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#26
NightHowler

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Will we loyal sons of Russ not be offered the same honors as our brothers? Where's the banner with the glorious Wolf That Stalks Between The Stars? Where's the banner with the Wolf Guard terminator wading into battle with foul xenos and treacherous traitor?

"By the River fettered Fenrir will lie till draws nigh the doom of the Gods." - Frey, Lokasenna: 41


#27
Grand Master Belial

Grand Master Belial

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I'll ask Grotsmasha for some banners for the Wolves.


  • NightHowler likes this


gallery_4664_11830_5080.jpggallery_4664_5295_5937.gif

What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#28
NightHowler

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I'll ask Grotsmasha for some banners for the Wolves.

awesome! Much appreciated!

"By the River fettered Fenrir will lie till draws nigh the doom of the Gods." - Frey, Lokasenna: 41


#29
Brother SP

Brother SP

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... Crap.... I knew I was forgetting something.... Better get back to writing. Not long now.


ETL_2016_Banner_03_Custos_Fidei02.jpggallery_30308_9518_7584.png

IA: Iron Heralds
The Price of Redemption - WIP Blog (TBA)
Tale of 20 Hobbyists Pledge: 1440/1850 pts Completed

#30
Brother SP

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Oh and speaking of getting my act into gear BAM!!!!!


ETL_2016_Banner_03_Custos_Fidei02.jpggallery_30308_9518_7584.png

IA: Iron Heralds
The Price of Redemption - WIP Blog (TBA)
Tale of 20 Hobbyists Pledge: 1440/1850 pts Completed

#31
Grand Master Belial

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Please post the full article in this thread for completion. In the past, some people would post their IA in a separate thread and continue to tinker with it as time went on. Since there is an option to submit a modified article in subsequent BotA's, I like to have a snap shot of the article here for posterity and to allow comparisons with future articles.



gallery_4664_11830_5080.jpggallery_4664_5295_5937.gif

What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#32
Brother SP

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Thought that might be the case. Will do so when i get home. I still have a few days tinkering to do anyway so that can just be a link to my wip
ETL_2016_Banner_03_Custos_Fidei02.jpggallery_30308_9518_7584.png

IA: Iron Heralds
The Price of Redemption - WIP Blog (TBA)
Tale of 20 Hobbyists Pledge: 1440/1850 pts Completed

#33
Grand Master Belial

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UPDATE TIME!

 

ETL V is now in full swing and it is time for this competition to wind down. As per the last update, I mentioned that this competition will close with the closing of new entrants to the ETL. This has been set to June 15th. This allows those of us who haven't finished more time to complete our entires.

 

So here is where we stand with entrants and completions:

 

OATH BEARERS - Codex Space Marines

  1. Brother SP - Iron Heralds - WIP Thread
  2. Brother Tyler - Fire Claws (aka the Relictors)
  3. Dosjetka - Crimson Praetors
  4. Empurata - Helion Legion (Sons of Guilliman)
  5. Iron Aquifer - Bellatus Cael (Sons of Possibly Dorn)
  6. Lephisto - The Celestial Zealots (Sons of Guilliman)
  7. Olis - Inheritors (Sons of Dorn) - WIP Thread
  8. Retributis - The Sons of Penance (Sons of Dorn)

 

OATH BEARERS - Blood Angels

  • appiah5 - The Reborn - WIP
  • CaptainHelion - Blood Owls - WIP
  • Charlo - The Sanguine Visions
  • Dolchiate Remembrancer - Crimson Sons of Vengeance - WIP
  • Father Mapple - Blood Suns
  • LRM23936 - The Swords of Camalus
  • Nicodemus Doloroso - Angels Sorrowful

 

OATH BEARERS - Unforgiven

 

OATH BEARERS - Space Wolves

  1. Grahl Ironheart - Night Howlers
  2. RikuEru - RAVN SØK - WIP Thread

 

OATH BEARERS - Adepta Sororitas

  1. Aquilanus - Name Pending
  2. Barabbas Sogalon - Order of the All-seeing Eye
  3. Ficinus - Order of Our Lady of the Perpetual Flame - WIP
  4. *Furyou Miko - Order of the Ruby Blade - WIP
  5. Mard - Name Pending
  6. Noeh - Ashen Wolves of Gersemi - WIP
  7. Servant of Dante - Order of the Glorious Reprisal
  8. Spacefrisian - Daughters of Russ

 

OATH BEARERS - Adeptus Mechanicus

  1. MoGuy - Forgbworld Halo Prime - WIP
  2. Tiger9Gamer - 413th Lucius Expedition Force - Thread
  3. Tyriks - Adamant Legion

 

OATH BEARERS - Astra Militarum

 

OATH BEARERS - Chaos Space Marines

  • Beachymike123 - Siege Makers
  • Conn Eremon - Broken Void
  • Pylaeides - The True Emperor's Children
  • Thedarkprincesnun - Angels of Despair - WIP
  • Trevak Dal - Nightblades

 

OATH BEARERS - Lost and the Damned

  • Conn Eremon - Broken Void
  • Warsmith Gorrched - Sons of Iron
  • Stepfan - Rumeriazian 8th

 

 


OATH BEARERS - Age of Darkness

  • Barabbas Sogalon - 90th Expeditionary Fleet (XIV Legion)
  • Cthonia - 58th Grand Battalion (IV Legion) - WIP
  • Drakrth - Black Horde
  • Hydriatus - 105th Grand Battalion (IV Legion)
  • Immersturm - True Emperor's Children - WIP
  • Ion - 954th Expeditionary Fleet (XVI Legion)
  • KBA - 1209th Expeditionary Fleet (XVI Legion)
  • Kurama - 214th Exploratory Flotilla (XII Legion)
  • Wolf_Pack - Clan Tabarn'akk

 

OATH BEARERS – Liber Astartes

  1. Brother Tyler - Legio Bolter & Chainsword


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What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#34
Dosjetka

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Oh, good! Thanks for the deadline extentsion!

 

For clarity's sake, I'm dropping the Crimson Praetors as that idea isn't really going anywhere. I'm currently working on another Chapter. With a bit of luck and hard work, I can have the 2'000 words required done by the 15th. :)


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Index Astartes: Hounds Rampant [last update: 23/04]

 

'Perfer et obdura, dolor hic tibi proderit olim.' - Ovid

Chronic procrastinator & amateur "butterfly hobbyist".


#35
Brother Tyler

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Okay, I thought I had made an oath to provide an article on the Fire Claws Chapter as part of this year's challenge, but that oath was for another challenge (the Liberalia Martiale 2016 challenge). Work continues apace on that challenge's efforts, albeit glacially.

The single oath I made for this challenge was to update the article for the Legio B&C, covering down on the Liber Astartes forum (the Legio draws from all Chapters except for the Grey Knights, so I can't really pin it into the Codex Space Marines forum, despite the rules as currently presented). You can see the "completed" article here.

My apologies to Grand Master Belial for the confusion (I'm having more and more of these senior moments as my teeth get longer msn-wink.gif ).

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#36
Race Bannon

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Is it too late to make an oath?  I might be able to work out an IA in the time left, if it's not too late.


"Fully dressed in the ancestral Terminator Armour of their Chapter they rise to a new level of battlefield supremacy, a level where monstrous tanks are but playthings of a child, and where Terminators, Daemons and gods stalk as equals." -Thunder and Lightning, White Dwarf 116 (UK)
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Index Astartes: Red Shoulders


#37
Grand Master Belial

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It is not too late. Go forth and conquer.


gallery_4664_11830_5080.jpggallery_4664_5295_5937.gif

What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#38
Race Bannon

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Sweet. Isn't that from a song?

"Fully dressed in the ancestral Terminator Armour of their Chapter they rise to a new level of battlefield supremacy, a level where monstrous tanks are but playthings of a child, and where Terminators, Daemons and gods stalk as equals." -Thunder and Lightning, White Dwarf 116 (UK)
gallery_6494_6331_1745.gif gallery_6494_11942_9573.png gallery_6494_6331_4817.pnggallery_6494_6331_16668.jpggallery_6494_6331_8260.png

Index Astartes: Red Shoulders


#39
Race Bannon

Race Bannon

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I, Race Bannon, chapter master of the Red Shoulders, in the name of Corvus Corax, make this oath of moment to submit a complete history of my chapter and it's honored brothers.


"Fully dressed in the ancestral Terminator Armour of their Chapter they rise to a new level of battlefield supremacy, a level where monstrous tanks are but playthings of a child, and where Terminators, Daemons and gods stalk as equals." -Thunder and Lightning, White Dwarf 116 (UK)
gallery_6494_6331_1745.gif gallery_6494_11942_9573.png gallery_6494_6331_4817.pnggallery_6494_6331_16668.jpggallery_6494_6331_8260.png

Index Astartes: Red Shoulders


#40
NovemberIX

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Almost waited to long to enter!

 

I, NovemberIX, chapter master of the November Warriors, in the name of the Emperor, make this oath of moment to submit a complete history of my chapter and it's honored brothers.



