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Blood Angels, getting back in the game-ish


Brother Heinrich

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Hey all, 

 

tentatively coming back to the game after a hiatus of sorts, still probably won't be back full-force until after the summer since we've got a move coming up and a bunch of other life stuff. However I'm trying to keep abreast of all the new changes and it's a bit dizzying.

 

I figured army lists was the best pace to post this, but I just wanted to see what BA players were running in their lists with the new rites, limitations, and wargear available for our glorious legion. Thanks all for any input, glory to the IXth Legion!

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Just in case, here is a tentative 1750 list using the Day of Revelations RoW:

 

Legion: IXth (Blood Angels)

 

RoW: Day of Revelations

 

HQ: 

• Praetor - Artificer Armor, Jump Pack, Blade of Perdition, Iron Halo, Melta Bombs, Digital Lasers, Inferno Pistol - 200pts

• Command Squad - 5x Chosen, Jump Packs, Melta Bombs, 4x Power Swords, 1x Power Fist - 295pts

 

Troops:

• Legion Assault Squad - 10x Marines, Sergeant w/Artificer Armor & Powerfist - 275pts

• Legion Assault Squad - 10x Marines, Sergeant w/Artificer Armor & Powerfist - 275pts

 

Elites:

• Contemptor Dreadnought - Multi-Melta, DCCW & Assault Cannon, Drop Pod - 255pts

 

Fast Attack:

• Sky Hunter Squadron - 3x Jetbikes, Volkite Culverin, Melta Bombs - 160pts

 

Heavy Support:

• Deathstorm Drop Pod - DP Assault, Krak Launchers - 145pts

• Deathstorm Drop Pod - DP Assault, Krak Launchers - 145pts

 

Total: 1750pts

Basically everything deep strikes, so even if I lose the turn 1 roll, they have nothing to shoot at. On my turn all the jump pack Marines, plus the 2 deathstorm pods show up. Alternatively I could place the jetbikes in cover so the only reserve I'm waiting on would be the dread. Risky with the pods blind firing at everything turn one, but still it fits with the fluff and the limitations/cost of the BA RoW mean that my options aren't the best.

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Update, just found out about the Contemptor-Cortis Dreads :)
 

Legion: IXth (Blood Angels)

 

RoW: Day of Revelations

 

HQ: 

• Praetor - Artificer Armor, Jump Pack, Blade of Perdition, Iron Halo, Melta Bombs - 170pts

• Command Squad - 5x Chosen, Jump Packs 4x Power Swords, 1x Power Fist - 270pts

 

Troops:

• Legion Assault Squad - 10x Marines, Sergeant w/Artificer Armor & Powerfist - 275pts

• Legion Assault Squad - 10x Marines, Sergeant w/Artificer Armor & Powerfist - 275pts

 

Elites:

• Contemptor-Cortis Dreadnought - Multi-Melta, Chainfist  w/Assault Cannon, Drop Pod - 225pts

• Contemptor-Cortis Dreadnought - Multi-Melta, Chainfist  w/Assault Cannon, Drop Pod - 225pts

 

Fast Attack:

• Sky Hunter Squadron - 3x Jetbikes, Volkite Culverin, Melta Bombs - 160pts

 

Heavy Support:

• Deathstorm Drop Pod - DP Assault, Krak Launchers - 145pts

 

Total: 1750pts

 

Roughly the same, now with more dreads and less crazy pods on turn 1. Plus the dread pods can shield the assault marines.

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I just realised, your DDP's get a 3+ cover save on the first turn, that's pretty big considering they usually get popped right away.

 

Your list looks pretty neat, the only bug is trying to successfully deep strike 10 jump infantry models (and 2 of those units, to boot). Other than that, I can see one DDP with one AM squad (to give them a 3+) deep striking together turn 1 .

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I just realised, your DDP's get a 3+ cover save on the first turn, that's pretty big considering they usually get popped right away.

 

Your list looks pretty neat, the only bug is trying to successfully deep strike 10 jump infantry models (and 2 of those units, to boot). Other than that, I can see one DDP with one AM squad (to give them a 3+) deep striking together turn 1 .

yeah that was pretty much my thought process, use them as LoS blockers and really capitalize on the turn one cover bonus from the RoW. From there it's a turn 2 charge with 2 dreads, 20 Assault Marines, and the Praetor/Command Squad.

