Once more unto the breach, dear friends, once more;
Or close the wall up with our brave brothers dead.
When the blast of war blows in our ears,
Then imitate the action of the tiger;
Stiffen the sinews, summon up the blood,
Disguise fair nature with hard-favour'd rage;
Now hold hard the breath and bend every spirit high.
On, on, you noblest sons of men;
Once more unto the breach, dear brothers, once more.
~Gwalchavad, Primarch of the Wardens of Light, during the Siege of Terra, adressing the last defense in front of the Eternity Gate~
"Join us brothers. Join us in the shadows where we stand vigilant. Join us as we carry out the duty that cannot be forsworn. And should you perish, know that your sacrifice will not be forgotten. And that one day, we shall join you."
Oath of the Wardens of Light
“ The Wardens of Light were like golden blades, cutting down their enemies scarring the darkness..”
Remembrancer Meros, witnessing the Liberation of Occulus Prime
A History of Light
Legion Specific Units
At the dawn of the imperium stood 12 Legions. Among those forerunners were the Bearers of Lightning, Iron and Steel Guards and the Morning Stars The youngest of these 12 original legions were the Apostles of War, bringing the sword to the enemies of the emperor. They spread the imperial truth to those who would listen ans to those who dared not to, they brought war and destruction.
Can't you remember them? They looked like those knights of old. Living tales in grey armor with white shoulderpads and blue trims. The whole regiment wearing white cloaks. It was a sight to behold. They looked so noble, while cleaving their greatswords through enemy lines and blasting the enemies defense lines away their bolter. The first to enter the battle and the last to leave was their motto.
You can't remember them, but I can.
They were recruited from old basquia, fronk and hispana. It was said, that people from those countries carried a fire in their hearts. Oh it was so true. You could see the will of fire in their eyes. They carried it to the enemy. The will to destroy them.
And they all followed Guaire Amalasan, and his burning sword. They followed him through the Unification Wars and into the Great Crusade.
Oh yes, I remember them.
What happened to them you ask?
They found their father..."
Remembrancer So'rem Galyg, introduction for a lecture on imperial history.
Terra Unification Wars
Outdated Information The Apostles of War were the XIIth legion created and fought many battles during the Terran Unification Wars. Testing the experimental proto power Armor Mark 1 in combination with the use of jump packs on the field, the Apostles were famous for their fast approach and skill in close combat. Like maniacs they hurled themselves into the air and crashed down on the enemy lines cleaving their way through the ranks with gigantic two handed powerswords. It must be irony of history, that the early Apostles were known for their swordskills, the weapon their later brothers from Caerbannog will despise for it's single purpose to kill. Equipped with Imperial Greatswords, a variant of a two handed Power Sword, and as big as a man, the Apostles pierced through enemy lines, hacking and sweeping their foes aside. A typical strategy of the Apostles was to advance with their assaultr and gun most of the enemies down with a salvo of bolterfire and heavy weapons, using the power armors as shields, and then the swordsr would destroy the rest of enemy resistance.
Many Apostles were recruited from Basquia, Kreolia, Fronk and Hispana and even today the Wardens of Light draw their terran recruits primarily from those regions. Is it out of tradition or because people of those regions tend to be hotblooded and balance the more cold blooded Caerbannogi recruits? This will remain a secret of their primarch.
The Apostles earned their Name, because they were known to arrive first and leave last on any battlefield and During the Siege of Kief, the Apostles finished the their bloody craft, before the main troops of the Emperor even set foot on the battlefield. And thus the Emperor called them his Apostels of War.
The greatest among those aspirants was a young Man, gifted with tactical genius, enough charisma to outmatch any other Astartes the Apostels had to offer and the right skill with the sword. This Man was called Guaire Amalasan, and he quickly became Legion Master. He was able to read a battle and make the right decisions when needed. But as men are only mere mortals, they all had their flaws and Guaire Amalasan was no exception. Seeing himself invulnerable for his skills, over the time he became arrogant and to self assured. Something which should lead the legion on the brink of destruction.
[add more terran examples for the legion]
Across the Stars
Although one of the 12 original legions who fought on terra, the apostles took their time to enter the great crusade. It was only known to the emperor, why he held them back, some suspected it had something to do with heavy injured marines who survived but changed significantly afterwards. It became later known, that those "others" awakened some gift from their unknown father and became pariahs and therefore were researched upon this unusual thrait. Those Marines were locked away and this is a reason that the Legion had no Dreadnoughts and also today field only a few.
The legions unrest grew and after they were allowed to enter the great crusade, they unleashed themselves upon the enemies of mankind, just in time to free segmentum solar from the dangers that awaited them. They wiped pluto from a KI Power, and old leftover of the Dark Age and helped to defeat scary mutants on uranus, who adapted themselves to the gas athmosphere.
After the Segmentum Solar was pacified, the legions aimed for the Galaxy and there waited other threats.
When Darkness falls
Several years into the great crusade the apostles of war enter the rangdan system togheter with other legiones astartes of the human imperium. Never have they met such an enemy and never stood the 11th legion so close on the brink of destruction. May the emperor guide them.
