious battle.
     
  • Warsmith Koros - Koros is a Warsmith of the Iron Warriors Traitor Legion and is said to be a veteran of one thousand and one sieges. As such he is a master of attacking and defending every manner of citadel. He is also a veteran of the terrible ancient campaign known as the Iron Cage, and one of the Daemon Primarch Perturabo’s lieutenants, having proved himself worthy of command of one of the Iron Bastions on Medrengard, the Daemon World which is home to his Legion. Koros was dispatched to the Jericho Reach in order to oversee the fortification of numerous worlds near the Hadex Anomaly, and to lend his assistance to the Forces of Chaos in the planning of a grand counter-strike against the forces of the Imperium. What price the various factions opposing the Imperium have agreed to pay in return for the Iron Warriors’ aid is not known, but it must certainly be high. Warsmith Koros is known to be in league with the corrupted Dark Mechanicus of the heretic Forge World of Samech, who have equipped him and his forces with numerous items of tech-heresy, some of which was undoubtedly constructed according to his own specifications. It is now suspected by several within the Watch Fortress Erioch's Chamber of Vigilance that Warsmith Koros and the Dark Mechanicus of Samech have entered into an unholy alliance, the only result of which can be the creation of a new generation of previously unseen and abominably powerful weaponry. Armed with the twisted fruits of such a dark union, the servants of the Ruinous Powers might finally be able to break the deadlock that has befallen the Acheros Salient of the Achilus Crusade, and begin to push the lapdogs of the Corpse Emperor back to the Well of Night, finally expelling them from the Jericho Reach.
     
  • Warsmith Shon'tu - Shon'tu was an infamous Warsmith of the Iron Warriors Traitor Legion and later Chaos Lord of the Iron Warriors warband the Sons of the Forge. He continually plagued the veteran First Captain Darnath Lysander of the Imperial Fists Chapter over many centuries. Shon'tu was present during the Siege of Terra and like most within the Iron Warriors, has swore an eternal hatred for their bitter rivals, the Imperial Fists. It was in 585.M40, that the Imperial Fists 2nd Company, under the command of the newly promoted Captain Lysander, deployed to break the Siege of Haddrake Tor, a planet in the merciless grasp of Warsmith Shon'tu. Having secured the high ground, Lysander's strike force set up teleport homers to summon the Terminators of the 1st Company into the thick of the fighting. However things went awry and many of the Terminators materialised over deep chasms, or else in solid rock, including Kleitus, Captain of the 1st Company. Before dying of his grievous wounds, he thrust his Thunder Hammer, the Fist of Dorn, into Lysander's hands, and bade him seek vengeance through victory. This Lysander did, leading the survivors of the 1st Company alongside his own to shatter the Iron Warriors stronghold. Shon'tu fled from the planet in defeat, but he had left a mystery in his wake. Survivors spoke of how the Warsmith had concerned himself little with the despoliation of their world, and had instead buried himself in a search through its millennia-old archives. Unfortunately, there was no way to know what Shon'tu had been searching for, as he had destroyed the archives before making his escape. As the 40th Millennium drew to a close, the Strike Cruiser Shield of Valour was lost the to the Warp. All hands, Lysander amongst them, were lost alongside, with slender hope for their return. Cast far off course by the whimsy of the Warp, they were flung forward through the centuries and far across the galaxy. When the Shield of Valour finally emerged into realspace, it did so in the fading years of the 41st Millennium and in the orbit of Malodrax -– an Iron Warriors fortress on the Eye of Terror's fringe. Swiftly disabled by the world’s formidable defences, the Strike Cruiser was boarded, and a handful of survivors -– Lysander amongst them -– taken as prisoners. Lysandor's captor was none other than Warmsith Shon'tu, who brutally tortured the stalwart Imperial Fist over many weeks. Though burdened by grievous harms, the captain tore free of his bondage scant weeks after his capture. Bereft of arms and armour, he wrought a storm of destruction on Malodrax's capital, seized control of a shuttle, and escaped with two of his battle-brothers. Lysander swore eternal vengeance upon the hated Warsmith. Reinstated as Captain of the 1st Company, Lysander's first act of command was to lead the Imperial Fists to Maldorax in 966.M41, to scour the Iron Warriors from the planet. But once again, Shon'tu eluded Lysander's grasp and mad good his escape. Next, in 969.M41, Lysander led three companies to liberate the planet of Taladorn from the Sons of the Forge and his old nemesis, Warsmith Shon'tu. The captain is too proud to accept aid from the Ultramarines and Blood Angels, and his actions lead to unnecessary casualties for the Imperial Fists. Captain Vogen is killed, and his 3rd Company badly ravaged before Captain Cato Sicarius' Ultramarines override Lysander's objections and intervene. Taladorn is freed, but Warsmith Shon'tu escapes. In 971.M41, learning that Shon'tu had been responsible for an earlier Tyranid incursion and the Ork predations on the Magor Rift, Chapter Master Hagan orders Phalanx to Malodrax to end the Warsmith's threat once and for all. While most of the Chapter assail Shon'tu's planetside strongholds, Captain Tor Garadon of the Imperial Fists 3rd Company, alongside Cato Sicarius' Ultramarines and Erasmus Tycho's Blood Angels, conducts a boarding action of the recently reclaimed leviathan war barque Tamunash. Together, the boarding parties manage to destroy enough critical systems for Phalanx to gain the upper hand. As Tamunash begins to break apart, Garadon is defeated by Shon'tu, but Lysander teleports aboard Tamunash's command deck and gravely wounds the Warsmith. The Space Marines escape by Thunderhawk Gunship, and the dying Tamunash vanishes into the Warp, taking Shon'tu with it.
     
