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#276
ImperialSquishiness

ImperialSquishiness

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Played a 2,500 point game against Necrons last night
My list:
Cadian Battalion
Company Commander w/PS + Laurels of Command
Company Commander w/ PS + Plasma
Command Squad w/standard, vox, medic and meltagun
Infantry squad w/ Grenade Launcher, HB, Vox
Infantry squad w/ Flamer, HB, Vox in Chimera (no upgrades)
Infantry squads w/ GL, Missile Launcher, Vox
Hellhound w/ HB
Scout Sentinel w/Ml
Basilisk
HWS w/ 2x Mortar, Lascannon
HWS w/ 2x HB, Autocannon

Regular Battalion
Company Commander
Lord Commissar
Vindicare, Eversor Assassin
Infantry squad w/ HB, Melta
Infantry squad w/ Autocannon, Flamer
HWS w/ 2x Lascannon, Mortar
Scion squad w/ GL, Flamer

Cadian Supreme Command
Pask in Exterminator, 3x HB, HK Missile
Tank Commander in LRBT, Lascannon, 2x HB
Tank Commander in Demolisher, Lascannon, 2x Plasma Cannons
Baneblade w/ Heavy Stubber and HB sponsons

Cron army from memory was:
Overlord
2x Crypteks
Destroyer Lord
Deceiver
Triarch Stalker
2x 20 warriors
5 Immortals
2x 3 bases of Scarabs
Annihilation Barge
Wraiths
Monolith
4 Destroyers and 2 Heavy Destroyers.

Managed to get 1St turn, played spoils of war maelstrom mission. Hammer and Anvil deployment (I wanted as much range as possible on the robots)

https://imgur.com/a/ut75E

oojgmeI.jpg

Destroyed the immortals, all but 1 destroyer, a wraith, 7 warriors from the squad not in the Monolith, 3 bases of Scarabs, damaged Assassins took wounds off the overlord and destroyer Lord

Ended the turn with 7 vp (First blood, 3 for priority orders received, and 3 on d3 for the objective for giving multiple orders, couldn't get secure objective 3 as was in Necron lines)

Necron turn 1, no Monolith as there was for it to land near my lines , 3 Destroyers and 4 warriors return, take a bit of damage to the Demolisher and sentinel, lose the Scion squad and eversor to the warriors but managed to pull them out of position. Necrons get 2 points (stole my secure objective 3, drew it themselves) I stole a point (sat on objective 4 with my vindicare) AM lead 8-2 after turn 1

Turn 2
Draw Defend Objective 4, Regimental Pride (kill a character with a AM character) and Overkill.
Move some stuff forward, take the warrior blob down to 3, finish off the Wraiths (took a ridiculous amount of firepower) Stalker left with 1 wound, Baneblade kills off all the Destroyers. Destroyer Lord down to 2 wounds, Deceiver loses a wound.
Overkill gives me 3 points on d3 for the Baneblade straight up murdering the Destroyers.
Necron turn 2, draws secure objective 6, 5 and 1 (I hold 5&1). Blob is brought back to 15 from 3. Monolith finally arrives in front of my gunline and 20 warriors hop out. Demolisher TC gets destroyed, Pask loses a couple of wounds, sentinel gets finished off, one infantry squad gets reduced to the Sgt, GL and HWS and another loses 5 grunts, Chimera takes a couple of wounds too. Scarabs toasted on overwatch by sentinel.
End of turn 2 I pick up defend objective 4, so another 7 points in the turn taking me to 14, Necrons 3.

My turn 3
I draw secure objective 4 and psychological warfare. Vindicare kills the destroyer Lord, Deceiver gets taken out, Monolith loses 19 wounds to the Baneblade from the big gun doing 15 wounds and a Lascannon + Demolisher doing the other 3, then gets taken out by another Lascannon, meaning the Crypteks still inside gets killed. The warrior blobs are reduced to 2 and 5, ensuring I get psychological warfare.
I score 2 points (4 and psychological warfare) taking me to 16.
Necrons get the remaining blob back up to 15 before veil of darkness shenanigans and turning up in my backside behind my Lord Commissar and Baneblade. Lose an infantry squad to the warriors, the Baneblade takes a wound from the overlord and my Commissar blams a warrior on overwatch before punching out 3 and losing 2 wounds. Remaining Cryptek charges the Chimera, takes a wound on overwatch and in combat to it.
Necrons score objective 5 and I steal secure objective 2, but that's it taking it to 17-4