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Well, the IXth Legion rules are still pretty new so I'm not sure there's much practical advice around yet. FWIW I like it, it looks pretty fun.

 

Assault marines are pretty strongly rumored to be getting a cost reduction in the upcoming LACAL revision (ETA still unknown but probably late summer at the earliest), so I'm not sure how that might affect your list. It'll probably just mean you'll have more points to play around with so you could just fill in the assault squads with 1-3 extra guys each depending on how nice the reduction is. When it happens, or even before, you should probably take advantage of the 1 in 5 power weapons (swords?) to work with the Day of Revelations initiative bonus.

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While I am FAR from the most qualified person to being giving advice on here, and a relatively new BA player myself, I thought I'd share a couple thoughts on your list and what I've been using at 1750pts...

 

Praetor: Paragon Blade still trumps Blade of Perdition. For Consuls who can't take a Paragon Blade, the BoP is awesome, but if you're rolling a Praetor you'll still want the Paragon Blade. If you take an Inferno Pistol, you can skip the Melta Bombs on him as well, which will keep your points total identical with the Paragon Blade. If you're dropping that, obviously keep the Melta Bombs.

 

Command Squad: I like it alot. Not really anything I'd change, except maybe swapping a sword for an axe. Definitely keep the Power Fist though.

 

Assault Squads: Lean and lethal. No tweaks necessary IMO.

 

Contemptor-Cortus: I've never run them, so I can't speak from experience. That being said, everyone else seems to love them, and I think your loadout looks solid, so I think you're in good shape there.

 

Jetbikes: I think it's a good support unit that can harass pretty affectively and hopefully draw some fire away from your Assault Squads.

 

Deathstorms: I could take them or leave them. I think there are better fits for your HS option, either in a CC monster like a Leviathan or AA like a Fire Raptor. Just my two cents though.

 

 

My list looks like this...

 

HQ

Praetor (205pts)

  • Artificer Armour, Iron Halo, Jump Pack, Paragon Blade, Power Fist, Digital Lasers
  • Master of the Legion: The Day of Revelation

Moritat (155pts)

  • Artificer Armour, Jump Pack, 2x Inferno Pistols

 

Troops

 

Legion Assault Squad (335pts)

  • 9x Assault Space Marines, Combat Shields, 2x Power Axes
  • Assault Sergeant: Artificer Armour, Thunder Hammer, Melta Bombs

Legion Assault Squad (305pts)

  • 9x Assault Space Marines, 2x Power Axes
  • Assault Sergeant: Artificer Armour, Power Axe, Inferno Pistol

 

Fast Attack

 

Xiphon Interceptor (225pts)

  • Armoured Cockpit, Chaff Launcher, Ground-tracking Auguries

Heavy Support

Legion Sicaran Battle Tank (155pts)

  • Armoured Ceramite

Leviathan Siege Dreadnought (370pts)

  • Armoured Ceramite, Leviathan Siege Drill, 2x Twin-linked Assault Cannons, Dreadnought Drop Pod

 

TOTAL = 1750pts

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While I am FAR from the most qualified person to being giving advice on here, and a relatively new BA player myself, I thought I'd share a couple thoughts on your list and what I've been using at 1750pts...

 

Praetor: Paragon Blade still trumps Blade of Perdition. For Consuls who can't take a Paragon Blade, the BoP is awesome, but if you're rolling a Praetor you'll still want the Paragon Blade. If you take an Inferno Pistol, you can skip the Melta Bombs on him as well, which will keep your points total identical with the Paragon Blade. If you're dropping that, obviously keep the Melta Bombs.

 

Command Squad: I like it alot. Not really anything I'd change, except maybe swapping a sword for an axe. Definitely keep the Power Fist though.

 

Assault Squads: Lean and lethal. No tweaks necessary IMO.

 

Contemptor-Cortus: I've never run them, so I can't speak from experience. That being said, everyone else seems to love them, and I think your loadout looks solid, so I think you're in good shape there.

 

Jetbikes: I think it's a good support unit that can harass pretty affectively and hopefully draw some fire away from your Assault Squads.

 

Deathstorms: I could take them or leave them. I think there are better fits for your HS option, either in a CC monster like a Leviathan or AA like a Fire Raptor. Just my two cents though.