  • Warsmith Toramino - Toramino was a Warsmith of the Iron Warriors and the leader of the Stor-bezashk, the IV Legion's masters of ordnance and siege breaking during the era of the Great Crusade and the Horus Heresy. By the 41st Millennium, he had become one of the Iron Warriors' most powerful surviving Warsmiths. He was the ruler of an ancient and mighty fortress on the Iron Warriors' daemonic homeworld of Medrengard. When the Warsmith Honsou was successful in obtaining a large stock of gene-seed from the hated Imperial Fists on the world of Hydra Cordatus, Toramino and his Grand Company wanted their promised share of the precious genetic material required to swell their numbers. When Honsou reneged on the deal and kept all of the gene-seed for his own Grand Company, Toramino declared war against his wayward comrade. Toramino and his fellow Warsmith Berrosus brought their armies to lay siege to Honsous's fortress of Khalan-Ghol. Toramino allowed the more aggressive Berrosus and his Grand Company take the brunt of the fighting. Berrosus' army breached the walls of Khalan-Ghol and the Chaos Dreadnought Warsmith nearly succeeded in killing Honsou. But Honsou's daemonic life-ward breeched Berrosus' Dreadnought carapace and Honsou proceeded to kill Berrosus' vulnerable organic components. Toramino then decided that discretion was the better part of valour, and fled for his life. But civil war continued to engulf Medrengard.
     
  • Warsmith Khr Vhalen - Warsmith of the Iron Warriors 77th Grand Battalion during the Great Crusade and Horus Heresy, Khr Vhalen was a name of relative obscurity before the events of the Great Betrayal was to thrust upon him the mantle of greatness. He was neither Terran nor Olympian by birth, having been recruited as an adolescent from the formerly xenos-enslaved world of Meru at the edge of the Yetzirah Abyss. Initiated into the 77th Grand Battalion, he fought his way up through its rank by dint of excellence and sheer bloody will to survive, gaining the epithet of "Shatterblade" after fighting through a nine hour battle with the broken remains of a Xenarch sabre impaled through his chest. The 77th, like a number of Iron Warriors detachments dispersed across the Imperium and all but forgotten, had become almost completely self-sustaining by the end of the Great Crusade, and when the Horus Heresy came, he and his forces were utterly ignorant of their Legion's betrayal. At the Battle of Paramar, he and his Legionaries would take bitter pride in their stubborn loyalty to the Great Crusade as brother turned against brother.
     