Guaire Amalasan made a terrible mistake in battle planning and underestimated and the xenos of the rangdan system, the Apostles of War would have been destroyed, if not for the heroic deeds of Arngrim Valten and the young Brothers Dumah & Cervantes de Leon. Thanks to them, the Wardens held the Green Flood long enough at bay, until the Eagle Warriors broke through and saved the day.
Out of the Dark.
After the brutal onslaught which nearly destroyed the Apostles of Light, the survivors struggle with the recreation of the Legion.
With Guaire Amalasan stepped down from command, the Apostles of War struggle to rebuilt thmselves and find back to past glory for the first years of the Great Crusade. But the young generations will take control.
Chapter Into the Light
After decades the Legion is finally reunited with their primarch. However the reunion means also a threat to the legion which could tear them apart as several cultures and beliefs clash togheter.
Origin of Light
THE ORIGIN OF LIGHT
The Cold of War
When the Primarchs were spirited away from the Emperor's genelabs under the Himalayan mountain by the powers of the vile chaos gods, the gestation pod containing the XIIth primarch was damaged in the process, allowing inhabitants of the warp access into the young primarchs sanctuary. Burning with red hot fire, he plunged into the depths of the warp. Unspeakable pain and relentless agony made it feel like time ceased to exist for the young primarch as countless daemons fed on him. The continuous torture deepened his hatred of the fate that damned him to this hell. After what seemed like an eternity passed, when all seemed lost, a white light emerged from the primarchs eyes as the pariah powers planted by the emperor awakened, Burning through the denizens of the warp and tearing a hole into the immaterium, ending the agony and bringing the infant back from the precipice of madness.
The infant Primarch landed on the far western boarder of the known galaxy, on Caerbannog. A planet of rare structure, consisting not of landmasses surrounded by seas, but of islands and continents drifting in the skies. Thick layers of clouds hid the inner core of the world.
The cause of this state was heavily argued upon among the people of Caerbannog. Some speculated it must be the effect of long lost archeotech or incredibly powerful magic. Others saw them as evidence of powerful deities that wanted to reach the light of the sun and lifted the landmasses into the sky.
Littered across surface of the floating continents were ruins from a distant past, holding within them the keys to technologies long forgotten and to unknown riches.
Eventually, the humans who set foot on Caerbannog began to exploit these forgotten technologies. With fleets of primitive airships and proto-jumppacks, civilization spread across the face of the world, but soon splintered into smaller tribes fighting over riches from the ancient age. More and more ancient weapons were excavated from the dormant ruins, but power gave birth to ambition, and ambition to war. Nations declared war on neighboring lands, who had also discovered ancient weapons. The battles became epic struggles. And peace was a dream discarded for superiority over one another.
These were indeed dark times and the peasants of Caerbannog prayed for a ray of light to end the time of constant wars and free people from the yoke of violence they were unable to escape.
When the red comet of the incubation pod appeared over the skies of the shattered world, many inhabitants of Caerbannog did not realize that it announced the arrival of the son of the Master of Mankind.
The incubation pod crashed near the capital of Boletaria, a relatively small and insignificant nation. The people of Boletaria suffered at the hands of their warmongering neighbours, as those conflicts often crossed over into the small state's borders. Living in constant peril from wars not their own, the rain turned red with the blood of innocents.
When the infant Primarch emerged from the wreckage, his powerful pariah gaze wrought absolute havoc. Most who looked into his eyes lost their souls. Those unfortunate enough to survive the encounter spoke of unspeakable pain and fear, as something gripped their soul and tried to tear it from their body. Many peasants died on that day, and through what must have been sheer luck, the royal knights of Boletaria managed to capture the starchild.
The queen of the tiny nation, Luiseach, a woman of remarkable intellect and ambition, having witnessed the destructive nature of the child, ordered her brightest scholars to find a way to utilize the boy as a weapon to defend Boletaria if war once again spilled over their borders.
The rapidly growing boy was given an archeotech mask excavated from the ancient ruins, which would hide his eyes to protect the people around him from is pariah nature. As long as he wore the mask and concentrated on suppressing his powers he could stay in control. He was tutored in the arts of war and battle meditation the boletarians had cultivated over the centuries and when the ordained time finally came, the boy Primarch was unleashed upon the enemies and drove the hostile forces out of the land.
Fueled by righteous hatred and combat stimulants, the boy quickly grew to manhood mastering all aspects of warfare his teachers had to offer. The Queen saw this as her chance to break from the insignificance and write her own destiny. The small country started to attack its neighbours and began conquering the floating lands of Caerbannog. With the wild primarch leading her army, the queen plotted to destabilize the surrounding countries. Utilizing airship cannons to shell shock the enemy, the Primarch would lay down a storm of explosions on the opposing armies before he and his troops hurled themselves towards enemy fortifications in suicidal maneuvers only equipped with jetpacks and twin blades. Having destroyed most defenses with brutal efficiency, the primarch unmasked himself in front of the remaining defendants holding their ground to sow terror in the enemies ranks and break their last resistance. Whenever a victory could not be achieved to weapon strength alone, Luiseach sent the primarch to assassinate those in command, leaving the enemies army without proper leaders. Blood flowed in deep crimson rivers wherever the boy went and left only trails of burning waste and corpses behind.
