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IL XVIII - The Steel Legion

Steel Legion Alternate Heresy Brotherhood of the Lost BotL XVIII Legion Nomus Sardauk

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#576
Nomus Sardauk

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Already way ahead of you there Sim, that one was a given...

EDIT: While I think about it, here's what I have so far for you to read through and give your thoughts.

Steel Legion Allies Matrix and Inter-Legion Attitudes.

Lightning Bearers/Harbingers: Fellow Warriors- Nomus and his men respect the 1st and considers them exemplars of the Legiones Astartes but ultimately that's as far as it goes, the 1st's aloofness and the early bad history between the two means they are never close. Many of the Steel Legion also cannot help but wonder if the Ist would still be able to retain their primacy without their vaunted foresight.

Crimson Lions: By Order Of The Emperor- The enmity between Hec and Nomus extends to their sons, the savage and antagonistic demeanour of the Lions completely at odds with the Steel Legionaries' logical, pragmatic mindset causing addition friction between the two legions, with accusations and insults being traded occasionally.

Void Eagles: Fellow Warriors- The Steel Legionaries appreciate the 4th's professionalism and bluntly pragmatic approach for the most part, finding their no-nonsense behaviour refreshing when compared to others like the 3rd or the 7th. However this does vary depending on the Great Fleet they are dealing with at the time. Additionally, the SL do find the VEs' opinion that Astartes are weapons and nothing more sit ill with the sons of Saepio, who admit that although made to be weapons that is not all they can, nor need be, and that to restrict themselves like that is a waste of their potential.

Halcyon Wardens: Battle Brothers- As with their fathers, the relationship between the V and XVIII is among the closest in all the Legiones Astartes with both groups complementing one another's natures perfectly, the Wardens' prescient foresight combined with the Steel Legion's inhuman co-ordination allowing the two forces to easily out-manuver, outwit and overwhelm almost any foe. Beyond the battlefield, the Warden's strong connection to common humanity and their familiarity with the minds of others allows them to relate to their cousins in the XVIIIth on a level few can.

Iron Bears: Battle Brothers- As with the Vth, the Bears' strong sense of humanity, compassion and force of personality make them a perfectly-complimenting force to the more cerebral, business-like Steel Legionaries, with their strong artistic bent encouraging the Saepians' creative sides. On the battlefield the VIth and XVIIIth work very well together, the Sons of Saepio's tactical prowess & sheer adaptability filling the gaps in the Bears' more straightforward modus operandi to a tee. Indeed, it is often said that the raw, unyielding hammer of the Bears has shattered countless foes neither Legions could've overcome alone when aided and directed by the keen analytical sons of Saepio.

Berzerkers of Uran: By Order Of The Emperor- Despised as little more than rabid animals, the bloody-handed sons of the Ashen King are viewed with undisguised disgust and contempt by the Steel Legion. Their utterly callous disregard for all outsiders, complete ignorance of collateral damage and generally antagonistic behaviour manages to provoke a rare emotional rise from the rational Saepians, they are a necessary evil barely justified in their existence by the likes of the Rangda, the Quarith, Slaughth and others xenos horrors too foul to mention.

Godslayers: Sworn Brothers- Idealistic liberators of the common man, the Godslayers' stoic, self-sacrificing nature and desire to break the chains of tyranny strikes a chord with the Sons of Saepio, evoking memories of their own people's enslavement by the Prudens. This shared experience, along with the Steel Legion's admiration for the Zbruchians' stalwart endurance, honourable conduct and earnest desire to aid their fellow humans, has led to the two Legions becoming good friends. While the shared specialisation in Siege Warfare might have sparked competition or even bitter rivalry in other Legions, the VIIIth and XVIIIth's relationship has always remained good-natured.

