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The Inner Circle in collaboration with the Liber Astartes presents:

THE BROTHERHOOD OF THE ANGELS 2016

Magos of the Adeptus Mechanicum!

An accounting of the various groups serving the Omnissiah has been called to be collected in the massive data coils on Mars. Representatives from each group are requested to provide a brief data summary of their history and past glories to be added to the vast data banks of the Mars.

So arm yourselves with your quills and your cogitators!

Activate your savants and servitors!

Gather your banners of honor and let loose the Brotherhood of Angels!


INTRODUCTION:


The Brotherhood of Angels (BotA) is a Dark Angels Forum Event aimed at participants creating unique DIY chapter histories. In other words, you enter the event by submitting a written description of a chapter that you have created. This year we are spreading out to different forums to see what other wondrous DIY forces are out there!

HOW TO ENTER:

1. Make an oath in this thread in the following manner:

I, <<your name>>, MAGOS of the << name of your REGIMENT>>, in the name of the OMNISSIAH, make this oath of moment to submit a complete history of my TITAN LEGION/KNIGHT’s House/MANIPLE and it's honored HISTORY.

There are multiple threads for the various factions. Participants are free to enter in one or more groups. Each thread is for the IA Articles for that type. PLEASE NOTE: I am NOT a Moderati and CANNOT move posts from one thread to another.

CODEX SPACE MARINES - Successors of the Ultramarines, Imperial Fists, Iron Hands, Raven Guard, Salamanders and White Scars
BLOOD ANGELS - Successors of the Blood Angels
DARK ANGELS - Successors of the Unforgiven
SPACE WOLVES - Successors of the Space Wolves
ADEPTA SORORITAS - Home to the various Orders of the Sisters of Battle
ADEPTUS MECHANICUS - Home to the various Forces, Titan Legions and Knights Houses of the Administratum and their Dark brethren
ASTRA MILITARUM - Home to the various Imperial Guard Regiments
CHAOS SPACE MARINES - Home of the myriad of Chaos Marine Warbands
LOST AND THE DAMNED - Home of the myriad of Traitor Guard Regiments
AGE OF DARKNESS - Home of the different groups of Legion Astartes
LIBER ASTARTES - Home for all other IA Creations (Inquisitors, Death Cults, Individual Characters)

2. Write a completely new Index Astartes Article, based on the structure below, on the Chapter/Unit/Warband/Order you have created (or update a submission from a previous competition). WIP threads are encouraged along with spell-check and grammar checking in Word or Pages.

3. Submit it before the conclusion date of Midnight on May 31, 2016 June 15, 2016 (GMT). The completed IA must be posted in full in this thread. Links will NOT be considered complete.

ENTRY CRITERIA:

1. The article should have a minimum of 2000 words.

2. It should include the livery of your chapter/unit/warband/order using the appropriate Painter. A sketch or image of the Chapter/Regiment/Order/Warband Badge is also strongly encouraged.

3. The submission should be of your own creation.


STRUCTURE OF THE ARTICLE:

The article should include the following sections, most of which are self explanatory.

TITAN LEGION/MANIPLE/KNIGHT HOUSE NAME

SUMMARY

FORGE WORLD: Where are they from?

MAIN COLOURS: What are the colors of the Regiment?

SPECIALITY: OPTIONAL - Do they excel in a certain type of combat?

BATTLE CRY:

CURRENT STRENGTH: How many Engines or Skitarii are in the unit?

ALLEGIANCE: OPTIONAL - Primarily used if they have turned from the Omnissiah

ORIGIN OF THE LEGION/MANIPLE/HOUSE:

What made that Regiment come into being? Is there is a reason the Regimental Colors were chosen, it may be included in this section.

FORGE WORLD:

Description of the world that the regiment considers to be home.

PRESENT ACTIVITIES:

Narrative about the Regiment at the dawn of the 41st Millennium

COMBAT DOCTRINE:

How do they fight? Special Formations? Armor Heavy? Air Assault? Night Fighters? Intolerances on Aversions?

ROLL OF HONOR:

- Battle

Description

Short descriptions of famous battles and outcomes in regimental history. Try to provide at least three different battles.

LEGION/MANIPLE/HOUSE ORGANIZATION:

How is the group organized? Do they have any special formations? Do they have notable attachments? What about the Specialists? This section will probably contain the Painter images of the different paint schemes of the various companies and specialists.

BELIEFS:

Unique beliefs and practices.

Do they follow the Omnissiah and the teachings of Mars, fallen under the dark influence of Chaos or do they have their own belief system?

RECRUITMENT:

How were the princeps/knights recruited?

LOCAL RITUALS:

Any rituals in their home world/base.

Does the unit have a ritual they always perform before going into battle? What about something they did on their homeworld, like forging their own blade (Catachan and Tanith)

LEGION/MANIPLE/HOUSE BANNERS OR BATTLE STANDARDS:

OPTIONAL - An image, description or sketch of the Regimental Banner or Standard and its significance. If not posted in a prior section, this would also be a good place to show the regimental badge and its origin.

HONORS, RELICS, DECORATIONS AND AWARDS:

Description of specific awards, honorariums and honors.

BATTLE CRY:

"Poke 'em in the eye!" or "Repent! For tomorrow you die!"

CHAMPIONS OF THE LEGION/HOUSE:

OPTIONAL - Characters of renown within the legion/house (As many as you wish)


REWARDS:

Once you make your oath you may wear the following banner in your signature

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Once you complete your submission you may wear the following banner in your signature:

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SOME HELPFUL GUIDES:

Octaguide 2.0

40K Timeline

BBCode Guide

B&C Painters

Thought Experiment

+ + + PRAISE BE THE LION + + +


OATH BEARERS - Adeptus Mechanicus

  1. Kelborn - Household Valcorian
  2. MoGuy - Forgeworld Halo Prime - WIP
  3. Tiger9Gamer - 413th Lucius Expedition Force - Thread
  4. Tyriks - Adamant Legion
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ROLL OF HONOR:

- Battle

Description

 

Short descriptions of famous battles and outcomes in regimental history. Try to provide at least three different battles.

 

Do you mean made-up battles or battles that we actually fought on the tabletop?

 

 

 

 It should include the livery of your chapter/unit/warband/order using the appropriate Painter

 

The Painter doesn't contain Ad Mech units. Can we instead just post pictures of our painted models?

 

 

 

 A sketch or image of the Chapter/Regiment/Order/Warband Badge is also strongly encouraged.

 

I can't draw for my life and I am 100% sure that I won't find my specific Badge on the internet. What sould I do then?

 

 

 

 SPECIALITY: OPTIONAL - Do they excel in a certain type of combat?

 

I assume that the Specialty doesn't have to be limited to combat...?

 

 

ORIGIN OF THE LEGION/MANIPLE/HOUSE:

What made that Regiment come into being? Is there is a reason the Regimental Colors were chosen, it may be included in this section.

 

FORGE WORLD:

Description of the world that the regiment considers to be home.

 

PRESENT ACTIVITIES:

Narrative about the Regiment at the dawn of the 41st Millennium

 

Can we write these entries as narratives/prosaic literature? For example a short "story" of their present activities instead of a plain description.

 

Thank you for the work put into this thread! I'll give my oath next week when I am back home again. :)

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Do you mean made-up battles or battles that we actually fought on the tabletop?

 

Mainly made-up but both are acceptable.

 

The Painter doesn't contain Ad Mech units. Can we instead just post pictures of our painted models?

 

You can include photos of your miniatures or use another painter as a substitute.

 

I can't draw for my life and I am 100% sure that I won't find my specific Badge on the internet. What sould I do then?

Badges are NOT required. They can be omitted for the reason you gave. The focus is mostly on the writing and the painter.

Another option that I did was print out a spreadsheet of squares (1-2 mm) and turn the sheet over. Then you can use the squares as points to sketch an object out in pencil. Once done, it can be scanned or photographed and uploaded.

 

I assume that the Specialty doesn't have to be limited to combat...?

That is correct.

 

Can we write these entries as narratives/prosaic literature? For example a short "story" of their present activities instead of a plain description.

Ideally, they should remain plain as this is meant to be a reference document. I run a second competition later in the year for the story pieces. But in the end, the one who is best served by this is you. To that end, you are free to include a prose section if you wish.

 

Thank you for the work put into this thread! I'll give my oath next week when I am back home again. :)

I am looking forward to that and thank you for your interest and questions.
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I, Tyriks, MAGOS of the Adamant Legion, in the name of the Emperor, make this oath of moment to submit a complete history of my maniple and it's honored history!


 


I was already writing this lately, so I'm excited to have more motivation to finish it!


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I, MoGuy, MAGOS of the Forgeworld Halo Prime, in the name of the OMNISSIAH, make this oath of moment to submit a complete history of my Maniple, my Titan Legion and it's honored HISTORY.

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  • 3 weeks later...

Update time! There are a number participants in many different forums. Will there be any further participants? Will there be any further completions? Only time will tell.

 

Let us see the Roll of Honor for 2016!