#41
Grand Master Belial

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Talk about a challenge! Let's see if these two brave warriors can finish in time! Remember, this ends when the doors to new entrants in the ETL closes as well.



gallery_4664_11830_5080.jpggallery_4664_5295_5937.gif

What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#42
Brother SP

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CHAPTER NAME: Iron Heralds
 
SUMMARY
▪ GENE-SEED (PREDECESSOR): Iron Hands
▪ FOUNDING: 4th Founding
▪ CHAPTER MASTER: Chapter Master Seric Dasarro
▪ CHAPTER WORLD:  Planet XVII-4R3 (Local Dialect: Megara)
▪ FORTRESS MONASTERY: The Desolate Spire
▪ FLAGSHIP: The Ultima Redemptio - Battlebarge
▪ MAIN COLOURS:  Blood Red, Black and Iron
▪ SPECIALITY: Drop Pod Assault
▪ BATTLE CRY:
▪ CURRENT STRENGTH: Nominal Strength
▪ KNOWN DESCENDANTS: 
 
ORIGIN:
 
The closing days of the 33rd Millennium were a time filled with both great promise as well as great foreboding.  The horrors of the Horus Heresy and the subsequent Scouring were a distant memory and yet the Imperium still lay sundered.  Many worlds and even whole systems had been lost in the chaos following the betrayal of the Emperor’s favoured son and the threat of the Traitor Legions still lurked within the Eye of Terror.  Worse still the growing threat of a multitude of xeno races gnawed at the tattered fringes of mankinds’ domain. In response to this the High Lords of Terra declared a new founding of the Adeptus Astartes, the fourth of its kind.  Gene-seed tithes and cadres of veterans were drawn from those Chapter’s still loyal to the Imperium.  One such group was drawn from the Iron Hands, a Chapter still bitter and filled with hatred following the loss of their Primarch during the Heresy.  Led by Former Captain, now Chapter Master, Dereo Fidel the cadre were placed in charge of a fledging group of marines, provided the requisite equipment by the Adeptus Mechanicus, and then sent out into an Imperium beset on all sides.
 
Dereo, a man perhaps driven more to passion then most, strove to hape the marines given to him in the image of his Primogenitor.  He taught his protege’s of a hatred of weakness, particularly of the flesh.  He drove them to breaking point, filling them with the same bitterness and hatred that had filled the Iron Hands since the dark days of Istvaan V.  Claiming a vision from the Emperor he named his fledgling Chapter the Iron Heralds.  They would be as cold and unbreakable as the iron from which they were forged.  They would be heralds of the Imperium’s will and a bane to those whom had fallen from the Emperor’s Light. It wasn’t long before the Iron Heralds became known as an uncompromising and merciless force of destruction.
 
As the 34th Millennium dawned word came from the Fortress World of Cadia, Abaddon’s Fourth Black Crusade had begun.  As a large force of the Traitors besieged Cadia Abaddon himself led the bulk of his forces into the wild space of Segmentum Obscurus.  Imperial Command scrambled to meet the invading forces and any and all forces in the area were sent a desperate plea for aid and the Iron Heralds were one of the first to answer.
 
Considered inexperienced by the Segmentum Command the Iron Heralds were tasked with missions outside of the main warzone.  Embittered by what he saw as a blatant slander on both he and his marines Dereo threw himself into the missions assigned with a barely concealed rage.  Tasked with hunting down and destroying a splinter of the Black Crusade that had ran deep into Obscurus the Iron Heralds struck like the hammer of doom.  Worlds burned in their rage as they pursued the traitor force, led by a former Emperor’s Children Techmarine turned sorcerer known as Jydas the Forgotten, further and further from the Eye.  It would be on the Forge World of Milvia Prime that the two forces would finally meet.
 
Milvia Prime seemed to have been Jydas’ target all along and as his Traitor Forces rained down from his flagship, the Black Wrath, the Iron Wardens arrived in system and battle was joined.  Dereo and his marines were eager to face their Primogenitors’ old nemesis and the forces of Jydas were eager as ever to fight loyalists.  The battle was hard fought on the planets machine filled surface as Dereo and his brothers, driven by hate and sustained by their rejection of the flesh pushed the traitors back further nad further.  It was then that Jydas’ plan was revealed.  Unleashing a horrific blending of warp craft and sorcery upon the planets defenders that would become known as the Scrap-Code Malaise.  Targeting any and all technology and possessing them with a near demonic in nature virus it rapidly spread across the planets surface and defenders.  Suddenly weapons misfired and targetters went aawry.  Worse still the planets skitarii defenders suddenly turned on their masters and any and all bionics and vehicles suddenly acted with their own will.  The Heralds, now beset by their mechanicum allies faces a further threat as, the parts they had replaced with bionics turned against them.  Many were the marines cut down with their own weapons and others, those with cranial enhancements, fell completely under the sway of Jydas.  Dereo himself, having large parts of his own body replaced in his pursuit of eliminating the weakness of flesh, fought against the voices that now seemed to tear at his very mind.  Those of his forces still under his control retreated to their fleet where they prepared to withdraw, hoping that they could regain control of themselves elsewhere.
 
It is unclear exactly what happened aboard his ship as they made to withdraw but Dereo’s own accounts claim he was again struck with a vision.  In it the Emperor approached him and told him that he had failed the Emperor’s vision for his sons.  Too much had he become embroiled in hatred.  Hatred for the enemy and hatred for the flesh.  But he would offer him a path to redemption.  Purge himself of hatred, of his rage, and cleanse himself of the weakness of mind.  Bring redemption to all mankind and in return the Emperor would help him overcome the curse that Jydas had placed on him and his men.
 
When Dereo emerged from his meditations he was a changed man.  Gone was the impulsive rage and deep hatred.  Instead was a calm and cold purpose.  Dereo’s face was scared and tattered where he had torn much of his bionics from him and instead only kept those that he needed to fight.  He spoke to his marines and shared his vision and they too stripped much of their bionic enhancements.  Then, after placing his second in charge, Pryden Falk, in control of the Chapter’s remaining forces, he led his most elite warriors in a do or die assault on Jydas’ flagship.
 
The exact details of Dereo’s assault are lost to time, thee being so few survivors to recount them but in the end Jydas was slain aboard the bridge of his ship by Dereo himself.  Jydas’ ship was sent spiralling into the warp to join the detritus of war and Dereo and the few remaining members of his elite cadre extracted via teleportation back to the planets surface.  Their leader slain and their main in ruins the traitors withdrew as more reinforcements arrived from Imperial space, including forces of two other Chapters.  The battle for Milvia Prime was won, but at a steep cost.
 
Dereo’s wounded body was recovered amongst the rad swept dunes of Milvia Prime’s surface, surrounded by the remnants of his force.  Each and all of them barely clinging to life.  They were returned to the Chapter’s flag ship where they were rushed to the apothecarium.  It was there that Dereo and those who followed him would be interred into stasis, their bodies too far lost to the Malaise to be laid to rest in Dreadnoughts.  Here they would be held until such time as the Chapter found a way to finally purge the Malaise from the Chapter.
 
The battered Heralds would drift for some time following the catastrophic battle of Milvia.  Lacking the drive that Dereo had led them with and with much of the Chapter’s identity cast aside they roamed Imperial space, engaging foes where they found them but never truly committing to any particular campaign or battle.  The losses suffered of Milvia had put the Chapter’s future into danger.  It was then they arrived on the forgotten planet, known to its population as Megara.  Megara had been left off Imperial star charts since the Age of Darkness and its population had faltered in isolation.  Reduced to a feral state its people eked out a living amongst the shattered cities of the worlds glorious past.  In its tumbled cities and forgotten glory Pryden saw something of his Chapter and declared that, as the Chapter needed a homeworld and Megara needed a defender, that henceforth the Chapter would call Megara their homeworld.  The Iron Heralds had come home.
 
HOME WORLD/FLEET:
gallery_36568_9971_47591.jpg
Megara, a planet long forgotten by the Imperium that birthed it, is rightfully classified as a Death World.  Hidden at the edge of Segmentum Obscuras Megara was once a thriving hive world, as evidenced by the tumbling ruins that dot the planets surface.  The planets lethal forests survived between the towering urban spires and, when the planet fell, quickly reclaimed the urban sprawl.  Its people degenerated from their hive dwelling past, becoming feral savages living as tribes in the forests around the cities.  The Megaran’s regard the ruined Hive’s as cursed places, said to be haunted by the ghosts of those whom once dwelled there.
 
Records on the rise and fall of Megara all all but non-existent, with references to the world being all but unheard of in Imperial Records.  The planets ruins are similar in architecture to those from the time period following the Age of Darkness and the subsequent Great Crusade and, although their is little evidence suggesting a violent down fall, it has been supposed that the world was one brought into Imperial Compliance in the closing days of the Crusade, perhaps its re-settlement interrupted by the following horrors of the Heresy.
 
Despite their superstitious distrust of the ruins around them the Megaran’s are greatly connected to their world.  They believe that a persons soul is constantly reborn when someone dies and as such their bodies must be returned to the planet, to create an unbroken cycle of life.  It is a belief of redemption and rebirth that has made its way into the Iron Heralds psyche.
 
Whilst the natives hold the ruins in great superstition the Chapter does not.  Making their home in what was believed to be the planets rulers palace at the heart of the largest Hive ruin the Iron Heralds have reforged the spire into their home.  Known simply as The Desolate Spire the towering edifice bristles with defences and thrusts into the planets sky like a giant spear piercing the heavens.  It is from here that the Chapter has a commanding view of the ruined city and following jungles around.  Visible for kilometres around The Spire acts as a grim reminder to the planets population of the planets overlords and a beacon to the planets youth who hope to one day join their hallowed ranks.
 
Despite maintaining such an imposing fortress on the planet much of the Chapter’s facilities remain in part on board its massive fleet, particularly the Chapter’s flagship a Pre-Heresy Battle Barge known as the Ultima Redemptio.  Although this is in part a relic of the Chapter’s crusading days it is as much a nod to the Chapter’s attitude that they are a weapon of the Imperium, nothing more or nothing less.  They must be able to make war where ever they go and these assets enable them to do so.
 