  • Warsmith Zhorisch - Zhorisch is an ancient master of scientific and technical pursuits as well as a cunning practitioner of the art and science of siege warfare. Warsmith Zhorisch was a member of the original Iron Warriors Legion raised up by Perturabo, and he was initially a pre-cursor of the modern Techmarine, a highly trained fighting engineer. Born and raised on the Iron Warriors’ homeworld of Olympia, young Zhorisch was chosen for Iron Warriors Legion service and sent for training on Mars. While never outstanding as either a warrior or enginseer, during the Great Crusade he proved himself competent enough and showed a dogged perseverance and real gift for leadership. He served with distinction, rose through the ranks, and was wholly dedicated to his beloved Primarch. As the IV Legion slowly fell into bitterness and treason, he gleefully followed his leaders into rebellion against the Emperor. Zhorisch saw action at many of the bloodiest battles during the Horus Heresy. He patched up IV Legion heavy armour after the Drop Site Massacre, and smashed Loyalist fortifications on Yarant and Vanaheim. He fought the Imperial Fists in the killing trenches of the Iron Cage with distinction, proving to be a persistent and implacable foe. Over the millennia following the Horus Heresy, he rose in power with guile and cunning, eventually reaching the rank of Warsmith and leading his own warband. As a Warsmith, he developed his well-known lust for hidden knowledge, leading many a campaign of terror against unsuspecting Imperial worlds in pursuit of secrets both academic and technological. When he was given the chance to take the Obsidian Forge at Imbru, located in the Jericho Reach, and loot what he believed to be a treasure trove of Imperial secrets, he immediately accepted the task. In the aftermath of his invasion, he found all that he was looking for and more. Not only did he have the entirety of an Imperial forge to sift through, but it was a forge with a curious secret, one of the ancient Chaotic xenos artefacts known as the Javar Gates. Now, after centuries of study and experimentation, the Javar Gate has come to life, much to the delight of the Warsmith.
     
  • Commander Zhigo Trador - Zhigo Trador was the cold-hearted commander of the 23rd Armoured Company during the Drop Site Massacre of Istvaan V. One of the very first Iron Warriors armoured units to surge forth when their treachery was revealed to begin the slaughter was none other than the 23rd Armoured Company. So fiercely did Commander Trador press the assault on the Loyalists at the Drop Site Massacre, the 23rd Armoured Company suffered overwhelming losses, effectively ceasing to exist as a Chapter-level formation by the close of the operations. It is said that the Primarch's displeasure at Trador's self-imposed losses was so great, the commander was fortunate indeed to come away with his life. Instead of execution, Commander Trador, along with several hundred other officers and Legionaries who had earned Perturabo's censure, were ordered to gather what remained of their units and to take them out into the Urgall Wastes in pursuit of Loyalist survivors. It is doubtful if any arrangements to reunite these forces with the parent Legion were ever made and many historator-savants hold the belief that Perturabo had no expectation or desire to see them return. This ad hoc formation, known as "Armoured Purgation Group Trador," led the pursuit and extermination phases of the Drop Site Massacre aftermath and is thought to have accounted for several thousand Loyalist deaths. Trador's campaign of bitter slaughter came to an abrupt end when the force was ambushed by Raven Guard survivors in the depths of the Illium Rifts. The ultimate fate of Commander Trador himself is unknown, but it is certain that the last tank of the 23rd Armoured Company burned at the hands of the vengeful warriors of Corvus Corax.
     
  • Captain Erasmus Golg - Captain of the Iron Warriors 11th Grand Company and commander of the starship Contrador during the Great Crusade and Horus Heresy, following his Primarch's Edict of Decimation, Erasmus Golg stove to epitomise the ruthless efficiency Perturabo sought in his warriors. Embracing the heartless drive for victory at any cost in a manner that even fellow Iron Warriors found extreme, Golg was a brutal commander, whose only punishment for failure was death. Despite his dedication, Golg never ascended to the inner circle of the Iron Warriors leadership. Deemed flawed, but useful by his Primarch, Golg was summoned when the Lord of Iron wished to make an example of an enemy through direct and unsubtle assault. Golg was ever at the forefront of any battle that his Grand Company was involved in, leading his massed Terminator forces in the heat of battle.
     