 

OATH BEARERS - Codex Space Marines

  1. Brother SP - Unknown Chapter
  2. Brother Tyler - Legio Bolter & Chainsword
  3. Dosjetka - Crimson Praetors
  4. Empurata - Helion Legion (Sons of Guilliman)
  5. Iron Aquifer - Bellatus Cael (Sons of Possibly Dorn)
  6. Lephisto - The Celestial Zealots (Sons of Guilliman)
  7. Olis - Inheritors (Sons of Dorn) - WIP Thread
  8. Retributis - The Sons of Penance (Sons of Dorn)

 

OATH BEARERS - Blood Angels

  • Charlo - The Sanguine Visions
  • Dolchiate Remembrancer - Crimson Sons of Vengeance - WIP
  • Father Mapple - Blood Suns
  • LRM23936 - The Swords of Camalus
  • Nicodemus Doloroso - Angels Sorrowful

 

OATH BEARERS - Dark Angels

  • Brother Arkley - Blades of Alaric
  • Grand Master Belial - Caliban Lions
  • SickSix - Dark Swords - WIP Thread

 

OATH BEARERS - Space Wolves

  1. RikuEru - RAVN SØK - WIP Thread

 

OATH BEARERS - Adepta Sororitas

  1. Aquilanus - Name Pending
  2. Barabbas Sogalon - Order of the All-seeing Eye
  3. Ficinus - Order of Our Lady of the Perpetual Flame - WIP
  4. *Furyou Miko - Order of the Ruby Blade - WIP
  5. Mard - Name Pending
  6. Noeh - Ashen Wolves of Gersemi - WIP
  7. Spacefrisian - Daughters of Russ - WIP

 

OATH BEARERS - Adeptus Mechanicus

  1. MoGuy - Forgbworld Halo Prime
  2. Tyriks - Adamant Legion

 

OATH BEARERS - Astra Militarum

  • Barabbas Sogalon - 1st Boruzian Grenadiers
  • Grand Master Belial - 45th Imperial Regiment

 

OATH BEARERS - Chaos Space Marines

  • Beachymike123 - Siege Makers
  • Conn Eremon - Broken Void
  • Pylaeides - The True Emperor's Children
  • Thedarkprincesnun - Angels of Despair - WIP

 

OATH BEARERS - Lost and the Damned

  • Conn Eremon - Broken Void
  • Warsmith Gorrched - Sons of Iron
  • Stepfan - Rumeriazian 8th

 

OATH BEARERS - Age of Darkness

  • Barabbas Sogalon - 90th Expeditionary Fleet (XIV Legion)
  • Cthonia - 58th Grand Battalion (IV Legion) - WIP
  • Drakrth - Black Horde
  • Hydriatus - 105th Grand Battalion (IV Legion)
  • Immersturm - True Emperor's Children - WIP
  • Ion - 954th Expeditionary Fleet (XVI Legion)
  • KBA - 1209th Expeditionary Fleet (XVI Legion)
  • Kurama - 214th Exploratory Flotilla (XII Legion)

 

OATH BEARERS – Liber Astartes

  1.  
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I have actually written something. But then university kicked off again and I totally forgot about this, so I'll share my WIP:

 

Legions of Forgeworld Halo Prime

 

Forgeworld:

 

The northern boarder of the human empire ends at the Halo Star System, untouched from the light of the Astronomicon that guides mankind’s ships through the warp.

 

Dark, unexplored regions stretch far into the unknown that is tale of many mysteries and whispered rumours. Once an Imperial Fleet set out to explore these stars but only a fraction returned, many on the brink of madness, mumbling about ghosts, horrible xenos and nightmares from the warp.

 

Many think of these as no more than tales, not worth the effort to persue them to see if they veil a core of truth.

 

But for the Adeptus Mechanicus there are few things as stimulating and interesting as the unknown. Whilst most of the Forgeworlds are titanic factorys that supply all the stars in their system with weapons and vehicles, there are also whole Legions of Skitarii on their crusade through the galaxy to find ancient technology and uncover new wisdome.

 

Origin of one of such an Explorator Legion is the Forgeworld Halo Prime, located at the very edge to the Halo Star System.

 

With no other imperial planets nearby to supply with weapons, Halo Prime instead supplies the Empire with knowledge and outlandish technologies, ripped from the hands of the dark regions that lie beyond the light of the Astronomicon.

 

Main Colors:

 

The main colors are blue (The Fang), fawn (Reikarth Flesh) and silver (Leadbelcher).

 

Specialty:

 

The Skitarii Legions of Halo Prime have an unsatiable hunger for knowledge and excel at the exploration of unknown worlds. Retrieving useful technology at all costs, no matter what unholy foe may guard it is what these warriors thrive in.

Current Strenght:

 

Origins of the Legion:

 

The blue colors of Halo Prime represent the absence of the fires that burn in the factories of other Forgeworlds and the cold blackness that boarders the very doorstep of this planet.

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You know what? Why not. I had an idea kicking around in my head for a while now...

 

 

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0011101100001011011010110010101110010001011000010000001001101010000010100011101001111010100

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1000011100000110010101100100011010010111010001101001011011110110111000100000010001100110111

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0101001000000110100001101001011100110111010001101111011100100111100100100000011011110110011

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1110110111001101111011100100110010101100100001000000100100001001001010100110101010001001111

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<<I, Tiger9Gamer, MAGOS of the 413th Lucius Expedition Force, in the name of the OMNISSIAH, make this oath of moment to submit a complete history of my MANIPLE and it's honored HISTORY.>>

 

 

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Alright, so I think I am finished with my entry. I might change details around later on. I definitely need to retool my icon; it was originally what I have as my avatar, but I did not like that color scheme at all on models (it just looked too bright), so I need to rework it. I also thought of slightly better imagery to use (and that will tie it in with my SM chapter if I ever keep working on them).

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The Adamant Legion
SUMMARY
▪ FORGE WORLD: Originally from Skreym, they relocated to Adamas and have spread out from there; they currently control 16 worlds, all of them forges.
▪ MAIN COLOURS: Charcoal and blue (Mechanicum Standard and Kantor Blue).
▪ SPECIALITY: Biological manipulation, cloning, wargear production

▪ BATTLE CRY: “For the True Mechanicum!”
▪ CURRENT STRENGTH: Unknown. Many of their forces are spread out (battling Necrons or reinforcing acquired Forge Worlds, so those available for battle currently are numbered around five to ten thousand).
▪ ALLEGIANCE: Allegiant to the Emperor, but do NOT view him as the Omnissiah. Secretly are opposed to the rest of the Adeptus Mechanicus.

FORGE WORLD:
Adamas is a predominantly mountainous world rich in minerals. It is known for almost constant storms, making the skies usually very dark. Their colors come from the color of the sky and the color of the oceans that formerly covered much of the planet. Titanis, her sister world, has become a major player within the Adamant Legion due to the Necron wars being fought over Adamas.


PRESENT ACTIVITIES:
Their predominant activity at present is rebuilding their war-torn home, as well as finding struggling or besieged forge worlds and “reconverting” them, removing all Machine Spirits and replacing people in leadership roles with clones loyal to Adamas.

COMBAT DOCTRINE:
They target machinery ahead of living things, and heavily favor using overwhelming firepower to neuter enemy forces before they get the chance to fight back. They are especially hostile to Necrons. They were initially fairly welcoming of other xenos, but the long years have taught them better.


ROLL OF HONOR:
Battle of Titanis - Actually fought on Adamas, but lied to keep their actual weakness from being apparent. This battle lasted almost a thousand years against the Necrons who had long been entombed on Adamas.


Slaughter at Shekeith IV - What looked like it would be a terrible loss for loyalists near the end of the Horus Heresy turned into a crushing defeat for the traitors when the newly founded Adamant Legion left their home completely undefended to throw everything into the fight, saving many wounded loyalists (who were then studied for long years to learn how to extend lifespans).

The Asteroid War - A planet called Hereth, high in natural materials, sits on the edge of the Adamas system. The Legion set out to claim it, finding it teeming with Orks. After initially overwhelming the Orks and sending them fleeing, they return and hide in the asteroid field that surrounds the planet. Ultimately, the Adamant Legion, led by Arkas Thurisaz, exterminated them by sending huge forge ships into the field and melting every asteroid into slag.

The Forfeit of Andella - A relatively recent and brief skirmish that was going well until most of the troops had to be called back to Adamas to fight Necrons. The Chaos forces there were almost driven back, but ended up nearly overrunning the planet. Khalos Korruth, the leader of the troops on Andella, simply bombarded the planet from orbit and let the traitors have it.

The Orrusite War - Currently ongoing, Orrus is a massive moon orbiting a gas giant, and one of the Forge Worlds Adamas had to let fall into hostile hands during the Battle of Titanis. Troops under Khalos Korruth have scoured many of the Eldar occupants from the forges, but about one third of the moon remains under their control.

The Warpwar - A fleet en route to resupply and reinforce the soldiers on Orrus is ambushed in the warp by traitor marines. Having few defenses against such assailants, they drop out of the warp, only to have the traitors assail them repeatedly and simply vanish back into the warp before the fleet can fight back. After some quick thinking, Geth-Jas Manifax rigs up a smaller supply ship as a giant haywire bomb, and launches it with a skeleton crew back into the warp. It successfully knocks out the warp drives of many of the chaos ships, letting the rest of the fleet counterattack. The fleet successfully destroys the traitors and moves on to Orrus.

LEGION/MANIPLE/HOUSE ORGANIZATION:
The Adamant Legion is run almost exclusively by clones of prominent leaders from the past. Each clone has their brain modified and their training specialized to maximize their impact in their specific roles. Their commander-in-chief is referred to as the Prime Dracheran (a term now used exclusively as a title), or more commonly simply the Prime. Each forge world has a High Dracheran who oversees everything. Each forge world is then further subdivided into Schools (what the rest of the AdMech would call Holy Orders), each of which is also led by a Dracheran, and they are communally known as the Dracheran Council of that world. So, the lead Magos Biologis is the Dracheran Biologis, who answers to the High Dracheran of his forge world, who in turn answers to the Prime.