PRESENT ACTIVITIES:
 
As the 41st Millennium draws to its close and the Imperium draws ever closer to its doom nowhere is untouched by the horrors of war.  The Iron Heralds, self appointed stewards of the sub-sector are stretched thin as enemies assault the Imperium on all sides.
 
A known haven of the foul xeno’s known as the Ork the area of space known as the Bleak Stars has erupted once again into violence.  The orkoid population has steadily grown since the destruction of the Black WAAAAGH!!!! At the hands the Heralds and have united behind a new Warboss, a Warboss far more cunning and ruthless then any that has ever risen in the Bleak.  United behind this new threat a vast number of ork warbands are gathering and the Chapter prepares for a new WAAAAGH from the Bleak, an invasion of greater size then ever before.
 
Iron Heralds Colour Scheme
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Meanwhile, from the depths of the void on the other side of the sub sector, whispers grow of a shadow in the Warp.  The Watch Fortress of the Ordo Xenos that stands guard over the region has put out a call for reinforcements believing the sub sector in imminent threat from an as yet unknown Tyranid Hive Fleet.
 
And as ever the threat of Chaos lurks in the dark and hidden places and the Iron Heralds are ever ready to meet such threats head on.  The recently declared Althorne Crusade cuts its way into traitor forces close to the Eye.  Fighting alongside warriors for several other Chapters two Companies of the Iron Heralds forge their own path.
 
BELIEFS:
The Iron Heralds beliefs are a combination of the final teachings of Dereo before his fall of Milivia Prime as well as an evolution of the beliefs of the Megaran natives.  Dereo taught his chapter to abandon their hatred of the weakness of flesh and instead to focus on the hatred of the weakness of the mind.  Instead of replacing their flesh with bionics instead the Chapter spends hours and hours in meditation and prayer, even more so then their brother Chapters.  Iron Heralds shall spend hours, and sometimes even days, in silent prayer full vigil, contemplating over the smallest things.
 
The Megaran people believe in an endless cycle of rebirth and reincarnation.  It was an idea that appealed to the wounded Chapter as offering a system of redemption.  As the chapter drew more and more recruits from the world the beliefs of the Megarans began to infiltrate the Chapter.  Soon the order of Keeper Chaplains was formed, taking the place of the Megaran Shamans.  It is these Keepers that witness the recruits birth into the Chapter, taking them through the Eternal Fires.  And it is the Keepers that, upon a warriors death, return them to the same fires where their body is burned and its ashes spread to the winds.  It is this ritual which is said to return the warriors essence to the planet to be either reborn and strive to join the Chapter or, should the warriors have proven himself redeemed, go to stand at the Emperor’s side.  It is this belief in redemption through service that has made the Iron Heralds into the implaccable foe they are today.
 
 
COMBAT DOCTRINE:
Despite having since settled on Megara the Iron Heralds still maintain the a strong fleet presence and, combat wise, have little ties to their homeworld or its people.  The first warning foes often have of the arrival of the Iron Heralds is as their ships arrive in system.  Sending no messages, offering no surrender or quarter they smash through whatever space borne assets the enemy have before striking as true angels of death, raining down in drop pods or, where circumstances prevent otherwise, arriving by thunderhawk or storm raven.
 
They form a relentless aggressor.  Known to keep pushing until either they or the enemy is destroyed they have been known to completely ignore fellow Imperial Commanders and it is believed that, for many, they simply do not accept defeat as an option.  Despite having moved much from their Iron Hand primogenitors they have maintained both the merciless attitude to their enemies as well as their affinity with machines.  To face an Iron Heralds force is to face an implacable, merciless and relentless foe, who expects no quarter and will offer none in return.
 
ROLL OF HONOUR:
Incarnation of Despair - M39
It was in the closing days of the 39th Millennium that the Space Hulk, classified as the Incarnation of Despair, was vomited forth from the Warp above the Imperial Hive World of Oru Secondus.  Imperial prognostication had the vessels flight path bringing it crashing down upon the densely populated world in an event that would have seen the important world plunged into a dust induced long night that would cause the loss of all life on the planet.  With Imperial Navy assets commited elsewhere at the time the planetary governor of Oru petitioned the Iron Heralds for aid.  Sending a strike cruiser with some of the Chapter's elite First Company armed with Tactical Dreadnought Armour and led by Chief Librarian Provatus Evette the Iron Heralds answered the call.  Knowing that their only was to stop the vessel would be to destroy it from within Provatus led a series of boarding actions into the Space Hulk, only to find it densely populated with the Xeno biomorph known as Genestealers.  As the scope of the vessels infestation became apparent Provatus realised that if he detonated the ship so close to Oru then parts of the hulk would still land on the planet and potentially carry the genestealers with them.  Deciding on a last, desperate course of action he activated the Warp Drives board the ship, plunging it and his marines into the Warp with the hope of detonating the ship where-ever they arrived.  Whether he ever arrived or not is unsure as contact was lost shortly after he entered the Warp and neither he nor the Incarnation have been seen since.  What is certain, however, is that the Keepers insist that Provatus is alive somewhere still and so the Chapter waits in hope for his return one day.
 
 
The Lament of Hercellium - M41
When the Iron Heralds were petitioned by the High Lords to assist Imperial forces in the space surrounding Hercellium against Eldar raids the Chapter answered with gusto.  A detachment of a full three companies under the command of Chapter Master Thomut himself arrived in the system in a show of force.  It was Thomut's hope that the enigmatic eldar, upon realising the massive force against them, would simply melt away as was their custom.  He had no such luck however and a series of stinging attacks and ambushes by the eldar left the Iron Heralds forces reeling.  Seeming to strike from a hundred places at once the eldar strikes were bleeding the Herald forces dry with the marines scoring little back against their Xeno foe.  Thomut's chance seemed to come when he recieved reports of what appeared to be an eldar base on the world of Hercellium itself.  Realising that sending his entire force would alert the Eldar to his plan he Thomut led an elite force at the Eldar base.  Leaving the remaining forces under the command of the young Captain of the Third Company, Seric Dasarro, Thomut led his forces from the front.  Little did he know it was cunning ambush to lure him in.  Finding himself suddenly cut off and overwhelmed Thomut and those with him were killed to a man.  With command of the forces now under Seric it was here that the young captain aptly demonstrated the tactical instinct that would become his reputation later in life.  Taking a more intentionally reactive strategy then Thomut he used tactics similar to those the xenos employed against his own forces.  Eldar strikes would suddenly find themselves over reaching their strike as Iron Herald forces simply melted away.  It was a delaying tactic, for the most part, leading the Eldar force further and further forward.  Seric had a plan, however.  Using his famous insight and the data available to him Seric was able to predict the location of the Eldar Craftworld.  He then drew his entire force together and struck a hammer blow at the raiders Craftworld.  Drop pods rained upon the Wraithbone ship whilst Thunderhawks made devastating bombing runs.  Seric himself led the ground forces, making a point to destroy everything in their path.  Delicate spires were toppled and monuments destroyed.  Despite their success, however, an assault on a craftworld was no small thing and the Heralds losses began to grow.  It was a calculated move and, after causing massive destruction the Iron Heralds forces stopped their assault.  Seric called for a meeting with the Eldars leader.  It is unknown what was said during that council but at its conclusion the Iron Heralds withdrew and the eldar disappeared from the sector.  A truce had been struck, as great cost to both forces.  Upon returning to the Chapter Seric was unanimously voted to take the place as Chapter Master.
 
The Harrowing of Mosicum - M41
When the worlds of Sub-Sector Mosicum declared themselves as succeeding from the Imperium a crusade was declared by Imperial High Command.  Led by Inquisitor Lord Harlom Halt of the Ordo Hereticus the Imperial Crusade arrived at the fringes of Sub-Sector Mosicum to find that the renegade planetary governors had allied themselves with the forces of Chaos.  Chaos cultists roamed the planets offering bloody sacrifices to their dark gods whilst elements of the traitor legions and other disparate renegade astartes ruled over the worlds.  Realising he would need greater forces then what he had at his command he petioned for the aid of several nearby Chapters of the Astartes.  One Chapter to answer his call was the Iron Heralds, sending the Second Company along with supporting elements from the rest of the Chapter.  Pushing from world to world the Imperium forces were relentless and merciless.  By the end of the campaign a full three quarters of the sub-sectors population had been put to the sword and the traitors had all been cast down.  Those that remained were put back to work in the sub-sectors factories and mines whilst loyal forces were brought in to rule over the worlds.  Many deemed the brutal culling too be going to far, particularly when in some occasions the planet had surrendered at the Chapter's arrival having heard of the fate of their neighbours. The fact that Sub Sector Mosicum remains a highly loyal and productive region of Imperial space since perhaps says otherwise.
 
The Black WAAAAGH!!!! - M41
Sub Sector Megara, home of the Iron Heralds, is bordered on one side by a vast stretch of unchartable and unconquerable space known simply as The Bleak.  It is home to all manner of Xeno forces.  The most numerous and troublesome of these is the orkoid kine.  Typically a disorganised and chaotic species the orks of the Bleak are regarded as typically a minor threat to Imperial interests in the area.  It wasn't until the early days of M41 that the orks of the Bleak began to build towards a critical mass.  As Warp storms through the Bleak subsided Ork tribes from various worlds that, until recently, had no contact with each other began to make war and, as the species is wont to do, grew from the conflict.  As the threat the growing ork presence became apparent the Iron Heralds began to prepare an invasion force, hoping to cull the orks before they reached Waaagh!!!! numbers.  The Iron Heralds entered the Bleak and began a systematic extermination of the orks.  Little did they realise this preemptive strike would be the match that started the inferno that would consume much of Sub-Sector Megara.  When the Ork warboss known as Drizog Blacktoof met the Iron Herald forces with his warband his brutal savagery caught the Heralds off guard and Blacktoof was able to crush the Iron Herald forces.  Using this as proof to the other orks he bullied them into joining behind him and leading an invasion against the Imperium.  Inspired by his success or bludgeoned into submission Drizog led a massive WAAAAGH!!!! into Sub Sector Megara.
 