With every victory the young Primarch, who the people had named Gwalchavad, felt that the tides were turning. The victories filled the queen with pride and she grew fond of her prized weapon, like a aristocrat growing fond of his successful attack hound.
But after continuous attempts at her life the heart of Queen Luiseach hardened. The years passed and the Queen who only wanted to defend her homeland vanished, leaving Luiseach to become an ambitious and mistrustful ruler. Battle by battle the people of Boletaria had gone from the oppressed to the oppressors, conquering continent after continent. Always afraid of finding traitors around the next corner, Luiseach established a system of torture and cruelty to ensure that nobody will rise against her or question her legitimate reign.
As the forces of Boletaria approached one of the last free city on Caerbannog, fate struck and Gwalchavad's airship was shot down from skies. He disappeared into the sea of clouds, further below the islands than any has ever returned from. Luiseach in her rage blamed the defenders, and sacked the city, slaughtering all residents as a warning to all that would dare to stand in her way. Seeker Squads were sent out to recover the Queens prized weapon, but they always returned empty handed and as the years passed the hope of finding the primarch kept dwindling. However, after years of fruitless search one seeker squad finally managed to return with Gwalchavad at their side. However, the man that returned was no longer the same.
The Warmth of Light
When Gwalchavad regained his consciousness he was alone. His ship had crashed and he was the sole survivor. Thick mist made it difficult to see further than a few metres. As the fog lifted slightly and the sun shined through, he realized that he stood amidst the remnants of an ancient city, now lost to time. Ruins and scarred earth told a sad story, everywhere around him Gwalchavad found the terrible traces of a war long past. The entire city was broken. More buildings had roofs fallen in than had them whole. Towers stood shattered, abrupt and jagged like broken sticks. Uneven mountains made of rubble could have been the remnants of palaces and blocks of the once proud city. Scattered everywhere, and preserved from the grasp of time bleached bones surrounded Gwalchavad, grinning skulls with hollow eyes watching the lone intruder.
Gwalchavad felt mystified, as the sheer size of the city and its dead citizens was more than he had ever witnessed. To him the city was one gigantic grave, and he did not want to add himself to the collection of bones so he searched for a way out of the maddening surroundings.
The battlefield had a cold malevolent air to it, the wind howling past the primarch from all directions, as if trying to express it’s own uncertainty at the picture before it. As Gwalchavad wandered the city, he felt eyes on his back, tingling the hairs on his neck. The moment night set in, the fog intensified and from the ruins ancient forms emerged, approaching the primarch. Red eyes flared through the mist. Following his instincts Gwalchavad drew his weapons and attacked, smashing the unfamiliar constructs made from materials he had never encountered. It seemed truly otherworldly, the material was very resilient to the primarchs blows and with every construct destroyed, new ones appeared and those that were smashed seconds before would reassemble themselves. Gwalchavad roared in wild anger as he attacked anew, he fought for hours and the fearsome clash didn’t end until the the first rays of the rising sun lifted the fog and the unknown constructs retreated into the ruins. Every following night the scene repeated. As the sun sunk, and the mist thickened, the constructs returned and Gwalchavad met them head on in furious combat. But with every day that passed, the night held more and more constructs ready for the young primarch. The nightly fights drew heavy on Gwalchavad and he realized, that he can’t go on much longer and soon the constructs will overwhelm him. His deep anger and fury long vanished, he made a choice for himself. Tired of fighting he prepared himself for the end. The endless fighting only pronounced the inevitable.
He remembered the lessons of meditation and brought himself to accept his fate, and when the night finally approached, the primarch laid his blades aside and waited for the killing blow. But it never came. When he looked around himself he only saw the constructs watching him with red eyes from afar, but none made any attempts to attack him. It was only then that he realized that all the nights before, it was always him attacking first and that in the countless weeks he lived through this neverending nightmare, the constructs only reacted to his attacks.
Free from the burden to fight, Gwalcahvad felt at peace. A feeling at first unknown to the young primarch but soon welcomed as a much needed companion.
The following months Gwalchavad investigated more and more of the lost city and was able to retrieve several tomes of knowledge. At first he was not able to comprehend them as they were written in a language few humans were ever able to speak. As the days passed, he taught himself how to read the ancient tomes and mastered the language of old. In those ancient rites, Gwalchavad found answers that forever altered his perceptions of Caerbannog, and the universe as a whole. He learned that he stood on sacred ground and that the island was called Avelorn, a place where no violent behavior was permitted and the constructs served as wardens to ensure peace in this sacred place.