  • Jharek Kelmaur - Jharek Kelmaur was a Chaos Sorcerer of the Iron Warriors Traitor Legion who served the Chaos Lord Barban Falk, "The Warsmith" during the siege of the Imperial Fortress World of Hydra Cordatus. Kelmaur aided the Warsmith in obtaining the hidden stores of Imperial Fists gene-seed kept there. The Imperial Fists had always been the most hated foes of the Iron Warriors since the days of the Horus Heresy but the Iron Warriors needed fresh Astartes gene-seed to grow their numbers since the power of Chaos tended to mutate their own gene-seed to the point that it was unsuitable to create new Chaos Space Marines. The Iron Warriors Sorcerer served as an advisor on all matters psychic and would often receive and interpret visions by communing with the Ruinous Powers. During the siege of the large Imperial citadel and manufactorum complex on Hydra Cordatus known as the Tor Christo, Kelmaur neglected to inform the Warsmith of a faint psychic beacon that had managed to be sent from the surface of the planet. Keeping this information to himself, the sorcerer thought it best if he handled the manner personally. Kelmaur attempted to send the Iron Warriors flagship Stonebreaker to the system's warp translation point in order to intercept any Imperial reinforcements. This action would prove dire to the scheming Kelmaur, who in his arrogance, allowed an Imperial Fists company to slip past the Stonebreaker and infiltrate to the planet's surface and reinforce the besieged garrison. For his duplicity and arrogance, the Warsmith transformed Kelmaur into a Chaos Spawn after he had served his purpose.
     
  • Legionary Dionor - Legionary Dionor was a Terran and a veteran of the IV Legion's numerous campaigns, attaining the rank of Captain. Dionor was assigned to the command of the 5th Grand Company of the 3rd Grand Battalion, a formation that had been judged wanting and suffered greatly during the Primarch's Decimation of the Legion, and Dionor was punished by demotion to the ranks. Dionor's Grand Company was held in reserve during the Drop Site Massacre, only being committed to action in the aftermath. When the bulk of the IV Legion was withdrawn, much of the 3rd was left behind in continued punishment for their Primarch's ill-favour. Legionary Dionor is known to have taken command of his squad at some point in the early stages of the scouring of the Urgall Depression. It is likely that Dionor forcibly took command of his squad from its previous squad sergeant, exerting his formidable will upon his fellows before focusing on the hunt for the Raven Guard. Dionor's ultimate fate remains unknown, but there has been some evidence he rejoined his Legion and was once more elevated to command rank.
     
  • Legionary Khorius Rex - A veteran of the Tyranthikos -- informally known as the "Dominators" -- Legionary Khorius Rex trod a hundred worlds and more in the service of the Great Crusade. Assigned to the 3rd Grand Company, 7th Grand Battalion, Rex was no ideologue, for him the Imperial Truth was long rendered down to but a kernel of cold, hard fact; the galaxy is no place for the weak and only those prepared to endure any hardship have any right to prevail. This moment of utmost clarity came when the 7th Grand Battalion was recalled to Olympia and bore witness to the rebellion that had gripped the IV Legion's homeworld. In the bloodshed that followed, the man Khorius Rex had once been died forever, to be reborn and recast into a warrior whose heart was as cold and as hard as the Ceramite skin of his Cataphractii Pattern Terminator Armour. Legionary Rex took part in the Iron Warriors Legion's extermination operations in the aftermath of the Drop Site Massacre. Like many his master considered lacking or unstable, he was abandoned on Istvaan V when the bulk of the IV Legion was pulled out to pursue the Warmaster Horus' war against the Imperium. As far as existing records indicate, he chose to remain, and his final fate is unrecorded.
     
  • Legionary Zhinnon - Legionary Zhinnon was recruited into the IV Legion in 849.M30, the very same year that Lord Perturabo took control. Though untested in battle at that time, Zhinnon's native martial bearing saved him from being swept up in Perturabo's purge of the IV Legion. Zhinnon saw extensive service throughout the five decades of the Great Crusade preceding the Triumph of Ullanor, and at the time of the Warmaster's great betrayal was serving under Warsmith Vhalen in in the 77th Grand Battalion, 5th Counter-Armour Wing, 30th Squad, and is known to be one of the few Loyalist survivors of the First Battle of Paramar.
     