Despite the skill and might of the Chapter the Iron Heralds found themselves being pushed further and further back towards their homeworld of Megara.  Even the legendary insights of Chapter Master Seric seemed unable to stem the tide.  As world after world fell to Drizog's forces the Iron Heralds braced themselves for the inevitable invasion of their homeworld.  It would be the timely arrival of reinforcements from both the Forge World of Milivia as well as a detachment from the Knight House Ysuelt that would halt the invasion.  As legions of skitarii, platoons of guardsmen and squads of marines fought in the shadows of Titans duelling ork gargants Chapter Master Seric Dasarro met the ork Warboss Drizog in single combat.  Despite all his years and skill Seric found himself on the back foot.  Wounded and his strength fast fading it seemed Seric would fall but, by chance, he managed to fell the warboss with a shot from his combi melta.  As the warboss'  flesh melted away literally his great Waaagh!!!! did the same.  Suddenly leaderless and pushed hard by the Imperial forces they began to fight amongst themselves over whom would lead.  The arrival of those Iron Heralds deployed elsewhere came at a critical time and the ork forces were broken.  It would take many years to fully purge the orks from the sub sector and longer still for the following strikes into the Bleak to eradicate as much of the orks as possible but the worlds that had suffered under the orks still bear the scars to this day.
 
ORGANIZATION:
The Iron Heralds are, for the most part, compliant with the Codex Astartes as proscribed by Guilliman at the end of the Heresy.  Although they are forged from the more divergent Iron Hands they have moved closer to the tome as laid down by the Ultramarines Primarch.  The role of Iron Father has been divided into both separate roles of Chaplain and Techmarine.  This has as much to do with the Chapters lack of obsession over the weakness of flesh as it does the need to have Techmarines fully devoted to their craft, due to the after effects of the Scrap Code Malaise which still haunts the Chapter to this day.
 
On top of this separation of the role of Chaplain the Iron Heralds maintain an entirely different organisation of Chaplains.  Whilst the regular Chaplains function much as they do in any other Codex Chapter, serving alongside the battle companies as both a spiritual guide for the brothers under his guidance, as well as advisor and warrior on the field of war.  The other organisation of Chaplains, known as Keeper Chaplains, tend to both the recruitment and eventual death and interment of the Chapters warriors.  The role of Keeper Chaplain is a hold over from the belief of the Megaran people, one of the few influences the population has had on the Chapter.  It is the duty of the Keeper Chaplains to help raise a mortal into the ranks of the Chapter alongside the Apothecarium.  Then, when a Brother falls, it is the Keeper’s who ensure his body returns to Megara where, after his gene-seed is extracted, it is burned and its ashes scattered to the winds so that his essence returns to the planet.  These Keeper Chaplains tend to, instead of the death mask and death icons of regular Chaplains tend to have more flame motives and often have symbols of rebirth on their armour.
 
RECRUITMENT:
For the most part the Iron Heralds draw their recruits from the feral tribal warriors of Megara, making the most of the populaces hardy nature and ferocity in battle.  Although some recruits are drawn from elsewhere, often from worlds where the Heralds have fought, these recruits are often looked down upon by their Megaran counterparts.  Regardless of where they are from all recruits start their journey to the join the Chapter on the Chapter’s homeworld.  Starting out from one of Megara’s villages they must journey through the death worlds deadly forests to the heart of the Chapter, the Spire.  Many of these recruits never survive the journey, falling prey to either the predators of the forests, the deadly plants or even each other as groups from rival villages have been known to fight to the death on the journey.  Upon arriving at Spire they will be met at the gates by the Master of Recruits whom shall tell them the Spire is only open to those whom have passed through the flame and been judged worth.  It is here in the ruins fo the ancient hive, in the shadow of the Spire, shall the recruits be trained.  As they progress they will be given the various implants that raise them from the a mere mortal to that of an astartes.
 
  When they are finally judged ready they are sent on one their final tests known as the Iron Pilgrimage.  They will be sent back into the world’s jungles, given only the location of a place known as the Eternal Fire.  They will journey alone to the holy site, watched over secretly by the Keepers.  As they draw close they enter another set of ruins, this time one bereft of any trace of the Chapter or Imperium.  As the recruit makes this final approach the lesson of the ruins is a simple one.  Without the Imperium, humanity falls, without the Chapter, the brother will fall.  At last the recruit will come to a central plaza where the Eternal Fire burns.  In a secret ritual the recruit is taken through the fires, representing his death as a mortal and his rebirth as a marine.  From that moment on his is an Iron Herald.
 
There is one last ritual that a brother takes before becoming a fully fledged marine.  Once he is judged ready to join his brothers and be granted his Black Carapace and his Power Armour he is taken back to the Eternal Flame to face a rite known as the Final Harrowing.  Watched over by the leaders of the Chapter the brothers mind is laid bare by the Chief Librarian.  The darkest recesses of the brothers mind are plunged and he is forced to face his darkest fears and the horrors hidden in his mind.  Many brother’s are broken or driven insane by this final test.  Worst still some will turn on those whom have showed them such horrors.  Most, however, are hardened by this rite able to face all the darkness and evil that the galaxy has to offer without flinching.
 
BATTLE CRY:
TBA
 
GENE-SEED:
The Iron Heralds are forged from the gene-seed of Ferrus Mannus and like their Iron Hand forefathers is relatively free of mutation and degeneration.  Like their primogenitor they display a propensity for obsessive behaviour towards eliminating perceived weaknesses.  Unlike their parent legion this has been turned from a hatred of the weakness of the flesh and more towards the weakness of mind.
 
CHAMPIONS OF THE CHAPTER:
 
Chapter Master Seric Dasarro
Lord of Megara, The Iron Lord, The Eternal
 
Currently holding the title of longest serving Chapter Master as well as one of the oldest members of the Iron Heralds Chapter Master Seric Dasarro has led his Chapter for the greatest part of his long life span.  Gaining the notice of his superiors early in his career Seric proved himself a capable commander as well as a formidable warrior.  He was elected unopposed for his first captaincy, that of the Third Company, and led its warriors with distinction.  It was only a matter of time before his rose to command of the First and then, when his predecessor was slain by the Eldar in an ambush, there was little opposition to his taking up the mantle of Master of the Chapter.
 
Known for a near uncanny ability to predict the enemies movements, sometimes even before the enemy themselves realise it has won countless victories for his Chapter across the length and breadth of the Imperium.  It is this almost supernatural foresight that has brought the attention of many of the more suspicious members of the Imperium and Seric has been examined thoroughly on three separate occasions for any taint of Warp based abilities.  Once by his Chapter’s own Librarium and twice by the shadowy arm of the Inquisition.  All three turned up no trace of psyker abilities what so ever and his abilities have just been passed off as a fortunate abnormality.
 
Seric goes to war most commonly clad in an ancient suit of Cataphractii Terminator Armour, a relic of the Heresy once worn by the Chapter first Master, Dereo.  He wields an ancient power fist and carries the combi melta known simply as Hearthfire, a gift from the Star Leopards following a joint action.
 
(Acting) Chief Librarian Jorn Agrethan
Lord of Mysteries
The title of Chief Librarian is actually currently held by Provatus Evette.  Provatus, however, disappeared along with the forces he was fighting alongside into the Warp aboard the Space Hulk the Incarnation of Despair.  Despite the millennium since the vessel and with it Provatus disappeared the Keepers have declared that Provatus and those with him still live, as they have not seen his death in their flames.  Because of this Provatus still officially holds the title of Chief Librarian but it was decided in his absence another needed to fill his role.  Thus the Acting affixed to the title of Jorn and those whom filled the position before him.
 
Jorn is a reserved and often cryptic member of the Chapter's council, tending to speak only when he deems it necessary.  He takes a similar attitude with the Librarians under his charge.  Seeming to rather they work on their own accord and stepping in only when it would be foolish to not do.  When he does offer advice it is often in cryptic riddles, leaving those to whom he imparts his wisdom wondering if they were better of before or after the lead Librarian speaks.
 
Chief Apothecary Nuuro Fenn
 
If one was too say Chief Apothecary Nuuro Fenn was dedicated to his craft they would be making a dramatic understatement.  Nuuro is highly protective of his charge, that of ensuring the continued preservation and implantation of the Chapter's geneseed.  Such is his dedication to his charge that he has been known to regularly take to the field of battle, unlike many of his contemporaries.  Clad in Terminator Armour and wielding both Narcelethium and an ancient thunder hammer he is known to be a veritable immovable object on the field of battle when it comes to protecting the gene-stock of his Chapter.  His dedication to his craft continues off the field and when not engaged in battle he is obsessing over both the purity of his chapters stock as well as the treatment of his wounded brothers.
 