Turn 4 and the Cryptek is toasted by the Hellhound, the Baneblade murders the overlord but had to pump everything into him. Couldn't disengage the warriors with my Lord Commissar, so the Baneblade went Crush them and ran over 6, the Commissar punched out a few more and my company commander took down a couple leaving 3 left. objectives are assassinate, secure objective 6 (no way to get that) and defend objective 6.
Necron turn 4 was 2 reanimating then the remainder getting squished by the Baneblade, completing a fairly simple victory for the Imperium
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#277
depthcharge12

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Yesterday I had some grenadiers nuke a fire raptor with their meltas, kill a bunch of blood angels, then survive to a single man in close combat whereby he fell back and killed an encroaching character before dying. They might have died to a man but they took their pound of flesh.

Also my heavy mortar gunners are getting a promotion after being the last left standing and taking a deep toll on some Blood Angel elites.
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Sons of Horus painting log (3000+ points & Horus)

http://www.bolterand...rus-plog-horus/


Scars of Rangdan, Dark Angels Legion:

http://www.bolterand...79#entry4575179

#278
WarriorFish

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A good win, let the Necrons know not to get above their station - making our toast in the mornings ;)


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Daemon Prince | =][= Inquisitor | AM Knight | DE Sslyth

#279
librisrouge

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Great battle report! I love reading reports where Baneblades do work.

“And the the Baneblade shot and things were good. Good forever.”

Warms a man’s heart.
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"Frak this, for my faith is a shield proof against your blandishments."

-Book of Cain - Chapter IV, Verse XXI

 

"I think you really need to be a guard player in order to have that kind of attitude about casualties. My forces were killed to a man for slight strategic gain? All I heard was a buzzing noise until that part about strategic gain."

-Ailarian, Hand of the Kind XXXI

 

http://thisisahelmet.blogspot.com/ - My Sometimes Update Blog

 

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#280
ImperialSquishiness

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The Baneblade cannon is a thing of beauty. In the 3 turns I fired it, I got 10, 10 and 11 shots off with it. Only got the reroll-1s buff for the 2nd lot of 10s. I was worried it might whiff, being it's first time out. New model syndrome and all that.

Next week, 2.5k battle against Iron warriors with a load of Forge World shenanigans. Hellforged Derideo, Contemptor and Leviathan dreads, Helbrutes and Sicarans.
For this I'm thinking either Shadowsword, parked as far away as possible and pick off 1 nasty thing a turn as Cadian. Or take the Supreme Command detachment as 3 tank commanders and go Tallarn. Hellhammer and 2 Russes (probably Battle Cannon and Demolisher) up the back passage anyone?
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#281
duz_

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As teased, the next Guard hobby event is here!

 

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#282
The Taffster

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Hey all, had a very quick and bloody Planet strike game this evening at my local GW as part of their narrative campaign.

 

Was a 50 power per army game and ended up being two players a side due to lack of tables with my Cadians paired with Blood Angels vs Death Guard and Thousand Sons. 

 

We were playing the "Desparate Assault" mission as the attackers which favoured us greatly as we automatically got first turn and were able to kill off 11 pox walkers and a handful of marines with Firestorm before the game started.. Which set the tone for how brutal the first turn would be.

 

Due to the deployment rules the enemy began right within rapid fire range and felt the full wrath of Cadia, 3 units were wiped off the board and the rest suffered heavy casualties leaving 70 models dead to a single Death Company trooper in close combat. 

 

With the enemy crushed and under the hammer of the combined forces of the Imperium and surrounded on all sides the heratics conceded the game at the start of their first turn, due to time limit and near no chance of pulling back. 

 

A swift, bloody and absolute victory.

 

What you see of their army is what was remaining when they conceded (there were a few units of 20 in the middle there): 

 

TyILvJS.jpg

 

The list I took comprised off:

 

50 power level.

 

HQ

Company Commander
Pask

Primaris Psyker

 

Elites

Command Squad(4)

 

Troops

Infantry(10) x 2

Kasrkin(10)

 

Heavy Support
Leman Russ Battle Tanks x 2

 

The next session of the campaign is at 75 power level, any suggestions as to what to add would be appreciated smile.png

 

Edited by The Taffster, 12 January 2018 - 10:53 PM.

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#283
WarriorFish

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Sounds like your opponents may have been mismatched with their forces. Either way the dice gods decreed that the game should be quick, coming back from a first turn like that would be nigh impossible. A win's a win though, glory to the Guard and their allies!