He learned that the original inhabitants of Caerbannog came to this planet to seek a new path for themselves, fleeing the corruption which befell their race. But soon the corruption found its way into their hearts once more and thereafter war after war was waged against each other much like the humans who now settled on this planet. Their arrogance was limitless and only amplified by their knowledge of destruction. Weapons of mass destruction were created and after centuries of constant war, the spiral of violence flew out of control. With the weapons created by the ancients, the planet’s surface was torn apart apart and the ancient civilization came to an end. Those who withstood the corruption had created Avelorn, a city hidden in the mist. But as the ruins suggested, they too were destroyed along with their brethren. The ruins were a mere glimpse of the true power the ancients inherited and with Gwalchavad’s previous experience of war they were a cruel warning to him that violence would only lead to more violence and eventually obliteration.
Gwalchavad spent his days meditating and studying every bit of knowledge he could obtain. Like a sponge he sucked up all information and called into question the way he lived before. He realized that he was little more than a weapon used by his mother to feed her ambition. His past victories turned now to ash in his mouth and he was ashamed by all the atrocities he committed in the name of his mother and worse that he enjoyed it. In front of his mind’s eye he could see every man, women and child he had killed, seeing the shock in their eyes as life bled out of them. Gwalchavad wept bitter tears and found humanity in himself. He swore to himself, that he would no longer be a tool of war.
Gwalchavad spent several more years in exile before he was finally found. Although the odds were slim, the Queen never stopped searching for her son. His loss meant a heavy blow to the queen's campaign of conquest as her opponents resisted attacks and managed to regain land in return. Everywhere riots broke out against the terror regime and the Queen of Boletaria stood with her back to the wall.
So when message arrived that the prized weapon was retrieved, the Queen rejoiced and a celebration in front of the people was arranged to show them their combined power. However, the man that arrived was a different man and when Gwalchavad was brought before his queen, he confronted her with his newfound views, declaring that he would not serve as weapon anymore. The warmth left the face of the queen and her smile changed to a frown. Furious, she ordered her son to be restrained in chains. She responded to his views with her own and that the only peace Caerbannog would ever have would be achieved through fear of her rule. Anybody who opposed her would suffer pain, along with their relatives suffering the same pain. So that as long as people remembered that pain, nobody would dare rise up against her and defy her peace. Looking disappointedly at Gwalchavad, the Queen ordered her guards to kill her son.
Gwalchavad accepted his fate, but the crowd witnessing the whole scene did not and they left their places to stand in and fight for their peace. When the Royal Knights drew their swords and attacked the people, Gwalchavad made his choice. He would not be a tool of war, but he would give the people of Caerbannog real peace and freedom. And so he broke out from the chains and met the Royal Knights with nothing more than his bare hands. He fought for the Fate of Caerbannogs people and the people fought along with him. Together they managed to overpower the guards and confront the mad queen. Now alone the Queen begged for mercy which Gwalchavad was willing to grant for her. However it was only a foul trick, shrieking out the Queen drew a knife and swung at Gwalchavads throat but the reactions of a primarch greatly outstripped a mere mortal and she only managed to hit the fastening of his mask. When their eyes met, the time seemed to freeze as Luiseach’s soul was claimed by her son, leaving only an empty husk behind that dropped to the floor.
The people of Boletaria elected Gwalchavad as their leader and from there on the primarch erased the name of his mother from history and reformed the authoritarian state she and her corrupt advisors had established. He gave the people of Caerbannog true peace. The movement spread across the planet and the people rejoiced at the changing of their fate, believing Gwalchavad’s return as the ray of light they had been praying for for. Soon they spoke of him as the “Avatar of Light”, sent by the heavens to free them of the darkness. Peace had quickly reached the remaining nations as the people finally freed themselves from the cycle of conflict.
Weapons only capable of killing were tossed aside and under Gwalchavads guidance the people finally found peace. Only in traditional ritual dances and ceremonies would weapons be allowed as Gwalchavad established a form of visual storytelling to remind the people about the atrocities committed by the rulers of old and what decades of war had done to the people of Caerbannog.
When he considered his work done, Gwalchavad put down the mantle of leadership and installed a council of wise men and women, representatives of the countries of old, giving his power back to the people of Caerbannog. They would work together for Caerbannog's prosperous future.
Gwalchavad retreated to Avelorn, the remote island hidden in the mist, where he had conquered his vicious nature and pursued further enlightenment. Every leader-to-be made a pilgirmage to Gwalchavad's sanctuary in order to study the ancient histories of Caerbannog and the wars that had nearly consumed it in ages long past to prevent anything like this from happen again. Gwalchavad himself became a legend and the people told the story of the Avatar of Light who had freed them from the darkness of war.
The Emperor arrives
Several decades after Gwalchavad had retreated to his quiet exile, the Emperor of Mankind's Great Crusade arrived on Caerbannog. The strangers were welcomed with open arms by Caerbannogs open-minded population.
When the Emperor heard the legends of the so called 'Avatar of Light', he knew that one of his sons must have landed on this world. He made his way to Gwalchavad, accompanied by Icarion Stormborn, primarch of the Ist Legion and Alexos Travier, primarch of the XIIIth.
