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The Lord Commissar Paints

painting modelling army 144th Arukan hobby blog blog WarriorFish

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#326
WarriorFish

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The model is very mono-pose, so the weapon swap isn't much help but a different head will go a long way I think :)


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Marines | =][= Inquisitor | AM Knight

#327
elmo

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How about a commissar with a helmet? Would it work?

Something to play around later with methinks...

#328
WarriorFish

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Depends on the helmet maybe? He needs to stand out a bit from the rank and file, but doesn't look well armoured (this model at least) so a fully enclosed helmet might look a bit odd.


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gallery_30308_9518_3622.pnggallery_30308_9518_1600.pnggallery_30308_3239_17729.pnggallery_30308_3239_4912.pngETL_Medal_04.gif
Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Marines | =][= Inquisitor | AM Knight

#329
Captain Titus

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Personally I think a Pith helmet would look good on a commissar, he wouldn't look to rank and file or too odd. Perhaps a conversion using an old Praetorian model or using a 3rd party supplier.
I have a serious problem with buying Warhammer, putting it in a box and never looking at it until the holidays arrive.

#330
WarriorFish

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That would work well, but then a Pith helmet generally makes anything better :P


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Marines | =][= Inquisitor | AM Knight

#331
WarriorFish

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The last hurrah for 7th sees the 144th with Imperial Knight support pitted against the Blood Angels at 2,000pts!

 

Mission: Something or other where you have the number of tactical objectives equal to the turn number.

 

144th

Hidden Content

 

Blood Angels

Hidden Content

 

Deployment sees the Blood Angels starting with little on the table - Terminators and Dante's flyer in support.

 

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The 144th deploy ready to advance, with elements focused on the centre to protect my heavier units - in particular Pask.

 

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I have no answer for a flyer short of throwing dice at it (though this has worked for Guard before...), but objective 4 next to the Veteran's Chimera is sky fire which is useful albeit not best placed. I fail to seize and the Blood Angels advance.

 

Turn 1

The BA move up, the Dread popping smoke and the Land Raider managing to strip a HP from the Edelweiss - but that's all. In return the 144th make their way forwards and unleash the Emperor's hammer. The smoke on the Dread proves useful but the Land Raider takes a hammering especially from the Manticore getting 3 pie plates from the salvo.

 

The Land Raider and Dreadnought fall to the thermal cannon, leaving the DC to face the rest of the Guard's fire power. The Wyvern's rolls are on fire and deliver 7 casualties. A few more are picked off and the left Hellhound kills 3 Scouts making for a first turn that could hardly go any better.

 

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Turn 2

It's make or break for the BA, fortunately their reserves come in on time. The Terminators arrive to destroy one of the Wyverns and the Stormraven's payload reduces the Knight to 3 HPs. The Scouts on either side of the board advance as does Karlean.

 

The Guard's response to move up again and fire everything! The Terminators are surrounded and all but one end up falling to the combined might of most of my forces.

 

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The right flank has less to offer, the right Infantry Squad falling back to hide after taking a couple of casualties and the Edelweiss moving up to counter the BA advance. The Ratlings manage to take out a model and the Edelweiss's guns take down some more DC leaving only 2, and she charges the Scouts with Karlean.

 

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As you can expect this goes badly for the Scouts but Karlean cares not and shaves off another HP!

 

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Turn 3

Things are looking grim for the BA but there's still some cards to play. The Stormraven drops into hover to deploy the Vanguard and Dante and the Scouts move to assault the Hellhound reducing it to 1 HP.

 

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The DC attempt to charge the advancing Infantry Squad but get picked off by lasgun and flamer fire before they can reach. The combat against the Knight goes badly too, Dante reduces her to 1 HP but in exchange for the Vanguard squad - at this point my opponent calls the game.

 

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Thus ends 7th Edition, and with a victory for the Guard! The other game played went to the wire with the BT bludgeoning the GK to death so in many ways our last day of 7th was the perfect tribute to a rule set that could go from one extreme to the other tongue.png

 

All in all 7th wasn't all bad, seemed like the bad points had a disproportionate influence but it doesn't matter much now as it's soon to be replaced! Here's hoping 8th gives all armies a good account as well as better rules. Not least for reserves, this game once again proving my loss of faith in it to be the right decision...


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Marines | =][= Inquisitor | AM Knight

#332
Honda

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Great report, thank you for sharing.

 

It was funny, when I saw the IG arrayed before the game started, my first thoughts were, "That's a tough nut to crack" and "The BA don't have enough bodies for that 35 boots)." I've also never really thought that a well played IG are not the kind of army you can "move into contact" on from across the board. You usually have to get into them early and disrupt their fire plan or they are just going to take big chunks out of you until you're gone.

 

All in all 7th wasn't all bad, seemed like the bad points had a disproportionate influence but it doesn't matter much now as it's soon to be replaced! Here's hoping 8th gives all armies a good account as well as better rules. Not least for reserves, this game once again proving my loss of faith in it to be the right decision...

 

 

Agree 8th is going to be interesting. We really liked 7h, thought it was the best set of rules yet. However, it did take a while to play and since most of our games are Apoc, it really reflected that.

 

Cheers,


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"All those rumors about us being intolerant and stubborn really just evolved from our history. We're actually just a fun bunch of guys who enjoy burning witches" - Anon


#333
WarriorFish

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Dante should have made a beeline for the main Guard line I thought, let Karlean do his best on the Knight. Even if he didn't pull through by then the BA would be deep in my lines so the Knight would probably be unable to shoot or charge to support! The Stormraven could have zipped around and generally been nasty, with twin-linked lascannons and multimelta it'd be popping vehicles left and right and I'd only have had an autocannon to hit it with any accuracy. Probably not enough to win the game, but would have made it a much more close run thing.

 

7th was certainly no friend of assault armies though, so Guard at least can mitigate codex weaknesses by going all out on shooting. Add in putting everything on the table to start with and that's a lot of dice, but that's how Guard win. If you can't thin their ranks quickly enough in the opening turns it's probably game over!


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Marines | =][= Inquisitor | AM Knight

#334
Jam Master Flex

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Great report WarriorFish! It's always nice when the rollsl go your way against MEQ units when the odds don't seem in your favour.

That knight looks like it is painted really well do you have more pictures or are they earlier in the thread?

I can't wait for 8th and may very well have a batrep up on my own thread on release day all being well!
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#335
WarriorFish

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I did the Knight for last year's ETL, it's documented in my AdMech/Knight WIP :) I didn't get to use the fibre optic lights again as it was a bright day, but maybe they'll see more use once we get to winter games :P

 

I plan on getting my Guard out for the first 8th games, so hopefully the barracks can figure out the new rules and codex quickly :tu:


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gallery_30308_9518_3622.pnggallery_30308_9518_1600.pnggallery_30308_3239_17729.pnggallery_30308_3239_4912.pngETL_Medal_04.gif
Painting Oaths Completed:
gallery_30308_3239_28.gifgallery_30308_3239_28.gifgallery_30308_3239_102.gifgallery_30308_3239_84.gifgallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gifgallery_30308_3239_28.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gif
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Marines | =][= Inquisitor | AM Knight

#336
Jud Cottrell

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Great report! Always nice to go out with a bang!!
The Knight and armour are especially pleasing to the eye.
Here's hoping 8th will be a new renaissance for all us old guard players.
Feeling very positive.
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