BELIEFS:
They do not deify the Emperor. They see him as a worthy leader and a prophet, but not the Omnissiah. They believe that the entire Adeptus Mechanicus has been infiltrated by Necrons and evil Machine Spirits, which they view as demonic. Derived from this belief is the idea that the human mind is somehow holy, and so all servitors and followers are allowed to keep their free will (though they do exert a lot of control socially and culturally). They have some religious beliefs, but many of their rites died long ago in the fight to survive. They also believe internal unity is absolutely necessary, and will actually listen to their populace to improve conditions to prevent internal strife. However, should insurrection rear its head, those participating will be made an example of.


RECRUITMENT:
Largely through natural biological means, but now that process is aided and accelerated with cloning. When female denizens are deemed healthy enough to give birth, they are put into a pool. The Dracherans randomly pull from that pool to be “gifted” with genetically enhanced pregnancies. Women who successfully give birth to healthy, intelligent offspring are rewarded and culturally praised, so this is not protested. Those who give birth to unhealthy or deformed babies are removed from the pool, but still held in higher regard than those who have never given birth.


LOCAL RITUALS:
As a coming of age ritual, each soldier must spend a night alone on Skreym with nothing but his wits. Often, childhood rivals are sent to the same area, where they either work out their differences for the greater good, or the weaker of the two is eliminated.


LEGION/MANIPLE/HOUSE BANNERS OR BATTLE STANDARDS:
Their icon is a mechanical Ouroborous (serpent eating itself), to signify their desire to destroy the Dragon of Mars and its servants from within. There is a broken chain inside this symbol to show they are free from their past enslavement to Mars.


HONORS, RELICS, DECORATIONS AND AWARDS:
The stasis chamber Dracheris Thuraxes slept in for millennia is preserved. Members of the Dracheran Councils that do something meritorious are allowed time in stasis in it to meditate on their success and how to further the cause.


Most decorations are surgeries. Those who prove themselves earn biological upgrades, like muscular implants or engineered eyes. Most of these are known as gifts.

Most of their honors are promotions. If a worker does his job well, he is given more responsibilities. If a Magos does well, they are given a forge on a world in conversion. If a forgemaster does well, they will have struggling forges put under them to help that second forge improve.

BATTLE CRY:
“For the true Mechanicum!”


CHAMPIONS OF THE LEGION/HOUSE:
Dracheris Thuraxes – Founder and ultimate hero. He not only came up with many of their primary principles, but he saved them from extinction and set them on their path.


Arkas Thurisaz, the Scientyrant - Once an out-of-control, power hungry maniac, he was "reformed" by Dracheris and went on to lead Adamas to higher levels of dedication and prosperity.

Ji-Rhen Manifax, the Redeemer of Daluun - Led the first successful counterattack against the Necrons on Adamas. Ended up using a squad of thirty Skitarii volunteers to lead thousands of Necrons into his own forge, Daluun, which he rigged to blow, giving his life to take out countless Necrons. His grandson, Geth-Jas Manifax, has recently won some acclaim on the battlefields of the Warpwar and, more recently, Orrus.

Khalos Korruth - Current military leader in the Adamant Legion, he has shown a lot of resourceful cunning in beginning to take back the planets lost during the long war with the Necrons. He rose in the ranks during the war with the Necrons, often using captured machinery to bait tombs into fighting amongst themselves to weaken them before Adamant soldiers would strike. Lately has been working in secret to reclaim the lost planets.

Terim Asloun - A cunning military leader and diplomat, Terim Asloun was leading an expedition in search of a missing Magos to find that Magos besieged by Space Marines he had tried to steal from. Instead of simply coming to his lost brother's aid, he baited nearby Orks into attacking the marines, helped them fend off the Orks, and then publicly executed the Magos, building a lasting alliance with the Space Marine chapter. Rumors about the Magos actually being a clone were responded to swiftly and harshly.

Karis Melik - Leader of an exploratory fleet that is hell-bent on capturing Tyranids for study. Their genetic modulation fascinates him, and he believes studying their evolution and diversity will allow the Adamant Legion to really prosper.

UNIFORMS:
The Adamant Legion dresses in charcoal and blue uniforms. Their outermost garment tends to be charcoal, so it is harder to see them on Adamas. Their chestplates are usually where the blue comes in. The more veteran a soldier is, the less painted their armor is. This started during times of combat to save time and resources on painting replacement gear. People with less painted gear were therefore more likely to have been in action longer. Now, they intentionally leave some pieces (usually helmets or gauntlets) unpainted to show seniority.

ORIGIN OF THE LEGION/MANIPLE/HOUSE:
Forge World Adamas, home of the Adamant Legion, has history going back roughly 10,000 years. They were originally on a Forge World called Skreym, founded during the Dark Age of Technology. For most of their history, they were plagued with civil wars that arose out of philosophical debate that largely centered around the hierarchy of the sciences. Each Magos devoted themselves exclusively to one branch of learning in youth. In the years leading up to the onset of the Horus Heresy, one Magos Biologis named Dracheris Thuraxes was able to unify several schools of thought before simply conquering the rest.


Just as the Heresy was starting, one of their moons (itself outfitted as one massive forge) had a meltdown. The dominant Machine Spirit had gone insane, screaming across all communication networks that the Dragon of Mars was coming to devour them. As it did, it fed more and more power into an already overloaded reactor, its cries becoming louder and louder as it affected more and more machine spirits. None knew what it meant, but the moon detonated and mostly destroyed the planet. Many ships managed to escape, but many of them died.

As a result, they avoided the Horus Heresy since everyone thought they died. The Heresy began as they began evacuating, so no news of their Exodus ever arrived. The Imperium at large simply thought they were dead, and they thought the Imperium wasn’t sending help due to fears of radiation contamination. They relocated to an abandoned Forge World named Adamas and claimed it. They began rebuilding and repopulating, but several other Machine Spirits salvaged from the old forges (those that had been in contact with the first) went berserk also, leading them to deeply distrust all Machine Spirits.

Their leader through all of this was still Dracheris Thuraxes, who declared war on all Machine Spirits. He felt that the Adeptus Mechanicus was mistakenly employing servants of this “Dragon of Mars” and had to be stopped. However, he knew that even at Skreym’s full strength, they could not have accomplished such a feat. They immediately began a massive drive to repopulate organically as much as possible, and began rooting out all Machine Spirits and replacing them with servitors or skilled operators. They had some trouble for a long time with transitioning major components from mechanical operators to biological ones, and then keeping things running smoothly when operators died and new ones needed training.

So, Dracheris began dabbling with genetic modification. During the Horus Heresy, there was a battle between small groups of Iron Hands and Raven Guard and a larger force of World Eaters not far from Adamas. The battle had almost killed both sides, but Dracheris led Adamas’ entire remaining army in a risky maneuver to kill the traitors. He took the surviving Space Marines and put them in stasis to study them (and, ostensibly, to help heal them). He also managed to collect geneseed from the fallen ones. Using this information, he was able to genetically modify people to be longer lived. This helped, but was not a permanent solution.

They were back on their feet around the time the Horus Heresy was ending, and managed to contribute enough to the Loyalist war effort that they were not questioned much on their absence. They began expanding their forges across the world of Adamas, still having a hard time with managing populations. Dracheris led many expeditions into the abandoned forges found across the world, but found little to assist them. Finally, around the end of M31, Dracheris was put into a stasis chamber to avoid death.

For the next six and a half thousand years, the Adamants were not that productive. They filled out their world and began expanding outwards, always slowed by the lack of Machine Spirits. Dracheris’s descendants ruled in his stead, but few of them were particularly worthy of leadership. All was well, though not great, until the reign of Arkas Thurisaz, the Scientyrant. Thurisaz was a very gifting magos biologis, and used his science to make himself a barely-human monster. He corrupted the geneseed samples they had been using by trying to make himself into a new Primarch. He sent two expeditions out from Adamas to claim other planets in their system as new forges, but also engaged in a war with an Eldar fleet for no reason other than to study some of their weapons and attempted to assassinate an Ork warboss in a neighboring system, thinking it was only a matter of time before they came to Adamas. Soon, the Orks and Eldar were bearing down on Adamas, and had taken many of their colonies nearby.

With the planet in such crisis, many felt that it was time to pull Dracheris Thuraxes out of hibernation. The world had stagnated for millennia, contributing little to their mission of undermining the Dragon of Mars to thus safeguard humanity. Now, they stood on the brink of extinction due to Thurisaz's belligerence.

But Thurisaz knew that if he were to awaken Dracheris, he would lose power, so he forbade it. Fortunately, some rational group managed to sneak in to the stasis chamber and awaken him. Dracheris rallied enough of the world to his side to force Thurisaz to step down, and placed him in stasis for a time.

Dracheris feared for the loss of his mission, and so took drastic measures to save things. He not only ended the hostility with the Eldar, but gave back everything Thurisaz had managed to take from them. He even began trading with them to get access to some of their technology, however, this didn't last long. He began delaying the Orks by initiating guerilla warfare with them, leaving them angry and frustrated but occupied without needing as many men. He used their attacks to herd them away from Adamas.

Then came a breakthrough: while exploring the sublevels of an ancient forge, they found a partially working STC machine and a base of unknown Xenos origin. Using what he found from the two of them, as well as some Eldar tricks, he managed to get a working cloner. He immediately cloned himself, and put a cloned copy of his own brain into Thurisaz to prevent him from being a problem. He sent the now-loyal Thurisaz to end the fighting with the Orks.

Dracheris Thuraxes died not long after that, but left a clone of himself in charge. The cloning technology solved all of their problems. Instead of simply training servitors, they would engineer biological computers to run things. They engineered brains to excel in specific areas, trained them and cloned them already trained and able to work.