When first marines appear on caerbannog they were.greeted.with kindness by the people. They were.invited to visit granseal , one of thr main city states/ island of caerbannog. They were welcome and listen to the lore of the people. One legends tell of a great darkness accompagnied by the avatar.of darkness to which the skies of caerbannog succumbed and they tell of the avatar of light, wjo freed them of the darkness.and gave power back to the people. ( people.don't knowBut the avatar vanished. The marines (canonverse I tend to be bloodangels here eagle warriors) recognize the avatar of light as one of the lost sons of the emperor. So they send word to him. So when the emperor arrived accompanied by two of his sons ( Icarion and Travier in canonverse sanguinius and kurze) they found the location of the mythical island of avalon. Well to speed things up. They find a lonely figure meditating. The figure wears a mask. The emperor introduces thrmselves and tells the.figure he is his father and wants gwal to join him. Gwal responds that the last man who called him father used him to slaughter innocent people. So how can he be sure that the emperor wouldn't do the same so je jas to refuse the offer. Travier ( who suffers from a personality disorder is outraged) and attacks gwal who does nothing to prevent it. Travier rips the mask from bis face, letting the pariah run rampant
Icarion cries out in pain
The.emperor realizes what is going on and shouts not to look him into the eyes.and. rushes between gwal.and icarion blocking the line of sight. Although he is in great pain. Only travier is unaffected and knocks gwal out. When he looks at travier asking in wonder "how". ( the reason is that travier changes very fast his persona.and the.power.of gwal can't influence him. Icarion amd the emperor who looked directly in jos face have great pain and if not for the emperor, icarions soul would habe been sucked out. (okay here it could be also alex or another botl primarch).
When gwal awakes he has his mask on him and the.empeor sits in front of him. The emperor tells him again of his plans to unite humanity and bring peace to every.human beeing. This time Gwal listens and.he changes his mind because he saw how the emperor protected icarion like a real father would do and he saw the kindness in his eyes
( and he wants to know why travier was immune to him.as since he was a child he had to wear the mask)
THE AVATAR OF LIGHT AND THE AZTEC
On their way to Terra, Gwal is tutored by Alexos, who is angry at the Emperor to get stuck on such a useless duty, but soon a friendship blossoms and the roles got interchanged.
Gwalchavad is introduced to some of his brothers.
THE WAIT IS OVER
Gwalchavad is introduced to the Apostles of War and reorganizes them.
On their first mission the Wardens of Light come to aid the Drowned against an unknown threat which reveals itself as Mechanicum Abyssii. After some struggles and bloodshed, a solution is found and the Abyssii are introduced into the Imperium. And the wardens have won in the Abyssii a strong ally.
THE IMPURE PRINCE, THE WOLF, THE DIPLOMAT & THE PEACEKEEPER
Sorrowsworn Morro, the Primarch of the Drowned Legion argues with Leman Russ, Primarch of the Space Wolve Legion. As the Fight escalates, Alexandros and Gwalchavad are there to separate their fighting brothers. However, when Sorrowsworn Morro in an act of blind rage tries to kill his Brother, Gwalchavad is the first to react and has no other choice and cuts Morros Swordarm off to safe his wolven Brother.
DAY OF REVELATION
Wardens first fleet meet with the eagle warriors for a joint venture
Wardens join onboard
Gwal is accompagnied by scorpion, arngrim valten, maybe another named char and a squad of sith.
Gwal and Alexos go into alexos private chambers and share tea togheter, bodyguards are led elsewhere ( maybe into a lodge meeting)
After small talk, alexos discuss more important matters.
News from icarion treason
Alexos makes clear that he joins icarion.
Gwal can't move. He was poisened by alexos.then he injects him quarith drugs technology whatsoever to completly paralyze him.
Arngrim is curious. His hair on the neck tryiing to say something. He feels that something is not right. Looks around. Talks to the guy next to him. Sees that the guy is nervous. Asks if something is wrong. Scorpion tells him to back down and leave the guy alone.
Arngrim sees sweat on the brow of the surroundi g eagles and that they hold their weapons tight. He sees a guy communicating and his weapon preparing. Suddenly arngrim drwas agony(his axe) and kills all men in the room.
Scorpion shouts what is wrong with him. Scoprion as honor ful as he is didnt get the situation. Arngrim explains and shows the evidence ( which w e should make up). Communicating is blocked, can't reach gwal.
Gwal is hanging from the ceiling, naked, only his mask on. Alexos tells him his plan to destroy the wards with the help of gwals wardens. That gwal should look for himself. Apothecaries enter. Tgey have torment instruments and a lot of injections.
Window opens and you can see the fleet of the wardens. Alex communicates with the bridge bellowing orders. The ships take aim for the wardens flagship.