Master of Sanctity Taron Baere
Master of Hate
From early in his career Taron proved a capable warrior and inspired leader.  A master of hand to hand combat he was just as highly regarded for his ability to inspire those around him.  It was this dedication and skill that fast saw him rise to a position of leadership and he became one of the youngest ever members of the Chapter to be raised to Captaincy.  It is believed that Chapter Master Seric had even earmarked the young warrior for further advancement. Taron was granted one of the Chapter's most treasured relics, The Blade Eternum.  A pre-heresy relic wielded by one of Dereo's companions at the founding of the Chapter the Blade Eternum was only to be wielded by those of outstanding ability and whom had sworn the most sacred oaths to unsure the blades safety.  Rising from Captaincy of the Eighth Company to command of the Fourth Taron wielded the blade with brutal efficiency.
 
It was the world of Veconna VI that prove Taron's downfall.  Fighting against elements of the Traitor forces that had fled to the Eye Taron led his Company on a savage thrust, smashing aside the traitor forces.  Thinking his enemy weak and allowing himself to be overcome with pride he pushed relentlessly forward, only to realise he had been drawn into a trap.  As his forces pushed into an ancient temple on the planets surface the trap was sprung as thousands of Warp Rifts opened across the planets surface and Warp entities of all manner poured out.  His forces drawn out and isolated, as well as hopelessly outnumbered, the Iron Heralds were cut down almost to a man.  Taron himself fell in one on one combat against a Keeper of Secrets but not before the greater daemon deliberately broke the Blade Eternum in front of the striken Captain.  It was only the arrival of more Iron Heralds as well as a detatchment of the mysterious Grey Knights Chapter that meant any of the Fourth Company survived at all.  Taken back to the Chapters apothecarium Taron's wounds were treated with all the care deserved of one of his rank.  His body soon healed but his mind not so much.  Gone was the charismatic and noble Captain and in his place was a dark, brooding man prone to bouts of rage and anger.  Taron refused to return to command in the Chapter, stating that he had no right following Veconna.  Released from the Apothecarium but with no place to go he became a dark shadow, stalking the halls of the Desolate Spire.  It was here that the Master of Sancity Desimund found him.  Recognising that the wound to Taron's soul could be shaped rather then healed he took the young marine under his wing.
 
Under Desimund's tutelage Taron soon learned how to shape his grief and rage into a weapon for the use of his Chapter.  Hate was the one emotion the Iron Heralds allowed themselves if it was kindled properly and under Desimund Taron's anger became a smouldering ember that could, when needed, be turned into a raging inferno.  It wasn't long before Taron donned the black of the Chaplaincy and fast became one of the more respected members of the Chapters Reclusium.
 
When Master of Sanctity Desimund was slain during the Battle for Transcendence his mantle was passed onto a reluctant Taron.  Desimund's final gift, passed to Taron after his death, was the remains of the Blade Eternum reforged into a new Crozius to be wieled by Taron in his new command and then any whom bare the title after him.
 
Keeper of the Flame Megara
 
When a marine takes up the mantle of Keeper of the Flame they set aside their old name and take up the title Megara.  Regarded as one with the Chapter's homeworld the Keeper tends to the rites over the Eternal Flame as oversees the final Harrowing of all new recruits.  The Keepers are regarded as an enigmatic  and distant group, perhaps even more so then the Chapter's Techmarines.   The Keeper of the Flame is regarded as the strangest and most distant by far.  Indeed many doubt if he even remains truly sane, prone as he is to long silences and random mutterings.  Despite this he remains a member of the Chapter's Inner Council and Chapter Master Seric is said to highly regard the Keepers advice.  At least, that is, when he understands it.  Despite this the Keeper of the Flame and his Chaplains are regarded as a vital part of the Chapter still and as such most overlook their eccentricities.
 
 
Master of the Forge Austilian Ferrum
 
The Scrap Code Malaise still lurks hidden in the machine spirits of the Iron Heralds warmachines and, like all those whom held the title before him, Master of the Forge Austilian has dedicated his life and work to purging it.  Between his duties tending to the Chapters armoury or organising those beneath him to do the same, Austilian spends large amounts of his time of the Forge World of Milivia Prime that suffers from the same fate.  It is this seemingly neglect of his duties that has led many to question the true reason for his obsession with the Malaise
 
Captain Dosje Ludovic
Captain of the 1st Company, Regent of Megara
A warrior without equal within the Chapter and a cunning strategist as well many regard Dosje as the obvious choice to succeed Seric as Chapter Master and it is said Seric agrees as the two have spent many hours in private conversation regarding the future of the Chapter.  Dosje takes great time with his charges within the First, pushing to achieve the greatest results from them.  His exacting standards and no nonense approach has meant he has ruffled a few feathers, particularly from those outside the Chapter besides which he has fought but he still remains a stalwart example of what it is to be a Iron Herald.

Its not 100% but its at a stage where I can say its done for the Brotherhood of Angels for now.


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#43
Grand Master Belial

Grand Master Belial

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We are in the final stretch with the end in less than 24 hours. Let's see if we can get in a few more completions.



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What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#44
Race Bannon

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I think I've got this.  Just want to find more words to mean "it'll be okay, no sweat, be cool" without actually using those words :lol:


"Fully dressed in the ancestral Terminator Armour of their Chapter they rise to a new level of battlefield supremacy, a level where monstrous tanks are but playthings of a child, and where Terminators, Daemons and gods stalk as equals." -Thunder and Lightning, White Dwarf 116 (UK)
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Index Astartes: Red Shoulders


#45
Race Bannon

Race Bannon

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Index Astartes

 

 

RED SHOULDERS

 

SUMMARY

  • GENE-SEED: 2nd Founding (Raptors)

  • FOUNDING: 24th

  • CHAPTER MASTER: Corathus Rexach

  • CHAPTER WORLD: Arixo

  • FORTRESS MONASTERY: Karnor

  • MAIN COLORS: Grey, Red

  • SPECIALTY: Mounted Assault, Anti-Tank Specialists

  • CURRENT STRENGTH: 847 Battle Brothers

  • KNOWN DESCENDANTS: None

ORIGINS

 

At the end of the Age of Redemption the Imperium’s war machine was worn down from constant warfare at every corner of the galaxy. Born from the fever of faith, Astartes crusades lasted longer and longer.  By the turn of the 38th millennium, several areas of the Imperium needed the attention of the mighty Adeptus Astartes and the High Lords of Terra declared a new Founding of Space Marines. 

 

In the western sectors of the Ultima Segmentum, Imperial worlds started reporting increased Ork raids.  A Waaagh! was harassing supply convoys and whole planets becoming the target of brutal attacks.  The Raptors Chapter stepped forward to deal with the Ork problem.  At the same time they were assigned to mentor a new Chapter in the ways of Imperial dogma and combat.  Captain Voton Karlial and several veterans were selected as leaders for the minted battle brothers until a new identity was established, thus completing the arduous process of creating a new Chapter of Space Marines.  With a new fleet, and the Raptors 5th Company with him, Karlial led his contingent against the Orks of Waaagh! Krugurk as training began in earnest on board the Space Marine vessels.

 

The sector became washed in battle and blood.  Overboss Krugurk seemed to attack everywhere simultaneously in an attempt to plunder as much as he could in the shortest time to maintain the momentum of the Waaagh!  But this strategy thinned out the greenskins across the sector.  Exploiting this potential weakness, Captain Karlial lead the new Space Marines to begin a system-to-system counter-attack.  Within the first weeks the Space Marines under Karlial's command were being pushed to excellence learning the art of war and the traditions of the Codex Astartes.  Planetary regiments were bravely fighting the Orks and Karlial's efforts prompted victorious counter-attacks.  Months later, Karlial successfully corralled the Orks to Chardock. 

 

Since the start of the Ork invasion of Chardock, the citizens of the planet were waging their own war against the aliens.  Months of system-wide plunder had ruined the Planetary Defense Forces and reduced the population to using guerrilla tactics to a stalemate, even in the face of superior Ork numbers.  Still, the tide was turning against the human settlers.  Through dark and overcast skies streaked drop pods of the Adeptus Astartes and over the following weeks the mailed fist of the Imperium would crush the Ork Waaagh!  Karlial's forces were ruthlessly precise, determined fighters and death followed in their wake.  Ultimately, the Space Marines closed the campaign with the pacification of the sector.

 

During the Imperium's assault on Chardock, one warrior stood out among the others, Arcadus Rexach.  Since his indoctrination he possessed uncanny leadership abilities.  During the opening weeks of combat against the Ork menace these qualities developed, and Rexach garnered the respect of the Space  Marines at his side, eventually earning a command position.  Although he single-handedly slew Overboss Krugurk, it was Rexach's valor to regroup his battered unit against a vengeful Ork counter-assault which vaulted his status among his brethren.  Through the months of the campaign, the leadership of the Raptors tracked the exploits of the new Chapter and Rexach's name appeared most often.  After little deliberation, it was decided he would be the first Master of the new Chapter.  On War Talon, battle barge of the Raptors, Arcadus Rexach, and the remaining Space Marines of the trained cadre, created a new Chapter of the Adeptus Astartes: the Red Shoulders.

 

HOMEWORLD

 

Located in the Ultima Segmentum, Arixo is a dark world.  Tectonic plates move extremely slowly and over hundreds of millennia have created extensive mountain ranges ringing the surface.  Spread all over the planet, volcanoes cyclically spew debris, thus Arixo experiences a shroud of darkness for most of its days and starless nights. Small varieties of flora have adapted to the low levels of light and cover the lands between mountains. 

Arixo
Helmplanetpic.jpg

 

The largest of four planets in the system, its surface is devoid of oceans.  But the miracle that allows life to exist on Arixo is helped by the sponge-like upper crust and water is actually not rare on the planet.  Less than a tenth of the surface is water spread out over the thousands of lakes that dot the planet.  Ancient seas that once covered Arixo have drained into an extensive cave system running throughout the crust.  Water is transported around the globe via currents and tides and, although the cave system provides for an ample amount of liquid, most of it is unattainable by the people of Arixo.