Beginning in the start of M38, they started expanding rapidly by supplementing natural births with clones. They converted every world in their system into Forge Worlds, and then began spreading outward. They had twelve fully operational Forge Worlds when they began their first reclamation project.

It was mid M38, and a fairly close Forge World was under siege by Dark Eldar seeking some lost artifact on the planet. The Forge World had held them at bay for months, but finally they slipped past the planetary defenses and were wreaking havoc on the planet. Thurisaz sent word to Terra that he could expel the Xenos and improve production if they let him retake the planet. They were pleased with Adamas, so they agreed. He successfully drove off the Dark Eldar, and began shipping loyal Adamants to the reclaimed planet by the tens of thousands, splitting up many of the natives amongst other Forge Worlds and replacing their leaders with loyal clones. Within ten years, the planet was fully integrated and producing more for the Imperium than it ever had before. This began a trend of "rescuing" beleaguered worlds and taking them into the Adamant Legion.

This ended at the beginning of M41. Adamas was under attack on several outlying world's from the forces of Chaos when the priesthood of Mars decided to send an emissary. Adamas was already suspicious of Mars, and this seemed fishy. Just as the emissary arrived, the Eldar attacked as well. This appeared concerted.

The emissary was nearly shot down en route to Adamas and had to perform an emergency landing. He set down, unknowingly, on top of a Necron tomb. Adamas was home to dozens of them, but those that had been found had been empty. This is why Adamas had been empty when they found it, and this is whose technology had paved the way for their clones.

The emissary woke the Necrons with his crash landing, sending hordes of gleaming metal warriors up into the cities and Forges nearby. The Necrons appeared to recognize the servants of the Mechanicum, and the fact that they had come from the crash site made the Adamants believe at first that these were men of iron sent by Mars to make war. When they learned the truth, though, they became convinced that the Adeptus Mechanicus was somehow linked to these cybernetic terrors.

The Adamant Legion fought long and hard for Adamas, and everyone thought it lost for a time. As many Necrons as could be destroyed, more would come. Fighting over Adamas meant giving up five of their border worlds, leaving only sixteen Forge Worlds under Adamas's control. They laid traps for the invaders and withdrew, taking many out on the way. Two of the planets they simply destabilized, destroying the entire world just to make their enemies regret it. One of those almost destroyed a Craftworld in its entirety.

Finally, fifty years ago, Adamas saw its last Necron. One day, they just stopped coming forth from the ruins. It took decades to believe the nearly Millennium long fight was over, but it was. Rebuilding has been slow, as many resources are going to scouring the planet for any remaining tombs.

All through the fighting, Adamas has insisted that Titanis (sister world) is the one under attack, not Adamas, so they don't appear weak. They have been labeling all of Titanis's exports as being from Adamas. They have begun working to reclaim the worlds they lost during this time, and have only been further convinced that the priesthood of Mars is held in the power of an evil entity.


Suspicion abounds on Adamas and the worlds under her control. In her eyes, it is only a matter of time before they come to blows with the false Mechanicum, who may be ignorant but are nonetheless heretics.

Here is the best I can get in the painter to their uniform. Imagine a dark gray overcoat and pretend the lighter gray is leadbelcher and this is what a Vanguard Alpha might look like:

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413th Lucius Extermination Legion

 

ForgeWorld: Lucius

 

Colors: Red Cloaks (Khorne Red) Scorched Armor (Eshen gray) Cream leggings (Dheb stone) and Metallic Weapons (LeadBealcher)

 

Specialty: Electrical Weaponry, Mechanized Infantry, Vehicle Destruction

 

Battle Cry: “All shall bow before the law of Ohm.”

 

Founding: The 413th Legion, founded in M32, was created in response to a need of arms in a Crusade under the command of Electro-Cardinal Ohminious Volt. The Crusade was to pierce the flank of a traitorous system near the edge of Segmentum Obscurus, and began it’s march when the Beast began his assault on the galaxy. With the galaxy in flames and with no way of returning to the Hollow Forge, the crusade stalled before it could even begin… until it heard the desperate cries of a little agricultural planet called Lorem, home of Household Ipsumm. The crusade turned it’s eye to the imperial aligned Knight world that was under assault by a vast fleet of Greenskin cruisers. With no junk moon in it’s orbit Lord Ohminious had free reign to smash through the Ork fleet and land his forces in support of the Knight household. The battle was a victory, and from there the Mechanicus began liberating the other planets in the system. The 413th Legion lead the counter-attack, and with the superior designs of the Omnissiah’s tanks they blasted apart the rolling junk heaps of the Greenskins. The holy energy of the motive force destroyed the engines of the Orks and lit up the worlds of Sector Lorem, bringing a new age of energy to the dark times of this galaxy. The Crusade spent all it’s energy in the defense of Sector Lorem, but gained the eternal gratitude of Household Ipsumm and added more worlds dedicated to Forgeworld Lucius.

 

Since WAAGH! Beast, the 413th have battled across the galaxy under the command of many generals. The Onager divisions and the mechanized vanguard Maniples brought many worlds under the Imperium’s wings, and saw many forces left to rot under countless suns. They are among the longest lived legions lucius has, having been lost and reforged many times in the past centuries but always proving their loyalties to The Hollow Forge and to the Adepts Mechanicus.

 

Forge World: Lucius has been named a marvel of the imperium, a jewel of human ingenuity and amazing technology. This strange world was hollowed out by forces unknown and in it’s center a shackled sun powers the industry of an entire world. Lucius has been known to have some of the most advance tech the universe has seen. The Teleportation technology widely used by the Warp Runners Titan legion being one such example, but some Skitarii legions have been fortunate enough to have transport ships equipped with such wonders of science. 

 

Honors: The Motive Crusade has shaped the foundation of the 413th since their founding. They bare the honors normally associated with Electro-Priests, namely the weapons of the Motive Force and the intense power they provide. This in of itself is an honor to the men of the 413th, one they wield into battle to strike down the enemies of the Mechanicus. They also take part in the Scorching of their armor and vehicles normally associated with the Skitarii of Lucius. Their armor and hulls of their vehicles are scorched under the artificial sun of the Hollow Forge, but their weapons and power packs are left out of such a ritual, as the intense heat could damage the delicate circuitry.

 

Recruitment: The 413th draw their number from the millions upon millions of serfs that dwell and work within the hollow forge of Lucius. Many are willing to offer up their children or their own lives to be recreated in the image of the Machine God. Augmentations are mostly what passes for standard among the Skitarii, except for one little detail. Following the designs of Ohminious Volt, their augments are designed to be thoroughly insulated from the dangerous static weaponry and Arc Rifles the 413th favor so they will not suffer from the massive amount of Energy flowing through them. Built in Capacitors and Diodes are even capable of sending the excess energy of their augments into the enemy to stun them so they can massacre them in combat.

 

 

Present Deployment: The 413th Legion is now under the command of Tech Priest Anguis in his crusades of vengeance across the cosmos, bringing destruction to those who think themselves safe and returning worlds back to the ever resource hungry machine of the imperium

 

 

Combat Doctrines: An Armoured Company, the 413th Legion of Lucius uses a strange deployment that differs from most other skitarii legions. Using the vast resources of the Hollow Forge, the 413th have been known to field their vanguard inside the Rhino assault tanks, using the speed of enhanced engines to close with the enemy and deliver troops right to the front line in the relative safety the armor provides. This deployment is usually backed up by squads of Neutron Onagers and Dragoons, a mass of armor powering up the field to grab any objectives and deliver furious salvos from Arc rifles into the enemy. Though they favor this style of deployment the 413th legion have been known to utilize the usual method of the skitarii; marching up the field and pounding the enemy to dust.

 

A particular quirk of the 413th lies in the style of frontline troopers they use. Instead of equipping vanguard with the all consuming destruction of rad weaponry, the 413th uses a type of Carbine that takes static electricity and transforms it into a potent anti-infantry weapon. Each round shot out of the Carbine carries an electric charge that releases energy upon impact with the target, and though the amount of energy is small when compared to the Arc or Galvanic Rifle, the amount of shots the carbines fire can electrocute even the glorious Astartes with the combined electrical shocks. The amount of electricity released with each salvo have been known to cause arcing between targets, sending the holy energy of the mechanicus through wholes squads. if the enemy manages to close with the vanguard, the skitarii can blast out energy much like electro priests can, paralyzing foes in place so they can be unceremoniously beaten to death by augmented fists. 

 

Champions of The Legion:

 

Electro-Cardinal Ohminous Volt: The one who demanded the formation of the 413th and the creator of the Motive Crusade. He was a Giant, towering over even the most heavily augmented tech priests around him. Reports were made that he even towered above the legendary Astartes, but that is up to debate amongst his followers. He was odd compared to most tech priests, as his body had little modifications besides the Circuitry laid beneath his skin and the Metal Spine that ran up his back, along with the usual modifications most of his Order possess. Due to his immense size he could channel and command a A Large amount of Electricity, greater than most other Electro-Priests could ever dream of knowing.

 

He commanded the large crusade known as the Motive Crusade, one that was meant to bring light to a fallen forge world, but instead rescued the Knight Household of ipsumm when the Beast Arose.  After he secured the world of Lorem he made it his personal home, Creating a monastery amid the mountains of the world. In the perpetual lightning storm amid the clouds did Ohminious made his home, and to this day Electro-Priests make the pilgrimage to see the final resting place of Electro-Cardinal Ohminous Volt.