Warbringers: Fellow Warriors-

Fire Keepers: Fellow Warriors- Fellow Masters of Siege Warfare, the Fire Keepers are held in high regard as the Steel Legion's balancing opposite on such matters, where the XVIIIth are perhaps the greatest Siege-Masters in the Imperium, methodically dissecting enemy fortification with frightening efficiency, the Xth are it's Master Architects, raising the mightiest, most impregnable fortresses and strongholds the galaxy has ever seen. As a result, the Sons of Saepio view their Obsalian cousins as valued colleagues in their chosen field whose work they may learn from to improve their own craft. Indeed, Techmarines and Siege Breaker Consuls of the Steel Legion are known to trade information on such matters with their Fire Keeper counterparts when possible, often using digital recreations of Fire Keeper-designed bastions in simulated war games within the Collective to sharpen their skills while provided analyses & feedback to it's designers.

Wardens of Light: Fellow Warriors-

Eagle Warriors: Distrusted-

Dune Serpents: Distrusted-

Grave Stalkers: By Order Of The Emperor-

The Drowned: Distrusted-

Warriors of Peace: Fellow Warriors-

Scions Hospitaller: Fellow Warriors-

Predators: Distrusted- In the early Great Crusade the nascent XXth Legion, the Ebon Blades, were regarded enviously by their cousins of the XVIIIth. While both Legions were fragmented by infighting, the Ebon Blades would be reformed into a single cohesive whole by the famed Legion Master Cassus, while the XVIIIth remained divided, the gang-companies of the Silent Chorus simply too far-flung and viciously adversarial to each other to unite.
This icy relationship would remain even past both forces' reunion with their fathers, albeit for different reasons. The modern Steel Legion see Andezo's changes to the XXth and find themselves missing the discipline of Cassus's reign, the new Predators are savage in a similar manner as the Lions of Mycenae but possess none of the IIIrd's heroic bent. Brutal killers Who value only victory, they are secretive, unpredictable in the extreme and deeply mired in illogical superstitions in flagrant violation of the Imperial Truth. Thus the Predators are viewed with no small disquiet and suspicion by the Steel Legion, who are more than happy to keep their reclusive cousins at arm's length.

Edited by SanguiniusReborn, 02 April 2019 - 11:52 AM.

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Formerly SanguiniusReborn, proud Creator of the Scarlet Sentinels, my 18th Century British Redcoat Chapter and the Steel Legion, my Cyberpunk-inspired Lost Legion!

#577
simison

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Since this is information that will go into Book 1, I think I can count this as a Cat 1 task.

 

  • Harbingers - Fair, though Distrusted could be a good option here.
  • Crimson Lions - good
  • VE - Good
  • HW - I obviously approve
  • IB - Good
  • BoU - Good
  • SoE - It's good...but is it necessary? Are we really going to have to add yet another line on the ally chart?
  • Godslayers - Good, but a potential candidate for Sworn Brothers
  • WB - Obviously there is some bias here since this is one of the Suzerainty legions. But I imagine it's fair since the SL can appreciate the WB's emphasis on protocol and uniting different military elements into a cohesive whole. The caveat being that the WB's large emphasis on honour and command of 'lesser' beings prevents them from being Sworn Brothers. At least before the Scouring.

 

 

Side question, in Praetorian of Dorn, the members of the Alpha Legion are referred to as Legionnaires instead of Legionaries to distinguish them from the Legiones Astartes as a whole. Will you do something similar?


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#578
Nomus Sardauk

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Thanks for the feedback Sim, I appreciate your thoughts.

• LB/Harbingers: I'd prefer to leave them as Fellow Warriors, despite the shadows of the past still lingering somewhat among the Terran vets the Legion generally still respects the 1st for their accomplishments both on and off the battlefield, plus part of me feels the 1st being distrusted stretches belief as to why then the SL would follow them into Insurrection.

• SoE: I thought they were important enough to warrant a mention but I'll remove them if you feel it's unnecessary. I had initially planned to make it part of the Zerkers entry but together it would have been way too big so I thought I'd make it a separate entry.