 

Human dwellings are remotely scattered across the planet and Arixoans face difficult challenges daily as they toil hard to cultivate foods that can be obtained from the minimal sunlight.  The soil itself is rich from millennia of volcanism above and the water below.  The people of Arixo found inventive ways to survive the magma spreads from the surrounding volcanoes: cities are made from the hardened landscape and leftover materials from the exploration days of the Dark Age of Technology. Each enormous center of humanity is its own city-state with walls erected and shaped from volcanic rock.  The glass-like black colored earthworks are naturally resistant to the extreme heat that once formed them. Thus, the huge onyx walls become shields from occasional lava streams that burn around the cities.

 

PRESENT ACTIVITIES

Although warfare has been continuous in the Milky Way Galaxy since the Horus Heresy, only within the last few hundred years has the Imperium of Man been more hard-pressed from every corner and crevasse.  Born to find a modicum of relief, the Chapter has none been complacent and respite is rare.  At the dawn of the 41st Millennium, the Red Shoulders Chapter is strong, yet slightly under-strength caused by recent campaigns.  Battle Companies are currently deployed in various theaters and not always functioning as a whole unit.  The Reserve Companies tend to be deployed in relatively peaceful systems conducting training exercises, yet are able to respond to the needs of the Battle Company Captains.

 

COMBAT DOCTRINE

 

As followers of the Codex Astartes, the Red Shoulders Chapter have accepted the strategic doctrines of warfare known to all Space Marines.  But every Red Shoulder is also taught to consider and accept adaptations to the teaching of the Codex; being able to modify dogma allows creative ways to use every resource to its full potential. At Chardock, it was Arcadus Rexach who envisioned combining agricultural machinery with reserve weaponry as makeshift autonomous weapon systems.  The numerous machines helped defeat the Ork forces who regarded the agri-tech worthless.  During the Raezora Displacement of 845.M40 the Red Shoulders were stretched across the planet in a protracted stalemate against Tau forces.  Although the Astartes controlled the skies, the Tau had a distinct numerical advantage on the ground and was pushing the Chapter to its limits in manpower and material.  Captain Talvar loaded the bulk of his forces onto the maglev railways and travelled around the planet, constantly repairing and refitting.  Once the army arrived to a stress point in the planetary defenses, the Space Marines were able to crush the opposition before boarding the maglev and moving to another area to bolster the lines.  By this method, Talvar was able to quickly react to Tau movement and seize the initiative.  Within weeks the Tau were eradicated from Raezora.  Examples of strategic innovation as these have typified the combat doctrines of the Red Shoulders. 

 

Arcadus Rexach's experience against the Orks made him rethink the Scout role as described in the Codex Astartes.  Through trial and error he developed methodologies that used the Scouts in an anti-tank capacity.  It is in this role the Red Scouts have excelled.  Their stealth training includes extensive regimen learning about the various vehicles used by the enemies of the Imperium.  Proficient at anti-tank warfare, the Red Scouts attack weak spots with Melta-Bomb and Krak Grenade, using the explosive aftermath to retreat and find another armored victim.  Their place among the ranks of the Red Shoulders carries much influence for the Red Scouts are the true eyes and ears of the Chapter. 

 

Yet every Chapter has its own style of waging war that typifies its existence.  For the Red Shoulders Chapter, Imperial warfare is an extension of the brutal and ferocious conflicts from Arixo.  Combined with their intrinsic motivation for perfection, the Space Marines of the Red Shoulders are malevolently zealous in their prosecution of combat.  Reports have illustrated the Red Shoulders remorselessly executing whole populations and annihilating entire cities for transactions against the Imperium. The Raptors Chapter’s excellence at surgical strike contributed to the Red Shoulders own fighting style.

 

ROLL OF HONOR

 

Over its history, the Red Shoulders have fought diligently against the enemies of the Imperium across the galaxy.

Several years were devoted against the elusive Ulthwe Eldar during the Galtor Incursion.  Farseer Fa’wincel discovered a portal to the webway in the system.  The Red Shoulders responded to the Eldar threat with little regard for the cause of the Eldar presence, only that the xenos were to be purged.  It was the sharp-shooting acumen of Veteran Briarios and his bolter fitted with an M.40 Targeter that ended the Farseer’s campaign.

 

The small contribution of Red Scouts at the Third Battle of Armageddon, with their practiced anti-tank tactics, brought much acclaim from fellow Space Marine Chapters.  Each squad acted solely with a different Chapter and focused their efforts against brute vehicles of the Ork invaders.

 

Once elements of the 2nd Company made their way to the Eye of Terror to combat Abaddon’s 13th Black Crusade did the Inquisition recognize the Chapter for their valiant efforts against the demonic infestation of Agripinaa. 

 

At Medusa V, two whole companies of Red Shoulders fought on the plains of Battle Zone Articus.  The Battle Brothers easily at home on the volcanic plateau overlooking Hive Alecto.  Along with the feral Space Wolves and other contigintents, the Red Shoulder held sternly every meter of ground, preventing Chaos forces from entering the Hive.  Ultimately, three squads were part of the remaining imperial forces when Van Grothe warp storm destroyed the planet.

 

These are a few examples from a vast success record but the Red Shoulders are not without trials and failures.  After the Corruption of Narfox in 107.M39, the whole of the Chapter went on a self-imposed crusade, known as the Omega Docimacy, and lasted hundreds of years.  The decision to judge themselves excessively is a testament to the Red Shoulders' collective need to perfect the art of war, bolstered by the traditions to self-improve from within.

 

CHAPTER ORGANIZATION

 

The Red Shoulders' organization follows the structure described by the holy Codex Astartes.  The experience against the Orks at Chardock taught Rexach that battlefield attrition requires consolidation of man-power and resources.  Per the Codex, each Space Marine is designated to a specific unit and his armor reflects his battlefield role.  As such, units follow their assigned duties according to their training and rank.  Some Astartes commanders are known to keep the rigid structure of squad deployment until either members are replaced or the unit is destroyed.  Rexach wanted to make adjustments more fluidly, thus Red Shoulder Company and Squad numbers are not noted on the armor of infantry and vehicle alike.  Two consequences of battlefield squad consolidation are that the enemy is consistently presented against full squad numbers and prevents the enemy to accurately assess the fighting strength of the Red Shoulders contingent.

Red Shoulder Tactical Marine
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A third more important reason to be able consolidate units readily is for each Space Marine to maintain their training lineage.  Tactical Squad members may find themselves wearing the jump pack in an Assault squad in one campaign, while hefting the tank-busting barrels of a heavy weapon in a Devastator Squad for another.  Such rotational deployment allows each Battle Company Captain a greater flexibility on the battlefield.  An example of this process was noted in 639.M39, when Captain Bannon of the 4th Company used the 7th and 8th squads as Devastator Squads.  After these units made planet-fall and secured the beleaguered Imperial outpost, the Assault Squads put down their chainswords to use the heavy weapons dropped with them.  The resulting static offense crippled the renegade tank siege and allowed for a more secure drop zone for the Imperial Guard. 

 

Dictated by the Codex Astartes, there are ten Companies each led by a Captain.  These are powerful soldiers within the Chapter and are chosen from the ranks of the Veterans within the Company.  These Marines are answerable only to the Lord Captain, who leads the Chapter.  The Lord Captain presides over the Deliberative, which consists of the ten Company Captains, the Chief Lirarian, Forge Master and the Reclusiarch. This council oversees the administration of the Chapter.

 

It is the Chapter heraldry where the divergence is greatest from the Codex Astartes, which itself is a blank red palette.  The Chapter still uses some of the more ubiquitous tactical icons as they are still a loyal Chapter to the Imperium and recognize the need for cohesion and familiarity outside itself. 

 

For the Chapter, the whole of the armor is dark gray.   The entire left shoulder pauldron is bright red as the Chapter badge.  The right pauldron uses Codex adherent tactical markings.  Company and Squad numbers are removed to maintain secrecy from any observations.  As the Chapter icon does not incorporate an image, vehicles are decorated and named by the Techmarines upon their activation.  From an armor plate to weapon cowling, each vehicle is marked differently from another.

 

FLEET ASSETS

 

The nascent Chapter has the dubious honor of owning a venerable Battle Barge.  Ferrox Rex was once the fleet command of another Chapter whose brothers were wiped out in the Conflagration of Hate’s Fury.   The Battle Barge was delivered to the Red Shoulders for their exemplary service to the Imperium at the end of the Omega Docimacy.

 

Additionally, four Strike Cruisers (Orion, Marauder, Thunderbolt, Stalker) and fifteen assorted Rapid Strike Frigates allows the Chapter to quickly respond to threats within the Segmentum.

 

 

CHAPTER CULT and BELIEFS

 

Each Space Marine is trained with the idea that they are the guardians between the light of the Imperium and the darkness of the void from which aliens invade and heresy spawn.  The Adeptus Astartes are the bulwark the Emperor uses to keep the oceans of blackness at bay.  It is a tireless task, but one Space Marines across the galaxy willingly accept.  To the Red Shoulders, service to the Emperor and the Imperium is glorious in and of itself, but only in combat are they fulfilling their sole purpose of existence.  The Emperor died to save humanity and it was His example of a majestic death that ended the Horus Heresy and began the Age of the Imperium as the inspiration for the Chapter.  The Emperor's powerful Will still affects mankind, thus physical death must not be a final end to life; that death is a transition of the warrior-soul whose reward is immortal honor or eternal damnation. 