 

Alpha Prime Rhombus-23: During a past life, Rhombus-23 was an overseer on the Orbital Docks of Plinett.  He lived a peaceful life, had a wife and two children, had a nice home near his job, everything an honest man of the Imperium could ask for… And then his world was destroyed when an Ork Waaaagh invaded the planet. He had tried to get his family to the evacuation zones when a group of storm boys attacked. After getting tossed aside like some worthless hive juvie, he watched as his family was brutally slaughtered for no reason other than the Ork’s entertainment. He stood, ready to end his life if he could only kill one single greenskin that grinned at him with malicious glee. Before he could join his family, however, the Orks exploded into clouds of blood and torn metal. A young neophyte of the cult mechanicus had directed his servitors to end the green skins, killing them so casually when the man’s own strength couldn’t stop the slaughter of his children. He saw then that the flesh was truly weak, and in that moment he knelt before the neophyte, pledging himself anew to the Mechanicus and the might of the Machine.

 

He took the augmentations with a glee few surgeons could understand, and he was sent into his first battle amid the ruins of the same city he spent his life in. Through passion and cold determination he rose through the ranks quickly, ascending to sub-alpha, and then to Alpha of his own squad of Static Vanguard. Before every battle he replayed the memory of that moment he lost his family to the enemy, to remind himself why he gave up his humanity one augment at a time. After his a battle against the ruinous powers resulted in loosing 75 percent of his body, he took the final steps to becoming a true weapon of the Mechanicus and was remade into a Thallax. Thus he stripped away the last of his humanity, and soon he rose to the Rank of Alpha-Prime, second only to the Tech Priests that command him. Even in this state he plays his memories on a loop, never forgetting his one goal in his service; So that one day no other father may suffer the same pain as he did on that bloody day.

 

Tech Priest Anguis Diode: The current commander of the 413th had a humble start. Born to the Forge workers who barely managed to support themselves, Acidus was found to be a young prodigy when he completely disassembled and reassembled his family’s cognitor for fun. He was quickly offered to the Tech Priests of Lucius to taught, and though many disdained his lowly start none could deny his ability to repair machines. He was taught how to repair bigger and stronger machines, each challenge he met with an enthusiasm his old teacher found perplexing. In no time he risen to the rank of Enginseer, and rather than be attached to a guard regiment, the young, peaceful Anguis was sent to the Agri-world of Siligo. There he tended to the great tractors and harvesters that belonged to the farmers of the world. It was a paradise, with wars that were far away and endless machines he could fix for the citizens of Siligo.

 

The Paradise did not last, and after 8 years of doing his duty to the people of Siligo, the fertile world was turned to ash. The legions of the Archenemy descended on the world on wings of fire, slaughtering the families that Anguis befriended and burning the vast fields of nourishment as a sacrifice to the dark gods. Anguis and the rest of his mechanicus brethren managed to escape on the last grain hauler to leave the system, watching the chaos ships blast the earth from orbit. Anguis took a vow of vengeance as they left the system, promising his machine god that he will make every enemy of the Imperium pay for every live they took.

 

As soon as he was transported back to Lucius Anguis began his transformation from simple engineer to a warlord. He Studied under the vicious teachers of the Ordo Reductor, and learned all he could about the great war machines that belonged to the Legio Cybernetica. He transformed himself, his enhancements and augments turning his once human form into a snake like creature built only for war, a legend of the Apex Predators that were native to Siligo.

He became the apprentice to those Tech Priests that commanded the skitarii legions, and after half a Century of war he rose to be the commander of a great Ordo Reductor Matrix, and after three successful campaigns he was given command of the 413th Extermination legion. Finally, with the tools he needed he waged holy war against the enemies of the imperium as he had vowed almost 200 years before, and through his crusades he rescued countless technologies that would have been lost to the countless enemies of the Imperium.

 

Honored Engagements:

 

Battle of Lorem Prime, 544.M32: The 413th's first Battle in their long history. Under command of Electro-Cardinal Ohminious Volt, The 413th broke the invasion of the Knight World of Lorem prime and sending the Greenskins running. Because of this battle the Knights of Household Ipsumm pledged new oaths to the Forge World of Lucius, and the Lorem System was saved from the xenos barbarians.

 

The Incident at Calhix-3: The 413th and a successor chapter of the blood angels allied together to battle against the nefarious Eldar, Taking to the field along side the sons of Sanguinius in a hit and run campaign when a tech priest had noticed the peculiar tank designs the marines were using. In a fit of anger he ordered the 413th back when the marines charged forward to meet the Xenos. They had prevailed over the enemy, but not without losses that could have been avoided. The 4th company Captain of the {REDACTED} turned a part of his force around to confront the mechanicus force. The messages and questions over the Vox were ignored, and as soon as the chapter’s Baal Predators got into range of the 413th’s arc rifles the mechanicus attacked. The skirmish was short but bloody, with many marines either dying or succumbing to the Red Thirst, and an entire battalion of Vanguard perishing under their blades. The Captain himself was slain by a neutron laser, but the Marines were able to protect the designs of their Baal Predators and force the Mechanicus to retreat. After the Execution of that tech priest and a generous donation of a new battle cruiser the two forces parted ways after the Eldar were driven from the world, and both sides keeping a weary eye on each other as they parted ways.

 

Raid on Arcus 44, 900.M40: The 413th were sent to deal with the Dark Eldar incursion that came upon the unsuspecting world of Arcus 44. The Armored Transports of the 413th proved vital in protecting the Skitarii from the poisoned weaponry of the raiders, and the Onagers of the 413th were all but untouchable, striking down Eldar transports and murdering blasphemous Talos Engines with ease.

 

Battle of Cavvix, 200.M41: A detachment of the 413th was sent to fetch a fallen relic on the outskirts of no man's land in the battle against the Iron Warriors. The 413th slaughtered the armor sent against them with the holy force of their Arc Rifles, and the Khornite Champion fell to the Volkite of the Dominus overseeing the extraction of this prized relic. Admist the confusion a single marine almost made his escape with the ancient cognitor, but he was vaporized with a precise blast of a neutron laser, turning him to dust and leaving the cognitor intact from the blast.

 

Reaving of Lorem 310.M41: The Lorem System came under attack by the infamous Rak'gol, and once more the 413th were called upon to protect the system they defended millennia ago.

The 413th’s war fleet engaged in a running battle against the Xenos Pirates, with the 413th defending their mighty technology from the monstrous Rak’gol. Many ships were lost, as well as thousands of skitarii soldiers, but in the end the 413th was victorious when they sent the Rak’gol flagship into the gravitational pull of Lorem’s sun after a daft tactic that sent boarding parties of the 413th’s Onagers into the scrap ship. The 413th lost a full battalion of Onagers, a massive blow to the armored company that was the 413th. 

 

 

War of Umbra Aqua, 700.M41: An echo of their first engagement against the Hordes of the Orks, The 413th invaded to the former ocean world of Umbra Aquad to regain it's resources for the mechanicus. The force was lead by Tech Priest Anguis, who planned the downfall of the Ork Hive known simply as "Brawltopia" and sent the Freebootah turned Mayor Kaptin Klawjaw fleeing back into the void. 

 

Curiosity on Damocles 740.M41: A battalion of the 413th was sent with Tech Priest Quid to the Damocles Arena to bring back some of the curious tech the Tau created. The small force managed to track down a tau garrison force manning an outpost on a backwater moon, and soon met in battle. Tech priest Quid was logged as laughing hysterically  when a Tau commander inside a suit that made him fly like a Lightning fighter was shot down from a single icarus missile, resulting in the suit crashing and the commander liquifying upon impact. In all the 413th managed to recover two Neutron hollowed out wrecks of the Tau grav tanks, 4 stealth suits, a Ghostkeel and about 20 or so rifles, returning back to lucius with the prize and an amusing story to share with his fellow priests.

 

 

Archived Battle Reports:

 

Battle of Lorem Prime, 544.M32: 

The 413th’s legacy began when the great Greenskin Warlord known as The Beast launched his assault across the cosmos. The 413th were intended to provide heavy armored support and manpower for the infamous Motive Crusade of Lord Ohminious Volt, but when Attack moons sprung up across the galaxy, They stalled. Their target, a fallen forge held by a traitorous Heretek, was utterly destroyed by one such moon, it’s secrets lost. The Crusade was over before it even began, but Lord Volt did not choose to return to the Hollow Forge. Daily they Received hundreds of distress calls from hopeless worlds, shifting through loss causes until Ohminious found the chance to put his fleet to work. A cry from a little agricultural world of Lorem, Home of the Knights Ipsumm, was heard by the great Electro-Cardinal, and he brought their salvation.

 

The Fleet that had been designed from the ground up for conquest entered the system to find that rather than a junk moon orbiting the planet, the defenders were beset upon by thousands of junk cruisers. The Orks had thought the battle over, and were in the process of splitting the booty when the Motive Crusade attacked. Magnificent energy arced from ship to rusty ship. Other Greenskin battleships were sucked dry of any electricity, creating lifeless, hollow husks. With the power of no less than three Arc Mechanicii and other wonders of the Technological dark age the Greenskins were blasted apart and scattered to the celestial wind. The way was now clear for the counter invasion.

 

Up until this point, The knights had fought valiantly against the horde, but they had lost many brethren and much of their land. From a great fortress they made their last stand, guns running dry and engines losing power whilst a tide of beasts pounded at their gates with artillery and idols to savage gods. The King of Lorem was preparing a final charge, sending word of their fate into the stars so that the imperium may know of their heroism. Then the unthinkable happened… They had a reply urging them to hold on.