  • Ancient Vhakis - Ancient Vhakis was born heir to one of the many warlords of Olympia, his father forced to bend knee to the Primarch Perturabo. When the Imperium came to Olympia and Perturabo took his place amongst his true-father's Primarch sons, Vhakis was judged worthy of joining the IV Legion and underwent the arduous transformation into a Space Marine of the Legiones Astartes. He served for seven standard decades before falling whilst leading the final assault on the Aetheral Bastion, his stoic devotion to duty and his unquestioning loyalty to Perturabo earning him internment within the armoured sarcophagus of a mighty Contemptor Pattern Dreadnought. Assigned to the 7th Assault Cohort, 23rd Grand Battalion, Vhakis was known to utilise his favoured weapon -- a rare and highly valued heavy Conversion Beamer -- to deadly effect upon the black sands of the Urgall Depression during the Drop Site Massacre of Istvaan V. He is believed to have slain scores of Loyalist Astartes during the three solar hours of intense fighting, primarily the Astartes scions of The Gorgon (Iron Hands). Much later, he committed himself with cruel single-mindedness to the hunt for the elusive Raven Guard survivors before he fell in battle alongside a dozen other Iron Warriors Dreadnoughts deep in the Illium Rifts.
     
  • Warsmith Zhorisch - Zhorisch is a Warsmith of the Iron Warriors. An ancient warrior of the Legion and native of Olympia, Zhorisch initially proved himself a capable leader during the Great Crusade while serving the Emperor. Fanatically loyal to Perturabo, he gleefully followed his Legion into bitterness and treachery in the Horus Heresy. He went on to serve with distinction in the Drop Site Massacre, the sieges of Yarant and Vanaheim, and the Iron Cage.
    Over the millennia since the Heresy, he rose to the rank of Warsmith and command over a powerful warband through guile and cunning. As Warsmith, he developed a well-known lust for hidden knowledge, leading many campaigns of terror against unsuspecting Imperial worlds in pursuit of both academic and technological secrets.  He went on to assault the Obsidian Forge on the Forge World of Imbru, looking to loot its technological treasures. In the aftermath of the invasion, he found all that he was looking for and more, including an ancient xenos artifact known as the Javar Gate. Now, after centuries of experimentation, the Javar Gate has finally been activated, much to the delight of the Warsmith.

     
  • Warpsmith Vhostok Pistonhand - Vhostok Pistonhand was an Iron Warriors Warpsmith. In 993.M41 he would stage a coup on Diesos, a Soul Forge occupied by the Dark Mechanicum. After a single night of bloodshed, the entire world is given over to the production of Daemon Engines for the Warpsmith's army. Each new creation is bound to Pistonhand's will by a forbidden ritual known as the Concatechism. The Warpsmith's Sorcerers summon Daemon after Daemon to the soul forges binding them into the flames with spells.
     
    Eventually, the Chaos Gods' gaze falls upon the mass abductions of their servants, they prove to be most displease and exact revenge upon Pistonhand. Four massive daemonic hordes soon materialize on Diesos, one sent from each of the Ruinous Powers. The united horde proves unstoppable and overrun Pistonhand's armies within a month.

     
  • Grendel Captain of Arms - Grendel originally traveled as "Captain of Arms" in the retinue of Warsmith Berossus on Medrengard, during the latter's assault against the renegade Warsmith Honsou's fortress of Khalan-Ghol. Grendel watched as Honsou and his daemon bodyguard, Onyx, tore open Berossus's Dreadnought carapace, and Honsou crushed the remains of the Warsmith's skull.
     
    Instead of killing them, Honsou offered Grendel and his fellow warriors a place in his army. At first, Grendel scorned the idea of bowing to a "half-breed" like Honsou, but Honsou shrewdly pointed out that their lord was now dead, and their overlord, Warsmith Toramino, was content to sit back and let them risk their lives in the assault. Recognizing Honsou as a worthy leader, Grendel and the others swore fealty to him.
    Grendel became a member of Honsou's inner circle, along with Ardaric Vaanes, a renegade Raven Guard, and The Newborn, a mutant clone of Ultramarines Captain Uriel Ventris.