 

Arcadus Rexach was very influential during the birth of the Red Shoulders. His erudite examination of the Codex Astartes, coupled with his tactical innovations, shaped the Chapter into the loyal instrument of war it is today.  To honor his devotion and achievements for the Chapter, every Lord Captain of the Red Shoulders accepts Arcadus’ surname as their own.  This ensures the First Captain’s name, Rexach, always leads the Chapter before every conflict

 

The Morituri
On rare occasions, at the eve of war, a Brother-Marine is afflicted with a precognition of his death.  Secluding himself from the rest of the Chapter, the Morituri meditates on his own mortality and trains thrice as hard as his Brothers.   Driven by the waking-dream of his impending doom, he ardently prepares himself for his destiny: to die in battle, surrounded by the enemy crushed with his own hands, and join the Emperor's eternal crusade. No other Space Marine can join his pilgrimage, and once on the battlefield, the Morituri fights with blood-lust unrestrained as he becomes death incarnate until his visions become reality.
 Chaplains 

The Chaplains have an additional role: to spiritually prepare each Space Marine for the greater eminence of service to the Imperium ... death in battle.  The charge of the Chaplain is to inspire the martial pride of the Emperor's consummate sacrifice, and the duty of each Space Marine is to become the paragon of warfare.  Only through vigilant training and faultless practice of skills can each Space Marine begin to consider themselves 'heroic' enough to be worthy of glory.  This follows from the childhood lessons where survival depended on cunning and perseverance.  Adept skills in combat will serve a circular purpose: honed skills will prolong the life of each Space Marine, thus introducing him to more conflict. The more conflict the Space Marine survives, the more practiced his skills become.  Yet, a maxim within the Chapter is, ‘Even heroes must die’.  Thus, the perfected warrior, through countless battles, eventually faces the perfect death.  The fallen soldier will then fight alongside the Emperor in His eternal war in the Immaterium.

 

RECRUITMENT

 

Those who eschew a life of constant, yet peaceful, struggle have one gamble against tragic odds to live an utterly different existence where they walk among the stars and fight in an eternal war. These individuals can only ever be men as the city-states of Arixo are ruled by matriarchal dynasties, thus woman have a very prominent role in Arixoan culture. The coincidence is beneficial for the intrepid men seeking a different destiny as they are attempting to prove their worth to the Eternals of Karnor, otherwise known as the Red Shoulders Chapter of the Adeptus Astartes. Their sole adventure is to survive the trek from their home to Karnor Mountain: a massive mesa unlike any geologic structure on Arixo and is surrounded by a vast desert that stretches to the horizon. The desert itself, known simply as The Dreadlands, are enclosed in an enormous volcanic ring of fire formed from a colossal asteroid impact several millennia prior to Imperial colonization.  The Dreadlands are a vast and treacherous landscape: city-sized dust storms and packs of Vexsar Hounds are just a couple of dangers for the ardent travelers who themselves form groups to increase their chance of survival.  Those who arrive to the base of Karnor have unknowingly passed the first of six Trials.

 

LOCAL RITUALS

 

Steeped in martial tradition, the people of Arixo are immersed in lives governed by the laws of competition. Every day is a struggle to overcome the harsh reality of minimal resources from the planet itself. Arixo is where men are powerful warriors and only successful births come from robust women. From early childhood, Arixoans are taught a spartan philosophy which they hold responsible for their survival. The chores and duties needed to endure is a ritual striving for perfection. Such discipline is necessary as every man, woman and child are assigned a role commensurate with his or her natural abilities. Those who fail to live up to the expectations of that role are ostracized, and become outcasts regulated to the basement of society that has little compassion or tolerance for misfortune.

 

HONORS and RELICS

 

Pilum Assault Pod – Crafted by Forge Master Ocvius at the birth of the Chapter, this machine is attached under the forearm.  Firing at close-range, the target is battered by a burst of flechetts.  Although not deadly by itself, the Red Shoulder is able to exploit the distraction to maximum lethality with his normal weaponry.

 

Day of Heroes – Every Space Marine Chapter develops its own traditions and ceremonies and each is performed with utmost reverence.  Once every century, the whole of the Chapter (from serf to Lord Captain) gathers at The Gate of Karnor.  A Prothonotary, chosen from the ranks of Battle Brothers by the Reclusiarch, reads a list of names of those who have fallen during their service to the Chapter since the previous ceremony.  Afterward, every member recites the Litany of Vindication.  Once finished, the echo of over a thousand voices rolls across The Dreadlands.  From silence does the Chapter return to Karnor to prepare for the next battle.

 

BATTLECRY

 

The Chapter does not have a battle cry.  If ever there was a motto given to the Red Shoulders, it was attributed by the Planetary Governor of Kelliad II after the Chapter's single-handed, and near miraculous, defense against an Eldar assault: Cede Nullis or “Yields to none".

 

GENE-SEED

 

Even with relatively high recruitment numbers, the gene-seed supply is characteristically small, being a successor to the Raptors Chapter, whose own supply comes from the Raven Guard, itself is a stringently filtered process.  Otherwise, the gene-seed is stable, given the inherent anomalies of Corax’s lasting gift to the Imperium.


Edited by Race Bannon, 20 March 2017 - 01:01 AM.

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"Fully dressed in the ancestral Terminator Armour of their Chapter they rise to a new level of battlefield supremacy, a level where monstrous tanks are but playthings of a child, and where Terminators, Daemons and gods stalk as equals." -Thunder and Lightning, White Dwarf 116 (UK)
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Index Astartes: Red Shoulders


#46
Grand Master Belial

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And this competition is OVER! Congrats to all who participated and submitted an article!


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What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#47
Race Bannon

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Am I victorious?

"Fully dressed in the ancestral Terminator Armour of their Chapter they rise to a new level of battlefield supremacy, a level where monstrous tanks are but playthings of a child, and where Terminators, Daemons and gods stalk as equals." -Thunder and Lightning, White Dwarf 116 (UK)
gallery_6494_6331_1745.gif gallery_6494_11942_9573.png gallery_6494_6331_4817.pnggallery_6494_6331_16668.jpggallery_6494_6331_8260.png

Index Astartes: Red Shoulders


#48
Grand Master Belial

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Yes you are! 



gallery_4664_11830_5080.jpggallery_4664_5295_5937.gif

What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA


#49
NovemberIX

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I'm late and sure there's stuff missing, but I'm just gonna be happy I've finished typing this up. Woot!

 

November Warriors

SUMMARY
▪ GENE-SEED: +[*REDACTED*]+
▪ FOUNDING: Conflicting information / Possible Bootstrap Paradox
▪ CHAPTER MASTER: First-Captain Andersen Wen-Li
▪ CHAPTER WORLD: Sudentor (Destroyed)
▪ FORTRESS MONASTERY: Mt. Ivrea (Destroyed) / Spite of Glatisant
▪ FLAGSHIP: Spite of Glatisant
▪ MAIN COLOURS: Yellow/Blues/White
▪ SPECIALTY: Critical thinking/Situational adaptability
▪ BATTLE CRY: Tempus Belli Per Novem!
▪ CURRENT STRENGTH: 255 or less
▪ KNOWN DESCENDANTS: *redacted*
▪ ALLEGIANCE: Inquisitional Ordo Chronos (M.30 Adeptus Chronos)


ORIGIN OF THE CHAPTER:
In one of the oldest, most secret documents relating to the founding of the Imperium exists a deeply hidden mandate. Article November, Section IX of the Chronos Mandate states that the Ordo Chronos (originally the Adeptus Chronos), at it's discretion, may use, requisition, or assume command of any Imperial institution for the temporal protection of the Imperium. Attempts to date the document ususally result in anomolus readings, but the authenticity of the document is without dispute.

529.M40: a dark-age information device was found in an Ordo Chronos prepared location. The device contained information dated to 986.999M41, most alarming were the reported failures in the golden throne. This finding enacts the November Article and Section IX. Inquisitor Lord Belhastar Gasch, Inquisitor Nastaya Obertas, and Explicator Vasilievna Balavedan of the Minoris Ordo Chrono inform the High Lords of Terra their intent to prevent a xenos temporal attack on the Emperor. They leave for the Segmentum Pacificus.  

610.M40: The Chronos Mandate is used to re-found the November Warriors, Ostensibly as a quick response force for the protection of the Kantaris sector from raids by Chaos and Dark Eldar. The original November Warriors are recorded as a 13th founding chapter, which itself was a refounding of a 5th founding fleet based chapter. Records show both were lost in defensive actions while under Inquisitorial command.


CHAPTER HOME WORLD/FLEET:
Pre-Tragedy: Sudentor was once a deadly garden world of islands until it was tamed and expansive industrial development began. Mining, drilling, and refining complexes claim entire chains, manufactura and residential complexes claim the rest, except for the Southern most continent. Amid a dense hot forest, the November Warriors made their home in the towering crag of Mount Ivrea. Aspirants would navigate in from the coasts, avoiding the likes of Ironjaw Raptora and Sabre-tusk Bulls as they attempted to find the path to the Fortress Glatisant for the chance to be a Space Marine.

A practice that continued until the Tragedy of Sudentor, the event that destroyed the planet and birthed the Flagship of the November IX. The Spite of Glatisant is less a capitol ship and more a steerable space station the size of a mountain range. It is escorted by a flotilla of escort ships of varying types, Destroyers and Frigates form the outer picket, with Cruisers and Three Battle Barges forming a close escort.