 

Millions of drones filled the sky, Servo-Skulls and Cyber Eagles each measuring and sending glorious data to the mechanicus above. They studied the battlements of the fortress, the sea of Orks and the positions of the Xenos Armor. Every errant stone was taken into account and relayed back to the command centers, and both sides wondered to what end. The drones gathered above the very rear of the enemy, around the flanks that were left wide open. No enemy could have been there to threaten these orks… Or so they thought. Reality Split across the battle field,  and in a second a one sided battle turned. The Battle plans of the Motive Crusade were revealed in full, and the mechanicus suddenly had surrounded the orks. the Skitarii of the 413th were unleashed upon the flanks of the enemy thanks to the wondrous technology of teleportation, and not even a second passed between translation before their guns sang. The first wave of the Tech Guard opened up a new front to this war, and more men came down from orbit via troop transports. Ork Artillery was silenced, emplacements shattered, Tank Battalions ground to dust under the firepower of the 413th. when the initial momentum of the attack stalled, yet more forces came from the heavens, and the titans of Warp Runners were teleported to the field, destroying the false idols of the Orks in one fell swoop. 

 

This new front was not the only area to see the grace of the mechanicus. Fortress Ipsumm saw itself a sudden host to countless Electro priests that recharged the turbo lasers and repaired the heavily damaged void shields. Battlements once made to hold titans were now occupied by Ordo Reductor artillery tanks, and Myrmidons filled the breaches rent into the fortress walls. Lord Ohminious himself made planetfall in the first wave, Standing amongst the Souless machines of the Legio Cybernetica. They defended the gates of the fortress while the glorious machines of Household Ipsumm were recharged, and they joined in as the final Knights of Lorem charged into the heart of the greenskin forces. Electro-Cardinal Ohminious dualed against the leader of the Greenskin invasion, sucking his life force from his bones before blasting the corpse to dust. The GreenSkins were crushed from both sides by the Masterpiece gears of a war machine, and none escaped the wrath of Household Ipsumm. 

 

After the battle, the King of Lorem approached the victorious Ohminious, and knelt before him. He renewed his oaths, this time pledging himself to the Forge World of Lucius, a pact which remains to this day. Upon their victory the Motive Crusade turned to defense, fortifying and liberating the worlds of Sector Lorem, holding them from the encroaching darkness of the times.

 

Ipsumm’s fallen knights were recovered, the planet returned to it’s formal glory. Lorem is now one of the largest suppliers of food to the Hollow Forge, and a pilgrimage site for Electro-priests across the galaxy. The 413th deeds were now legendary, forged in the fires of the 32nd millennium and proven to be fierce warriors of the Mechanicus. During the battle this legion fresh from the forges had honed their skill of armored assaults, and for the remainder of the crisis were a model of the might of the Motive Force.

 

 

 

War of Umbra Aqua, 700.M41: 

The 413th, Under the command of the Ambitious Tech Priest Anguis, were drawn to the planet of Umbra Aqua. The planet was once a world almost entirely submerged in water, but due to the massive amounts of natural minerals and unrefined Promethium the Adeptus mechanicus had the planet entirely drained of water, committing mass genocide on the peaceful civilization under the waves just for the sake of resources. Since the great draining, the mechanicus began a colony to start the mining, laying the foundations of a massive hive on the former floor of a great ocean. The forge world of Lucius received much from Umbra Aqua, and though it was only a drop in the bucket compared to all the other resources it gathered. Still, It was enough for the Forge to notice when the shipments finally and completely stopped. They sent a scout fleet to see what had happened. Upon entering the system, The fleet was met with the rough engine signatures of a freebootah war band, and the scouts barely had enough time to leave before the Orks fell upon them.

 

Tech Priest Anguis was sent to discover the means of this infestation, and he was sent with An Oathsworn detachment of Household Ipsumm, A Maniple of the Warp Runners, and the entirety of the 413th. The 413th itself had around 70,000 engagements, both large and small against the greenskins, and their tactical knowledge would prove vital in this extermination.

 

In an echo of the Fleet engagement over Lorem Prime, Tech Priest Anguis used his Ark Mechanici’s arcane electricity based weaponry to absorb all the energy from the freebooter’s ships, and the rest of the guns pounded the Xenos ships back to the scrap they were made from. The fleet soon made orbit over Umbra Aqua, and scanned the planet, but they could find no human life, and millions of green skins.

 

The drones sent down to the surface were harried by DakkaJets and other attack craft, but enough made it down to see what became of the the former hive… and the Ire of the 413th grew. The 100 million strong population has been replaced with a near infinite amount of Greenskins, it’s towering steel and strong walls defaced with the ugly glyphs of the Xenos, and the new name of the city was painted in the blood of slaughtered humans… “Brawltopia”

 

The 413th no longer had the ways of the mass teleportation as they did during the Motive Crusade, but they still possessed enough tech to teleport down a battalion of skitarii to create a beachhead, a landing zone to receive the rest of the fleet’s armies. With Mechanicus interceptors engaging the Ork fighters in the atmosphere, the troop and titan transports landed under heavy ground fire. the Orks had come out to meet them, driving blasphemous tanks against the beach head like the ancient tides the planet once had. Skitarii barely came out of the transport before falling to the defense of the landing zone, but soon the enemy was driven back. With Brawltopia on the horizon, the mechanicus set out to reconquer this imperial rock.

The Mechanicus began a great march to the city, with titans blasting the Greenskins that poured out of the city gates to get to the first real fight in years. After the initial mob rush of the Orks, the 413th found that a quick approach would be murderous, for the hive’s walls were covered in guns to a ridiculous degree, annihilating anything in it’s range with sheer firepower. A decision was made, and the 413th would dig in.

 

The 413th guarded construction servitors that made trench lines. Bastions and Vengeance Batteries were raised to the precise order of Tech Pries Anguis, measured and dug into the earth to provide barracks, fields of fire and protection against the city. A no Man’s land was created between the gunline of the mechanicus and the guns of the Orks, and though there were countless skirmishes as the circle grew, the fortifications were completed in a few weeks of non-stop work. After further surveys of the world, Anguis found that there were more points of Ork Civilizations dotted across the world. The canyons carved by the world’s currents were home to workshops that burrowed into the rock, ones that constantly created scrap tanks and ugly walkers. The great dune sea all around Hive Brawltopia was also home to roving bands of speed freaks that charged through the sand. The Orks thus far have been divided amongst many petty warbosses and warlords, each with their own style of quick moving vehicles that ruled the sands. More information was gathered, and the Mechanicus found the names of each warlord of the different tribes. Mel Boss Clacktoof owned the mountain factories, HelRusha was gathering the warlord of the dunes, and the city was owned by a Warboss known as Mayor KlawJaw. This latest name had stuck a cord with the Mechanicus, for KlawJaw was a Freebootah responsible for hundreds of lost ships in the last hundred years, completely shutting off a shipping lane until the Iron Knights chapter was sent to deal with it. Records were corrected, and a battle plan was laid out. The 413th was to split, Omega Army holding the fortifications, Beta Army to crush Clacktoof, and Gamma to chase down Helrusha. The allied forces also split, with the Knights assigned to Beta and an Ordo Reductor detachment sent to assist omega.

 

Omega army had the task of besieging Brawltopia since the start of the war, but even while attacking the mechanicus had to be on constant guard. Every day brought a new attack, a new attempted escape the encirclement or to stomp the humans into dust. Every defense against this was measured, however. When Ork Zeppelins rose from the hive, Onagers armed with icarus arrays swatted them back down. When the floodgates opened to unleash the green tide, they were broken upon the servitor manned trenches in short order. Rangers designed after the famous Death Korp of Krieg repel Komando excursions almost nightly. Ordo Reductor artillery bombarded the city constantly, but the guns of Brawltopia meant that the famed onagers of the 413th could not get close enough to bring their weapons of pinpoint destruction against the walls. With the rest of the 413th battling the other warlords, Tech Priest Anguis only needed Omega army to hold the line and keep the orks trapped.

 

 

Beta, under the command of Tech Priest Anguis was met during it’s approach with an army of mechanical madness. Ork walkers of various sizes stumbled out of the canyons, tanks rolled through the rocky outcroppings to take aim on the quick moving armored column of the 413th. The Knights of Ipsumm was the spearhead of the assault, the ancient battles of Lorem still echoing in the souls of the mounts. Behind them the armored spearhead of the 413th rolled forward in their Rhino transports, Skirarii taking shots of opportunity against the horde. The two lines met, and the Knights carved a great wound in the enemy while the 413th disembarked and advanced, Static carbines on full auto and arc rifles creating sizzling wrecks in the sand. Though they were many, the Orks were unprepared and were slowly ground back into the canyon walls before breaking into a retreat once the final Gorkanaught was slain. Though there was great slaughter as Beta Army rolled through the retreating orks, many got away from them and took shelter inside the labyrinthian canyons. For the next month the vanguard flushed the canyons of the orks, burning corridors with precisely measured fire from flame throwers and destroying the factories that produced the Ork Walkers. The fighting was grim and bloody, but quality prevailed in this battle. The final blow was stuck when the knight of Household Ipsumm, named the Thunder Child, destroyed Klacktoof’s personal Stompa in single combat, kicking it back into it’s own hanger before it’s reactor exploded and took out the Workshop… along with half the cliffside. Leaving only a small force of vanguard to torch the cliffs and ensure that no orks survived

 

Gamma, under Alpha Prime Rhombus-23  had a much more difficult time battling against Helrusha and his road-bashas. Their vehicles were much faster than the closely regulated engines of the mechanicus, and ran circles around the relatively slow APC’s of the 413th. The commander had to find an alternative for catching the orks, and thus he turned to the tenants of stealth laid down by the masters of the Raven Guard. Such knowledge was a gift from the Sons of Corax from times unremembered, and only found when a deep query was put to Tech Priest Anguis. Using the theories and doctrines put into the book, the Thallax alpha used one of the most basic ambush tactics he could find. With drones following the massive warbands of the greenskins, Rhombus allocated half of his dragoon outriders to the chase. He had them push their engines to their limits to pull them into a crater ridden landscape, and then the trap was sprung. The APC’s of the skitarii enclosed the only opening between the rocky hills, creating a wall of blessed metal across the only escape, Rangers from positions atop the hills picking out targets amongst the horde. Arc Rifles destroyed the simple circuits and Arquebuses punched holes in engines and flesh alike. With fire raining down from above, Rhombus sent in his killclades to rush through the Orks while Thallax moved swiftly from position to position to deal with the rowdy pockets of resistance. No ork survived the ambushes, and thus no word came to the other hordes of the tactics. Rhombus used this tactic again and again until finally he captured Helrusha’s mob against a mountain range that reached into the sky, pinning him in place and slowly crushing the war band against the unforgiving stones. Rhombus-23 and Helrusha got into a duel on top of his crushed Battlewagon, ending with the Thallax brutally ripping the commander in two with his power fist. Again, not a single ork survived the slaughter, ensuring the encirclement of Brawltopia remained unbroken.