     
  • Newborn - The Newborn was originally Samuquan, a cadet at Scelus Progenium. His Schola was raided by the Iron Warriors, and he and several other cadets were kidnapped and taken back to Medrengard inside the Eye of Terror, to serve as slaves in the Warriors' fortress of Khalan-Ghol. Samuquan was later fed to the Daemonculaba, a creation that combined children's bodies with the stolen gene-seed of captured Space Marines.  Samuquan was combined with the gene-seed of Uriel Ventris, who had been briefly imprisoned inside the Daemonculaba.
    The Newborn became part of Honsou's retinue, replacing the Possessed Chaos Space Marine Onyx as the Warsmith's bodyguard. He was combat-trained by Ardaric Vaanes, a renegade Raven Guard who also joined Honsou's retinue.

     
  • Slaughtermaster - The Slaughterman (original name unknown) is a gigantic Iron Warrior and the conductor of the infernal Daemon Engine known as the Omphalos Daemonium. Towering even for a Space Marine, the Slaughterman carries a long, iron-hafted billhook. He wears an iron-helm from which two burning yellow eyes are visible. A conglomeration of iron, daemon, and Chaos Space Marine, the Slaughterman captures souls for the Omphalos Daemonium and brings them to the slave-forges of the Iron Warriors homeworld of Medrengard. Possessed and entirely under the control of the Omphalos Daemonium whose mission he faithfully carries out, the Slaughterman is more then a match for even seasoned Space Marines like Uriel Ventris, dispatching the Ultramarine easily

     

     

Edited by Insane Psychopath, 25 November 2014 - 09:51 PM.

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IW 5th Grand Company record since 04: Games play 1040 - GW Glasgow best army 2005, Conflict Scotland 02/05: 12th/top 5 best army, UKGT heat 1: 05/06/07/08/09, Medusa V, Stirling Rapid Fire 06: 2nd/08: 4th+2nd Best army/09 8th+Best Army/13 Best army/14 Army Nominee/15 Best army+Chaos, 40k Radio 08: 5th Scotland-38th World, ELG Rompa Stompa 08, Hobby Champion 08, ELG Conpulsion 09 2nd place, ELG Counter Attack 09: 4th+Best army, Throne of Skull: April12-2nd best army nominee+2nd Chaos race/Oct12: Best army winner/Nov12 Best army nominee+Infamous Unit/March13 Best army nominee-Sept13 Best army nominee/March 14 Best army nominee, Conflict Scotland 13 Best army, Fire Storm 13/16: 2nd Best army, Winter War 13: Best army-14: Best army+Chaos race, Winter War 15, Armies on Parade 2012/15, Clan War 15 Best army+Diorama/16: Best army, Throne of Skulls March 16-Army nominee, ToS Sept 16-Army nominee/Legend Tank & unit, White Dwarf August 2013 Army of the Month.
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#144
Loesh

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I'm curious, i'm firmly in the Emperor's Children camp but with Warhammer: Eternal Crusade actually having the Iron Warriors at launch, are any of you planning to give it a round? I'd be more then happy to unite with likeminded folks from the Bolter and Chainsword when the game finally comes out.


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#145
Insane Psychopath

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Also feel free to put in a lot about your own Iron Warriors warbands.  As well as Wasmith, background.  What about the units?  The Champions who led them.  Overall the strength of your warbands or company for heresy side?

This is something I'm going to try get done during the Christmas holidays is have a overall army list with all units, there point cost & names for those units & Champion leding them.  Just help out when taken my Iron Warriors to a game & say 1850pts, allow me to pick 350pts to add onto my 1500pts Throne of Skulls list.  Also just to keep track of what I've got model wise.


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#146
Iron Skull Mask

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IP your post, #146 is impressive, but isn't it also full of spoilers? I mean about the characters fates, e.g. Forrix, Berossus etc. I don't know, maybe it should be tagged.


Edited by Iron Skull Mask, 25 November 2014 - 07:25 PM.