• Godslayers: Yeah, the more I think about this one the more sense you make, sworn brothers just fits these two, plus it'll make the emotional fallout of Daerr'd's murder over Kataii even worse as Nomus immediately turns his back on Koschei, unable to forgive him for what he did.

• Warbringers: I like your take on this one, especially given I was struggling with it myself but you've provided some excellent insights. I imagine it's only the WB's elitist mindset and dangerous ambitions that prevent them from being Sworn Brothers, so I'll make sure to amend their entry in the previous post.

Hmm, I have always preferred the term Legionnaire to Legionary, so yeah probably, that way I can get away with using the two interchangeably. :P

Edited by SanguiniusReborn, 08 July 2018 - 06:59 PM.

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Formerly SanguiniusReborn, proud Creator of the Scarlet Sentinels, my 18th Century British Redcoat Chapter and the Steel Legion, my Cyberpunk-inspired Lost Legion!

#579
bluntblade

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Noticed that AL Legionaries are called Legionnaires, for what that's worth

#580
Nomus Sardauk

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That's what we were referring to Blunt. :lol:
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Formerly SanguiniusReborn, proud Creator of the Scarlet Sentinels, my 18th Century British Redcoat Chapter and the Steel Legion, my Cyberpunk-inspired Lost Legion!

#581
bluntblade

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For some reason my browser skipped over Sim's post

#582
simison

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  • FK: It's good
  • WoL: How does the SL feel about the masked-wearing legion and their Pariah nature?
  • EW: This one I'm curious about, though part of the problem is their Crusade-identity seems to be in flux. We know they fall to Chaos, but what about before that? The EW are known for their bloody assaults and their unusual zeal, but is that enough to put the SL off?

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The Second Son: Narrative of the BOTL Vth Legion Primarch

 

Brotherhood of the Lost has arrived on Patreon

 

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#583
Darkcommander

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Morning all, I know this thread hasn't been posted in for a while but I just wanted to say thanks for all the fun I had reading about the Steel Legion over on the wiki. I origionally found out about it through some artwork done on deviantart of Nomus and followed on from there. I read the entire thing and loved it as I'm a bit of a technophile, and even wrote some stuff on the drop-pod bunkers myself. I was wondering if it would be cool to post it here? I don't want to impose or mess with what's currently written after all. 



#584
simison

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Welcome to the Brotherhood of the Lost, Dark! You're more than welcome to post your thoughts. 


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#585
Nomus Sardauk

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Greetings Dark, and welcome to the Brotherhood of the Lost! As Legion Master of the Steel Legion I would like to express my heartfelt thanks for your interest in the XVIIIth, it's always encouraging to hear such postive feedback from newcomers like yourself and I would love to hear whatever ideas you might have for their future development, so please post away. :)

Edited by SanguiniusReborn, 22 January 2019 - 08:59 PM.

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Formerly SanguiniusReborn, proud Creator of the Scarlet Sentinels, my 18th Century British Redcoat Chapter and the Steel Legion, my Cyberpunk-inspired Lost Legion!

#586
Darkcommander

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An-Temural Drop Pod Fortifications

https://imgur.com/a/VfJnPWW

 

Fortress drop-pod, used for providing local forces a strong point to aide in the defence or assault efforts of a local army. (Its use is generalised enough that it can be used by both transhumans and mortals alike.) The concrete pillbox itself is an umbrella shape, a normal looking pillbox design with a spike protruding from the bottom housing secondary systems that can be chosen on a per-mission basis. This singular fortification is attached to a drop pod frame with appropriately designed retro-thrusters and support arms to hold onto it, guide it through atmospheric entry and deploy in the correct area.

 

Launching Process

             The whole assembly is launched from specifically widened tubes on a ship to accommodate the size of the pillbox. The initial launch is assisted by magnetic rails and the weight of the pod itself. This method of launch is used instead of the normal method due to the smaller fuel tanks on the drop pod frame compared to a normal drop pod along with the increased thrust needed to slow down the pillbox before impact with the ground.

