The Tower of Arrogance, Chaos Stronghold of the Arrogant Sons, Black Legion Warband
Much will be written on the majesty of adamantium and ferrocrete that is the Tower of Arrogance, the bastion of the Arrogant Sons and one of the most notorious keeps of the Black Legion. Situated on Vainakh this mighty edifice, this fortress of Chaos is indeed one of the countless wonders in the Empire of the Eye.
When the Arrogant Sons claimed Vainakh for the Warmaster they reshaped the world according to the vision of the Black Legion. Manufactorums were established, Black Towers were built, cathedrals of Chaos were raised and countless facilities were restored across the planet. The Black Legion created a stronghold on Vainakh, it created a veritable base of operations not only for the Arrogant Sons but for all the warbands under the banner of the Warmaster.
Yet despite this world solely devoted to the support of their Black Legion overlords, the Arrogant Sons created something only for themselves, the Tower of Arrogance. This mighty bastion built in the form of the Chaos Octet is the child of Warpsmith Kalanthrox, a former Iron Hand Iron Father who sided with the Arrogant Sons and one of the most esteemed specialists in the power fields area, a master of the esoteric knowledge of void shields, Gellar fields and the like.
When the creation of the Tower of Arrogance was commissioned by the leading elements of the Arrogant Sons in order to commemorate the triumph in the Battle of the Black Suns and to establish their dominion over Vainakh, Kalanthrox was given freedom undreamed of and all the supplies he could scavenge from the captured world. The Tower of Arrogance came to be as a monument, as a shrine to all of the Dark Gods but above all, as the first and last fortress of the Arrogant Sons, their home.
Kalanthrox devised the Tower of Arrogance as a massive Chaos Octet, rising above the surface of Vainakh for twenty standard kilometers, a massive, imperial structure which commands the sight even from the orbit of the planet. The Tower is not the highest structure on the planet, that honor goes to the Black Towers, self sustained and autonomous fortresses where the Black Legion keeps a permanent defense force and form where rules the many regions on the planet, not the highest but most certainly the most impressive.
On surface the high walls of the Tower of Arrogance appear to be slab sided bastions of adamantium but in truth the former Iron Hand integrated in the construction of the fortress countless teachings passed in his original legion. Miniaturized weapons and traps are hidden behind shadow panels of ceramite, explosive spikes spear out from the wall able to kill anything with their silver tips, countless turrets are hidden behind ports and if need be whole sections of the walls could be revealed and massive macrocannons exposed to fire upon the foolish would be attackers.
Kalanthrox took inspiration from the strongholds of the Xth legion on Medusa when he extensively automated the defenses of the fortress and when he integrated the defense grid with Dark Mechanicus battle drones and kill servitors, effectively assembling a sort of hive mind mentality spread across all the defensive systems of the Tower of Arrogance. The fortress will not only fight with cold precision and effectiveness as only an automaton can, but the defense would be almost organic, like a body fighting its would be attackers.
The internal parts of the Tower of Arrogance are precisely divided among the various subcults in the warband. Each cult is given a significant region in the massive fortress and each cult is responsible for the maintenance of their area. For example, the Sons of the Cyclops subcult, the most numerous in the warband, commands the eastern part of the citadel where their holds are filled with vast libraries, observatories, ritual chambers and meditation pods. The whole area given to the Sons of the Cyclops is built according to the sorcerer lore of its inhabitants and according to the design of the Changer of Ways.
This pattern is repeated across the entire fortress, for each of the subcults present in the warband. Not only the cults of the dreaded Dark Gods are present, but also Raptors have a fantastic eerie for them while the Obliterator cult commands the area around the generatorum where they study the weapon lore singular to their cult.