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#147
FuzzyBunny

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I know my Blog moves slowly, but am I going to get credit for building Warsmith Kyr Vhalen's 77th Grand Company on the front page? If a certain level needs to be completed for this to happen just let me know so I can get that done.



#148
Insane Psychopath

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I know my Blog moves slowly, but am I going to get credit for building Warsmith Kyr Vhalen's 77th Grand Company on the front page? If a certain level needs to be completed for this to happen just let me know so I can get that done.

 

Sorry about that, your army log now added to the first post.  Bare in mind if a link has been miss or anything to help out, please remind me so it can be added to the first page.  This goes for any Iron Warriors army logs you may see on these forum, please bring them up or any useful topic, I've just spoted in the Heresy area that there a tactical topic which I will try add later tonight.  Also please base in mind I do have a busy personal life, as said if I've forgotten to add a link, remind me.

 

Pretty much only thing needed is - the army is Iron Warriors.  Other than that pretty much anything really.  Heresy era, Chaos era, Iron Warriors who've now started to follow a Chaos god.  Can be models, background, battle reports, tactical, home rules.  Bit about your Company or warband, etc....


Edited by Insane Psychopath, 03 December 2014 - 09:25 AM.

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#149
Warsmith Aznable

Warsmith Aznable

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There is also the Tabula Astartes thread by Brother Tyler that lists official and unofficial warbands. Currently the Iron Warriors section has only the one Index Astartes article (mine) so the glorious IV Legion is definitely under-represented. Post at the end of the thread with the name of an Iron Warriors warband with a link to an article describing who they are and Brother Tyler will add it.


The Iron Hounds (CSM) project log here & IA here. | Our Martyred Lady (SoB) project log here  | Lamenters (BA) WIP thread here.

Index of Inspiration Friday entries here.

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"Three times faster than the usual Warsmith."


#150
Soldier of Dorn

Soldier of Dorn

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Brothers of the Mighty Fourth!

 

Being the complete Chaos fluffnut that I am, and because I was rereading The Iron Within for the umpteenth time (still my favorite Heresy-era short story), I wrote up a wee bit of fluff for a Warsmith and his Grand Battalion of the Fourth Legion. Who knows? Maybe I'll actually paint some Iron Warriors some day.

 

So here goes for my introduction-

 

'We are the End. That is our purpose. To be the Lord of Iron's wrath incarnate. His final sanction, against those who dare stand in defiance of his will.

We are the Iron Fist of Olympia. We are the Punishment of the Transgressor. We are the Iron Lash!'

Unknown Legionnaire of the 74th Grand Battalion 'The Iron Lash',

IV Legiones Astartes 'Iron Warriors'.

 

 

'My name.. My name is Dorien Golieth. My titles? They are many, and most are superfluous to my purposes, but there is one epithet I will recognize.

My men called me the Punisher. My rank was Warsmith, which is to say, a senior captain of the Fourth Legiones Astartes,

and I commanded the 74th  Grand Battalion of my Lord Perturabo's Legion.  We were known amongst our brothers as the Iron Lash,

the unbreakable punitive force of the Fourth. I  was born on the ground of Olympia, in Lochos herself, and once I hoped I would be buried there.

But such things are not to be, are they, for I followed my primarch to the end, unto a fate worse than death, into the gasping mouth of Hell itself.

The Legion was changed, by that point, and so, for better or for worse, I left, and the Iron Lash followed. Because that is the way of my Legion.

To follow, unblinking, unquestioning, the will of our commanders without hesitation or pause and destroy our enemies.

You see, that is why you must die. Your Emperor, your so-called godhead incarnate, betrayed my father, and in so doing, betrayed me and

my brothers. I bear you no personal ill will, for you are merely a pawn in a great celestial game of gods and daemons, but that is our way.

The enemies are the Emperor of Mankind and His mortal playthings, and the enemy is the enemy forever.'

Golieth the Punisher, Lord of the Iron Lash,

Warsmith of the Fourth Legion.


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Also tagged with one or more of these keywords: Iron Warriors Legion, IV Legion, Legio IV, Chaos Space Marines, Heretic Astartes

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