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[HH1.0] 30k Space Wolves tactics


Volth

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Hey Folks,

 

I'd really appreciate some advice on how to start my space wolves.

 

...

 

 

 

At a mere 1.000 pts. I wouldn't bother with a Rite of War at all (given the Space Wolves HQ requirements), and especially not PotL since it will bleed 2 VP when both your Veteran Squads are wiped out and Grey Slayers are easily better than Vets at this points level.

 

I'd go for ...

 

- Legion Centurion (to keep it cheap)

- Speaker of the Dead (for the nice buffs)

- One unit of Grey Slayers that's clearly melee oriented (Speaker joins these).

- One unit of Grey Slayers that's potentially more shooty (really, the configurations on Slayers are many fold and totally up to your creativity).

- Either a melee Contemptor (Chain Fist w. Grav Gun & Dreadnought CCW with Grav Gun) OR a Mortis (with twin Las or double Kheres potentially).

- One tank / anti-armour unit of your choice.

 

Merry Christmas !

 

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Hey Folks,

 

I'd really appreciate some advice on how to start my space wolves.

 

...

 

 

 

At a mere 1.000 pts. I wouldn't bother with a Rite of War at all (given the Space Wolves HQ requirements), and especially not PotL since it will bleed 2 VP when both your Veteran Squads are wiped out and Grey Slayers are easily better than Vets at this points level.

 

I'd go for ...

 

- Legion Centurion (to keep it cheap)

- Speaker of the Dead (for the nice buffs)

- One unit of Grey Slayers that's clearly melee oriented (Speaker joins these).

- One unit of Grey Slayers that's potentially more shooty (really, the configurations on Slayers are many fold and totally up to your creativity).

- Either a melee Contemptor (Chain Fist w. Grav Gun & Dreadnought CCW with Grav Gun) OR a Mortis (with twin Las or double Kheres potentially).

- One tank / anti-armour unit of your choice.

 

Merry Christmas !

 

 

Cool so how does this sound:

 

Hq

Centurion

Speaker of the dead with Aether Rune armour

 

Elites:

Mortis contemptor with las

 

Troops

1x 10 grey slayers all with bolters

1x 10 grey slayers 50:50 split power swords and power axes (no shields)

 

Heavy support:

5x missile marines

 

Laser vindicator.

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IMHO you can lower the amount of power weapons on the Slayers. Some of them are going to die / soak up wounds anyways before they'll get to strike in melee.

I'd go for 3 Power Fists (1 on the Huscarl, 2 in the unit) and maybe 1 or 2 Power Swords (or a Vexilla maybe).

Consider spicing up the other Slayer squad with 2 combi weapons eventually.

With the saved points I'd invest in some Artificer Armour on the Huscarls and maybe some gear for your independent characters.

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  • 2 months later...
  • 5 weeks later...
  • 2 weeks later...

Rite of War would be good if taking Geigor. He's cheap and can be attached to Grey Slayer squads. Perfect for Zone Mortalis.

 

Not sure how useful would the benefits of the RoWs be on such close confines tho.

Which RoW are you talking about?
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Rite of War would be good if taking Geigor. He's cheap and can be attached to Grey Slayer squads. Perfect for Zone Mortalis.

 

Not sure how useful would the benefits of the RoWs be on such close confines tho.

Which RoW are you talking about?

Depends on the opponent. If it's a melee legion like the World Eaters or Night Lords, the Hit & Run of "The Pale Hunters" could prove useful. If not, then there is always Furious charge from "Bloodied Claws".

 

As long as your list has but a single HS choice, you can use both RoWs and declare any of them before you start the game.

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Rite of War would be good if taking Geigor. He's cheap and can be attached to Grey Slayer squads. Perfect for Zone Mortalis.

 

Not sure how useful would the benefits of the RoWs be on such close confines tho.

Which RoW are you talking about?
Depends on the opponent. If it's a melee legion like the World Eaters or Night Lords, the Hit & Run of "The Pale Hunters" could prove useful. If not, then there is always Furious charge from "Bloodied Claws".

 

As long as your list has but a single HS choice, you can use both RoWs and declare any of them before you start the game.

Nope, you need a HQ with the Maste of the Legion special rule to take a RoW and not any HQ.

Beides I think that Pale Hunter is a very poor choice against cc armies. Shoot them instead and mob up the rest. Going toe to toe with World Eaters is not a very good idea.

Charging them before they charge you? Of course.

Aiming for cc? That's a big nope.

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Nope, you need a HQ with the Maste of the Legion special rule to take a RoW and not any HQ.

Beides I think that Pale Hunter is a very poor choice against cc armies. Shoot them instead and mob up the rest. Going toe to toe with World Eaters is not a very good idea.

Charging them before they charge you? Of course.

Aiming for cc? That's a big nope.

 

You also must take a Centurion (not consul), Praetor, or named IC as a compulsory choice. Unless you go out of your way to specifically take the centurion, that will mean Master of the Legion.

 

Geigor fell-hand is cheap, and the "Howl of the Death Wolf" from Bloodied Claws can help you charge those World Eaters before they charge you.

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Let's talk priests of fenris and retinues: The Speaker of the Dead is the only one who can join Deathsworn, so his synergy is pretty obvious, but what about the Rune Priest?

 

What would be the best squad for a Rune Priest to join?

