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1000 - Scout List

1000 pts Blood Angels 1000 pts Battalion Detachment

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26 replies to this topic

#26
Jolemai

Jolemai

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  • Faction: Blood Angels

Next evolution: basically I wanted a bit more power to the list whilst retaining the theme. Not used at the time of typing...

 

Blood Angels Battalion

 

HQ.gif

Captain

~ Master-crafted boltgun, power axe

~ Veritas Vitae

~ Warlord - Artisan of War

 

Lieutenant

~ Master-crafted boltgun, chainsword

 

Troops.gif

Scouts (8)

~ Camo cloak, combi-flamer, chainsword

~ Camo cloak, missile launcher

~ Camo cloak, sniper rifles (6)

 

Scouts (5)

~ Combi-grav, chainsword

~ Heavy bolter

~ Boltgun (3)

 

Scouts (5)

~ Boltgun, chainsword

~ Bolt pistol, combat blade

~ Shotgun (3)

 

Scouts (6)

~ Boltgun, chainsword

~ Bolt pistol, combat blade (5)

 

Troops.gifTroops.gif

Land Speeder Storm

~ Cerberus Launcher, heavy bolter

 

FA.gif

Tarantula Sentry Gun

~ Twin lascannons

 

 

Officio Assassinorum Vanguard Detachment

 

Elite.gif

Callidus Assassin

 

Culexus Assassin

 

Eversor Assassin

 

Vindicare Assassin

 

Musings

  • I think I'm going to try keeping the snipers back with the lascannon and use the HQ buffs on them

  • Eversor, Cullexus, choppy and shotgun to do a refused flank/target of opportunity.

  • Vindicare to camp somewhere advantageous and out of the way (maybe appear T2). Callidus will probably do a HQ rush in T2 (damn beta rules)

  • Bolters in the LSS to go objective hunting/counter charge/target of opportunity

  • I'm probably a bit light still, but I have a strong alpha potential. I also feel it remains fluffy and gives me an excuse to use my Assassins (which ticks a lot of boxes tbf)

Thoughts here?


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#27
STTAB

STTAB

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9 man choppy scouts in a basic rhino. Mephiston.

T1, rhino uses Lucifer Pattern Engines for 6" advance. Pops smoke. Mephiston uses WoS to get behind rhino for cover, moving up to 19". T2, scouts disembark 3", move 6" and charge. Rhino moves 12" and charges to shut down a unit or eats overwatch for scouts. Mephiston gives them unleash rage for 30 attacks (29 if sarge has special cc weapon)

By turn 2 Scouts can travel between 29" and 39" and have 30 attacks.

BLOOD FOR THE B!..erm, Emperor




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