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Unit of the Week X - Retributors Sisters Squad (RSS)


Aqui

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Unit of the week I - Exorcist

Unit of the week II - Imolator

Unit of the week III - Repentia

Unit of the Week IV - Battle Sister Squad (BSS)

Unit of the Week V - The Penitent Engine

Unit of the Week VI - The Canoness

Unit of the Week VII - Ministorum Priests/Jacobus

Unit of the Week VIII - Celestine

Unit of the Week - X - Seraphim

One of these days, I'll get one of these topics started on time! sad.png

Anyway, on to the subject in hand - Retributors. Whilst I am getting more familiar with Sisters on their own terms, I still occasionally think of them in terms of Space Marines, in the Retributors case as a different kind of Devastator squad. I realise that there are differences, but it helps me out in remembering how various units fit in my army. I've only recently started towards getting a unit or two for mine, the three Heavy Weapon Sisters usually spread across BSS'. In the end I know I'll get at least three units made up of each of the Trinity (Flamer, Melta, Bolter), but is there an ideal "optimal" unit, good for general purpose lists?

The floor is open Sisters happy.png

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If I don't use the canoness's command squad as heavy bolters, I run mine pretty simple: Five sisters, four heavy bolters, melta bomb on superior if there are points but usually not. That's it. Simple and to the point. The other option, heavy flamers, sounds fun but I have so many other flamer in the army it doesn't really shine much as rending flamers is neat but again, doesn't stand out to me much.

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A question I'd like to ask - is it better to have a smaller unit of Rets (possibly two), or a larger one? I ask as I was wondering whether or not to give them an Immolator or a Rhino. I know that most will say that the Repressor is the ideal choice, but as they're still unavailable (although I'm hoping that Forge World finally get around to relaunching them - they're in their hard copy catalogue after all...), that choice is not a viable one at present.
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Heavy Bolter rets are excellent for mowing down Necron Warrior hordes. If they didn't take an elite slot, i'd run them all day every day. As is, I find the Command Squad slots to be better HB carriers, especially since they can bring 5.
 

A larger Ret unit is OK if they're going upfield with Heavy Flamers. Make better use of the rending AoF that way.

 

Ive never tried 4x MultiMelta rets, but I imagine they present an excellent 24" threat bubble.

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I really like a full unit of Rets with 4x Heavy Bolters, Simulacrum and a Storm Bolter* for the VSS.  I've had a lot of success with this unit in the past (especially against Necrons)...

 

I'm also keen to try out, at some stage, a unit of Multi Melta Retributors... Bonus points for including a Space Marine Captain in Cataphractii Terminator Armour for "Slow and Purposeful" to allow them to move and shoot with their Multi Meltas

 

* I know the Storm Bolter is a bit rubbish, and probably not worth the points, but for the life of me, I can't figure out where else to use a Storm Bolter armed Sister...

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Four heavy bolsters, simulacrum, storm bolster superior if you have points and drop them in a bastion. You get cool points if your bastion looks sufficiently churchy. Nice unit that is absolutely great against a good amount of armies. I run my Doms and BSS squads melta heavy so throwing a half bucket of dice as horde control can be fun. Have had a few games against non power armor armies where I have only used the AoF to try and pop a vehicle at range.

 

Heavy Flamer rest in a pod always sounded nasty, but it looks like the new FAQ's will put that one in the grave.

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Heavy Bolter rets are excellent for mowing down Necron Warrior hordes. If they didn't take an elite slot, i'd run them all day every day. As is, I find the Command Squad slots to be better HB carriers, especially since they can bring 5.

 

A larger Ret unit is OK if they're going upfield with Heavy Flamers. Make better use of the rending AoF that way.

 

Ive never tried 4x MultiMelta rets, but I imagine they present an excellent 24" threat bubble.

But if it's a cam mans squad you deprive the Emperor of the chance to guide your aim such that you wreck a defiler! That was fun.

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An oft-overlooked possibility for Retributor squads is a full unit of 10 with bolters and a rhino. They're still relatively cheap without heavy weapons, and once you get them into close range put out about the same amount of firepower as 5 with heavies... while presenting a much smaller threat profile. They are, after all, "just bolters". For the same price as a tactical squad half their size who don't get Rending (unless they're stationary Raptors, but then, we are not stationary!).

 

Rending sadly isn't the most reliable of rules on its own, but those ten bolters can put a lot of hurt on a small unit of elites, or even a monstrous creature or two if they get lucky.

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I don't do anything really different, so +1 for Retributors with 4 Heavy Bolters. I don't normally do the extra Sisters and I don't usually give the Superior any extra gear (but like everyone else do the Storm Bolter if I do.) I find that they routinely punch above their weight. I liked them so much that I built a second squad the same to increase the chance of getting a good crossfire going in medium to higher point games.

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10-strong with bolters in a suicide rhino. Now there's a thought hmm. Can take both hordes and monstrous creatures equally well.

 

Is it really that much better than adding the points for 4 heavy flamers though? We will see! I will try this in the next game I play.

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An oft-overlooked possibility for Retributor squads is a full unit of 10 with bolters and a rhino. They're still relatively cheap without heavy weapons, and once you get them into close range put out about the same amount of firepower as 5 with heavies... while presenting a much smaller threat profile. They are, after all, "just bolters". For the same price as a tactical squad half their size who don't get Rending (unless they're stationary Raptors, but then, we are not stationary!).

 

Rending sadly isn't the most reliable of rules on its own, but those ten bolters can put a lot of hurt on a small unit of elites, or even a monstrous creature or two if they get lucky.

That seems ridiculously awesome!

 

Praise be to the Emperor, for he provides!

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Has anyone tried to field a Retributor squad with 4 heavy flamers. Personally i tried it and roasted a 10 man Terminator squad with over 35 attacks, 11 Rending

For most battles i stick with the 4 heavy flamers, and Vet Sister with storm bolter, always include a simulacrum as well.

 

Probably why i have 3 Retributor squads with heavy bolters, 1 with heavy flamers.

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Has anyone tried to field a Retributor squad with 4 heavy flamers. Personally i tried it and roasted a 10 man Terminator squad with over 35 attacks, 11 Rending

For most battles i stick with the 4 heavy flamers, and Vet Sister with storm bolter, always include a simulacrum as well.

 

Probably why i have 3 Retributor squads with heavy bolters, 1 with heavy flamers.

If they're 8 man squads in repressors, you can shoot all your weapons from the safety of a vehicle too. 4 Heavy flamers PLUS one from the mini tank itself is just nasty to deal with. Then anyone that charges the squad if they get knocked out of it are just dumb.

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