Specific Areas in the Tower of Arrogance:
Chambers of the Disturbed Rest:
Another particularity of the Tower of Arrogance, and a very specific technology imparted by Warpsmith Kalanthrox are the Chambers of the Disturbed Rest,a specific Xth legion techno-lore. The inner parts of the Tower of Arrogance are given to concentric rings of sleeping pods. Vast sleeping chambers where the astartes are interred into a sleeping pod where they are linked with a MIU connected to the noosphere spread across the fortress. In this sleeping pods the astartes are restored, repaired and indoctrinated, their minds subject to countless iterations on tactics, esoteric lore, battle briefings and if need be reeducation. This technology, combined with the psychic lore of the sorcerer coven of the Arrogant Sons yielded impressive results and a very quick recovery rate for the astartes as well as an unyielding loyalty as much artificial as it is gene-coded and psy-shaped.
Entropy Vaults:
A specific request was presented by the Nurglite faction in the warband, the so called "Entropy Vaults" a much feared contraption in the service of the warband. In this vaults the Children of Decay experiment in a contained area their biological weapons and bio-sorcery upon living subjects. Each astartes of the Arrogant Sons is required to partake a tour of duty in the Entropy Vaults where he is subjected to various stress tests and the limits of his genenhanced body are explored. Despite the formative value that the Entropy Vaults have for the astartes, their true function is to provide the Nurglites with a stasis contained area where a minuscule fraction of the Garden of Nurgle can be used and explored in a relatively safe environment. A rare occurrence of cooperation between the sorcerers of the Thousand Sons and the scions of Nurgle.
Shrine of the Unspeakable Law:
Another specific impressed upon the Arrogant Sons by one of their most esteemed subfactions, the Unspeakable Law of the Night Lords, is the legendary Shrine of the Unspeakable Law. This group of Night Lords hails form the 78th Company of the VIIIth legion and it is led by Marcoman the Lictor, a mighty chaos lord who pledged his allegiance to the Arrogant Sons in return for his life and the continued existence of his impressive library. The Shrine of the Unspeakable Law is essentially a great library where rows upon rows of law books, texts and collections of law cases are collated and archived. The true value of this collection, one of the rarest of its kind in the known universe, is an almost obsessive focus on the countless iterations of human law, of mankind's law, in specific of Legiones Astartes law.
Lord Marcoman uses this knowledge in order to act as a judge and administrator for Veinakh and many chaos lords in the Black Legion come before him, in the Shrine of the Unspeakable Law, in order to settle disputes according to the myriad of legion laws, rituals and mores. The importance of the Shrine is well known across the Empire of the Eye and here among the ancient tomes of human and legion law, the Unspeakable Law act as guardians and enforcers of a rare and neutral ground where all claims can be heard and all claimants listened to. Upon the Dais of Judgement, an elevated amphitheater in the middle of the Shrine, ritual duels are fought, capital sentences are decreed and legion law, shattered and deluded as it may be, is enforced by Lord Marcoman who presides the trials sited upon the Judicatium, an ancient and automated throne based upon a dreadnought chassis.
The Hall of Reconstruction
Another idiosyncrasy passed onto the Arrogant Sons by their Iron Hands contingent. The Hall of Reconstruction is as much a workshop as it is an Apothecarion. This area of the Tower of Arrogance is the most impressive part of the fortress and here the genius of Warpsmith Kalanthorx was made manifest. Intricate micro shields and stasis fields surround the countless gene vaults were the precious geneseed and astartes organs are stored. Since the Arrogant Sons are a very bastardized warband all known geneseed bloodlines are present in the cryo vaults and each geneline has its complement of surgeons and chirumeks trained in its specifics and implantation. Along with the advanced chiru-pods and hundreds of medical drones the space in the Halls of Reconstruction is shared with dozens of Dark Mechanicus experts in bionic reconstruction. Since the head figure of the warband is an ex-Pavoni sorcerer of the Thousand Sons, tutors in biomancy and thrall wizards expert in this brand of discipline, ensure that all avenues of genetic manipulation, reconstruction and augmentation are explored and practiced. The Hall of Reconstruction is a rare installation in the Eye, and the price that the Arrogant Sons command for its services is exorbitant, yet countless infamous lords and mortal champions were restored from the brink of death thanks to the efforts of this artisans of flesh. Combined with the sorcery lore of the Pavoni temple as well as with the techno-lore stolen form the Iron Hands by Warpsmith Kalanthrox, the Hall of Reconstruction boast a surprisingly degree of bionic reconstruction and tech-lore which is one of the most demanded services on Vainakh.