 

 Finally, with the other two armies destroyed, the 413th could regroup and prepare for the final assault. Anguis deigned the attack with assistance from Rhombus-23 and his Ordo Reductor Allies. The Onagers of the 413th were to gather from their positions around the trenches. gathering together into one force, their shields growing stronger and stronger from each onager joining the force. Soon the combined field was as strong as any Void Shield generated on a capitol ship, and at a command the onagers walked forward, protecting the APC’s of the 413th behind them. The rate of fire from Brawltopia was fierce, a constant rain of heavy caliber bullets striking the armor and shields of the 413th. Many tanks were destroyed from local field overloads, but still they marched until finally the guns were in range. Combining fire from the Ordo Reductor artillery, the Neutron lasers of the 413th annihilated the great walls of Brawltopia, bringing the reinforced metal of the hive crumbling down. Orks rushed in to fill the breach, but the Onagers parted to reveal Tech Priest Anguis and his personal cohort of cybernetic warriors. The Onager tanks and soulless robots cut down swaths of Greenskins with directed fire from their guns, marching into the horde without fear to crush the Orks into paste. Anguis commanded the advance from his Dias, Using it’s arcane weaponry to blast through the hordes as well as repair the damaged robots around him. The crawler tanks climbed what was left of walls, the robots sending the defenders running back into their city. With the breach secure the tanks of the 413th drove into the city unmolested, and thus began the grueling months of city fighting.

 

Building to building the battle was fought through the once imperial hive. Static Rifles cut down rushing mobs of the Orks while Shootas blasted them down a second later. Galvanic rifles picked off the Nobs and other large green skins, only for the rangers to get burned to a crisp a by Burnas. Rhombus-23 led his thallax warriors in clearing the roofs of Mek Guns, meeting the charging storm boys in combat above the streets. Buildings fell, tanks were destroyed, but still the 413th marched on. Anguis barely left his command throne as he directed his Cohort Cybernetica through the streets, providing mobile fire support when needed. Servitors were sent on suicide missions to bring down bunkers that seemed to be at the end of every avenue. finally, the location of Mayor Klawjaw was found… Directly at the heart of the city. The manor that once was home to this feeble planet’s governor was now a gladiatorial arena, a place where even during the battle his men fought each other to the death for his amusement. With the precision characteristic of the great forge of Lucius, The 413th spearheaded an assault towards the Town Hall, battling through the Greenskins that stood in their way. Neutron lasers killed the gun emplacements of the Hall, and vanguard advanced behind a line of APC’s to deliver death at a close range.

 

The fighting pushed into the cramped, claustrophobic halls of the once great manor, orks seeming to just materialize from thin air as they rushed towards the attackers. Finally, in the center of the arena, Anguis and Mayor Klawjaw had their duel. Feral might meant the cold calculations of the machine, and where ever the ork stuck a counter attack was created and executed. The ork warboss was bisected from shoulder to hip after the final blow, but before his body could hit the bloody ground a teleportation flare blasted the arena in light. The war boss’s head was torn from his body, and not seconds later reports from orbit came down that a small warp fairing vessel took off from the planet. without a leader the orks predictably fell to infighting and Brawltopia was soon ground to dust and cleansed of the Ork filth. The materials were recycled to replace the materials loss in the battle and a small contingent of Skitarii was stationed there, waiting for the arrival of a new workforce that was to be sent down on the planet.

 

The 413th were severely depleted by the end of this war, but the amount of resources regained was deemed worthy of such a sacrifice. Tech Priest Anguis was given them as his personal legion for further crusades, and little time was wasted between recruitment and the next campaign.

 

 

 

 

 

http://wh40k.lexicanum.com/mediawiki/images/d/de/LuciusSkit.jpg

 

The Colors of the 413th Legion

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Go ahead and drop the spoiler tag Tyriks. In the other forums, a painter image is needed for completion to show how the colors are depicted on an individual. As there is no AdMech painter, would the IG painter be able to give an idea about how the Adamant Legion looks. I scanned through to find the reasoning of the colors but no description to how they dress. Blue outer robes with gray underneath or reversed? Blue below the belt and gray above?

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Go ahead and drop the spoiler tag Tyriks. In the other forums, a painter image is needed for completion to show how the colors are depicted on an individual. As there is no AdMech painter, would the IG painter be able to give an idea about how the Adamant Legion looks. I scanned through to find the reasoning of the colors but no description to how they dress. Blue outer robes with gray underneath or reversed? Blue below the belt and gray above?

I dropped the spoilers and added a paragraph titled "uniforms."  I will play around with painters later and see if I find anything close enough to show a Skitarius or something.  

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Love the changes! It does help bring them off the screen and into the imagination. You can include the badge in the post as well when you come back to edit. A painted mini works as well but I don't require it since it takes away from the ETL that looks to be gearing up.

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What is an ETL?  I have been trying to repaint them (since the original scheme was too bright) but haven't had much time lately, though things are shaping up soon.  I might be able to get some pics in time.  

 

 

 

 

Here is a rough draft I pounded out, hope to get some feedback!

 

Tiger, I like what you have so far.  I think if you add more history since M32 and maybe a bit of detail of what they are all about it'd be pretty interesting!

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What is an ETL?  I have been trying to repaint them (since the original scheme was too bright) but haven't had much time lately, though things are shaping up soon.  I might be able to get some pics in time.  

 

 

 

 

Here is a rough draft I pounded out, hope to get some feedback!

 

Tiger, I like what you have so far.  I think if you add more history since M32 and maybe a bit of detail of what they are all about it'd be pretty interesting!

 

I plan on it, and so far that was just something I pounded out in like 10 minutes when I should have been doing homework.

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Alright, it's been a week and this hasn't moved at all, so I'm just going to post again. I finished a couple of sections that I feel deserve their own post:

 

 

 

Combat Doctrines: An Armoured Company, the 413th Legion of Lucius uses a strange deployment that differs from most other skitarii legions. Using the vast resources of the Hollow Forge, the 413th have been known to field their vanguard inside the Rhino assault tanks, using the speed of enhanced engines to close with the enemy and deliver troops right to the front line in the relative safety the armor provides. This deployment is usually backed up by squads of Neutron Onagers and Dragoons, a mass of armor powering up the field to grab any objectives and deliver furious salvos from Arc rifles into the enemy. Though they favor this style of deployment the 413th legion have been known to utilize the usual method of the skitarii; marching up the field and pounding the enemy to dust.

 

A particular quirk of the 413th lies in the style of frontline troopers they use. Instead of equipping vanguard with the all consuming destruction of rad weaponry, the 413th uses a type of Carbine that takes static electricity and transforms it into a potent anti-infantry weapon. Each round shot out of the Carbine carries an electric charge that releases energy upon impact with the target, and though the amount of energy is small when compared to the Arc or Galvanic Rifle, the amount of shots the carbines fire can electrocute even the glorious Astartes with the combined electrical shocks. The amount of electricity released with each salvo have been known to cause arcing between targets, sending the holy energy of the mechanicus through wholes squads. if the enemy manages to close with the vanguard, the skitarii can blast out energy much like electro priests can, paralyzing foes in place so they can be unceremoniously beaten to death by augmented fists. 

 

 

Honorable battles: 

 

Battle of Lorem Prime, 544.M32: The 413th’s legacy began when the great Greenskin Warlord known as The Beast launched his assault across the cosmos. The 413th were intended to provide heavy armored support and manpower for the infamous Motive Crusade of Lord Ohminious Volt, but when Attack moons sprung up across the galaxy, They stalled. Their target, a fallen forge held by a traitorous Heretek, was utterly destroyed by one such moon, it’s secrets lost. The Crusade was over before it even began, but Lord Volt did not choose to return to the Hollow Forge. Daily they Received hundreds of distress calls from hopeless worlds, shifting through loss causes until Ohminious found the chance to put his fleet to work. A cry from a little agricultural world of Lorem, Home of the Knights Ipsumm, was heard by the great Electro-Cardinal, and he brought their salvation.

 

The Fleet that had been designed from the ground up for conquest entered the system to find that rather than a junk moon orbiting the planet, the defenders were beset upon by thousands of junk cruisers. The Orks had thought the battle over, and were in the process of splitting the booty when the Motive Crusade attacked. Magnificent energy arced from ship to rusty ship. Other Greenskin battleships were sucked dry of any electricity, creating lifeless, hollow husks. With the power of no less than three Arc Mechanicii and other wonders of the Technological dark age the Greenskins were blasted apart and scattered to the celestial wind. The way was now clear for the counter invasion.