 

 

My list looks like this...

 

HQ

Praetor (205pts)

  • Artificer Armour, Iron Halo, Jump Pack, Paragon Blade, Power Fist, Digital Lasers
  • Master of the Legion: The Day of Revelation

Moritat (155pts)

  • Artificer Armour, Jump Pack, 2x Inferno Pistols

 

Troops

 

Legion Assault Squad (335pts)

  • 9x Assault Space Marines, Combat Shields, 2x Power Axes
  • Assault Sergeant: Artificer Armour, Thunder Hammer, Melta Bombs

Legion Assault Squad (305pts)

  • 9x Assault Space Marines, 2x Power Axes
  • Assault Sergeant: Artificer Armour, Power Axe, Inferno Pistol

 

Fast Attack

 

Xiphon Interceptor (225pts)

  • Armoured Cockpit, Chaff Launcher, Ground-tracking Auguries

Heavy Support

Legion Sicaran Battle Tank (155pts)

  • Armoured Ceramite

Leviathan Siege Dreadnought (370pts)

  • Armoured Ceramite, Leviathan Siege Drill, 2x Twin-linked Assault Cannons, Dreadnought Drop Pod

 

TOTAL = 1750pts

I really like your list, it's much more well-rounded. Honestly mine is just more fluff-based and driven by my crippling need to have symmetry in my force lol. I know I could probably use something different than the Deathstorm, but it's purpose was more a cheap drop pod that would let me bring two Cortus dreads in on turn 1 so that I would have at most only a single unit that I'd have to roll reserves on.

 

Also everyone always has to consider their meta, and mine is preeeeettty mellow. Mostly fluff gamers who just bring what they think is cool or fits the vibe of their legion. I do really like the idea of an inferno moritat, that :cuss would be cool as hell.

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At 1.750 pts. I'd definitely go lighter on the HQ selections.

A 200+ pts. Praetor PLUS a Moritat eat up a lot of points.

Personally, I'd go only with a Praetor, or (more likely) with a much cheaper Delegatus.

 

In regards to the assault squads it comes down to not over-equipping them as opposed to running them stock naked.

Three power weapons in total. Artificer Armour. Maybe a shield on the Sarge.

 

Biggest issue in my eyes:  There's only two scoring units. Namely said two assault units. Yes, they get a nice cover save, but they're still sitting ducks.

I'd look into another scoring unit for sure.

 

Also, while 'Pinning' isn't the most effective USR you can count on, I'd still try to get a chance or two at 'The Opening of the Seal'.

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Can't remember if I asked you before but is 1750 your standard game size? Seems low to be playing HH.

Yeah, most of the guys I play with have small heresy armies since they are either waiting for their primarch to get a model or are just starting their force in general. Basically we all planned to go to at least 1750 so we could expand later when we get Primarch models and special units (at least that's the case for three of us).

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Hmmm if you're going to be at 1750 then trim down a couple of things, like the Praetor for starters. Better served getting a Delegatus.

 

As said elsewhere, 2 scoring units is a big concern. Possibly look at adding a unit with Implacable Advance but then again this being 30k things are going to die very quickly and at 1750 it's unlikely you'll see out 5 game turns let alone 6 or 7

 

From personal preference I'd look to drop the skyhunters (outstanding models but 3 of those will die in double quick time) and the deathstorm and use a Leviathan in a pod. Even stock with the assault cannons and 2 claws it hits like a train

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Hmmm if you're going to be at 1750 then trim down a couple of things, like the Praetor for starters. Better served getting a Delegatus.

 

As said elsewhere, 2 scoring units is a big concern. Possibly look at adding a unit with Implacable Advance but then again this being 30k things are going to die very quickly and at 1750 it's unlikely you'll see out 5 game turns let alone 6 or 7

 

From personal preference I'd look to drop the skyhunters (outstanding models but 3 of those will die in double quick time) and the deathstorm and use a Leviathan in a pod. Even stock with the assault cannons and 2 claws it hits like a train

Yeah but what fast attack unit with deep strike/flyer would you throw in? The RoW requires it.

