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The Dark Mechanicus Unleashed


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okay not sure if i should have started this here or lost and the damned smile.png so after plenty of online inspiration i have given in and started a dark mechanicus force, to ally to my traitor guard force and my other chaos forces. my force is mainly going to be cult mechanicus but i have given in and already started it smile.png here is the background for my force (names cthulhu inspired)

Incoming Message:

Classification: Magenta Source: [Data Source Corrupted]

Thought: The Flesh is Weak

Located within the warpstorm known as the Maw, The forge world of K'Thull is a fallen heretical forge world long ago fallen to the forces of chaos, its forces radical in the extreme, the technology and forces corrupted and infused with the power of chaos, the force having the full power and forces of a forge world, making it a high-level threat to the nearby systems.

[The Maw]

The Antilles system used to lie on the edge of imperial space until late into the 38th millennium when the system was consumed within an incursion into the warp forming the warpstorm known as the maw, damning the worlds within lost to the Imperium.

The exact cause of the incident is kept in secret, only the highest level inquisition know of what caused this disaster but it is believed to be linked to the actions of the chaos Doom-Cult of the World Serpent, who were able to over the course of many years influence and control the feudal world of Ymir, and orchestrated over the course of several days the psychotic and bloody slaughter of most of the population, this caused the massive warp incursion, the world utterly destroyed and consumed in the process

[The World]

The worlds trapped within the maw have become drowned in the power of the warp, shaping and bending the rules of reality in ways impossible outside of the Maw, the denizens of planet changed and warped too, becoming daemon-worlds, the most significant of these is K'Thull

The world is a harsh wasteland, the landscape littered with forge-cities and spires surrounded by techno-wastes, nightmarish mountainous junk-yards filled with the wreckage and waste of the forges and the failed experiments and rejects, the land masses surrounded by oceans of toxic waste, black oceans filled with monsters and other horrors. The forge-cities are each ruled over by Magi and their personal forces, each striving towards their own personal goals and foul experiments but they all work in union, the hell-forges and manufactorums supplying the forces within the Maw. The forces sometimes venture forth in expeditions, usually for fresh subjects for experimentation or to test new experimental technologies. This world has it own unique and nightmarish creations and technologies they jealously guard over.

[Forge-Cities]

The world is dominated by eight Forge-cities, a huge hive-sized factory and fortress each a unique structure in design and focus of its work influenced by its Magos and their own mad schemes. There is one Forge-city which is the largest and most powerful with seven lesser forge-cities ruling over different regions of the planet. Among these are the following forge cities and their Magi:

Nuggarath: the largest and most powerful of the forge cities, it is vast mountain of metal and rock. Its master the most ancient and powerful of the Magi, one of the original Magi when the world was dragged into the Maw, his ancient form huge and extensively mechanised. His agents everywhere, his servo-skull spies watch over everything, he knows all and influences all. The main army of K'Thull comes from Nuggurath, the huge Skitarii Vat-Fields producing legions of cloned near identical footsoldiers, the other forge-cities preferring to create more specialised forces and soldiers for the worlds wars and forces.

Cthugon: built into and onto the worlds largest volcano, the city draws it power from the volcano beneath, using ancient technology controls and holds back the immense power lying below. The forges within the city create a vast array of firearms of staggering variety, designs stolen from across imperial records and worlds or recovered from lost sites, the city becoming a repository of firearms and weaponry.

Tsathogguan: This rising structure is a city slowly falling to ruins, the denizens within consumed by madness worshipping the decay and rust of their home, the city lying within the heart of the junk-yards, the foul creatures that call it home treating it as both a sanctuary and temple. The Magos, the Lord in Verdigris as he is known is as mad as his 'flock' treated with both fear and veneration, the 'flock' are regularly bestowed to be used in the Skitarri forces as zealous shock troops.

[skitarri]

K'Thull has its own Skitarri force, similar in structure and organisation to the loyalist forces but like its home-world corrupted with chaos influence. The soldiers are created either through blasphemous Gholam technology, vat-grown life forms or captured and 'improved' prisoners, effectively transforming them into little less than better equipped servitors, their forms improved with heretical augmetics and bionics. Neither technique is perfect, sometimes creating failed creations and rejects who are left to the wastelands or re-purposed into shock-troops.