 

Up until this point, The knights had fought valiantly against the horde, but they had lost many brethren and much of their land. From a great fortress they made their last stand, guns running dry and engines losing power whilst a tide of beasts pounded at their gates with artillery and idols to savage gods. The King of Lorem was preparing a final charge, sending word of their fate into the stars so that the imperium may know of their heroism. Then the unthinkable happened… They had a reply urging them to hold on.

 

Millions of drones filled the sky, Servo-Skulls and Cyber Eagles each measuring and sending glorious data to the mechanicus above. They studied the battlements of the fortress, the sea of Orks and the positions of the Xenos Armor. Every errant stone was taken into account and relayed back to the command centers, and both sides wondered to what end. The drones gathered above the very rear of the enemy, around the flanks that were left wide open. No enemy could have been there to threaten these orks… Or so they thought. Reality Split across the battle field,  and in a second a one sided battle turned. The Battle plans of the Motive Crusade were revealed in full, and the mechanicus suddenly had surrounded the orks. the Skitarii of the 413th were unleashed upon the flanks of the enemy thanks to the wondrous technology of teleportation, and not even a second passed between translation before their guns sang. The first wave of the Tech Guard opened up a new front to this war, and more men came down from orbit via troop transports. Ork Artillery was silenced, emplacements shattered, Tank Battalions ground to dust under the firepower of the 413th. when the initial momentum of the attack stalled, yet more forces came from the heavens, and the titans of Warp Runners were teleported to the field, destroying the false idols of the Orks in one fell swoop. 

 

This new front was not the only area to see the grace of the mechanicus. Fortress Ipsumm saw itself a sudden host to countless Electro priests that recharged the turbo lasers and repaired the heavily damaged void shields. Battlements once made to hold titans were now occupied by Ordo Reductor artillery tanks, and Myrmidons filled the breaches rent into the fortress walls. Lord Ohminious himself made planetfall in the first wave, Standing amongst the Souless machines of the Legio Cybernetica. They defended the gates of the fortress while the glorious machines of Household Ipsumm were recharged, and they joined in as the final Knights of Lorem charged into the heart of the greenskin forces. Electro-Cardinal Ohminious dualed against the leader of the Greenskin invasion, sucking his life force from his bones before blasting the corpse to dust. The GreenSkins were crushed from both sides by the Masterpiece gears of a war machine, and none escaped the wrath of Household Ipsumm. 

 

After the battle, the King of Lorem approached the victorious Ohminious, and knelt before him. He renewed his oaths, this time pledging himself to the Forge World of Lucius, a pact which remains to this day. Upon their victory the Motive Crusade turned to defense, fortifying and liberating the worlds of Sector Lorem, holding them from the encroaching darkness of the times.

 

Ipsumm’s fallen knights were recovered, the planet returned to it’s formal glory. Lorem is now one of the largest suppliers of food to the Hollow Forge, and a pilgrimage site for Electro-priests across the galaxy. The 413th deeds were now legendary, forged in the fires of the 32nd millennium and proven to be fierce warriors of the Mechanicus. During the battle this legion fresh from the forges had honed their skill of armored assaults, and for the remainder of the crisis were a model of the might of the Motive Force.

 

 

 

The Incident at Calhix-3, Unknown.M37 : The 413th and a successor chapter of the blood angels allied together to battle against the nefarious Eldar, Taking to the field along side the sons of Sanguinius in a hit and run campaign when a tech priest had noticed the peculiar tank designs the marines were using. In a fit of anger he ordered the 413th back when the marines charged forward to meet the Xenos. They had prevailed over the enemy, but not without losses that could have been avoided. The 4th company Captain of the {REDACTED} turned a part of his force around to confront the mechanicus force. The messages and questions over the Vox were ignored, and as soon as the chapter’s Baal Predators got into range of the 413th’s arc rifles the mechanicus attacked. The skirmish was short but bloody, with many marines either dying or succumbing to the Red Thirst, and an entire battalion of Vanguard perishing under their blades. The Captain himself was slain by a neutron laser, but the Marines were able to protect the designs of their Baal Predators and force the Mechanicus to retreat. After the Execution of that tech priest and a generous donation of a new battle cruiser the two forces parted ways after the Eldar were driven from the world, and both sides keeping a weary eye on each other as they parted ways.

 

 

 

 

Critiques and grammar help would be greatly appreciated!

 

Edit: Changed some grammer mistakes and added a whole new battle! I maaaay make my own thread for my fluff and it's changes soon.

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That is some great work there! And they are getting more detailed all of the time! 

 

Tyriks is marked as complete. Tiger9gamer, can you merge the text into one post so I can keep tabs on the WIP. With so many threads to monitor, it is easy to see the latest entry as a partial but it would have completed the submission. 

 

I better hurry up on my two submissions. Great work you two!

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That is some great work there! And they are getting more detailed all of the time! 

 

Tyriks is marked as complete. Tiger9gamer, can you merge the text into one post so I can keep tabs on the WIP. With so many threads to monitor, it is easy to see the latest entry as a partial but it would have completed the submission. 

 

I better hurry up on my two submissions. Great work you two!

 

Consider it done! also thank you =D

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  • 2 weeks later...

Alright, did some major fixes in my update. After committing both major battles that took up way to much space I decided to put the two detailed battle stories into two separate spoilers to keep the page from getting too long. Don't worry I will edit the War on Umbra Aqua, just... Some other time.

 

I made shorter reports in the honored battles (most of which are based on actual games I had) and moved the rest around. So far I'm pretty happy, but I would like to hear more feedback for this!

 

Also made my own index post:

 

http://www.bolterandchainsword.com/topic/321848-413th-lucius-extermination-legion/

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Looks like you are going for a whole chronicle instead of just a simple article. Talk about going above and beyond. :P

 

Just add an image of the color scheme and I'll call you complete for the purposes of the competition but feel free to continue to expand upon the article as you see fit.

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The Brotherhood of Angels and the E Tenebrae Lux

With the introduction of this year’s ETL, now is the time to considering taking your new chapter out to join the ranks of your other armies or add to its own ranks. It is the hope that you’ll consider entering into the ETL and paint up a single model, character, squad or army in the colors of your Brotherhood of the Angels submission. No painted models are required for submission into the BotA and the competition will end with the ending of new entrants into the ETL. Should you choose to paint up something for the ETL based on your BotA article, please edit the post and include the photo of the completed unit — whenever that may be. 
 
OATH BEARERS - Codex Space Marines

  • Brother SP - Unknown Chapter
  • Brother Tyler - Fire Claws (aka the Relictors)
  • Dosjetka - Crimson Praetors
  • Empurata - Helion Legion (Sons of Guilliman)
  • Iron Aquifer - Bellatus Cael (Sons of Possibly Dorn)
  • Lephisto - The Celestial Zealots (Sons of Guilliman)
  • Olis - Inheritors (Sons of Dorn) - WIP Thread
  • Retributis - The Sons of Penance (Sons of Dorn)

 

OATH BEARERS - Blood Angels

  • appiah5 - The Reborn - WIP
  • CaptainHelion - Blood Owls - WIP
  • Charlo - The Sanguine Visions
  • Dolchiate Remembrancer - Crimson Sons of Vengeance - WIP
  • Father Mapple - Blood Suns
  • LRM23936 - The Swords of Camalus
  • Nicodemus Doloroso - Angels Sorrowful

 

OATH BEARERS - Unforgiven

 

OATH BEARERS - Space Wolves

  • Grail Ironheart - Night Howlers
  • RikuEru - RAVN SØK - WIP Thread

 

OATH BEARERS - Adepta Sororitas

  • Aquilanus - Name Pending
  • Barabbas Sogalon - Order of the All-seeing Eye
  • Ficinus - Order of Our Lady of the Perpetual Flame - WIP
  • *Furyou Miko - Order of the Ruby Blade - WIP
  • Mard - Name Pending
  • Noeh - Ashen Wolves of Gersemi - WIP
  • Servant of Dante - Order of the Glorious Reprisal
  • Spacefrisian - Daughters of Russ

 

OATH BEARERS - Adeptus Mechanicus

  • MoGuy - Forgbworld Halo Prime - WIP
  • Tiger9Gamer - 413th Lucius Expedition Force - WIP
  • Tyriks - Adamant Legion

 

OATH BEARERS - Astra Militarum

  • Barabbas Sogalon - 1st Boruzian Grenadiers
  • Grand Master Belial - 45th Imperial Regiment

 

OATH BEARERS - Chaos Space Marines

  • Beachymike123 - Siege Makers
  • Conn Eremon - Broken Void
  • Pylaeides - The True Emperor's Children
  • Thedarkprincesnun - Angels of Despair - WIP
  • Trevak Dal - Nightblades

 

OATH BEARERS - Lost and the Damned

  • Conn Eremon - Broken Void
  • Warsmith Gorrched - Sons of Iron
  • Stepfan - Rumeriazian 8th

 

OATH BEARERS - Age of Darkness

  • Barabbas Sogalon - 90th Expeditionary Fleet (XIV Legion)
  • Cthonia - 58th Grand Battalion (IV Legion) - WIP
  • Drakrth - Black Horde
  • Hydriatus - 105th Grand Battalion (IV Legion)
  • Immersturm - True Emperor's Children - WIP
  • Ion - 954th Expeditionary Fleet (XVI Legion)
  • KBA - 1209th Expeditionary Fleet (XVI Legion)
  • Kurama - 214th Exploratory Flotilla (XII Legion)
  • Wolf_Pack - Clan Tabarn'akk

 

OATH BEARERS – Liber Astartes

  • Brother Tyler - Legio Bolter & Chainsword
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