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I really like your list, it's much more well-rounded. Honestly mine is just more fluff-based and driven by my crippling need to have symmetry in my force lol. I know I could probably use something different than the Deathstorm, but it's purpose was more a cheap drop pod that would let me bring two Cortus dreads in on turn 1 so that I would have at most only a single unit that I'd have to roll reserves on.

Also everyone always has to consider their meta, and mine is preeeeettty mellow. Mostly fluff gamers who just bring what they think is cool or fits the vibe of their legion. I do really like the idea of an inferno moritat, that censored.gif would be cool as hell.

I appreciate the kind words, and I totally get that - we're all a little OCD about something in this hobby whistling.gif. As I've said before, I try to be competitive but I'm a RPGer at heart so character and fluff always weigh heavily on my choices. I respect you not wanting to steamroll friends as well - in that case I would advise AGAINST the Leviathan. Save him for your Night Lords devil.gif . To the Unknown Legionnaire's point, my list might be a bit HQ-heavy for 1750pts, but the Blood Angels' Moritat is basically Death personified, and coupled with the killing power of the Praetor and his Assault Squad bodyguard (the one with combat shields to weather enemy fire better) you have a one-two punch that your opponent can't ignore. Whatever you go with, the Blood Angels are awesome in 30k, and their Rites of War are a lot of fun to play around with. And in regard to your desire to use an Assault Cannon Heavy Weapons Squad, I find that the Day of Sorrows is where they shine. All the best, my Nostraman brother.

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I really like your list, it's much more well-rounded. Honestly mine is just more fluff-based and driven by my crippling need to have symmetry in my force lol. I know I could probably use something different than the Deathstorm, but it's purpose was more a cheap drop pod that would let me bring two Cortus dreads in on turn 1 so that I would have at most only a single unit that I'd have to roll reserves on.

Also everyone always has to consider their meta, and mine is preeeeettty mellow. Mostly fluff gamers who just bring what they think is cool or fits the vibe of their legion. I do really like the idea of an inferno moritat, that censored.gif would be cool as hell.

I appreciate the kind words, and I totally get that - we're all a little OCD about something in this hobby whistling.gif. As I've said before, I try to be competitive but I'm a RPGer at heart so character and fluff always weigh heavily on my choices. I respect you not wanting to steamroll friends as well - in that case I would advise AGAINST the Leviathan. Save him for your Night Lords devil.gif . To the Unknown Legionnaire's point, my list might be a bit HQ-heavy for 1750pts, but the Blood Angels' Moritat is basically Death personified, and coupled with the killing power of the Praetor and his Assault Squad bodyguard (the one with combat shields to weather enemy fire better) you have a one-two punch that your opponent can't ignore. Whatever you go with, the Blood Angels are awesome in 30k, and their Rites of War are a lot of fun to play around with. And in regard to your desire to use an Assault Cannon Heavy Weapons Squad, I find that the Day of Sorrows is where they shine. All the best, my Nostraman brother.

have you used the inferno-tat much? Curious how he does with the 6" range on his guns.

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I've used him enough to be able to say that if you keep your opponent's eyes on your other units - which is pretty easy most of the time when you drop pod a Leviathan into their deployment zone lol - he moves up the board pretty quickly unmolested. Obviously this isn't necessarily true of everyone, but in my meta I find that most people overlook the Moritat post-nerf, assuming he's not that dangerous without plasma. This assumption lasts for about one game per opponent lol - mine's downed Angron, a couple LOW tanks and the better part of several deathstar units. As I said that, every rematch after that he's basically Public Enemy #1 and has been shot off the board several times.
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Yeah heinrich is back! Big fan of your work and hope I can help you.

 

First I need to say that our rite is not the best for small points games, so 1750 will be hard but you're definitely not too shabby compared to other rite that need even more points to shine.

 

So the way I see it there are two ways of playing our rite:

1. Total destruction: see the assault marines as a tax and horde up on hard hitting stuff (but which will be difficult because most hard hitters are vehicles and we need to keep it at least 50:50)

2. Tactical approach: take more scoring units and focus more on synergy.

 

As metinoed above, at 1750 make the praetor a delegatus.

Also I'd advise against the moritat, while cool and your model looks absolutely stunning, it's just to fragile and most good players can counter him pretty easily.

Instead maybe take a Damocles. It gives you a bombard and helps you bring all your troops in, where you want them.