Pics of my force to follow smile.png open to comments and suggestions to help improve and tweak my background.

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Submit this to Part 2 of the Liber Challenge! You can pledge to join up until the 17th, but I think completed entries will be accepted even after that. Get yourself some awesome signature flair, and spread the word!
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Submit this to Part 2 of the Liber Challenge! You can pledge to join up until the 17th, but I think completed entries will be accepted even after that. Get yourself some awesome signature flair, and spread the word!

 

where can i find the liber challenge? :)

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Submitted :) 

 

Hopefully should have photos of my force so far up tomorrow! but here are some of my upcoming unit plans and ideas

 

Ruststalkers: foul creatures and failed experiments from the techno-wastes, captured and further modified into brutal shock troops. i have already scratch built some from ghouls and left over sicarian parts.

 

Kastellans: huge gun wielding monsters made from the skaven stormfiend kit. 

 

some of my other ideas are hard to describe and need pictures :)

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Apologies for the picture quality (taken with my phone camera): 

 

Skitarii

 

My first Ranger squad and beginnings of my Vanguard squad. went for a simple colour scheme with my force, simple yet effective in my mind. my vanguard are built from spare guardsmen and flagellant bodies with vanguard parts, except the 'overseer' alpha who is built from a brettonian body. i imagine them as captured foes that have been 'improved' upon.

 

Tech Priests

 
Two of my tech-priests, one from a cairn wraith the other out of another brettonian men at arms model. the cairn wraith will be a dominus i think while the other will be a datasmith for my count-as unit of Kastellans. 
 

Robots

 
Okay time for the weird :) made these while staring at a random bits. imagine them as some of kind of floating hunter drones, not sure yet what to use them as to be honest, possibly ironstriders, maybe a bit too small.
 

Fallen Assassins

 

Another linked side project: fallen assassins :) basically a traitor version of each of the assassins, just got the culexus left to build.

 

Hope you like :) up next: Sicarians.

 

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Interesting builds, wish the pics were better ;) I really like the drones, and I think you could call them Ruststalkers or Infiltrators (probably Infiltrators due to weapons). 

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Interesting builds, wish the pics were better msn-wink.gif I really like the drones, and I think you could call them Ruststalkers or Infiltrators (probably Infiltrators due to weapons).

thanks and i wish they were too! well the thing is i already have infiltrators and ruststalkers lol which should be hopefully posted next.

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Update:

 

Hopefully should have new stuff ready to show by the end of the weekend :) haven't started on the other scratch built sculpted stuff im planning 

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Unleash the horrors of the forge!!

Robots 3

Sculpted and scratch daemon engines, the larger one im planning on using as a Dunecrawler, the smaller one which im in the progress of making three more will be dunestriders. the skitarri is there to give an idea of the size. will come up with up background explaining these weird creations.

Robots 2

Floating above the battlefield like eerie sentinels, these strange blend of machine and organic form bind within them a raging daemon who powers it and its heretical weaponry, blasting forth beams of destruction through the strange eye-like lens mounted on the front of its chassis.

Robots 4

A closer up view of the smaller one, very similar idea just on a smaller scale.

Hope you like, just need names for these things smile.png thinking of doing a more melee-focussed version to represent a dragoon.

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opinions anyone? 

 

next up will be the rest of the ironstriders, hopefully some dragoons and if all goes to well some stormfiend conversions to work as kastellans to go in the bio-mechanical horror theme my army seems to be heading :)

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Update :)

 

dune wyrms 1

 
Dune-Wyrms: these horrors count as Dragoons, the coils mounted on the side representing the taser attacks, the dust clouds they create when they slide along the ground creating the cover save.
 

robots 5

 

And the full collection of sculpted horror! 3 ironstriders, 2 Onagers and now 2 dragoons. i have enough now to do a heretical version of the cavaliers formation :) 

 

I can almost do a Skitarii Battle Maniple, but im not satisfied with my rust-stalker scratch builds, i built them out of ghouls and now they seem too small, back to the drawing board i think :) next up depends what i buy next, either will be kataphrons or Kastellans.

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