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Warlord Titan tactics


depthcharge12

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Just kidding :P point and click.

 

On a more serious note, how in the hell are you going to kill one without multiple Reavers or other D spammers? The new buffs mean you hit on 6's, you can't lock it, and it has so much armor and shields that you can't even.

 

I mean, the usual trick is to strip the void shields, but the Warlord looks to have 10 or 12, not to mention the backup 5++. It'll likely obliterate any unit you have that stands a chance of stripping it's shields with more to spare. For the one time a unit of breachers with melta bombs might work, it looks like the new rules have kinda invalidated that.

 

Grav weapons are useless as warhounds on up are immune to haywire.

 

Knight lancers might have worked but still require a 5+ to hit. Considering the Titan is D strength itself, it might just squish the lancer in a turn if it doesn't get blown off the table.

 

Maybe aircraft will make a return? The only thing I can see reliably taking down one of these suckers would be a good Air Force because the warlord is unable to shoot back unless it takes the Vulcan mega bolters.

 

Maybe a lucky Stormbird run with coordination might work? Drain most of the void shields and have the Stormbird unload 5 TL lascannon shots, six missiles, and the D orbital barrage to drop some hull points. Then have a bunch of AT soldiers/dreads hop out and engage it?

 

What are your ideas for taking the beast down?

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Hmm. It's a tough one (pun not intended). Considering that lascannons, spam or not, need 6s to strip a shield even if they hit, you need an ungodly amount of anti-tank weapons to even think about scratching a Warlord.

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The best, surest way to kill a 2750+ point Warlord titan is with your own 2750+ point Warlord titan.

 

Aircraft might be decent but it'd need S9+ Weapons to glance on 6s or S10 to pen on 6s and pretty much no aircraft has that. And even then they might not do jack since you could give the Warlord 2 Shoulder mounted Vulcan Mega Bolters and blast em outta the Sky.

 

The only sure way is to field Sufficient S:D weapons and roll hot for those 6s. It only takes ~3+ 6's (d6+6) after the 8 void shields are down to kill it.

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Hmm. It's a tough one (pun not intended). Considering that lascannons, spam or not, need 6s to strip a shield even if they hit, you need an ungodly amount of anti-tank weapons to even think about scratching a Warlord.

The shields are only AV12 :) the needing 6's is in close combat to represent hitting something useful, but holy hell the thing has front and side AV15!!!

 

But I believe the Warlord has a similiar "Reinforced structure" to the Stormbird from what I've heard, conferring a 5++ after the shields have been dropped.

 

Maybe the titan close combat weapons might come in handy?

 

If you can run 2 Acherons into the warlord you might have a chance, but it's unlikely.

 

Though to be honest, can you even use the Warlord in sub 12,000 point games unless agreed upon?

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Hmm. It's a tough one (pun not intended). Considering that lascannons, spam or not, need 6s to strip a shield even if they hit, you need an ungodly amount of anti-tank weapons to even think about scratching a Warlord.

The shields are only AV12 smile.png the needing 6's is in close combat to represent hitting something useful, but holy hell the thing has front and side AV15!!!

But I believe the Warlord has a similiar "Reinforced structure" to the Stormbird from what I've heard, conferring a 5++ after the shields have been dropped.

Maybe the titan close combat weapons might come in handy?

If you can run 2 Acherons into the warlord you might have a chance, but it's unlikely.

Though to be honest, can you even use the Warlord in sub 12,000 point games unless agreed upon?

You can use him in a 3k game. 2 5 man tac marine squads and a techmarine HQ for "fluff'"

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Take a cerberus with Orth and watch with glee as you force it to snapfire for days on end. DAYS ON END!

 

GLORY TO THE IRON TENTH!

I mean that or a Venator can work, but you need to go through all those void shields. Plus with the Cerberus, if you don't penetrate on a 6, you'll have dangerous feedback. Not saying it's not useful, but it's a liability to account for.

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Take a cerberus with Orth and watch with glee as you force it to snapfire for days on end. DAYS ON END!

 

GLORY TO THE IRON TENTH!

Which is precisely why I have one ;)

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Quadguns to get the shields down or deredeos for extra range, then pile in with lightnings, each with kraken penetrators and servitor to reroll failed armour penetration rolls.. Sure, 6 missiles per lightning and these are only one use items, but hey, pretty sire that any missile strips a hullpoint or two with ap 1.

 

Is the warlord immune to sicaran venators?