The Temple of the Shattered Realm
The Temple of the Shattered Realm is the most holy area in the Tower of Arrogance. This great and artistic edifice is the spiritual heart of the warband and a shrine to all the Dark Gods, but its true function is not veneration but remembrance. In the Temple the warband stores the legion relics claimed across the eras and keeps the individual histories of its members. The Thousand Sons, the most prominent faction in the Arrogant Sons, were always a legion given to remembrance thus the Temple acts as a repository of lore, personal honors, citations, edicts and history which shaped the warband in what it is today.
The Temple of the Shattered Realm owes its name to the very act of recollection, were statues are built to commemorate each victory the warband achieved in the Long War, each battle it has fought against the servants of the Imperium and each event which has seen the Warmaster triumph over the realm of his grandfather. The very walls are so saturated with the hatred for the Imperium of Man and for the False Emperor that the Temple is always in constant assault by spiritual entities and false saints created from loyalist souls. It is their constant, unrelenting, but ultimately doomed struggle, the struggle of this betrayed and oh so loyal souls,evokes a sense of foreboding into the traitor souls who pray in the countless alcoves, a sense of restoration, of hope and of direction. The Apostles who preside to the ceremonies, are used to this constant and hateful struggle of the fallen souls and they have created the Casket of Ruination where the remnants of loyalist souls are collected to be tortured and then imbued into the Ruination Warheads so favored by the warband when the total destruction of the loyalist forces is demanded by the Warmaster.
Along with this wonders the Tower of Arrogance has yet more to offer to its visitors. The legends of the Well of the Drowned Maiden are know across the Empire of the Eye, so are too the stories about the Unlocked Prison and the Room of a Thousand Doors. Much of this wonders uses the spatial physics so beloved by the Thousand Sons Sorcerers as well as the advanced knowledge in power fields and containment nexuses of Warpsmith Kalathrox. It is wonders such as this which fill the warband's treasury and slave holds as much as their expertise in war and sorcery and it is clear that the Tower of Arrogance is indeed one of the mightiest bastions of the Black Legion in the Empire of the Eye.
In known history the Warmaster walked the halls of the Tower of Arrogance only twice. First, after the 4th Black Crusade when the mighty Vengeful Spirit was docked in Vainakh for repairs and refitting, and second, after the 10th Black Crusade when the Warmaster in person gifted Warpsmith Kalanthrox with a relic stolen from the Iron Hands in the battle for Medusa. Both times the Arrogant Sons held a planet wide celebration where ritual sacrifice, games of strength and sorcery as well as contests of blade and pistol were held in honor of the Warmaster. The Banner of Ardan was created in honor of the second visit and it is now properly displayed in the stasis caskets in the Temple of the Shattered Realm.
It should be noted that the Warmaster was particularly interested in the Choir of the Broken Eyes, a device created from two hundred throne slaved psykers bound in a single gestalt entity said to be able to pierce the veil of the Warp and see in the future and cry prophecies yet to fulfill. It was with great honor that the Arrogant Sons accepted the Warmaster's edict that a praetorian guard of no less than nine chaos terminators and a host of psyker-scribes will be awarded to the warband in return for the prophecies uttered by the Choir of the Broken Eyes...
Thus the Tower of Arrogance became a legend in the Empire of the Eye and one of the most prized bastions of the Black Legion. Since then countless years have passed and the Arrogant Sons wisely always invested and expanded their fortress and their world. Such prize always is sought by enemy warbands and the region around the Tower of Arrogance is filled with bones of defeated foes and the revenants of the fallen guardians, but so far the Tower yet remains unconquered and it is safe to assume that should this disaster even happen the retribution of the Black Legion and the Warmaster would be brutal indeed.
Edited by Tenebris, 12 November 2014 - 01:17 PM.