             Once the pod reaches a certain height above the target landing site the retro-thrusters burn most of their fuel supply slowing the whole assembly down before letting go of the pillbox and allowing its weight to bury it into the ground below. Before the pods are launched a general survey of the local area should be completed to calculate the speed the pillbox should be dropped at to allow it to properly bury itself in the earth. Although if no in-depth survey is available there are several pre-set sequences that can be used.

 

Deployment

Lining the outermost sloped edge of the pillbox are single-use grenade sockets that can fit a variety of grenades. The moment the pillbox is deployed from the pod-assembly it automatically launches a round of smoke grenades from the edge facing the enemy to allow allied forces to embark into it with an extra layer of protection.

Once the pillbox has been deployed the pod assembly will use the remainder of its fuel to launch into the air to either land at a nearby friendly base or be used as a suicide projectile against enemy forces in the area. Once the pillbox has been deployed the spiked foundation on the underside will deploy, and depending on the type of armament the pillbox has been filled with will determine the support systems installed.

(I'm still sceptical about what to do with the drop-pod frame once it's delivered the pillbox. Though the alternative of integrating the drop-pod itself into the pillbox isn't quite feasible as nozzles would be needed on the underside of the fortification which would take up a considerable amount of room along with the required promethium tanks. A further problem of combining the two would be the control vanes sticking out of the top as they would be useless once landed and only serve as targets for enemies. I feel the separation of the pillbox and drop-pod frame is the best option here.)

 

Support Systems

For pillboxes with heavy artillery the spike will hydraulically deploy several nozzles into the earth around it’s circumference. These nozzles will deploy a quick-setting (concrete/ ferrocrete/ rockcrete/ whatever) to provide a stable platform to fire from by creating a solid foundation to be established and make their removal all but impossible without large industrial machinery. This concrete also allows the shock from the weapon firing to be dissipated more evenly into the earth, reducing the effect of the pillbox sinking into the ground due to the weapon’s recoil.

A widely used support system is the “Parman” forcefield generator, which, through ingenious alteration to the existing vehicle -based field generator has been housed inside the limited space of the spike’s casing. While cramped inside the housing the shock absorbing system was fitted to allow it to survive initial impact with the ground through the relocation of the energy source (in this case several large battery units inside the main compartment of the pillbox) The fields main method of operations allows for maximum efficiency of power-use by assessing incoming threats and creating small, but densely powered shield area to absorb the shock of the weapons fire. This system does have a flaw in the fact it relies on a 360 degree camera, replacing the twin-linked turret, it assess' any incoming threats and a cogitator unit to process that information and activate the shield in the right area. It can be tuned dependant on the user’s needs, changing the size of the field generated when it does snap into life, with larger areas using more power. In the event that the camera system or cogitator unit are unavailable the system can be switched over to a ‘normal’ mode of operation where the shield is projected in a bubble around the pillbox, but this does place a massive drain on the battery life, drastically reducing its effective usage.

 

Main Systems and Features

The Pillbox has been designed to allow for maximum coverage of an area with weapons fire while giving the most protection to the occupants. The outside has cameras placed at strategic points that feeds both normal and night vision surveillance into internal screens and firing displays for the weapons mounted inside.

The outermost edge of the pillbox is sloped to allow for a full coverage of fire and deny the enemy the ability to use the pillbox as cover. Access to the pillbox is achieved through a hydraulically sealed door that is locked from the inside and has a panel control on the outside (Any forces in the operational zone will be briefed on the door access codes or have access to an electronic tag that will allow access) This entrance is also covered with a camera and a gun-port built into the door if the enemy manages to get into the covered alcove.