Also if you should take a flyer make it a lightning as its the better tank hunter compared to the xiphon, but at that point level personally I don't like flyers as they are hard to counter for your opponent and can lead to a unbalanced game.

 

So my list thoughts would be following:

 

List 1

 

Legion centurion

Jump pack

Refractor field

Blade of perdition

Delegatus

Melta bomb

130 points

 

Legion assault squad

10 assault marines

2 powerweapons

Sergeant with artificer armour

Power axe

Melta bombs

Combat shield on the sergeant

298 points

 

Legion assault squad

10 assault marines

2 powerweapons

Sergeant with artificer armour

Power axe

Melta bombs

Combat shield on the sergeant

298 points

 

Cortus contemptor

Chainfist

2 Graviton gun

Extra armour

Dreadnought drop pod

250 points

 

Primaris lightning strike fighter

4 kraken penetrator heavy missiles

Battle servitor control

Ground tracking auguries

210 points

 

Skyhunter jetbike squadron

3 man

3 melta bombs

Multi melta

160 points

 

Leviathan dreadnought

Melta lance

Drill

2 assault cannons

Armoured ceramite

Phospex discharger

Dreadnought drop pod

405 points

 

 

List 2

 

Legion centurion

Jump pack

Refractor field

Blade of perdition

Delegatus

Melta bomb

130 points

 

Damocles Command rhino

Dozer blade

Extra armour

115 points

 

Legion assault squad

10 assault marines

2 powerweapons

Sergeant with artificer armour

Power axe

Melta bombs

Combat shield on the sergeant

298 points

 

Legion assault squad

10 assault marines

2 powerweapons

Sergeant with artificer armour

Power axe

Melta bombs

Combat shield on the sergeant

298 points

 

Legion Terminator squad

5 man

2 chain fists

2 lightning claws

1 plasmablaster

Grenade harness

230 points

 

Legion Terminator squad

5 man

2 chain fists

2 lightning claws

1 plasmablaster

Grenade harness

230 points

 

Cortus contemptor

Chainfist

2 Graviton gun

Extra armour

Dreadnought drop pod

250 points

 

Legion dreadclaw

100 points

 

Legion dreadclaw

100 points

 

 

List 1 has a lot of hard hitters and can be pretty devastating at that point level.

And list 2 has 4 scoring units and because your terminators are awesome I made it two units xD

 

Hope that helps

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Thanks Azkaellon, and thanks for the advice. So taking some of whats been said into account, here's what I came up with:

 

Legion: IXth (Blood Angels)

 

RoW: Day of Revelations

 

HQ: 

• Praetor - Artificer Armor, Jump Pack, Blade of Perdition, Iron Halo, Melta Bombs, Inferno Pistol - 185pts

• Moritat - Artificer Armor, Jump Pack, Refractor Field, 2x Inferno Pistols - 165pts

 

Troops:

• Legion Assault Squad - 10x Marines, Sergeant w/Artificer Armor & Powerfist - 275pts

• Legion Assault Squad - 10x Marines, Sergeant w/Artificer Armor & Powerfist - 275pts

 

Elites:

• Contemptor-Cortis Dreadnought - Multi-Melta, Chainfist  w/Assault Cannon, Drop Pod - 225pts

• Contemptor-Cortis Dreadnought - Multi-Melta, Chainfist  w/Assault Cannon, Drop Pod - 225pts

 

Fast Attack:

• Anvillus Dreadclaw - 100pts

 

Heavy Support:

• Leviathan Dreadnought - 2x Assault Cannons, Grav Bombard - 300pts

 

Total: 1750pts

 

 

I know you guys keep advising me to take a Delegatus but 9/10 times my opponents are running praetors or something almost as nasty in the form of a command squad/deathstar unit, so I don't want my HQ to be easily crushed in CC. Also I'm really not in a financial spot to buy a flyer so I can only really make one big unit purchase, in this case the Leviathan. Suffice to say everything but the leviathan is down turn one, and that guy shows up turn two onwards to give panic attacks and snap necks.

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Looks good, only thing I have to say is; I don't think the leviathan can take a dreadclaw as I his entry he can either take a normal dread drop pod or an anvillus.

And also with the dreadclaw you "waste" one turn of shooting, so maybe give him a normal pod and spend the other 40 points on armoured ceramite and a phospex discharger.

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