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Quadguns to get the shields down or deredeos for extra range, then pile in with lightnings, each with kraken penetrators and servitor to reroll failed armour penetration rolls.. Sure, 6 missiles per lightning and these are only one use items, but hey, pretty sire that any missile strips a hullpoint or two with ap 1.

 

Is the warlord immune to sicaran venators?

Not that I know of yet. They are immune to haywire, dangerous terrain, and one other thing.

 

Do you guys think that the Xiphon's missile can take off d3 shields with its rules?

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Take a cerberus with Orth and watch with glee as you force it to snapfire for days on end. DAYS ON END!

 

GLORY TO THE IRON TENTH!

I mean that or a Venator can work, but you need to go through all those void shields. Plus with the Cerberus, if you don't penetrate on a 6, you'll have dangerous feedback. Not saying it's not useful, but it's a liability to account for.

 

 

With 2 rerollable dice on penetration at BS 5 with Orth, the chances of doing it at "too damn high" Nothing dangerous about a 1-6 chances of losing a hull point on a behemoth with a 6+ IWND and servo arms galore ;)

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The Cerberus and Venator seem like decent options but they don't seem anything like optimal, even with Orth along for the ride. 

 

  • First you have to get past the 6 void Shields.

 

  • Then you have to deal with armor value 15 on the warlord and that means needing 6s to penetrate which is not good at all (not even counting the 5+ save it gets).

 

  • Plus, the warlords base strength for attacks even without a CC weapon is Strength D so on the less than likely chance the warlord does suffer a penetrating hit, it can just walk up the field and stomp or hack to death anything it wants, and with 30 hp and a 5+ save, it will survive a couple of turns at the bare minimum.

 

  • Plus, a warlord has defensor lascannons, or mauler boltguns or even a pair of Megabolters so it is far from neutered by having to fire snapshots.

Edit: The Defensor weapons fire snapshots at BS 2 as well so there is that, added onto the final point.

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When will you face this monster? On 11k point games.. so.. apocalypse level.. who the :cuss owns 11k of an army and agrees to play 11k beside apocalypse battles (which are, tbh, no longer played due to taking way to long and only resulting in shoveling models off the board, but even when you area plays this game, apocalypse is just there to bring all silly stuff rather than winning)..

 

So you are left, at worst, with your friends at bier&bretzel games.. so you decide what to do with the rules.. and homerules..and whatever.

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Where can I get a pillowcase full of vorax grenades? It must be an option somewhere.

 

That should deal with a warlord.

 

Failing that a few shadowswords scattered in ruins, somethung to take down the shields and a few lascannon heavy support squads (just for the fun of taking the last hull point with a las cannon) should do the trick

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Could a thunderhawk be possible? Upgraded with the volcano cannon of course, while carrying techmarines and psykers(can you cast invisibility on a friendly super heavy?)
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Could a thunderhawk be possible? Upgraded with the volcano cannon of course, while carrying techmarines and psykers(can you cast invisibility on a friendly super heavy?)

A thunderhawk can only have a Single-Barreled Turbo Laser Destructor, iirc.

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Could a thunderhawk be possible? Upgraded with the volcano cannon of course, while carrying techmarines and psykers(can you cast invisibility on a friendly super heavy?)

 

A thunderhawk can only have a Single-Barreled Turbo Laser Destructor, iirc.

Ah, sorry and thanks for correction, I meant the laser destructor. Not the thunderhawk cannon

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When will you face this monster? On 11k point games.. so.. apocalypse level.. who the censored.gif owns 11k of an army and agrees to play 11k beside apocalypse battles (which are, tbh, no longer played due to taking way to long and only resulting in shoveling models off the board, but even when you area plays this game, apocalypse is just there to bring all silly stuff rather than winning)..

So you are left, at worst, with your friends at bier&bretzel games.. so you decide what to do with the rules.. and homerules..and whatever.

I think you will find a LOT of people own 11K+ of an army msn-wink.gif but you certainly dont need to field an army that big to field the Warlord. Take the Leviathan FOC and you can field in under 3K armies.

A couple of Reavers with CCW would give it a run, as long as they can get close enough fast enough. Once they are in CC, the Warlord will struggle to be able to fire any of its weapons at it as they will be too close, plus the Warlord will be hitting the Reavers on 5+ as well, kind of leveled the playing field a little.

But in the short of it, a Warlord isnt supposed to be taken down by anything short of a mass of anti Titan tanks and other Titans.

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Pride of the legion, deep striking terminators all with chainfists. It should work... If nothing else it will be entertaining

Though be careful since the Warlord has a 5" Stomp Template. One 6 and bye bye.

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