PRESENT ACTIVITIES:
++[Classified]++

COMBAT DOCTRINE:
Combat Adaptability is the hallmark of the November Warriors. Each battle brings a new set of requirements that the specialists of the IX can look forward to tackling. One General tactic is the Axe and Hammer, precision strikes aimed at parrying aside then smashing an enemy force. Some battles require the extensive armoured core of the chapter. Others have shown the need for fast moving assault marines to engage the enemy immediately. Others yet have had reason to show off the piloting skills of the Warriors. All said, they are a formidable force that can adapt on the fly, showing them to be that much more hard to predict.

ROLL OF HONOR:

The Pari Ridge Action:
Eldar attack the planet of Kirwin, Captain Davenport leads a battle group to remove their foothold. Captain Davenport falls but is soon interred into the Reverie of Akerson Hill, a Mortis Contemptor Dreadnought. Armed with a pair of Multi-Meltas the Reverie Drop Pods into Pari-Ridge Alone and battles for 16 hours before breaking the Xenos stronghold, Eldar begin to flee from the planet almost immediately.

The Extirpation of Mirren:
The rise of a genestealer cult on the planet Mirren warrants an investigation. Unfortunately it turned out the whole of the planet had fallen under the sway of the xenos. With Exterminatus not being an option, the November Warriors spent 2 years cleansing the planet city by city.

The Battle of Tysus-9:
Arch-Traitors attempted to collapse the Space Elevator of Tysus-9, Varyag Squad engages and defeats the arch traitors at a grievous loss. The Elevator stands, but is irreparably damaged, slowing output from the Agri-world, bringing famine across the system.

Defense of Port Saint Hewlette: A massed aerial battle against ork fighters and bombers. In one battle two pilots became Triple Aces after downing a combined 33 flyers. This resounding defeat forces the Orks to fall back into a pincer trap and get destroyed.
 

CHAPTER ORGANIZATION:
On the surface, the November Warriors appear to adhere to the Codex Astartes with 5 and 10 man squads, an armoury of recognized weaponry and armour, and tactical maneuvers such as the Strike Force Ultra and Skyhammer Annihilation force. With some deeper inspection it becomes clear that the November Warriors have their own guidelines shaping their chapter. Squads and formations happen in an adhoc fashion, while a battle brother will generally stay within his squad, the only opportunities to advance are in cross training with specialists Development Groups. These Development Groups generally make up squads dedicated to a specific art of warfare.

th_B3CCC351-63C5-45C8-ADF0-96511B30FB81_

In the Advanced Development Group "Ghosts of Razgriz" veterans practice a distinct style of warfare enabled by the incredible artificery of their suits of armour. Combining both teleport capabilities and mini-conversion field generators, these slow and purposeful battle brothers bring fire to the enemies of man. The Ghosts prefer to decorate their armour with motifs of death, skulls, flame and bone.


th_609A7E8A-0889-4669-8E7E-8450898B1D52_

Veteran Sergeant Johan Vu leads the "Wardogs Eternal" a 5 man squad equiped with hand flamers, grav pistols and jump packs, they often operate in concert with Veteran Sergeant Kellerman's squad "Silber Arrows" who exchanged the hand flamers for Storm Shields.

th_7F75B726-D410-42FA-AA60-37F012A3ED3C_
 
As with the codex the Apothecarion, the Rechlusiam, the Libararius and the Forge have their respective domains. Often though Librarians and Chaplains who have worked together in the past will continue to do so for as long as the both are able to effectively complete their missions. The Forge has the most expanded of duties, they work in lockstep with the Techpriest of the Admech, enginseers, and Sacristans to assure that the IX as a whole are prepared for the battles they face.

FLEET ASSETS:
Description of the chapters fleet strength and vessel names.

Spite of Glatisant: 24km Long planetary debris that has been converted, reinforced and fitted with propulsion systems. Acts as flagship for the November IX, and as chapter home for the November Warriors. Has the equivalent firepower of a Naval flotilla.

Battle Barges: Defender of Oured, Shield Apito, Sword of Bana

Battle-Cruisers: Aigaion, Hresvelgr, Gelipnir

Gun-Destroyers: Kottos, Gyges

Missile Destroyer: Gumrack, Bellerophon

Frigates: Dinsmark, Hofnung, Dresdene, Cruick, Bartolomeo, Lumen, Farbanti, North Point, Cinigrad

BELIEFS:
The November Warriors don't believe the Emperor to be divine, but will not contest that belief if presented it by another chapter or imperial organization. They also eschew much of the dogmatic ritual that has come to dominate much of the Imperium, in it's place is a simple, if unacknowledged, form of competency that drives the whole of the IX. Whether this is due to outside influence by their Inquisitional handlers, or if it some remnant of their founding ideology isn't known.  


RECRUITMENT:
In Pre-Tragedy time Aspirants would trek to the southern continent of Sudentor and then make their way to the fortress Glatisant to continue the trials of pledging. Batteries of tests for genetic compatibility, intelligence, adaptability and physical potential are performed. These extremely rigorous tests are only ever passed by a few who may then continue on to the neophyte phase.

Post Tragedy recruitment has slowed down to the point of almost non-existence, such as it is, there never seems to be a fall off in numbers despite this. Training and specializations are done in a non-codex fashion. While a neophyte does spend their first years honing their skills in scout squads, their first assignment upon receiving their power armor is to the infantry company. As a rookie battle brother they're responsible for supporting combat operations, and recon in force. During their time in the infantry company they begin their cross training with the various "Development Groups" in the chapter. This cross
training continues till the rookie battle brother has gained experience in all the different war-fighter schools of combat, and once complete can earn the rank of full battle brother. At this stage a battle brother may stay with the tactical's for more advanced training opportunities or begin applying and qualifying with other Development Groups. Some, like the Bikers have provisions for training of scout level battle brothers should they attempt so, others like the Pilots Corps will require multiple tours with a series of Development Groups before inviting a potential battle brother.


LOCAL RITUALS:
One of the least understood rituals of the IX involves the flags and vexilla of the November Warriors. In preparation for major battles, the humans of the IX will choose a flag from the lost districts of Sudentor and begin to sew battle banners or flags. The flags are often inspired by the different states and districts on lost Sudentor.

The November Warriors have a deep appreciation for poetry, and will often speak a verse where appropriate. It is the ephemeral nature that seems to appeal to them, though everything from entire works to single lines have been known to be recorded down for posterity.


CHAPTER BANNERS OR BATTLE STANDARDS:
th_831270E3-BD48-42BB-9B7D-C48F33C900D3_
 
th_B5BE95DB-BD35-4D69-A133-361CFD44EEE3_

HONORS, RELICS, DECORATIONS AND AWARDS:
Honors and awards generally take the colors or motifs of the flag under which the honor was earned. Veterans have been known to wear insignias on their battle plate, on equipment, and even on strips of Oath paper.


BATTLE CRY:
For the Glory of November, for the Honor of the IX! / Tempus Belli Per Novem!

GENE-SEED:
[*REDACTED*]

CHAMPIONS OF THE CHAPTER:

TBD


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#50
Grand Master Belial

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At long last, the competition that was kicked off on Liber Day has finally come to an end. It was a glorious competition this year that saw a massive growth to surrounding forums with lots of participation in each. The event was a success and will likely be repeated in the future. Those who did not get their entries in on time are welcome to post at a later date or wait for the next year's competition. 

 

Feel free to post in the threads your comments, recommendations and suggestions for next year's competition or PM me.

 

And now for the Roll of Honor:

 

CODEX SPACE MARINES - Out of 10 Participants the following have emerged victorious! 

  1. Brother SP - Iron Heralds
  2. Empurata - Helion Legion (Sons of Guilliman)
  3. Iron Aquifer - Bellatus Cael (Sons of Possibly Dorn)
  4. Race Bannon - Red Shoulders (Sons of Corax)

 

BLOOD ANGELS - Out of 8 Participants the following have emerged victorious! 

 

 

DARK ANGELS - Out of 6 Participants the following have emerged victorious! 

 

SPACE WOLVES - Out of 2 Participants the following have emerged victorious! 

  1. Grahl Ironheart - Night Howlers

ADEPTA SORORITAS - Out of 8 Participants the following have emerged victorious! 

  1. Noeh - Ashen Wolves of Gersemi
  2. Servant of Dante - Order of the Glorious Reprisal
  3. Spacefrisian - Daughters of Russ

 

ADEPTUS MECHANICUS - Out of 4 Participants the following have emerged victorious! 

  1. Kelborn - Household Valcorian
  2. Tiger9Gamer - 413th Lucius Expedition Force - Thread
  3. Tyriks - Adamant Legion

 

ASTRA MILITARUM - Out of 6 Participants the following have emerged victorious! 

 

CHAOS SPACE MARINES - Out of 5 Participants the following have emerged victorious! 

 

LOST AND THE DAMNED - Out of 3 Participants the following have emerged victorious! 

 

AGE OF DARKNESS - Out of 9 Participants the following have emerged victorious! 

 

LIBER ASTARTES - Out of 1 Participants the following have emerged victorious! 

 

HUZZAH! to all emerged victorious!


Edited by Grand Master Belial, 17 June 2016 - 01:41 AM.

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What is the terror of death? That we die, our work incomplete. But what is the joy of life? To die, knowing our task is done. 

Differences of the Successors Update Project - AoA - AoR - AoV - Cons - DoC - GotC - AoVig 

Brotherhood of the Angels 2012 - 2014 - 2015 - 2016    Legends of the Angels  2015 DA - LA 2016 DA - LA





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