Alex switches to warpsight. Some form of ritual. Connecting to the warpgods. Touxhing the powers. At the same time fire opens, destroying the wardens fleet. Alex collects the powrr if souls. Sacrifice is accepted. Si much power. To control. He is infused. He directs the thoughts to the throne room sees the emperor. Emperor sees him. They talk. Alexos has the power of the gods and the power of the sacrifice, the more loyalist die, the atronger he gets. he obliterates the barriers on terra, ripping through the real space. Tryijng to kill the emperor in the process but he can't. But it is enough to pin him to the golden throne.
Gwal cries out. He is helpless. Alex is furious that he wasnt able to kill the mwpror. His fury is directed to gwal. He beats him. Takes a knife. Cuts him. Tomrents him. Injecting things which pseeds up the process. Things which work also psychological. Nanorobots who attack the brain. He cuts off huge junks of flesh.
Eagles enter to report that the bodyguard fled. Alex makes a comment and orders the apethecaries to not stop until gwal is broken. Apotecaries start to work you hear gwals cries of agony.
(maybe alex is on thw bridge the whole time and others torment gwal so that they arent in the same room but i found jt better to have alex torment gwal)
The wardems work rhemselves through the ship. Getting input what happened. They see their flight engaging in combat and losing. They fight off different eagles unit. They might split ( if we have another named char here, scorpion and arngrim have to be togheter)
Alexos finds the other group and mirders thrm. But group scorpiin and arngrim find finally their way to tgeir primaexh, but what they see shocks them. Gwal hesvily injured. Sinews cut, under drugs, big parts of skin cut out, helpless
Over the destruction of their sire arngrim reacts as the first and runs amok. Killing every last of the apothecaries in the brutalest manner possible. They take their naked father of the ceiling and carry him.
They are heading to the shipyard, tryiing to escape, fend off various eagles, leaving a trail of blood. As they draw close to the shipyard, they see a great number advancing ti their position. Arngrim stays back. Scorpion wants to stay there too. Arngrim declines, pushing him through a door, giving him agony ( his axe) because he don't want to leave it in the hands of the eagles. Scorpiin argues but is hinderd by other sith. They urge him forward. Some stay with arngrim, some go with Scorpion.
- they seal the door, destroying the electronics, arngrim draws his sword, a good sword, but compared to agony it is a stranger in his hands.
They meet the enemies. Big battle
At last every eagle is death. Arngrim still alive bleeds from countless wounds.
Alexos appear. Arngrim is hifh spirited to face such a splendid foe. Tgey battle but arngrims rips are shattsred by a punch from alexos fist.
Arngrim fights on, is able to sink his blade into alexos flesh.
Alexos admits his strength and that he has understimated him.
A devaststing counterattsck, breaking all of arngrims bones.
Arngrim raises agai , barely able to stand. He blocks two thrusts from alexos apear but can't escape the third. The spear crushing his lungs.he his spiiting oht his own blood.
Alexos draws the impaled astsrtes.close, monloging something about bis superiority. Arngrim laughs, drawing a melterbomb. "Vae victis" and the bomb explodes. Alexos arm and half of his face are torn off. But it doesn't seem to hurt him much (chaos influence already to big)
Arngrim the blademaster is dead but he bought scorpion enough time to board a ship and flee with their primarch.
Communication is repaired and he tes the wardens ship that yheir primarch is hurt and that they need protection. Wardens ship try to block of the followers. Here rhe flagship is deatroyed( maybe it is deatroyed earlier, we habe a text somewhere in the botl about that)
Gwal murmurs in delirium That he failed. That he wish. Ot to fight his brothers. It is his faumt. No fught. No fight no fig.....
In the absence of their Primarch, the Lords of the Legion are torn between acting and attacking the insurrectionists and those who claim, that the last orders of their primarch meant, that they have to stay out of the conflict. Finally the number of those who want to stay out of the conflict overtops those who want to take action and the circle decides to follow the wishes and the wardens stay neutral even as they had taken heavy losses. Although the others accept the decission, over time, this will lead to a split in the legion, not even their father will be able to fix.
A MEMORY OF LIGHT
- After the wardens return to caerbannog they send a diatress call having all wardens fleets return.
- gwal is badly hurt physically and mentally by the quarith drugs and torture travier has done to him. The wardens, whose leader is tgerefore absent argue what to do. There arw the ones like scorpion who want to take action and the ones who want to follow the wishes of their primarch not to fight their brethren. That revenge is bad etc.
- refugee ships arrive on caerbannog and tge wardens try to at least pacify a corridor so that tge ships can travel safely if they reach the corridor. But often those ships are target to raiders lile the jackals but i can see too that imperial troops stop them too to take the men and let them fight in the militia. Well the wardens who often see ghost ships with only dead refugees on board question the ways. -> of those some could become knights errant.
- captain kylan who found one ship too much beeing raided by the jackals gathers his men and hunt down the jackals who were responsible ( about blood crusade time i assume) . he kills them to the last but loses quite alot of men in the attempt. When he returns the circle of wardens ( or the table like in arthurian legend) has to trial over him. An argue between those who want an active role and those who stay neutral occurs over the fate of kylan and his men. It is then that Gwal shows up for the first time in recent years. Still not fully healed ( atm i am argueing with myself if i should give him a few bionic implants)
- he sees that even among his legion a twist has come and makes a salomonian decission. Je sents kylan and his men to tge nightguard. Some of the activist like scorpion join them.
