Right, it's time to get in entirely over my head: this started off as a thought experiment, and then I couldn't resist.
Legion-specific Consuls. Well, we've allready got special Consul choices for Legions such as the Alphas / WBs and I started thinking about ideas for unique consuls for the other Legions:
* Sons of Horus: Lodge Chieftan
Pretty self explanatory, ruleswise they'll give some kind of buff to the surrounding troops (with a chaos-y bent)
* World Eaters: Lanistae
Trainers of the Gladiator pits - they'll have Caedere weapons & make WEs around them run & charge further
* Death Guard: Alchemex
The guys who develop all of the DGs nast concoctions - basically I'll dream up some grizzly bio-alchem wargear
* Emperor's Children: Armiger
Originally, these guys were officers who failed in their duty, so gave up thier name and honours - instead they wear the colours of an officer to whom they are oathsworn, and any achievments they gain are attributed to him. Post-Heresy, they go running to Fabius to overcome their failings, so gamewise they'll basically be chemmed-up monstrosities
* Iron Hands: Ironwrought
Legionaries trained by the Iron Fathers who have a greater affinity for the battlefield than the forge - they buff vehicles & are pretty resilient due to a
-ton of augments
* Night Lords: Maledictor
The most unhinged members of the NL, they're basically set loose upon an enemy to do unspeakable things - basically terror+ & some nasty rules about maiming characters
* Word Bearers: Diabolist - N/A
* Salamanders: Eternal
Those Sallies who have developed basically legendary toughness - they'll be hard to take down & get bonuses to glorius intervention & providing look out sir saves
* Imperial Fists: Castellan
What it says on the tin - bonuses for fortifications, holding objectives & remaining in deployment zone
* Alpha Legion: Saboteur - N/A
* Iron Warriors: Ordnancer
Weaponsmiths - they make all kinds of nasty stuff - give the unit they join special issue ammo, give bonuses to blast weapons
* Raven Guard: Liberator
Kinda Mor Deythan assasains - they're the ones who will lop off a dictator's head from the shadows to ensure compliance - in game, that means stealth, melee buffs, & a bonus for killing a pre-selected character
And yeah, I know it looks like I have a lot on my plate, but a] this is partially just so I have a note of ideas for future reference, & b] while high-detail sketches like Kaesoron are time consuming, I can get through a more basic sketch like the one I did for the Lycus Seekers in roughly a day, so after Julius is finished, I should be able to steamroll a few sketches
Edited by Iron Hands Fanatic, 07 May 2015 - 08:25 PM.