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Daemon Prince | =][= Inquisitor | AM Knight | DE Sslyth

#284
The Taffster

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Sounds like your opponents may have been mismatched with their forces. Either way the dice gods decreed that the game should be quick, coming back from a first turn like that would be nigh impossible. A win's a win though, glory to the Guard and their allies!

 

Well these guys are power gamers and had been crafting their campaign lists together so going into this game I was expecting the worst!

 

I think they're deployment really let them down and we did get very lucky with the rolls, so much death.. did feel somewhat bad.. but then they did steamroll a newbie last week so I guess we can call it justice!


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#285
librisrouge

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Sounds like your opponents may have been mismatched with their forces. Either way the dice gods decreed that the game should be quick, coming back from a first turn like that would be nigh impossible. A win's a win though, glory to the Guard and their allies!


Well these guys are power gamers and had been crafting their campaign lists together so going into this game I was expecting the worst!

I think they're deployment really let them down and we did get very lucky with the rolls, so much death.. did feel somewhat bad.. but then they did steamroll a newbie last week so I guess we can call it justice!
The Emperor protects! And he does so through you, soldier!
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"Frak this, for my faith is a shield proof against your blandishments."

-Book of Cain - Chapter IV, Verse XXI

 

"I think you really need to be a guard player in order to have that kind of attitude about casualties. My forces were killed to a man for slight strategic gain? All I heard was a buzzing noise until that part about strategic gain."

-Ailarian, Hand of the Kind XXXI

 

http://thisisahelmet.blogspot.com/ - My Sometimes Update Blog

 

ETL_2015_Banner_02_Custos_Fidei_03.jpg gallery_4664_11830_5080.jpg sml_gallery_29004_10691_7586.pnggallery_48988_10980_7442.png


#286
UltraRich

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Ive just won four different auctions on Ebay (I banked on winning one or two) and Ive now just bought 70 plastic shock troops......

I dont know if I should be happy or sad about this :/

 

When 70 unpainted minis turn up thats going to be one big pile of plastic!


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#287
WarriorFish

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Perhaps best not to look a gift horse in the mouth; I was looking for troopers on eBay a few weeks back and found only "optimistic" prices shall we say!


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Daemon Prince | =][= Inquisitor | AM Knight | DE Sslyth

#288
UltraRich

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Perhaps best not to look a gift horse in the mouth; I was looking for troopers on eBay a few weeks back and found only "optimistic" prices shall we say!

 

Im working on a basis of £1 per mini for unpainted is reasonable so in this lot I paid 80p per mini on average  (including all postage)


Edited by UltraRich, 14 January 2018 - 07:50 PM.

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#289
WarriorFish

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Seems you have more luck than me, but no deal is better than a bad one so I'm not losing out :)


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Painting Oaths Completed:
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In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Cataphractii | IG Commissar | CSM Daemon Prince | =][= Inquisitor | AM Knight | DE Sslyth

#290
Inso

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Well... recently my army got Sly Marbo. This has led to a WIP Sgt Harker... which in turn has led to a message to the Munitarium for a Corvus Blackstar which will be converted into a Valkyrie. To follow that will be a platoon commander and command squad which will make up a nice little vanguard detachment.

 

I doubt any will see paint... but they'll get converted and added to the war machine READY to be painted (eventually).


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Life is for living... live it!

 

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#291
NatBrannigan

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This weekend my Guard were infiltrated by Genestealers! Brother in Law lent me some models so I could play as a cult army, pretty good fun! I wouldn't say adding any of the cult units makes Guard better but certainly not worse.

 

Infiltrating Genestealers are expensive but brutal. I took them instead of Bullgryns and they did well. All in all good fun and if you want to try something different with your Guard picking up some cult units is a good, cheap(ish) way of doing that.

 

Next game I'll be taking an Inquisitor to makes sure there are no filthy Xenos left lurking in my army though...

 

Oh, and a dual heavy flamer Chimera carrying a flamer armed SWS, a flamer armed command squad and a company commander (sadly no flamer) is FUN :D


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#292
ImperialSquishiness

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Just bought some wyrdvane psykers that I intend to use as Primaris. Especially as GW charge the same for a 3 pack of wyrdvane as they do Primaris... Aim to at least get them undercoated by Thurs so I can use them to buff my Shadowsword against some Iron warriors using Forge World filth...
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