- while on duty at the nightguard they see the whole scale of treachery and when they return they try to convince gwal to take action, but he can't bring himself to fight against his brotgers. Even if they backstabbed him, they are his brothers. It is not his fight.
-scorpiom rallies then about half of the wardens and leave for terra (about 25th year of the insurrection).
- with his men gone, gwal rethinks all. Meditates on the problem etc and comes to a decission, that he can't stay neutral. The war has reached his legion as well even if he don't want to admit it. So he heads with the rest of the wardens for terra, reaching it just in time of the insurrection.
SIEGE OF TERRA
- the wardens arrive at the last minite and were able to push through the blockade of the insurrectionists and land on terra, reuniting with their fellow wardens amd gwal finally reunites with his brothers. And they are glad about this extra help.
During the siege the wardens hold the eternity gate and gwal battles.down a deamon prince.alexos. although alexos is about to win he underestimated gwal amd falls for a trick. As alexos is now.one soul, the pariah powers of gwalchavad.work on him and the daemon primarch is banned. But the.victory comes.at a high price. Gwals is heavily injired and his eyes were bleeding after banning the once proud primarch into the abyss of the warp. Too much emergy was needed amd to much force used to bann him. Nearly blind and rid of his powers, gwal heads for the eternity gate to help to hold the door.
- Hectarion and Gwal face the daemon primarch of khorne, their former brother raktra. Only with their joint effort are they able to emerge victorious and drive the traitors first from the door and them from the planet. But gwal didn't take action anymore as both fights took a heavy toll and he lost Conscious ness. But scorpion and guaire amalasan hunt the traitors and secure segmentum solor.
THOSE WHO REMAIN
- Gwal is devastated over the deaths of his brothers and can't forgive himself because he believes that if he had taken an active role earlier he could have averted tge deaths of alex and tge crippling of tge emperor. So he vanishes to find a cure for the emperor. But not before he disbands the wardens because all his dreams.of peace lie shattered before him and he can't heal his broken legion. So a new start.in smaller warbands is the only solution to him.
The Wardens of Light organize their Legion with mystic trees in mind.
The Primarch is the earth from which the Army draws the energy to grow, the Lord Commander and Preators symbolize the Roots, as they have direct contact to the Primarch and highly influence the army. The Stem consists of the Marines of the army, about 10000-15000 Astartes. The different companies are divided into Branches of about 1000, the twigs consist of about 100 Astartes and a leaf is a unit of 10-20 Astartes.
The Wardens rely on ranged warfare and close combat fast attacks. tryiing to combine both into a state where both directly support each other. Because of this, they are very flexible and adapt to their enemies.
Ranks of the Wardens of Light[/b
Here the ranks of The Wardens of Light: (from top to lower ranks)
First Warden(Praetor Rank)
Blade Master(Duelist (no command rank)
Lord of Light ( Highest Command Rank except for the first Warden)
Chamberlain of Light (Legion Master Rank)
Master of the Fortress ( Responsible for the creation and preparation of new Wardens)
Bearer of Light ( Chapter Master Rank)
Disciple Of Light ( Captain Rank )
Senior Warden of Light (Veteran)
Warden of Light ( standard marine)
Child of Light( Scouts/ new Wardens)
Apothecary and Techmarine Ranks will come with an update. maybe someone has an idea for the techmarines?
A, and concerning fleet master: the chamberlains and the bearers of light are all fleet masters. the navigator would be just master navigator, senior navigator, navigator and noob^^
Concerning the organisation, gwal views the army as a tree.
Units(5-20)=leaf, company(50-250)= twig, chapter(anout 700-2000)=branch, battalion(between 5-15000 marines)= stem, lord of light and leaders are the roots and the primarch is the earth/ground from which the tree gets his nutrition. Apothecary,techmarines, coimheadair, sitheadair, saigheadair and stormblast are special units amd branches of their own but are spread among the other trees to help them ( maybe they could count as Fruit) is this allegory understandable? And do you think you can write it as an army organisationtext?
SELECTED BATTLE HONORS
- Disaster on Batu (Rangdan Xenocides)
- the second should show the speed with the willl to end the killing fast ( i have a siege in mind where the population is weakened becausethe siege masters cut off all food and water and just wait until the people die of hunger. wardens speed the whole process up. with the Sith
Battle of Malkier [???]
- technobarbarbarians control enslaved psyker via a collor across their throat, which is connected to a bracelet on the hands
- Don’t want to have peace, xith great fleet arrive. Diplomat envoy who were sent return home headless
- wardens prepare for war.
- Tight space defense around the system
- plan is fort he void eagles to destroy the tight defense. Warden support as acting decoy. Defense contrates on decoys, void eagles topple them and open a breach in the astral defense Wardens main fleet make planetfall on main planet
- engage the enemy on different locations at the same time:
- Exemplary battle on Gwalchavads trail.