A turret mount is situation on top of the pillbox with appropriate shock absorbers and camera that can fit a large range of heavy weaponry in a dual configuration. This turret is automated but can be slaved to the commander’s console on the inside of the pillbox. The gun ports of the pillbox have 290-degree coverage around the circumference, split into 3 weapon emplacements. Each emplacement has a weapon attached to a gimbal mount, with a metal shield on the gun itself with multiple forms of targeting systems added on (Iron sights, optional optical attachments (zoom and night vision) and an electronic firing display) The guns also have two sets of controls, a pair of handles either side of the weapon with panel triggers and a single, retractable pistol grip mounted on the rear of the weapon mount sized up for transhuman use. (This transhuman trigger has a soft-cushion on the rear of it that means it can also be used as a support for mortals when firing by placing it against the chest when firing)

Internal to the pillbox there is a command station that has several screens that can display any of the camera views outside as well as a dedicated screen for the commander’s sight, which includes night vision and thermal imaging (with shock-absorbent mountings) Internal servers and cogitation matrices are kept in an armoured locker near the door (with shock-absorbent mounts) A grenade trap has several hole built into the floor, leading to an empty cavity underneath the pillbox floor to isolate the explosion from the main area. Spare ammunition boxes are kept in heavy-duty footlockers on the outer edge of the main compartment and are also used as step-ups for mortals to reach the turret positions with shallow indentations in the floor to give them stability.

 

 

This is the culmination of a few days of me being obsessed with the minutae of how this would work, but I believe it still might need a bit of work. Mainly the usage of the spent drop-pod frame is still bugging me, so I would appreciate people's opinions on it. I understand I might've made things overpowered in a sense with the design and kit allocated to what is seemingly such a throwaway piece of kit, I figured having a decent bit of technological kit mounted in the pillbox itself would make sense for the Steel Legion, but if necessary a few things can easily be shaven off. Other things I had noted to consider are the pillboxes use in all sorts of battlefield scenarios such as high/low gravity+temperature as well as it's use in the vacuum of a dead world, along with the possibility of adding in a friend or foe system or even making them automated all together, but I've posted a fair chunk already so I won't try to bite off more than I can chew right now. 

 

 

TL:DR, I expanded on the drop pod fortification. Thoughts?


Edited by Darkcommander, 23 January 2019 - 12:38 AM.


#587
bluntblade

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Perhaps an Ordo Reductor Crucible would be a more suitable starting point? Similar principle to pods, but they're substantially bigger

#588
Nomus Sardauk

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Legiones Astartes (Steel Legion)

Hailing from the hidden world of Saepio, the Steel Legion are possessed of a cool, rational mindset, coupled with a love of precision and efficiency in all things. While outwardly they seem cold and robotic, in truth they are a tightly-knit brotherhood bound together through a Legion-wide neural network that makes the Legion greater than the sum of it's parts. In battle the Steel Legion is an unstoppable force, adapting to changing conditions with frightening speed as squads and armour advance relentlessly upon enemy positions beneath a deluge of deadly-precise artillery, all the while, cunning infiltrators stalk unseen behind the foe's lines, wreaking havoc in their wake through assassination and sabotage.

Edited by SanguiniusReborn, 24 February 2019 - 12:50 PM.

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#589
simison

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BL Fluff Segment (12k words)

Anthology: 30% - Incomplete - (There's never enough!)

FW Fluff Segment (10k? words)

History: 15% - Complete

Organization: 15% - Incomplete - (I did start one though.)

Exemplary Battles: 15% - N/A

Crunch

Legiones Astartes & Unique Wargear: 5% - N/A

Rites of War: 5% - N/A

Unique Units: 5% - Incomplete - (Some stuff, not sure how anchored they are.)

Unique Characters: 5% - N/A

Primarch: 5% - N/A

 

Total - 15%

 

I'm surprised no one has tried to create a rulesheet for Nomus yet. 


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#590
Grifftofer

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I'm surprised no one has tried to create a rulesheet for Nomus yet. 

 

But I have, part of my "No Primarch Left Behind" rules writing week. It's linked in the hub


Edited by Grifftofer, 26 April 2019 - 08:57 AM.

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