Heavy support squads and cc units are the obvious choises. Re-rolling to hit is a huge asset for these kind of units.
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What about Seekers?

I play them as fire and forget weapon.

Dreadclaw and Combi-Plasmaguns. That means they get on the table, rain hell on their "Marked for Death" target and then die.

They get preferred enemy against this unit so they don't need re-rolls from another source.

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  • 3 weeks later...

I read over this information about equipping grey slayers

 

http://warpstoneflux.blogspot.com/2017/03/horus-heresy-review-grey-slayer-pack.html?m=1

 

Is this still good and current for Grey Slayers loadouts?

 

Do you guys have any other recommendations and how many units of Grey Slayers should be taken in a 2k list?

 

Non-GS question: Space Wolves Heavy Support Squads, yea or nay?

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I read over this information about equipping grey slayers

 

http://warpstoneflux.blogspot.com/2017/03/horus-heresy-review-grey-slayer-pack.html?m=1

 

Is this still good and current for Grey Slayers loadouts?

 

Do you guys have any other recommendations and how many units of Grey Slayers should be taken in a 2k list?

 

Non-GS question: Space Wolves Heavy Support Squads, yea or nay?

 

 

To be honest, I would run none of the 'builds' the author of the aforementioned article tries to recommend. 

 

They make little to no sense from a tactical point of view.

 

Also note that attached Apothecaries no longer 'disable' Warrior's Mettle. The article still says they do, due to being three years old by now.

 

Slayers are a dedicated melee unit, and you should run them as such. They are pretty versatile though, and you can of course equip them for shooting (8x Boltgun, 2x Combi-Weapon, with the Huscarl being the only one granted a melee upgrade of sorts), but it's a waste of their melee potential IMHO.

 

Personally, I think a ten-strong unit with three Power Fists (plus a couple combat shields) riding in a Phobos is a pretty scary prospect.

But there are countless variations as to how equip them for melee, really, but as a rule of thumb you should get about 3 weapons with AP 2 in there.

 

In a game of 2.000 points I wouldn't bring more than two units of Slayers, but would rather have two more scoring units of a different kind (Legion Terminators, specialised Vet Tacs or Seekers even). 

When you're aiming for the all-out footsloggin' Howl-Of-The-Deathwolf list though (or even double HotDW), then you can't have enough Slayer Packs of course. 

 

Space Wolves Heavy Support Squad ?

Well of course, if they befit your overall list.

The unit is pretty niche and starts to shine with various Legion abilities to be honest, since most lists would rather fill their Heavy Support slots with armoured units (with an AV) instead.

But these units can work, absolutely. Maybe an eight-strong Heavy Support squad with Volkite Culverins with an attached Armistos (who can fill one of your mandatory one-per-1.000 pts. HQ slots). 

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"Book 1: Betrayal" says that the drop pod is the Space Wolves preferred method of planetery assault. How well does this translate into crunch?

 

Do Grey Slayers get any substantial benefit from the basic legion Drop Pod? Ultramarines can use the twin bolter to get the rerolls, and Sons of Horus can reroll 1's on reserves. But I find odd that the 2 legions most known for Drop Pod assaults, SW and WE, don't benefit as much from taking the "Orbital Assault" RoW.

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"Book 1: Betrayal" says that the drop pod is the Space Wolves preferred method of planetery assault. How well does this translate into crunch?

 

Do Grey Slayers get any substantial benefit from the basic legion Drop Pod? Ultramarines can use the twin bolter to get the rerolls, and Sons of Horus can reroll 1's on reserves. But I find odd that the 2 legions most known for Drop Pod assaults, SW and WE, don't benefit as much from taking the "Orbital Assault" RoW.

The benefit doesn't lay in the rules but in the fact that you drop some of the most dangerous cc unit right in the face of your opponent and I think that is beautiful.
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"Book 1: Betrayal" says that the drop pod is the Space Wolves preferred method of planetery assault. How well does this translate into crunch?

 

Do Grey Slayers get any substantial benefit from the basic legion Drop Pod? Ultramarines can use the twin bolter to get the rerolls, and Sons of Horus can reroll 1's on reserves. But I find odd that the 2 legions most known for Drop Pod assaults, SW and WE, don't benefit as much from taking the "Orbital Assault" RoW.

Thats mainly due to not being able to charge upon deepstriking.

 

If you could, then it would make WE and SW pod units all the scarier.

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  • 3 weeks later...

 

Re-rolling table sides when outflanking is meh, considering how rare scout or outflank are on LA:SW units or LA units in general. I think the best use is actually shooty Vorax, but I've used it on Vets as well since they get outflank.  Red-Blade gives you more choices on units, but I think he is generally a trap in Age of Darkness Missions, since the RoW with the most synergistic principles seriously restricts where he can go. 

 

 

What other ways besides Hvarl exist to grant Scout to Grey Slayers?

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Re-rolling table sides when outflanking is meh, considering how rare scout or outflank are on LA:SW units or LA units in general. I think the best use is actually shooty Vorax, but I've used it on Vets as well since they get outflank. Red-Blade gives you more choices on units, but I think he is generally a trap in Age of Darkness Missions, since the RoW with the most synergistic principles seriously restricts where he can go.

 

What other ways besides Hvarl exist to grant Scout to Grey Slayers?
Vigilator comes to mind. Edited by Gorgoff
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