- heavy ranged warfare to pin the enemy lines down.
- fast speed attack to get behind enemy lines and attack from all sides.
- comhedair protect the heavy infantry from harm by the xenos
- Sradoinin pick their targets and focus fire and battlewalkers and heavy tanks.
- rogue psykers attacked by the luth under leadership from Gwalchavad
- Gwalchavad recognizes that the colloarbearer are slaves and attack the controller
- The controller were slain and the freed psykers turn against their enslavers.
- Defense forces all across the planet fall. Command is given to free psykers, they attack their enslavers.
- Planet and whole system falls before the Void Eagles and Wardens of light. After the main planet is won, negotiations are begun. System is integrated into the empire. Gwalchavad promises freedom fort he psykers.
- Psykers were deportated against Gwalchavads will, but the greater good and the emperors order goes before Gwalchavads honor.
Caerbannong, located in the far south west, only a blink away from the galactic void, is unique under the worlds of the Imperium. Some are unsure if you can call this a planet at all. This is because Caerbannog has many Islands and contintents drifting in the sky above a sea of clouds. Which hide the core and the island Avalon. Ever moving the Continents fly over the sky in a solid pattern as if it was arranged this way. Never did a landmass colide with another. Although the planet is 12 times as big as the earth, the gravitation is slightly less strong. This is due to the strange kind the planet is. The core is consists of an ultrahard black metal which produces enough gravitation to keep the contintens in its orbit but not enough to draw them closer. It is speculated by many researchers of the imperial academies, that this planet is an artificial contruct and all over the place you can find remnants of xenos origin. According to the local legends, the place was inhabited by wandering eldar. it is s peculated, that the primarch of the legion had some closer ties to them. But further information is not accessible. But the the architecture of the building points to another solution
Caerbannog developed a culture of wisdom, spirituality and peace. Although wars were fought in the oast, between the disappearence of the Avatar of Light and the Arrival of the Emperor, wars were a relict of the past. The famous Tonfas and Twinsabers were used only on the hunt and in shamanistic rituals, praising the sun, were caerbannogi fell into a state of trance and danced with the blade. Wielder and Blade become one, one mind, one body.
First^^: Not all Wardens of Light are Pariahs. We have 2 Sources of Genmaterial from Gwal. The one on Terra, unaltered and with a passive Pariahgene embedded, and the one harvested from Gwalchavad, after he is found. The Droppod was damaged while Gwal was in the Warp and the creatures of the immaterium feasted on his soul. The Pariah gene in Gwal was meant to be a insurance for the emperor, should the powers of the warp turn against him. And as they tormented the infant primarch, it was activated and his gestation capsule was thrown out of the warp, centuries before he was even born.
So what does this mean for his sons?
Well, every neophyte starts the same, they get the progenoids from terran origin, but when the black carapace is to be inserted, they have to choose: Either take one from the awakened geneseed, and become a pariah, or take one from terra and become a normal marine.
But if you choose the awakened form, you can’t be able to reach a very high pariah lv. Mostly you stay on the pariah tertius. Just like a vaccination, the vaccine gives you some form of protection, but most of the time you would grow stronger if you defeat the illness with your own merits. Same goes for the pariah powers of the Wardens of Light. The strongest pariahs were those, who awakened that by themselves. Scorpion. Guiare Amalasan. But in order to awaken it, you have to die. Sounds easy^^ After the Warden awakes his pariah trait, he has to choose which branch he will follow: Comheadair or Sith (Rumors has it, that the Luth look out for promising candidates and try to kill them. Even abduction and torment are whispered)
[b]The Wardens Masques
The Wardens Masques is the secret of their ability to focus and control their pariah abilities. Thanks to them, they don't affect their allies and can focus on their targets. Where for example the Grave Stalkers are the Claymore, chopping everything to pieces in their way, regardless of friend or foe, the Wardens of Light resemble more a Katana, fast and deadly, but able to cut with surgical precission, cutting only what they want.
After studying the ancient masque which enabled Gwalchavad to contain his pariah powers, the Mechanicum Abyssii was able to massproduce the Masque for the Wardens.
The exact process is unknown, but accourding to sources in the mechanicum abyssii. little Focus crystals are embedded inside the mask, creating a special pattern, which allows the Warden to direct their inner void and focus their powers where they want. Nowadays there exist different Shapes and Patterns for the masques.
Because of this, the Wardens are not shunned like their other pariah brothers, nontheless the masks give some sort of discomfort. But that is a regular human feeling, because you can#t be sure, if the Mask will malfunction and no one wants to share the same room with an uncontained Pariah.
But If enemies happen to utilize many psykers, then it is a safe bet, that wardens of light are called upon, to neutralize that danger.
Horst von Schlemmer, Author, Remembrancer, Adventurer "Things you don't believe exist in the Galaxy"
Edited by MikhalLeNoir, 06 February 2018 - 02:07 PM.